Files
test2/source/blender/blenlib/BLI_math_interp.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

83 lines
3.0 KiB
C

/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
void BLI_bicubic_interpolation_fl(
const float *buffer, float *output, int width, int height, int components, float u, float v);
void BLI_bicubic_interpolation_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v);
void BLI_bilinear_interpolation_fl(
const float *buffer, float *output, int width, int height, int components, float u, float v);
void BLI_bilinear_interpolation_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v);
void BLI_bilinear_interpolation_wrap_fl(const float *buffer,
float *output,
int width,
int height,
int components,
float u,
float v,
bool wrap_x,
bool wrap_y);
void BLI_bilinear_interpolation_wrap_char(const unsigned char *buffer,
unsigned char *output,
int width,
int height,
int components,
float u,
float v,
bool wrap_x,
bool wrap_y);
#define EWA_MAXIDX 255
extern const float EWA_WTS[EWA_MAXIDX + 1];
typedef void (*ewa_filter_read_pixel_cb)(void *userdata, int x, int y, float result[4]);
void BLI_ewa_imp2radangle(
float A, float B, float C, float F, float *a, float *b, float *th, float *ecc);
/**
* TODO(sergey): Consider making this function inlined, so the pixel read callback
* could also be inlined in order to avoid per-pixel function calls.
*/
void BLI_ewa_filter(int width,
int height,
bool intpol,
bool use_alpha,
const float uv[2],
const float du[2],
const float dv[2],
ewa_filter_read_pixel_cb read_pixel_cb,
void *userdata,
float result[4]);
#ifdef __cplusplus
}
#endif