A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
52 lines
1.1 KiB
C
52 lines
1.1 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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* \brief A structure to represent vector fonts,
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* and to load them from PostScript fonts.
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*/
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#include "DNA_listBase.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct PackedFile;
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struct VFont;
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typedef struct VFontData {
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struct GHash *characters;
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char name[128];
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float scale;
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/* Calculated from the font. */
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float em_height;
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float ascender;
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} VFontData;
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typedef struct VChar {
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ListBase nurbsbase;
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unsigned int index;
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float width;
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} VChar;
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/**
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* Construct a new #VFontData structure from free-type font data in `pf`.
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*
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* \param pf: The font data.
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* \retval A new #VFontData structure, or NULL if unable to load.
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*/
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VFontData *BKE_vfontdata_from_freetypefont(struct PackedFile *pf);
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VFontData *BKE_vfontdata_copy(const VFontData *vfont_src, int flag);
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VChar *BKE_vfontdata_char_from_freetypefont(struct VFont *vfont, unsigned long character);
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VChar *BKE_vfontdata_char_copy(const VChar *vchar_src);
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#ifdef __cplusplus
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}
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#endif
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