Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
58 lines
1.4 KiB
C
58 lines
1.4 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** \file
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* \ingroup bli
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*/
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int BLI_cpu_support_sse2(void);
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int BLI_cpu_support_sse41(void);
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void BLI_system_backtrace(FILE *fp);
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/** Get CPU brand, result is to be MEM_freeN()-ed. */
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char *BLI_cpu_brand_string(void);
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/**
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* Obtain the hostname from the system.
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*
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* This simply determines the host's name, and doesn't do any DNS lookup of any
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* IP address of the machine. As such, it's only usable for identification
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* purposes, and not for reachability over a network.
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*
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* \param buffer: Character buffer to write the hostname into.
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* \param bufsize: Size of the character buffer, including trailing '\0'.
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*/
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void BLI_hostname_get(char *buffer, size_t bufsize);
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/** Get maximum addressable memory in megabytes. */
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size_t BLI_system_memory_max_in_megabytes(void);
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/** Get maximum addressable memory in megabytes (clamped to #INT_MAX). */
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int BLI_system_memory_max_in_megabytes_int(void);
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/* For `getpid`. */
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#ifdef WIN32
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# define BLI_SYSTEM_PID_H <process.h>
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/**
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* \note Use `void *` for `exception` since we really do not want to drag Windows.h
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* in to get the proper `typedef`.
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*/
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void BLI_windows_handle_exception(void *exception);
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#else
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# define BLI_SYSTEM_PID_H <unistd.h>
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#endif
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#ifdef __cplusplus
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}
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#endif
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