Files
test2/source/blender/blenkernel/BKE_cdderivedmesh.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

32 lines
834 B
C

/* SPDX-FileCopyrightText: 2006 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
* \section aboutcdderivedmesh CDDerivedMesh interface
* CDDerivedMesh (CD = Custom Data) is a DerivedMesh backend which stores
* mesh elements (vertices, edges and faces) as layers of custom element data.
*
* \note This is deprecated & should eventually be removed.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct DerivedMesh;
struct Mesh;
/* creates a CDDerivedMesh from the given Mesh, this will reference the
* original data in Mesh, but it is safe to apply vertex coordinates or
* calculate normals as those functions will automatically create new
* data to not overwrite the original. */
struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh);
#ifdef __cplusplus
}
#endif