Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
61 lines
1.6 KiB
C
61 lines
1.6 KiB
C
/* SPDX-FileCopyrightText: 2018 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct CurveMapping;
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typedef struct ParticleChildModifierContext {
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ParticleThreadContext *thread_ctx;
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ParticleSimulationData *sim;
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ParticleTexture *ptex;
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ChildParticle *cpa;
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const float *par_co; /* float3 */
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const float *par_vel; /* float3 */
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const float *par_rot; /* float4 */
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const float *par_orco; /* float3 */
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const float *orco; /* float3 */
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ParticleCacheKey *parent_keys;
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} ParticleChildModifierContext;
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void do_kink(ParticleKey *state,
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const float par_co[3],
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const float par_vel[3],
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const float par_rot[4],
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float time,
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float freq,
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float shape,
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float amplitude,
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float flat,
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short type,
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short axis,
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float obmat[4][4],
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int smooth_start);
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float do_clump(ParticleKey *state,
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const float par_co[3],
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float time,
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const float orco_offset[3],
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float clumpfac,
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float clumppow,
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float pa_clump,
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bool use_clump_noise,
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float clump_noise_size,
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const struct CurveMapping *clumpcurve);
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void do_child_modifiers(const ParticleChildModifierContext *modifier_ctx,
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float mat[4][4],
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ParticleKey *state,
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float t);
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#ifdef __cplusplus
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}
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#endif
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