Files
test2/source/blender/blenloader/intern/versioning_280.cc
2023-10-05 13:07:58 +11:00

6396 lines
231 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup blenloader
*/
/* allow readfile to use deprecated functionality */
#define DNA_DEPRECATED_ALLOW
#include <cfloat>
#include <cstring>
#include "BLI_listbase.h"
#include "BLI_math_rotation.h"
#include "BLI_mempool.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
/* Define macros in `DNA_genfile.h`. */
#define DNA_GENFILE_VERSIONING_MACROS
#include "DNA_defaults.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_cloth_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
#include "DNA_curveprofile_types.h"
#include "DNA_fluid_types.h"
#include "DNA_freestyle_types.h"
#include "DNA_genfile.h"
#include "DNA_gpencil_legacy_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpu_types.h"
#include "DNA_key_types.h"
#include "DNA_layer_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_text_types.h"
#include "DNA_texture_types.h"
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
#include "DNA_world_types.h"
#undef DNA_GENFILE_VERSIONING_MACROS
#include "BKE_animsys.h"
#include "BKE_blender.h"
#include "BKE_brush.hh"
#include "BKE_cloth.hh"
#include "BKE_collection.h"
#include "BKE_colortools.h"
#include "BKE_constraint.h"
#include "BKE_curveprofile.h"
#include "BKE_customdata.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
#include "BKE_freestyle.h"
#include "BKE_global.h"
#include "BKE_gpencil_geom_legacy.h"
#include "BKE_gpencil_legacy.h"
#include "BKE_gpencil_modifier_legacy.h"
#include "BKE_idprop.h"
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_mesh.hh"
#include "BKE_mesh_legacy_convert.hh"
#include "BKE_node.h"
#include "BKE_node_tree_update.h"
#include "BKE_paint.hh"
#include "BKE_pointcache.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
#include "BKE_screen.hh"
#include "BKE_studiolight.h"
#include "BKE_unit.h"
#include "BKE_workspace.h"
#include "SEQ_iterator.h"
#include "SEQ_modifier.h"
#include "SEQ_utils.h"
#include "NOD_shader.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "DEG_depsgraph.hh"
#include "BLT_translation.h"
#include "BLO_read_write.hh"
#include "BLO_readfile.h"
#include "readfile.hh"
#include "versioning_common.hh"
#include "MEM_guardedalloc.h"
/* Make preferences read-only, use `versioning_userdef.cc`. */
#define U (*((const UserDef *)&U))
static bScreen *screen_parent_find(const bScreen *screen)
{
/* Can avoid lookup if screen state isn't maximized/full
* (parent and child store the same state). */
if (ELEM(screen->state, SCREENMAXIMIZED, SCREENFULL)) {
LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) {
if (area->full && area->full != screen) {
BLI_assert(area->full->state == screen->state);
return area->full;
}
}
}
return nullptr;
}
static void do_version_workspaces_create_from_screens(Main *bmain)
{
bmain->is_locked_for_linking = false;
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
const bScreen *screen_parent = screen_parent_find(screen);
WorkSpace *workspace;
if (screen->temp) {
continue;
}
if (screen_parent) {
/* Full-screen with "Back to Previous" option, don't create
* a new workspace, add layout workspace containing parent. */
workspace = static_cast<WorkSpace *>(
BLI_findstring(&bmain->workspaces, screen_parent->id.name + 2, offsetof(ID, name) + 2));
}
else {
workspace = BKE_workspace_add(bmain, screen->id.name + 2);
}
if (workspace == nullptr) {
continue; /* Not much we can do. */
}
BKE_workspace_layout_add(bmain, workspace, screen, screen->id.name + 2);
}
bmain->is_locked_for_linking = true;
}
static void do_version_area_change_space_to_space_action(ScrArea *area, const Scene *scene)
{
SpaceType *stype = BKE_spacetype_from_id(SPACE_ACTION);
SpaceAction *saction = (SpaceAction *)stype->create(area, scene);
ARegion *region_channels;
/* Properly free current regions */
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
BKE_area_region_free(area->type, region);
}
BLI_freelistN(&area->regionbase);
area->type = stype;
area->spacetype = stype->spaceid;
BLI_addhead(&area->spacedata, saction);
area->regionbase = saction->regionbase;
BLI_listbase_clear(&saction->regionbase);
/* Different defaults for timeline */
region_channels = BKE_area_find_region_type(area, RGN_TYPE_CHANNELS);
region_channels->flag |= RGN_FLAG_HIDDEN;
saction->mode = SACTCONT_TIMELINE;
saction->ads.flag |= ADS_FLAG_SUMMARY_COLLAPSED;
saction->ads.filterflag |= ADS_FILTER_SUMMARY;
}
/**
* \brief After lib-link versioning for new workspace design.
*
* - Adds a workspace for (almost) each screen of the old file
* and adds the needed workspace-layout to wrap the screen.
* - Active screen isn't stored directly in window anymore, but in the active workspace.
* - Active scene isn't stored in screen anymore, but in window.
* - Create workspace instance hook for each window.
*
* \note Some of the created workspaces might be deleted again
* in case of reading the default `startup.blend`.
*/
static void do_version_workspaces_after_lib_link(Main *bmain)
{
BLI_assert(BLI_listbase_is_empty(&bmain->workspaces));
do_version_workspaces_create_from_screens(bmain);
LISTBASE_FOREACH (wmWindowManager *, wm, &bmain->wm) {
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
bScreen *screen_parent = screen_parent_find(win->screen);
bScreen *screen = screen_parent ? screen_parent : win->screen;
if (screen->temp) {
/* We do not generate a new workspace for those screens...
* still need to set some data in win. */
win->workspace_hook = BKE_workspace_instance_hook_create(bmain, win->winid);
win->scene = screen->scene;
/* Deprecated from now on! */
win->screen = nullptr;
continue;
}
WorkSpace *workspace = static_cast<WorkSpace *>(
BLI_findstring(&bmain->workspaces, screen->id.name + 2, offsetof(ID, name) + 2));
BLI_assert(workspace != nullptr);
WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, win->screen);
BLI_assert(layout != nullptr);
win->workspace_hook = BKE_workspace_instance_hook_create(bmain, win->winid);
BKE_workspace_active_set(win->workspace_hook, workspace);
BKE_workspace_active_layout_set(win->workspace_hook, win->winid, workspace, layout);
/* Move scene and view layer to window. */
Scene *scene = screen->scene;
ViewLayer *layer = static_cast<ViewLayer *>(
BLI_findlink(&scene->view_layers, scene->r.actlay));
if (!layer) {
layer = BKE_view_layer_default_view(scene);
}
win->scene = scene;
STRNCPY(win->view_layer_name, layer->name);
/* Deprecated from now on! */
win->screen = nullptr;
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
/* Deprecated from now on! */
BLI_freelistN(&screen->scene->transform_spaces);
screen->scene = nullptr;
}
}
static void do_version_layers_to_collections(Main *bmain, Scene *scene)
{
/* Since we don't have access to FileData we check the (always valid) first
* render layer instead. */
if (!scene->master_collection) {
scene->master_collection = BKE_collection_master_add(scene);
}
if (scene->view_layers.first) {
return;
}
/* Create collections from layers. */
Collection *collection_master = scene->master_collection;
Collection *collections[20] = {nullptr};
for (int layer = 0; layer < 20; layer++) {
LISTBASE_FOREACH (Base *, base, &scene->base) {
if (base->lay & (1 << layer)) {
/* Create collections when needed only. */
if (collections[layer] == nullptr) {
char name[MAX_ID_NAME - 2];
SNPRINTF(name, DATA_("Collection %d"), layer + 1);
Collection *collection = BKE_collection_add(bmain, collection_master, name);
collection->id.lib = scene->id.lib;
if (ID_IS_LINKED(collection)) {
collection->id.tag |= LIB_TAG_INDIRECT;
}
collections[layer] = collection;
if (!(scene->lay & (1 << layer))) {
collection->flag |= COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_RENDER;
}
}
/* Note usually this would do slow collection syncing for view layers,
* but since no view layers exists yet at this point it's fast. */
BKE_collection_object_add_notest(bmain, collections[layer], base->object);
}
if (base->flag & SELECT) {
base->object->flag |= SELECT;
}
else {
base->object->flag &= ~SELECT;
}
}
}
/* Handle legacy render layers. */
bool have_override = false;
const bool need_default_renderlayer = scene->r.layers.first == nullptr;
LISTBASE_FOREACH (SceneRenderLayer *, srl, &scene->r.layers) {
ViewLayer *view_layer = BKE_view_layer_add(scene, srl->name, nullptr, VIEWLAYER_ADD_NEW);
if (srl->layflag & SCE_LAY_DISABLE) {
view_layer->flag &= ~VIEW_LAYER_RENDER;
}
if ((srl->layflag & SCE_LAY_FRS) == 0) {
view_layer->flag &= ~VIEW_LAYER_FREESTYLE;
}
view_layer->layflag = srl->layflag;
view_layer->passflag = srl->passflag;
view_layer->pass_alpha_threshold = srl->pass_alpha_threshold;
view_layer->samples = srl->samples;
view_layer->mat_override = srl->mat_override;
BKE_freestyle_config_free(&view_layer->freestyle_config, true);
view_layer->freestyle_config = srl->freestyleConfig;
view_layer->id_properties = srl->prop;
/* Set exclusion and overrides. */
for (int layer = 0; layer < 20; layer++) {
Collection *collection = collections[layer];
if (collection) {
LayerCollection *lc = BKE_layer_collection_first_from_scene_collection(view_layer,
collection);
if (srl->lay_exclude & (1 << layer)) {
/* Disable excluded layer. */
have_override = true;
lc->flag |= LAYER_COLLECTION_EXCLUDE;
LISTBASE_FOREACH (LayerCollection *, nlc, &lc->layer_collections) {
nlc->flag |= LAYER_COLLECTION_EXCLUDE;
}
}
else {
if (srl->lay_zmask & (1 << layer)) {
have_override = true;
lc->flag |= LAYER_COLLECTION_HOLDOUT;
}
if ((srl->lay & (1 << layer)) == 0) {
have_override = true;
lc->flag |= LAYER_COLLECTION_INDIRECT_ONLY;
}
}
}
}
BKE_view_layer_synced_ensure(scene, view_layer);
/* for convenience set the same active object in all the layers */
if (scene->basact) {
view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object);
}
LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) {
base->flag |= BASE_SELECTED;
}
}
}
BLI_freelistN(&scene->r.layers);
/* If render layers included overrides, or there are no render layers,
* we also create a vanilla viewport layer. */
if (have_override || need_default_renderlayer) {
ViewLayer *view_layer = BKE_view_layer_add(scene, "Viewport", nullptr, VIEWLAYER_ADD_NEW);
/* If we ported all the original render layers,
* we don't need to make the viewport layer renderable. */
if (!BLI_listbase_is_single(&scene->view_layers)) {
view_layer->flag &= ~VIEW_LAYER_RENDER;
}
BKE_view_layer_synced_ensure(scene, view_layer);
/* convert active base */
if (scene->basact) {
view_layer->basact = BKE_view_layer_base_find(view_layer, scene->basact->object);
}
/* convert selected bases */
LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
if ((base->flag & BASE_SELECTABLE) && (base->object->flag & SELECT)) {
base->flag |= BASE_SELECTED;
}
/* keep lay around for forward compatibility (open those files in 2.79) */
base->lay = base->object->lay;
}
}
/* remove bases once and for all */
LISTBASE_FOREACH (Base *, base, &scene->base) {
id_us_min(&base->object->id);
}
BLI_freelistN(&scene->base);
scene->basact = nullptr;
}
static void do_version_collection_propagate_lib_to_children(Collection *collection)
{
if (ID_IS_LINKED(collection)) {
LISTBASE_FOREACH (CollectionChild *, collection_child, &collection->children) {
if (!ID_IS_LINKED(collection_child->collection)) {
collection_child->collection->id.lib = collection->id.lib;
}
do_version_collection_propagate_lib_to_children(collection_child->collection);
}
}
}
/** convert old annotations colors */
static void do_versions_fix_annotations(bGPdata *gpd)
{
LISTBASE_FOREACH (const bGPDpalette *, palette, &gpd->palettes) {
LISTBASE_FOREACH (bGPDpalettecolor *, palcolor, &palette->colors) {
/* fix layers */
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
/* unlock/unhide layer */
gpl->flag &= ~GP_LAYER_LOCKED;
gpl->flag &= ~GP_LAYER_HIDE;
/* set opacity to 1 */
gpl->opacity = 1.0f;
/* disable tint */
gpl->tintcolor[3] = 0.0f;
LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
if ((gps->colorname[0] != '\0') && STREQ(gps->colorname, palcolor->info)) {
/* copy color settings */
copy_v4_v4(gpl->color, palcolor->color);
}
}
}
}
}
}
}
static void do_versions_remove_region(ListBase *regionbase, ARegion *region)
{
BLI_freelinkN(regionbase, region);
}
static void do_versions_remove_regions_by_type(ListBase *regionbase, int regiontype)
{
ARegion *region, *region_next;
for (region = static_cast<ARegion *>(regionbase->first); region; region = region_next) {
region_next = static_cast<ARegion *>(region->next);
if (region->regiontype == regiontype) {
do_versions_remove_region(regionbase, region);
}
}
}
static ARegion *do_versions_find_region_or_null(ListBase *regionbase, int regiontype)
{
LISTBASE_FOREACH (ARegion *, region, regionbase) {
if (region->regiontype == regiontype) {
return region;
}
}
return nullptr;
}
static ARegion *do_versions_find_region(ListBase *regionbase, int regiontype)
{
ARegion *region = do_versions_find_region_or_null(regionbase, regiontype);
if (region == nullptr) {
BLI_assert_msg(0, "Did not find expected region in versioning");
}
return region;
}
static void do_versions_area_ensure_tool_region(Main *bmain,
const short space_type,
const short region_flag)
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == space_type) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_TOOLS);
if (!region) {
ARegion *header = BKE_area_find_region_type(area, RGN_TYPE_HEADER);
region = do_versions_add_region(RGN_TYPE_TOOLS, "tools region");
BLI_insertlinkafter(regionbase, header, region);
region->alignment = RGN_ALIGN_LEFT;
region->flag = region_flag;
}
}
}
}
}
}
static void do_version_bones_split_bbone_scale(ListBase *lb)
{
LISTBASE_FOREACH (Bone *, bone, lb) {
bone->scale_in_z = bone->scale_in_x;
bone->scale_out_z = bone->scale_out_x;
do_version_bones_split_bbone_scale(&bone->childbase);
}
}
static void do_version_bones_inherit_scale(ListBase *lb)
{
LISTBASE_FOREACH (Bone *, bone, lb) {
if (bone->flag & BONE_NO_SCALE) {
bone->inherit_scale_mode = BONE_INHERIT_SCALE_NONE_LEGACY;
bone->flag &= ~BONE_NO_SCALE;
}
do_version_bones_inherit_scale(&bone->childbase);
}
}
static bool replace_bbone_scale_rnapath(char **p_old_path)
{
char *old_path = *p_old_path;
if (old_path == nullptr) {
return false;
}
if (BLI_str_endswith(old_path, "bbone_scalein") || BLI_str_endswith(old_path, "bbone_scaleout"))
{
*p_old_path = BLI_strdupcat(old_path, "x");
MEM_freeN(old_path);
return true;
}
return false;
}
static void do_version_bbone_scale_fcurve_fix(ListBase *curves, FCurve *fcu)
{
/* Update driver variable paths. */
if (fcu->driver) {
LISTBASE_FOREACH (DriverVar *, dvar, &fcu->driver->variables) {
DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
replace_bbone_scale_rnapath(&dtar->rna_path);
}
DRIVER_TARGETS_LOOPER_END;
}
}
/* Update F-Curve's path. */
if (replace_bbone_scale_rnapath(&fcu->rna_path)) {
/* If matched, duplicate the curve and tweak name. */
FCurve *second = BKE_fcurve_copy(fcu);
second->rna_path[strlen(second->rna_path) - 1] = 'y';
BLI_insertlinkafter(curves, fcu, second);
/* Add to the curve group. */
second->grp = fcu->grp;
if (fcu->grp != nullptr && fcu->grp->channels.last == fcu) {
fcu->grp->channels.last = second;
}
}
}
static void do_version_bbone_scale_animdata_cb(ID * /*id*/, AnimData *adt, void * /*wrapper_data*/)
{
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &adt->drivers) {
do_version_bbone_scale_fcurve_fix(&adt->drivers, fcu);
}
}
static void do_version_constraints_maintain_volume_mode_uniform(ListBase *lb)
{
LISTBASE_FOREACH (bConstraint *, con, lb) {
if (con->type == CONSTRAINT_TYPE_SAMEVOL) {
bSameVolumeConstraint *data = (bSameVolumeConstraint *)con->data;
data->mode = SAMEVOL_UNIFORM;
}
}
}
static void do_version_constraints_copy_scale_power(ListBase *lb)
{
LISTBASE_FOREACH (bConstraint *, con, lb) {
if (con->type == CONSTRAINT_TYPE_SIZELIKE) {
bSizeLikeConstraint *data = (bSizeLikeConstraint *)con->data;
data->power = 1.0f;
}
}
}
static void do_version_constraints_copy_rotation_mix_mode(ListBase *lb)
{
LISTBASE_FOREACH (bConstraint *, con, lb) {
if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
data->mix_mode = (data->flag & ROTLIKE_OFFSET) ? ROTLIKE_MIX_OFFSET : ROTLIKE_MIX_REPLACE;
data->flag &= ~ROTLIKE_OFFSET;
}
}
}
static void do_versions_seq_alloc_transform_and_crop(ListBase *seqbase)
{
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) {
if (seq->strip->transform == nullptr) {
seq->strip->transform = static_cast<StripTransform *>(
MEM_callocN(sizeof(StripTransform), "StripTransform"));
}
if (seq->strip->crop == nullptr) {
seq->strip->crop = static_cast<StripCrop *>(MEM_callocN(sizeof(StripCrop), "StripCrop"));
}
if (seq->seqbase.first != nullptr) {
do_versions_seq_alloc_transform_and_crop(&seq->seqbase);
}
}
}
}
/* Return true if there is something to convert. */
static void do_versions_material_convert_legacy_blend_mode(bNodeTree *ntree, char blend_method)
{
bool need_update = false;
/* Iterate backwards from end so we don't encounter newly added links. */
bNodeLink *prevlink;
for (bNodeLink *link = static_cast<bNodeLink *>(ntree->links.last); link; link = prevlink) {
prevlink = static_cast<bNodeLink *>(link->prev);
/* Detect link to replace. */
bNode *fromnode = link->fromnode;
bNodeSocket *fromsock = link->fromsock;
bNode *tonode = link->tonode;
bNodeSocket *tosock = link->tosock;
if (!(tonode->type == SH_NODE_OUTPUT_MATERIAL && STREQ(tosock->identifier, "Surface"))) {
continue;
}
/* Only do outputs that are enabled for EEVEE */
if (!ELEM(tonode->custom1, SHD_OUTPUT_ALL, SHD_OUTPUT_EEVEE)) {
continue;
}
enum {
MA_BM_ADD = 1,
MA_BM_MULTIPLY = 2,
};
if (blend_method == MA_BM_ADD) {
nodeRemLink(ntree, link);
bNode *add_node = nodeAddStaticNode(nullptr, ntree, SH_NODE_ADD_SHADER);
add_node->locx = 0.5f * (fromnode->locx + tonode->locx);
add_node->locy = 0.5f * (fromnode->locy + tonode->locy);
bNodeSocket *shader1_socket = static_cast<bNodeSocket *>(add_node->inputs.first);
bNodeSocket *shader2_socket = static_cast<bNodeSocket *>(add_node->inputs.last);
bNodeSocket *add_socket = nodeFindSocket(add_node, SOCK_OUT, "Shader");
bNode *transp_node = nodeAddStaticNode(nullptr, ntree, SH_NODE_BSDF_TRANSPARENT);
transp_node->locx = add_node->locx;
transp_node->locy = add_node->locy - 110.0f;
bNodeSocket *transp_socket = nodeFindSocket(transp_node, SOCK_OUT, "BSDF");
/* Link to input and material output node. */
nodeAddLink(ntree, fromnode, fromsock, add_node, shader1_socket);
nodeAddLink(ntree, transp_node, transp_socket, add_node, shader2_socket);
nodeAddLink(ntree, add_node, add_socket, tonode, tosock);
need_update = true;
}
else if (blend_method == MA_BM_MULTIPLY) {
nodeRemLink(ntree, link);
bNode *transp_node = nodeAddStaticNode(nullptr, ntree, SH_NODE_BSDF_TRANSPARENT);
bNodeSocket *color_socket = nodeFindSocket(transp_node, SOCK_IN, "Color");
bNodeSocket *transp_socket = nodeFindSocket(transp_node, SOCK_OUT, "BSDF");
/* If incoming link is from a closure socket, we need to convert it. */
if (fromsock->type == SOCK_SHADER) {
transp_node->locx = 0.33f * fromnode->locx + 0.66f * tonode->locx;
transp_node->locy = 0.33f * fromnode->locy + 0.66f * tonode->locy;
bNode *shtorgb_node = nodeAddStaticNode(nullptr, ntree, SH_NODE_SHADERTORGB);
shtorgb_node->locx = 0.66f * fromnode->locx + 0.33f * tonode->locx;
shtorgb_node->locy = 0.66f * fromnode->locy + 0.33f * tonode->locy;
bNodeSocket *shader_socket = nodeFindSocket(shtorgb_node, SOCK_IN, "Shader");
bNodeSocket *rgba_socket = nodeFindSocket(shtorgb_node, SOCK_OUT, "Color");
nodeAddLink(ntree, fromnode, fromsock, shtorgb_node, shader_socket);
nodeAddLink(ntree, shtorgb_node, rgba_socket, transp_node, color_socket);
}
else {
transp_node->locx = 0.5f * (fromnode->locx + tonode->locx);
transp_node->locy = 0.5f * (fromnode->locy + tonode->locy);
nodeAddLink(ntree, fromnode, fromsock, transp_node, color_socket);
}
/* Link to input and material output node. */
nodeAddLink(ntree, transp_node, transp_socket, tonode, tosock);
need_update = true;
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
static void do_versions_local_collection_bits_set(LayerCollection *layer_collection)
{
layer_collection->local_collections_bits = ~(0);
LISTBASE_FOREACH (LayerCollection *, child, &layer_collection->layer_collections) {
do_versions_local_collection_bits_set(child);
}
}
static void do_version_curvemapping_flag_extend_extrapolate(CurveMapping *cumap)
{
if (cumap == nullptr) {
return;
}
#define CUMA_EXTEND_EXTRAPOLATE_OLD 1
for (int curve_map_index = 0; curve_map_index < 4; curve_map_index++) {
CurveMap *cuma = &cumap->cm[curve_map_index];
if (cuma->flag & CUMA_EXTEND_EXTRAPOLATE_OLD) {
cumap->flag |= CUMA_EXTEND_EXTRAPOLATE;
return;
}
}
#undef CUMA_EXTEND_EXTRAPOLATE_OLD
}
/* Util version to walk over all CurveMappings in the given `bmain` */
static void do_version_curvemapping_walker(Main *bmain, void (*callback)(CurveMapping *cumap))
{
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
callback(&scene->r.mblur_shutter_curve);
if (scene->view_settings.curve_mapping) {
callback(scene->view_settings.curve_mapping);
}
if (scene->ed != nullptr) {
LISTBASE_FOREACH (Sequence *, seq, &scene->ed->seqbase) {
LISTBASE_FOREACH (SequenceModifierData *, smd, &seq->modifiers) {
const SequenceModifierTypeInfo *smti = SEQ_modifier_type_info_get(smd->type);
if (smti) {
if (smd->type == seqModifierType_Curves) {
CurvesModifierData *cmd = (CurvesModifierData *)smd;
callback(&cmd->curve_mapping);
}
else if (smd->type == seqModifierType_HueCorrect) {
HueCorrectModifierData *hcmd = (HueCorrectModifierData *)smd;
callback(&hcmd->curve_mapping);
}
}
}
}
}
/* toolsettings */
ToolSettings *ts = scene->toolsettings;
if (ts->vpaint) {
callback(ts->vpaint->paint.cavity_curve);
}
if (ts->wpaint) {
callback(ts->wpaint->paint.cavity_curve);
}
if (ts->sculpt) {
callback(ts->sculpt->paint.cavity_curve);
}
if (ts->uvsculpt) {
callback(ts->uvsculpt->paint.cavity_curve);
}
if (ts->gp_paint) {
callback(ts->gp_paint->paint.cavity_curve);
}
if (ts->gp_interpolate.custom_ipo) {
callback(ts->gp_interpolate.custom_ipo);
}
if (ts->gp_sculpt.cur_falloff) {
callback(ts->gp_sculpt.cur_falloff);
}
if (ts->gp_sculpt.cur_primitive) {
callback(ts->gp_sculpt.cur_primitive);
}
callback(ts->imapaint.paint.cavity_curve);
}
FOREACH_NODETREE_BEGIN (bmain, node_tree, id) {
LISTBASE_FOREACH (bNode *, node, &node_tree->nodes) {
if (ELEM(node->type,
SH_NODE_CURVE_VEC,
SH_NODE_CURVE_RGB,
CMP_NODE_CURVE_VEC,
CMP_NODE_CURVE_RGB,
CMP_NODE_TIME,
CMP_NODE_HUECORRECT,
TEX_NODE_CURVE_RGB,
TEX_NODE_CURVE_TIME))
{
callback((CurveMapping *)node->storage);
}
}
}
FOREACH_NODETREE_END;
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->curve) {
callback(brush->curve);
}
if (brush->gpencil_settings) {
if (brush->gpencil_settings->curve_sensitivity) {
callback(brush->gpencil_settings->curve_sensitivity);
}
if (brush->gpencil_settings->curve_strength) {
callback(brush->gpencil_settings->curve_strength);
}
if (brush->gpencil_settings->curve_jitter) {
callback(brush->gpencil_settings->curve_jitter);
}
}
}
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
if (part->clumpcurve) {
callback(part->clumpcurve);
}
if (part->roughcurve) {
callback(part->roughcurve);
}
if (part->twistcurve) {
callback(part->twistcurve);
}
}
/* Object */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
/* Object modifiers */
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Hook) {
HookModifierData *hmd = (HookModifierData *)md;
if (hmd->curfalloff) {
callback(hmd->curfalloff);
}
}
else if (md->type == eModifierType_Warp) {
WarpModifierData *tmd = (WarpModifierData *)md;
if (tmd->curfalloff) {
callback(tmd->curfalloff);
}
}
else if (md->type == eModifierType_WeightVGEdit) {
WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
if (wmd->cmap_curve) {
callback(wmd->cmap_curve);
}
}
}
/* Grease pencil modifiers */
LISTBASE_FOREACH (ModifierData *, md, &ob->greasepencil_modifiers) {
if (md->type == eGpencilModifierType_Thick) {
ThickGpencilModifierData *gpmd = (ThickGpencilModifierData *)md;
if (gpmd->curve_thickness) {
callback(gpmd->curve_thickness);
}
}
else if (md->type == eGpencilModifierType_Hook) {
HookGpencilModifierData *gpmd = (HookGpencilModifierData *)md;
if (gpmd->curfalloff) {
callback(gpmd->curfalloff);
}
}
else if (md->type == eGpencilModifierType_Noise) {
NoiseGpencilModifierData *gpmd = (NoiseGpencilModifierData *)md;
if (gpmd->curve_intensity) {
callback(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Tint) {
TintGpencilModifierData *gpmd = (TintGpencilModifierData *)md;
if (gpmd->curve_intensity) {
callback(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Smooth) {
SmoothGpencilModifierData *gpmd = (SmoothGpencilModifierData *)md;
if (gpmd->curve_intensity) {
callback(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Color) {
ColorGpencilModifierData *gpmd = (ColorGpencilModifierData *)md;
if (gpmd->curve_intensity) {
callback(gpmd->curve_intensity);
}
}
else if (md->type == eGpencilModifierType_Opacity) {
OpacityGpencilModifierData *gpmd = (OpacityGpencilModifierData *)md;
if (gpmd->curve_intensity) {
callback(gpmd->curve_intensity);
}
}
}
}
/* Free Style */
LISTBASE_FOREACH (FreestyleLineStyle *, linestyle, &bmain->linestyles) {
LISTBASE_FOREACH (LineStyleModifier *, m, &linestyle->alpha_modifiers) {
switch (m->type) {
case LS_MODIFIER_ALONG_STROKE:
callback(((LineStyleAlphaModifier_AlongStroke *)m)->curve);
break;
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
callback(((LineStyleAlphaModifier_DistanceFromCamera *)m)->curve);
break;
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
callback(((LineStyleAlphaModifier_DistanceFromObject *)m)->curve);
break;
case LS_MODIFIER_MATERIAL:
callback(((LineStyleAlphaModifier_Material *)m)->curve);
break;
case LS_MODIFIER_TANGENT:
callback(((LineStyleAlphaModifier_Tangent *)m)->curve);
break;
case LS_MODIFIER_NOISE:
callback(((LineStyleAlphaModifier_Noise *)m)->curve);
break;
case LS_MODIFIER_CREASE_ANGLE:
callback(((LineStyleAlphaModifier_CreaseAngle *)m)->curve);
break;
case LS_MODIFIER_CURVATURE_3D:
callback(((LineStyleAlphaModifier_Curvature_3D *)m)->curve);
break;
}
}
LISTBASE_FOREACH (LineStyleModifier *, m, &linestyle->thickness_modifiers) {
switch (m->type) {
case LS_MODIFIER_ALONG_STROKE:
callback(((LineStyleThicknessModifier_AlongStroke *)m)->curve);
break;
case LS_MODIFIER_DISTANCE_FROM_CAMERA:
callback(((LineStyleThicknessModifier_DistanceFromCamera *)m)->curve);
break;
case LS_MODIFIER_DISTANCE_FROM_OBJECT:
callback(((LineStyleThicknessModifier_DistanceFromObject *)m)->curve);
break;
case LS_MODIFIER_MATERIAL:
callback(((LineStyleThicknessModifier_Material *)m)->curve);
break;
case LS_MODIFIER_TANGENT:
callback(((LineStyleThicknessModifier_Tangent *)m)->curve);
break;
case LS_MODIFIER_CREASE_ANGLE:
callback(((LineStyleThicknessModifier_CreaseAngle *)m)->curve);
break;
case LS_MODIFIER_CURVATURE_3D:
callback(((LineStyleThicknessModifier_Curvature_3D *)m)->curve);
break;
}
}
}
}
static void do_version_fcurve_hide_viewport_fix(ID * /*id*/, FCurve *fcu, void * /*user_data*/)
{
if (fcu->rna_path == nullptr || !STREQ(fcu->rna_path, "hide")) {
return;
}
MEM_freeN(fcu->rna_path);
fcu->rna_path = BLI_strdupn("hide_viewport", 13);
}
static void displacement_node_insert(bNodeTree *ntree)
{
bool need_update = false;
/* Iterate backwards from end so we don't encounter newly added links. */
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
/* Detect link to replace. */
bNode *fromnode = link->fromnode;
bNodeSocket *fromsock = link->fromsock;
bNode *tonode = link->tonode;
bNodeSocket *tosock = link->tosock;
if (!(tonode->type == SH_NODE_OUTPUT_MATERIAL && fromnode->type != SH_NODE_DISPLACEMENT &&
STREQ(tosock->identifier, "Displacement")))
{
continue;
}
/* Replace link with displacement node. */
nodeRemLink(ntree, link);
/* Add displacement node. */
bNode *node = nodeAddStaticNode(nullptr, ntree, SH_NODE_DISPLACEMENT);
node->locx = 0.5f * (fromnode->locx + tonode->locx);
node->locy = 0.5f * (fromnode->locy + tonode->locy);
bNodeSocket *scale_socket = nodeFindSocket(node, SOCK_IN, "Scale");
bNodeSocket *midlevel_socket = nodeFindSocket(node, SOCK_IN, "Midlevel");
bNodeSocket *height_socket = nodeFindSocket(node, SOCK_IN, "Height");
bNodeSocket *displacement_socket = nodeFindSocket(node, SOCK_OUT, "Displacement");
/* Set default values for compatibility. */
*version_cycles_node_socket_float_value(scale_socket) = 0.1f;
*version_cycles_node_socket_float_value(midlevel_socket) = 0.0f;
/* Link to input and material output node. */
nodeAddLink(ntree, fromnode, fromsock, node, height_socket);
nodeAddLink(ntree, node, displacement_socket, tonode, tosock);
need_update = true;
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
static void displacement_principled_nodes(bNode *node)
{
if (node->type == SH_NODE_DISPLACEMENT) {
if (node->custom1 != SHD_SPACE_WORLD) {
node->custom1 = SHD_SPACE_OBJECT;
}
}
else if (node->type == SH_NODE_BSDF_PRINCIPLED) {
if (node->custom2 != SHD_SUBSURFACE_RANDOM_WALK_SKIN) {
node->custom2 = SHD_SUBSURFACE_BURLEY;
}
}
}
static void square_roughness_node_insert(bNodeTree *ntree)
{
auto check_node = [](const bNode *node) {
return ELEM(node->type,
SH_NODE_BSDF_GLASS,
SH_NODE_BSDF_GLOSSY_LEGACY,
SH_NODE_BSDF_GLOSSY,
SH_NODE_BSDF_REFRACTION);
};
auto update_input = [](const bNode *, bNodeSocket *input) {
float *value = version_cycles_node_socket_float_value(input);
*value = sqrtf(max_ff(*value, 0.0f));
};
auto update_input_link = [ntree](bNode *fromnode,
bNodeSocket *fromsock,
bNode *tonode,
bNodeSocket *tosock) {
/* Add `sqrt` node. */
bNode *node = nodeAddStaticNode(nullptr, ntree, SH_NODE_MATH);
node->custom1 = NODE_MATH_POWER;
node->locx = 0.5f * (fromnode->locx + tonode->locx);
node->locy = 0.5f * (fromnode->locy + tonode->locy);
/* Link to input and material output node. */
*version_cycles_node_socket_float_value(static_cast<bNodeSocket *>(node->inputs.last)) = 0.5f;
nodeAddLink(ntree, fromnode, fromsock, node, static_cast<bNodeSocket *>(node->inputs.first));
nodeAddLink(ntree, node, static_cast<bNodeSocket *>(node->outputs.first), tonode, tosock);
};
version_update_node_input(ntree, check_node, "Roughness", update_input, update_input_link);
}
static void mapping_node_order_flip(bNode *node)
{
/* Flip euler order of mapping shader node */
if (node->type == SH_NODE_MAPPING && node->storage) {
TexMapping *texmap = static_cast<TexMapping *>(node->storage);
float quat[4];
eulO_to_quat(quat, texmap->rot, EULER_ORDER_ZYX);
quat_to_eulO(texmap->rot, EULER_ORDER_XYZ, quat);
}
}
static void vector_curve_node_remap(bNode *node)
{
/* Remap values of vector curve node from normalized to absolute values */
if (node->type == SH_NODE_CURVE_VEC && node->storage) {
CurveMapping *mapping = static_cast<CurveMapping *>(node->storage);
mapping->flag &= ~CUMA_DO_CLIP;
for (int curve_index = 0; curve_index < CM_TOT; curve_index++) {
CurveMap *cm = &mapping->cm[curve_index];
if (cm->curve) {
for (int i = 0; i < cm->totpoint; i++) {
cm->curve[i].x = (cm->curve[i].x * 2.0f) - 1.0f;
cm->curve[i].y = (cm->curve[i].y - 0.5f) * 2.0f;
}
}
}
BKE_curvemapping_changed_all(mapping);
}
}
static void ambient_occlusion_node_relink(bNodeTree *ntree)
{
bool need_update = false;
/* Set default values. */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_AMBIENT_OCCLUSION) {
node->custom1 = 1; /* samples */
node->custom2 &= ~SHD_AO_LOCAL;
bNodeSocket *distance_socket = nodeFindSocket(node, SOCK_IN, "Distance");
*version_cycles_node_socket_float_value(distance_socket) = 0.0f;
}
}
/* Iterate backwards from end so we don't encounter newly added links. */
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
/* Detect link to replace. */
bNode *fromnode = link->fromnode;
bNode *tonode = link->tonode;
bNodeSocket *tosock = link->tosock;
if (!(fromnode->type == SH_NODE_AMBIENT_OCCLUSION)) {
continue;
}
/* Replace links with color socket. */
nodeRemLink(ntree, link);
bNodeSocket *color_socket = nodeFindSocket(fromnode, SOCK_OUT, "Color");
nodeAddLink(ntree, fromnode, color_socket, tonode, tosock);
need_update = true;
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
static void image_node_colorspace(bNode *node)
{
if (node->id == nullptr) {
return;
}
int color_space;
if (node->type == SH_NODE_TEX_IMAGE && node->storage) {
NodeTexImage *tex = static_cast<NodeTexImage *>(node->storage);
color_space = tex->color_space;
}
else if (node->type == SH_NODE_TEX_ENVIRONMENT && node->storage) {
NodeTexEnvironment *tex = static_cast<NodeTexEnvironment *>(node->storage);
color_space = tex->color_space;
}
else {
return;
}
enum { SHD_COLORSPACE_NONE = 0 };
Image *image = (Image *)node->id;
if (color_space == SHD_COLORSPACE_NONE) {
STRNCPY(image->colorspace_settings.name,
IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DATA));
}
}
static void light_emission_node_to_energy(Light *light, float *energy, float color[3])
{
*energy = 1.0;
copy_v3_fl(color, 1.0f);
/* If nodetree has animation or drivers, don't try to convert. */
bNodeTree *ntree = light->nodetree;
if (ntree == nullptr || ntree->adt) {
return;
}
/* Find emission node */
bNode *output_node = ntreeShaderOutputNode(ntree, SHD_OUTPUT_CYCLES);
if (output_node == nullptr) {
return;
}
bNode *emission_node = nullptr;
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (link->tonode == output_node && link->fromnode->type == SH_NODE_EMISSION) {
emission_node = link->fromnode;
break;
}
}
if (emission_node == nullptr) {
return;
}
/* Don't convert if anything is linked */
bNodeSocket *strength_socket = nodeFindSocket(emission_node, SOCK_IN, "Strength");
bNodeSocket *color_socket = nodeFindSocket(emission_node, SOCK_IN, "Color");
if ((strength_socket->flag & SOCK_IS_LINKED) || (color_socket->flag & SOCK_IS_LINKED)) {
return;
}
float *strength_value = version_cycles_node_socket_float_value(strength_socket);
float *color_value = version_cycles_node_socket_rgba_value(color_socket);
*energy = *strength_value;
copy_v3_v3(color, color_value);
*strength_value = 1.0f;
copy_v4_fl(color_value, 1.0f);
light->use_nodes = false;
}
static void light_emission_unify(Light *light, const char *engine)
{
if (light->type != LA_SUN) {
light->energy_deprecated *= 100.0f;
}
/* Attempt to extract constant energy and color from nodes. */
bool use_nodes = light->use_nodes;
float energy, color[3];
light_emission_node_to_energy(light, &energy, color);
if (STREQ(engine, "CYCLES")) {
if (use_nodes) {
/* Energy extracted from nodes */
light->energy_deprecated = energy;
copy_v3_v3(&light->r, color);
}
else {
/* Default cycles multipliers if there are no nodes */
if (light->type == LA_SUN) {
light->energy_deprecated = 1.0f;
}
else {
light->energy_deprecated = 100.0f;
}
}
}
else {
/* Disable nodes if scene was configured for Eevee */
light->use_nodes = false;
}
}
/* The B input of the Math node is no longer used for single-operand operators.
* Previously, if the B input was linked and the A input was not, the B input
* was used as the input of the operator. To correct this, we move the link
* from B to A if B is linked and A is not.
*/
static void update_math_node_single_operand_operators(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_MATH) {
if (ELEM(node->custom1,
NODE_MATH_SQRT,
NODE_MATH_CEIL,
NODE_MATH_SINE,
NODE_MATH_ROUND,
NODE_MATH_FLOOR,
NODE_MATH_COSINE,
NODE_MATH_ARCSINE,
NODE_MATH_TANGENT,
NODE_MATH_ABSOLUTE,
NODE_MATH_FRACTION,
NODE_MATH_ARCCOSINE,
NODE_MATH_ARCTANGENT))
{
bNodeSocket *sockA = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 0));
bNodeSocket *sockB = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 1));
if (!sockA->link && sockB->link) {
nodeAddLink(ntree, sockB->link->fromnode, sockB->link->fromsock, node, sockA);
nodeRemLink(ntree, sockB->link);
need_update = true;
}
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Value output of the Vector Math node is no longer available in the Add
* and Subtract operators. Previously, this Value output was computed from the
* Vector output V as follows:
*
* Value = (abs(V.x) + abs(V.y) + abs(V.z)) / 3
*
* Or more compactly using vector operators:
*
* Value = dot(abs(V), (1 / 3, 1 / 3, 1 / 3))
*
* To correct this, if the Value output was used, we are going to compute
* it using the second equation by adding an absolute and a dot node, and
* then connect them appropriately.
*/
static void update_vector_math_node_add_and_subtract_operators(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
if (version_node_socket_is_used(sockOutValue) &&
ELEM(node->custom1, NODE_VECTOR_MATH_ADD, NODE_VECTOR_MATH_SUBTRACT))
{
bNode *absNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
absNode->custom1 = NODE_VECTOR_MATH_ABSOLUTE;
absNode->locx = node->locx + node->width + 20.0f;
absNode->locy = node->locy;
bNode *dotNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
dotNode->custom1 = NODE_VECTOR_MATH_DOT_PRODUCT;
dotNode->locx = absNode->locx + absNode->width + 20.0f;
dotNode->locy = absNode->locy;
bNodeSocket *sockDotB = static_cast<bNodeSocket *>(BLI_findlink(&dotNode->inputs, 1));
bNodeSocket *sockDotOutValue = nodeFindSocket(dotNode, SOCK_OUT, "Value");
copy_v3_fl(version_cycles_node_socket_vector_value(sockDotB), 1 / 3.0f);
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutValue) {
nodeAddLink(ntree, dotNode, sockDotOutValue, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockAbsA = static_cast<bNodeSocket *>(BLI_findlink(&absNode->inputs, 0));
bNodeSocket *sockDotA = static_cast<bNodeSocket *>(BLI_findlink(&dotNode->inputs, 0));
bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
bNodeSocket *sockAbsOutVector = nodeFindSocket(absNode, SOCK_OUT, "Vector");
nodeAddLink(ntree, node, sockOutVector, absNode, sockAbsA);
nodeAddLink(ntree, absNode, sockAbsOutVector, dotNode, sockDotA);
need_update = true;
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Vector output of the Vector Math node is no longer available in the Dot
* Product operator. Previously, this Vector was always zero initialized. To
* correct this, we zero out any socket the Vector Output was connected to.
*/
static void update_vector_math_node_dot_product_operator(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
if (version_node_socket_is_used(sockOutVector) &&
node->custom1 == NODE_VECTOR_MATH_DOT_PRODUCT) {
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutVector) {
switch (link->tosock->type) {
case SOCK_FLOAT:
*version_cycles_node_socket_float_value(link->tosock) = 0.0f;
break;
case SOCK_VECTOR:
copy_v3_fl(version_cycles_node_socket_vector_value(link->tosock), 0.0f);
break;
case SOCK_RGBA:
copy_v4_fl(version_cycles_node_socket_rgba_value(link->tosock), 0.0f);
break;
}
nodeRemLink(ntree, link);
}
}
need_update = true;
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* Previously, the Vector output of the cross product operator was normalized.
* To correct this, a Normalize node is added to normalize the output if used.
* Moreover, the Value output was removed. This Value was equal to the length
* of the cross product. To correct this, a Length node is added if needed.
*/
static void update_vector_math_node_cross_product_operator(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
if (node->custom1 == NODE_VECTOR_MATH_CROSS_PRODUCT) {
bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
if (version_node_socket_is_used(sockOutVector)) {
bNode *normalizeNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
normalizeNode->custom1 = NODE_VECTOR_MATH_NORMALIZE;
normalizeNode->locx = node->locx + node->width + 20.0f;
normalizeNode->locy = node->locy;
bNodeSocket *sockNormalizeOut = nodeFindSocket(normalizeNode, SOCK_OUT, "Vector");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutVector) {
nodeAddLink(ntree, normalizeNode, sockNormalizeOut, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockNormalizeA = static_cast<bNodeSocket *>(
BLI_findlink(&normalizeNode->inputs, 0));
nodeAddLink(ntree, node, sockOutVector, normalizeNode, sockNormalizeA);
need_update = true;
}
bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
if (version_node_socket_is_used(sockOutValue)) {
bNode *lengthNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
lengthNode->locx = node->locx + node->width + 20.0f;
if (version_node_socket_is_used(sockOutVector)) {
lengthNode->locy = node->locy - lengthNode->height - 20.0f;
}
else {
lengthNode->locy = node->locy;
}
bNodeSocket *sockLengthOut = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutValue) {
nodeAddLink(ntree, lengthNode, sockLengthOut, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockLengthA = static_cast<bNodeSocket *>(
BLI_findlink(&lengthNode->inputs, 0));
nodeAddLink(ntree, node, sockOutVector, lengthNode, sockLengthA);
need_update = true;
}
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Value output of the Vector Math node is no longer available in the
* Normalize operator. This Value output was equal to the length of the
* the input vector A. To correct this, we either add a Length node or
* convert the Normalize node into a Length node, depending on if the
* Vector output is needed.
*/
static void update_vector_math_node_normalize_operator(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
if (node->custom1 == NODE_VECTOR_MATH_NORMALIZE && version_node_socket_is_used(sockOutValue))
{
bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
if (version_node_socket_is_used(sockOutVector)) {
bNode *lengthNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
lengthNode->locx = node->locx + node->width + 20.0f;
lengthNode->locy = node->locy;
bNodeSocket *sockLengthValue = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutValue) {
nodeAddLink(ntree, lengthNode, sockLengthValue, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockA = static_cast<bNodeSocket *>(BLI_findlink(&node->inputs, 0));
bNodeSocket *sockLengthA = static_cast<bNodeSocket *>(
BLI_findlink(&lengthNode->inputs, 0));
if (sockA->link) {
bNodeLink *link = sockA->link;
nodeAddLink(ntree, link->fromnode, link->fromsock, lengthNode, sockLengthA);
}
else {
copy_v3_v3(version_cycles_node_socket_vector_value(sockLengthA),
version_cycles_node_socket_vector_value(sockA));
}
need_update = true;
}
else {
node->custom1 = NODE_VECTOR_MATH_LENGTH;
}
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Vector Math operator types didn't have an enum, but rather, their
* values were hard coded into the code. After the enum was created and
* after more vector operators were added, the hard coded values needs
* to be remapped to their correct enum values. To fix this, we remap
* the values according to the following rules:
*
* Dot Product Operator : 3 -> 7
* Normalize Operator : 5 -> 11
*
* Additionally, since the Average operator was removed, it is assigned
* a value of -1 just to be identified later in the versioning code:
*
* Average Operator : 2 -> -1
*/
static void update_vector_math_node_operators_enum_mapping(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
switch (node->custom1) {
case 2:
node->custom1 = -1;
break;
case 3:
node->custom1 = 7;
break;
case 5:
node->custom1 = 11;
break;
}
}
}
}
/* The Average operator is no longer available in the Vector Math node.
* The Vector output was equal to the normalized sum of input vectors while
* the Value output was equal to the length of the sum of input vectors.
* To correct this, we convert the node into an Add node and add a length
* node or a normalize node if needed.
*/
static void update_vector_math_node_average_operator(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_VECTOR_MATH) {
/* See update_vector_math_node_operators_enum_mapping. */
if (node->custom1 == -1) {
node->custom1 = NODE_VECTOR_MATH_ADD;
bNodeSocket *sockOutVector = nodeFindSocket(node, SOCK_OUT, "Vector");
if (version_node_socket_is_used(sockOutVector)) {
bNode *normalizeNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
normalizeNode->custom1 = NODE_VECTOR_MATH_NORMALIZE;
normalizeNode->locx = node->locx + node->width + 20.0f;
normalizeNode->locy = node->locy;
bNodeSocket *sockNormalizeOut = nodeFindSocket(normalizeNode, SOCK_OUT, "Vector");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutVector) {
nodeAddLink(ntree, normalizeNode, sockNormalizeOut, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockNormalizeA = static_cast<bNodeSocket *>(
BLI_findlink(&normalizeNode->inputs, 0));
nodeAddLink(ntree, node, sockOutVector, normalizeNode, sockNormalizeA);
need_update = true;
}
bNodeSocket *sockOutValue = nodeFindSocket(node, SOCK_OUT, "Value");
if (version_node_socket_is_used(sockOutValue)) {
bNode *lengthNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
lengthNode->custom1 = NODE_VECTOR_MATH_LENGTH;
lengthNode->locx = node->locx + node->width + 20.0f;
if (version_node_socket_is_used(sockOutVector)) {
lengthNode->locy = node->locy - lengthNode->height - 20.0f;
}
else {
lengthNode->locy = node->locy;
}
bNodeSocket *sockLengthOut = nodeFindSocket(lengthNode, SOCK_OUT, "Value");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockOutValue) {
nodeAddLink(ntree, lengthNode, sockLengthOut, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockLengthA = static_cast<bNodeSocket *>(
BLI_findlink(&lengthNode->inputs, 0));
nodeAddLink(ntree, node, sockOutVector, lengthNode, sockLengthA);
need_update = true;
}
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Noise node now have a dimension property. This property should be
* initialized to 3 by default.
*/
static void update_noise_node_dimensions(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_NOISE && node->storage) {
NodeTexNoise *tex = (NodeTexNoise *)node->storage;
tex->dimensions = 3;
}
}
}
/* This structure is only used to pass data to
* update_mapping_node_fcurve_rna_path_callback.
*/
struct MappingNodeFCurveCallbackData {
char *nodePath;
bNode *minimumNode;
bNode *maximumNode;
};
/* This callback function is used by update_mapping_node_inputs_and_properties.
* It is executed on every fcurve in the nodetree id updating its RNA paths. The
* paths needs to be updated because the node properties became inputs.
*
* nodes["Mapping"].translation --> nodes["Mapping"].inputs[1].default_value
* nodes["Mapping"].rotation --> nodes["Mapping"].inputs[2].default_value
* nodes["Mapping"].scale --> nodes["Mapping"].inputs[3].default_value
* nodes["Mapping"].max --> nodes["Maximum"].inputs[1].default_value
* nodes["Mapping"].min --> nodes["Minimum"].inputs[1].default_value
*
* The fcurve can be that of any node or property in the nodetree, so we only
* update if the rna path starts with the rna path of the mapping node and
* doesn't end with "default_value", that is, not the Vector input.
*/
static void update_mapping_node_fcurve_rna_path_callback(ID * /*id*/, FCurve *fcurve, void *_data)
{
MappingNodeFCurveCallbackData *data = (MappingNodeFCurveCallbackData *)_data;
if (!STRPREFIX(fcurve->rna_path, data->nodePath) ||
BLI_str_endswith(fcurve->rna_path, "default_value"))
{
return;
}
char *old_fcurve_rna_path = fcurve->rna_path;
if (BLI_str_endswith(old_fcurve_rna_path, "translation")) {
fcurve->rna_path = BLI_sprintfN("%s.%s", data->nodePath, "inputs[1].default_value");
}
else if (BLI_str_endswith(old_fcurve_rna_path, "rotation")) {
fcurve->rna_path = BLI_sprintfN("%s.%s", data->nodePath, "inputs[2].default_value");
}
else if (BLI_str_endswith(old_fcurve_rna_path, "scale")) {
fcurve->rna_path = BLI_sprintfN("%s.%s", data->nodePath, "inputs[3].default_value");
}
else if (data->minimumNode && BLI_str_endswith(old_fcurve_rna_path, "max")) {
char node_name_esc[sizeof(data->minimumNode->name) * 2];
BLI_str_escape(node_name_esc, data->minimumNode->name, sizeof(node_name_esc));
fcurve->rna_path = BLI_sprintfN("nodes[\"%s\"].%s", node_name_esc, "inputs[1].default_value");
}
else if (data->maximumNode && BLI_str_endswith(old_fcurve_rna_path, "min")) {
char node_name_esc[sizeof(data->maximumNode->name) * 2];
BLI_str_escape(node_name_esc, data->maximumNode->name, sizeof(node_name_esc));
fcurve->rna_path = BLI_sprintfN("nodes[\"%s\"].%s", node_name_esc, "inputs[1].default_value");
}
if (fcurve->rna_path != old_fcurve_rna_path) {
MEM_freeN(old_fcurve_rna_path);
}
}
/* The Mapping node has been rewritten to support dynamic inputs. Previously,
* the transformation information was stored in a TexMapping struct in the
* node->storage member of bNode. Currently, the transformation information
* is stored in input sockets. To correct this, we transfer the information
* from the TexMapping struct to the input sockets.
*
* Additionally, the Minimum and Maximum properties are no longer available
* in the node. To correct this, a Vector Minimum and/or a Vector Maximum
* nodes are added if needed.
*
* Finally, the #TexMapping struct is freed and `node->storage` is set to null.
*
* Since the RNA paths of the properties changed, we also have to update the
* rna_path of the FCurves if they exist. To do that, we loop over FCurves
* and check if they control a property of the node, if they do, we update
* the path to be that of the corresponding socket in the node or the added
* minimum/maximum node.
*/
static void update_mapping_node_inputs_and_properties(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
/* If `node->storage` is null, then conversion has already taken place.
* This can happen if a file with the new mapping node [saved from (2, 81, 8) or newer]
* is opened in a blender version prior to (2, 81, 8) and saved from there again. */
if (node->type == SH_NODE_MAPPING && node->storage) {
TexMapping *mapping = (TexMapping *)node->storage;
node->custom1 = mapping->type;
node->width = 140.0f;
bNodeSocket *sockLocation = nodeFindSocket(node, SOCK_IN, "Location");
copy_v3_v3(version_cycles_node_socket_vector_value(sockLocation), mapping->loc);
bNodeSocket *sockRotation = nodeFindSocket(node, SOCK_IN, "Rotation");
copy_v3_v3(version_cycles_node_socket_vector_value(sockRotation), mapping->rot);
bNodeSocket *sockScale = nodeFindSocket(node, SOCK_IN, "Scale");
copy_v3_v3(version_cycles_node_socket_vector_value(sockScale), mapping->size);
bNode *maximumNode = nullptr;
if (mapping->flag & TEXMAP_CLIP_MIN) {
maximumNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
maximumNode->custom1 = NODE_VECTOR_MATH_MAXIMUM;
if (mapping->flag & TEXMAP_CLIP_MAX) {
maximumNode->locx = node->locx + (node->width + 20.0f) * 2.0f;
}
else {
maximumNode->locx = node->locx + node->width + 20.0f;
}
maximumNode->locy = node->locy;
bNodeSocket *sockMaximumB = static_cast<bNodeSocket *>(
BLI_findlink(&maximumNode->inputs, 1));
copy_v3_v3(version_cycles_node_socket_vector_value(sockMaximumB), mapping->min);
bNodeSocket *sockMappingResult = nodeFindSocket(node, SOCK_OUT, "Vector");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockMappingResult) {
bNodeSocket *sockMaximumResult = nodeFindSocket(maximumNode, SOCK_OUT, "Vector");
nodeAddLink(ntree, maximumNode, sockMaximumResult, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
if (!(mapping->flag & TEXMAP_CLIP_MAX)) {
bNodeSocket *sockMaximumA = static_cast<bNodeSocket *>(
BLI_findlink(&maximumNode->inputs, 0));
nodeAddLink(ntree, node, sockMappingResult, maximumNode, sockMaximumA);
}
need_update = true;
}
bNode *minimumNode = nullptr;
if (mapping->flag & TEXMAP_CLIP_MAX) {
minimumNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_VECTOR_MATH);
minimumNode->custom1 = NODE_VECTOR_MATH_MINIMUM;
minimumNode->locx = node->locx + node->width + 20.0f;
minimumNode->locy = node->locy;
bNodeSocket *sockMinimumB = static_cast<bNodeSocket *>(
BLI_findlink(&minimumNode->inputs, 1));
copy_v3_v3(version_cycles_node_socket_vector_value(sockMinimumB), mapping->max);
bNodeSocket *sockMinimumResult = nodeFindSocket(minimumNode, SOCK_OUT, "Vector");
bNodeSocket *sockMappingResult = nodeFindSocket(node, SOCK_OUT, "Vector");
if (maximumNode) {
bNodeSocket *sockMaximumA = static_cast<bNodeSocket *>(
BLI_findlink(&maximumNode->inputs, 0));
nodeAddLink(ntree, minimumNode, sockMinimumResult, maximumNode, sockMaximumA);
}
else {
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockMappingResult) {
nodeAddLink(ntree, minimumNode, sockMinimumResult, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
}
bNodeSocket *sockMinimumA = static_cast<bNodeSocket *>(
BLI_findlink(&minimumNode->inputs, 0));
nodeAddLink(ntree, node, sockMappingResult, minimumNode, sockMinimumA);
need_update = true;
}
MEM_freeN(node->storage);
node->storage = nullptr;
char node_name_esc[sizeof(node->name) * 2];
BLI_str_escape(node_name_esc, node->name, sizeof(node_name_esc));
char *nodePath = BLI_sprintfN("nodes[\"%s\"]", node_name_esc);
MappingNodeFCurveCallbackData data = {nodePath, minimumNode, maximumNode};
BKE_fcurves_id_cb(&ntree->id, update_mapping_node_fcurve_rna_path_callback, &data);
MEM_freeN(nodePath);
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* The Musgrave node now has a dimension property. This property should
* be initialized to 3 by default.
*/
static void update_musgrave_node_dimensions(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_MUSGRAVE && node->storage) {
NodeTexMusgrave *tex = (NodeTexMusgrave *)node->storage;
tex->dimensions = 3;
}
}
}
/* The Color output of the Musgrave node has been removed. Previously, this
* output was just equal to the Fac output. To correct this, we move links
* from the Color output to the Fac output if they exist.
*/
static void update_musgrave_node_color_output(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (link->fromnode && link->fromnode->type == SH_NODE_TEX_MUSGRAVE) {
if (link->fromsock->type == SOCK_RGBA) {
link->fromsock = link->fromsock->next;
}
}
}
}
/* The Voronoi node now have a dimension property. This property should be
* initialized to 3 by default.
*/
static void update_voronoi_node_dimensions(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_VORONOI && node->storage) {
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
tex->dimensions = 3;
}
}
}
/* The F3 and F4 features of the Voronoi node have been removed.
* To correct this, we set the feature type to be F2 if it is F3
* or F4. The SHD_VORONOI_F3 and SHD_VORONOI_F4 enum values were
* 2 and 3 respectively.
*/
static void update_voronoi_node_f3_and_f4(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_VORONOI && node->storage) {
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
if (ELEM(tex->feature, 2, 3)) {
tex->feature = SHD_VORONOI_F2;
}
}
}
}
/* The Fac output of the Voronoi node has been removed. Previously, this
* output was the voronoi distance in the Intensity mode and the Cell ID
* in the Cell mode. To correct this, we update the identifier and name
* of the Fac socket such that it gets mapped to the Distance socket.
* This is supposed to work with update_voronoi_node_coloring.
*/
static void update_voronoi_node_fac_output(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_VORONOI) {
bNodeSocket *facOutput = static_cast<bNodeSocket *>(BLI_findlink(&node->outputs, 1));
STRNCPY(facOutput->identifier, "Distance");
STRNCPY(facOutput->name, "Distance");
}
}
}
/* The Crackle feature of the Voronoi node has been removed. Previously,
* this feature returned the F2 distance minus the F1 distance. The
* crackle feature had an enum value of 4. To fix this we do the
* following:
*
* 1. The node feature is set to F1.
* 2. A new Voronoi node is added and its feature is set to F2.
* 3. The properties, input values, and connections are copied
* from the node to the new Voronoi node so that they match
* exactly.
* 4. A Subtract node is added.
* 5. The outputs of the F1 and F2 voronoi are connected to
* the inputs of the subtract node.
* 6. The output of the subtract node is connected to the
* appropriate sockets.
*/
static void update_voronoi_node_crackle(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_VORONOI && node->storage) {
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance");
bNodeSocket *sockColor = nodeFindSocket(node, SOCK_OUT, "Color");
if (tex->feature == 4 &&
(version_node_socket_is_used(sockDistance) || version_node_socket_is_used(sockColor)))
{
tex->feature = SHD_VORONOI_F1;
bNode *voronoiNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_TEX_VORONOI);
NodeTexVoronoi *texVoronoi = (NodeTexVoronoi *)voronoiNode->storage;
texVoronoi->feature = SHD_VORONOI_F2;
texVoronoi->distance = tex->distance;
texVoronoi->dimensions = 3;
voronoiNode->locx = node->locx + node->width + 20.0f;
voronoiNode->locy = node->locy;
bNodeSocket *sockVector = nodeFindSocket(node, SOCK_IN, "Vector");
bNodeSocket *sockScale = nodeFindSocket(node, SOCK_IN, "Scale");
bNodeSocket *sockExponent = nodeFindSocket(node, SOCK_IN, "Exponent");
bNodeSocket *sockVoronoiVector = nodeFindSocket(voronoiNode, SOCK_IN, "Vector");
bNodeSocket *sockVoronoiScale = nodeFindSocket(voronoiNode, SOCK_IN, "Scale");
bNodeSocket *sockVoronoiExponent = nodeFindSocket(voronoiNode, SOCK_IN, "Exponent");
if (sockVector->link) {
nodeAddLink(ntree,
sockVector->link->fromnode,
sockVector->link->fromsock,
voronoiNode,
sockVoronoiVector);
}
*version_cycles_node_socket_float_value(
sockVoronoiScale) = *version_cycles_node_socket_float_value(sockScale);
if (sockScale->link) {
nodeAddLink(ntree,
sockScale->link->fromnode,
sockScale->link->fromsock,
voronoiNode,
sockVoronoiScale);
}
*version_cycles_node_socket_float_value(
sockVoronoiExponent) = *version_cycles_node_socket_float_value(sockExponent);
if (sockExponent->link) {
nodeAddLink(ntree,
sockExponent->link->fromnode,
sockExponent->link->fromsock,
voronoiNode,
sockVoronoiExponent);
}
bNode *subtractNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_MATH);
subtractNode->custom1 = NODE_MATH_SUBTRACT;
subtractNode->locx = voronoiNode->locx + voronoiNode->width + 20.0f;
subtractNode->locy = voronoiNode->locy;
bNodeSocket *sockSubtractOutValue = nodeFindSocket(subtractNode, SOCK_OUT, "Value");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromnode == node) {
nodeAddLink(ntree, subtractNode, sockSubtractOutValue, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockDistanceF1 = nodeFindSocket(node, SOCK_OUT, "Distance");
bNodeSocket *sockDistanceF2 = nodeFindSocket(voronoiNode, SOCK_OUT, "Distance");
bNodeSocket *sockSubtractA = static_cast<bNodeSocket *>(
BLI_findlink(&subtractNode->inputs, 0));
bNodeSocket *sockSubtractB = static_cast<bNodeSocket *>(
BLI_findlink(&subtractNode->inputs, 1));
nodeAddLink(ntree, node, sockDistanceF1, subtractNode, sockSubtractB);
nodeAddLink(ntree, voronoiNode, sockDistanceF2, subtractNode, sockSubtractA);
need_update = true;
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/**
* The coloring property of the Voronoi node was removed. Previously,
* if the coloring enum was set to Intensity (0), the voronoi distance
* was returned in all outputs, otherwise, the Cell ID was returned.
* Since we remapped the Fac output in update_voronoi_node_fac_output,
* then to fix this, we relink the Color output to the Distance
* output if coloring was set to 0, and the other way around otherwise.
*/
static void update_voronoi_node_coloring(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
bNode *node = link->fromnode;
if (node && node->type == SH_NODE_TEX_VORONOI && node->storage) {
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
if (tex->coloring == 0) {
bNodeSocket *sockColor = nodeFindSocket(node, SOCK_OUT, "Color");
if (link->fromsock == sockColor) {
bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance");
nodeAddLink(ntree, node, sockDistance, link->tonode, link->tosock);
nodeRemLink(ntree, link);
need_update = true;
}
}
else {
bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance");
if (link->fromsock == sockDistance) {
bNodeSocket *sockColor = nodeFindSocket(node, SOCK_OUT, "Color");
nodeAddLink(ntree, node, sockColor, link->tonode, link->tosock);
nodeRemLink(ntree, link);
need_update = true;
}
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/* Previously, the output euclidean distance was actually the squared
* euclidean distance. To fix this, we square the output distance
* socket if the distance metric is set to SHD_VORONOI_EUCLIDEAN.
*/
static void update_voronoi_node_square_distance(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_VORONOI && node->storage) {
NodeTexVoronoi *tex = (NodeTexVoronoi *)node->storage;
bNodeSocket *sockDistance = nodeFindSocket(node, SOCK_OUT, "Distance");
if (tex->distance == SHD_VORONOI_EUCLIDEAN &&
ELEM(tex->feature, SHD_VORONOI_F1, SHD_VORONOI_F2) &&
version_node_socket_is_used(sockDistance))
{
bNode *multiplyNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_MATH);
multiplyNode->custom1 = NODE_MATH_MULTIPLY;
multiplyNode->locx = node->locx + node->width + 20.0f;
multiplyNode->locy = node->locy;
bNodeSocket *sockValue = nodeFindSocket(multiplyNode, SOCK_OUT, "Value");
LISTBASE_FOREACH_BACKWARD_MUTABLE (bNodeLink *, link, &ntree->links) {
if (link->fromsock == sockDistance) {
nodeAddLink(ntree, multiplyNode, sockValue, link->tonode, link->tosock);
nodeRemLink(ntree, link);
}
}
bNodeSocket *sockMultiplyA = static_cast<bNodeSocket *>(
BLI_findlink(&multiplyNode->inputs, 0));
bNodeSocket *sockMultiplyB = static_cast<bNodeSocket *>(
BLI_findlink(&multiplyNode->inputs, 1));
nodeAddLink(ntree, node, sockDistance, multiplyNode, sockMultiplyA);
nodeAddLink(ntree, node, sockDistance, multiplyNode, sockMultiplyB);
need_update = true;
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/**
* Noise and Wave Texture nodes: Restore previous Distortion range.
* In 2.81 we used `noise()` for distortion, now we use `snoise()` which has twice the range.
* To fix this we halve distortion value, directly or by adding multiply node for used sockets.
*/
static void update_noise_and_wave_distortion(bNodeTree *ntree)
{
bool need_update = false;
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (ELEM(node->type, SH_NODE_TEX_NOISE, SH_NODE_TEX_WAVE)) {
bNodeSocket *sockDistortion = nodeFindSocket(node, SOCK_IN, "Distortion");
float *distortion = version_cycles_node_socket_float_value(sockDistortion);
if (version_node_socket_is_used(sockDistortion) && sockDistortion->link != nullptr) {
bNode *distortionInputNode = sockDistortion->link->fromnode;
bNodeSocket *distortionInputSock = sockDistortion->link->fromsock;
bNode *mulNode = nodeAddStaticNode(nullptr, ntree, SH_NODE_MATH);
mulNode->custom1 = NODE_MATH_MULTIPLY;
mulNode->locx = node->locx;
mulNode->locy = node->locy - 240.0f;
mulNode->flag |= NODE_HIDDEN;
bNodeSocket *mulSockA = static_cast<bNodeSocket *>(BLI_findlink(&mulNode->inputs, 0));
bNodeSocket *mulSockB = static_cast<bNodeSocket *>(BLI_findlink(&mulNode->inputs, 1));
*version_cycles_node_socket_float_value(mulSockB) = 0.5f;
bNodeSocket *mulSockOut = nodeFindSocket(mulNode, SOCK_OUT, "Value");
nodeRemLink(ntree, sockDistortion->link);
nodeAddLink(ntree, distortionInputNode, distortionInputSock, mulNode, mulSockA);
nodeAddLink(ntree, mulNode, mulSockOut, node, sockDistortion);
need_update = true;
}
else if (*distortion != 0.0f) {
*distortion = *distortion * 0.5f;
}
}
}
if (need_update) {
version_socket_update_is_used(ntree);
}
}
/**
* Wave Texture node: Restore previous texture directions and offset.
* 1. In 2.81, Wave texture had fixed diagonal direction (Bands) or
* mapping along distance (Rings). Now, directions are customizable
* properties, with X axis being new default. To fix this we set new
* direction options to Diagonal and Spherical.
* 2. Sine profile is now negatively offset by PI/2 to better match
* other profiles. To fix this we set new Phase Offset input to PI/2
* in nodes with Sine profile.
*/
static void update_wave_node_directions_and_offset(bNodeTree *ntree)
{
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == SH_NODE_TEX_WAVE) {
NodeTexWave *tex = (NodeTexWave *)node->storage;
tex->bands_direction = SHD_WAVE_BANDS_DIRECTION_DIAGONAL;
tex->rings_direction = SHD_WAVE_RINGS_DIRECTION_SPHERICAL;
if (tex->wave_profile == SHD_WAVE_PROFILE_SIN) {
bNodeSocket *sockPhaseOffset = nodeFindSocket(node, SOCK_IN, "Phase Offset");
*version_cycles_node_socket_float_value(sockPhaseOffset) = M_PI_2;
}
}
}
}
void do_versions_after_linking_280(FileData *fd, Main *bmain)
{
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
/* Convert group layer visibility flags to hidden nested collection. */
LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
/* Add fake user for all existing groups. */
id_fake_user_set(&collection->id);
if (collection->flag & (COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_RENDER)) {
continue;
}
Collection *hidden_collection_array[20] = {nullptr};
for (CollectionObject *cob = static_cast<CollectionObject *>(collection->gobject.first),
*cob_next = nullptr;
cob;
cob = cob_next)
{
cob_next = cob->next;
Object *ob = cob->ob;
if (!(ob->lay & collection->layer)) {
/* Find or create hidden collection matching object's first layer. */
Collection **collection_hidden = nullptr;
int coll_idx = 0;
for (; coll_idx < 20; coll_idx++) {
if (ob->lay & (1 << coll_idx)) {
collection_hidden = &hidden_collection_array[coll_idx];
break;
}
}
if (collection_hidden == nullptr) {
/* This should never happen (objects are always supposed to be instantiated in a
* scene), but it does sometimes, see e.g. #81168.
* Just put them in first hidden collection in those cases. */
collection_hidden = &hidden_collection_array[0];
}
if (*collection_hidden == nullptr) {
char name[MAX_ID_NAME];
SNPRINTF(name, DATA_("Hidden %d"), coll_idx + 1);
*collection_hidden = BKE_collection_add(bmain, collection, name);
(*collection_hidden)->flag |= COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_RENDER;
}
BKE_collection_object_add_notest(bmain, *collection_hidden, ob);
BKE_collection_object_remove(bmain, collection, ob, true);
}
}
}
/* We need to assign lib pointer to generated hidden collections *after* all have been
* created, otherwise we'll end up with several data-blocks sharing same name/library,
* which is FORBIDDEN! NOTE: we need this to be recursive, since a child collection may be
* sorted before its parent in bmain. */
LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
do_version_collection_propagate_lib_to_children(collection);
}
/* Convert layers to collections. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
do_version_layers_to_collections(bmain, scene);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
BLO_read_assert_message(screen->scene == nullptr,
,
(BlendHandle *)fd,
bmain,
"No Screen data-block should ever have a nullptr `scene` pointer");
/* same render-layer as do_version_workspaces_after_lib_link will activate,
* so same layer as BKE_view_layer_default_view would return */
ViewLayer *layer = static_cast<ViewLayer *>(screen->scene->view_layers.first);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
if (space->spacetype == SPACE_OUTLINER) {
SpaceOutliner *space_outliner = (SpaceOutliner *)space;
space_outliner->outlinevis = SO_VIEW_LAYER;
if (BLI_listbase_is_single(&layer->layer_collections)) {
if (space_outliner->treestore == nullptr) {
space_outliner->treestore = BLI_mempool_create(
sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
}
/* Create a tree store element for the collection. This is normally
* done in check_persistent `outliner_tree.cc`, but we need to access
* it here :/ (expand element if it's the only one) */
TreeStoreElem *tselem = static_cast<TreeStoreElem *>(
BLI_mempool_calloc(space_outliner->treestore));
tselem->type = TSE_LAYER_COLLECTION;
tselem->id = &((LayerCollection *)(layer->layer_collections.first))->collection->id;
tselem->nr = tselem->used = 0;
tselem->flag &= ~TSE_CLOSED;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, space, &area->spacedata) {
if (space->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)space;
if ((sima) && (sima->gpd)) {
sima->gpd->flag |= GP_DATA_ANNOTATIONS;
do_versions_fix_annotations(sima->gpd);
}
}
if (space->spacetype == SPACE_CLIP) {
SpaceClip *spclip = (SpaceClip *)space;
MovieClip *clip = spclip->clip;
if ((clip) && (clip->gpd)) {
clip->gpd->flag |= GP_DATA_ANNOTATIONS;
do_versions_fix_annotations(clip->gpd);
}
}
}
}
}
}
/* New workspace design. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 1)) {
do_version_workspaces_after_lib_link(bmain);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 2)) {
/* Cleanup any remaining SceneRenderLayer data for files that were created
* with Blender 2.8 before the SceneRenderLayer > RenderLayer refactor. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
LISTBASE_FOREACH (SceneRenderLayer *, srl, &scene->r.layers) {
if (srl->prop) {
IDP_FreeProperty(srl->prop);
}
BKE_freestyle_config_free(&srl->freestyleConfig, true);
}
BLI_freelistN(&scene->r.layers);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 3)) {
/* Due to several changes to particle RNA and draw code particles from older files may
* no longer be visible.
* Here we correct this by setting a default draw size for those files. */
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
if (psys->part->draw_size == 0.0f) {
psys->part->draw_size = 0.1f;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 4)) {
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
if (object->particlesystem.first) {
object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT;
LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
if (psys->part->draw & PART_DRAW_EMITTER) {
object->duplicator_visibility_flag |= OB_DUPLI_FLAG_RENDER;
break;
}
}
}
else if (object->transflag & OB_DUPLI) {
object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT;
}
else {
object->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER;
}
}
/* Cleanup deprecated flag from particle-settings data-blocks. */
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
part->draw &= ~PART_DRAW_EMITTER;
}
}
/* SpaceTime & SpaceLogic removal/replacing */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 9)) {
const wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
const Scene *scene = static_cast<Scene *>(bmain->scenes.first);
if (wm != nullptr) {
/* Action editors need a scene for creation. First, update active
* screens using the active scene of the window they're displayed in.
* Next, update remaining screens using first scene in main listbase. */
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) {
do_version_area_change_space_to_space_action(area, win->scene);
/* Don't forget to unset! */
area->butspacetype = SPACE_EMPTY;
}
}
}
}
if (scene != nullptr) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (ELEM(area->butspacetype, SPACE_TIME, SPACE_LOGIC)) {
/* Areas that were already handled won't be handled again */
do_version_area_change_space_to_space_action(area, scene);
/* Don't forget to unset! */
area->butspacetype = SPACE_EMPTY;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 14)) {
/* This code fixes crashes when loading early 2.80 development files, due to the lack of a
* master collection after removal of the versioning code handling the 'SceneCollection' data
* that was part of the very early 2.80 development (commit 23835a393c).
*
* NOTE: This code only ensures that there is no crash, since the whole collection hierarchy
* from these files remain lost, these files will still need a lot of manual work if one want
* to get them working properly again. Or just open and save them with an older release of
* Blender (up to 3.6 included). */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->master_collection == nullptr) {
scene->master_collection = BKE_collection_master_add(scene);
/* #BKE_layer_collection_sync accepts missing view-layer in a scene, but not invalid ones
* where the first view-layer's layer-collection would not be for the Scene's master
* collection. */
LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
if (LayerCollection *first_layer_collection = static_cast<LayerCollection *>(
view_layer->layer_collections.first))
{
first_layer_collection->collection = scene->master_collection;
}
}
}
}
}
/* Update Curve object Shape Key data layout to include the Radius property */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 23)) {
LISTBASE_FOREACH (Curve *, cu, &bmain->curves) {
if (!cu->key || cu->key->elemsize != sizeof(float[4])) {
continue;
}
cu->key->elemstr[0] = 3; /*KEYELEM_ELEM_SIZE_CURVE*/
cu->key->elemsize = sizeof(float[3]);
int new_count = BKE_keyblock_curve_element_count(&cu->nurb);
LISTBASE_FOREACH (KeyBlock *, block, &cu->key->block) {
int old_count = block->totelem;
void *old_data = block->data;
if (!old_data || old_count <= 0) {
continue;
}
block->totelem = new_count;
block->data = MEM_callocN(sizeof(float[3]) * new_count, __func__);
float *oldptr = static_cast<float *>(old_data);
float(*newptr)[3] = static_cast<float(*)[3]>(block->data);
LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
if (nu->bezt) {
BezTriple *bezt = nu->bezt;
for (int a = 0; a < nu->pntsu; a++, bezt++) {
if ((old_count -= 3) < 0) {
memcpy(newptr, bezt->vec, sizeof(float[3][3]));
newptr[3][0] = bezt->tilt;
}
else {
memcpy(newptr, oldptr, sizeof(float[3][4]));
}
newptr[3][1] = bezt->radius;
oldptr += 3 * 4;
newptr += 4; /*KEYELEM_ELEM_LEN_BEZTRIPLE*/
}
}
else if (nu->bp) {
BPoint *bp = nu->bp;
for (int a = 0; a < nu->pntsu * nu->pntsv; a++, bp++) {
if (--old_count < 0) {
copy_v3_v3(newptr[0], bp->vec);
newptr[1][0] = bp->tilt;
}
else {
memcpy(newptr, oldptr, sizeof(float[4]));
}
newptr[1][1] = bp->radius;
oldptr += 4;
newptr += 2; /*KEYELEM_ELEM_LEN_BPOINT*/
}
}
}
MEM_freeN(old_data);
}
}
}
/* Move B-Bone custom handle settings from bPoseChannel to Bone. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 25)) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
bArmature *arm = static_cast<bArmature *>(ob->data);
/* If it is an armature from the same file. */
if (ob->pose && arm && arm->id.lib == ob->id.lib) {
bool rebuild = false;
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
/* If the 2.7 flag is enabled, processing is needed. */
if (pchan->bone && (pchan->bboneflag & PCHAN_BBONE_CUSTOM_HANDLES)) {
/* If the settings in the Bone are not set, copy. */
if (pchan->bone->bbone_prev_type == BBONE_HANDLE_AUTO &&
pchan->bone->bbone_next_type == BBONE_HANDLE_AUTO &&
pchan->bone->bbone_prev == nullptr && pchan->bone->bbone_next == nullptr)
{
pchan->bone->bbone_prev_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_START_REL) ?
BBONE_HANDLE_RELATIVE :
BBONE_HANDLE_ABSOLUTE;
pchan->bone->bbone_next_type = (pchan->bboneflag & PCHAN_BBONE_CUSTOM_END_REL) ?
BBONE_HANDLE_RELATIVE :
BBONE_HANDLE_ABSOLUTE;
if (pchan->bbone_prev) {
pchan->bone->bbone_prev = pchan->bbone_prev->bone;
}
if (pchan->bbone_next) {
pchan->bone->bbone_next = pchan->bbone_next->bone;
}
}
rebuild = true;
pchan->bboneflag = 0;
}
}
/* Tag pose rebuild for all objects that use this armature. */
if (rebuild) {
LISTBASE_FOREACH (Object *, ob2, &bmain->objects) {
if (ob2->pose && ob2->data == arm) {
ob2->pose->flag |= POSE_RECALC;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 30)) {
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings != nullptr) {
brush->gpencil_tool = brush->gpencil_settings->brush_type;
}
}
BKE_paint_toolslots_init_from_main(bmain);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 38)) {
/* Ensure we get valid rigidbody object/constraint data in relevant collections' objects.
*/
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
RigidBodyWorld *rbw = scene->rigidbody_world;
if (rbw == nullptr) {
continue;
}
BKE_rigidbody_objects_collection_validate(bmain, scene, rbw);
BKE_rigidbody_constraints_collection_validate(scene, rbw);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 69)) {
/* Unify DOF settings (EEVEE part only) */
enum { SCE_EEVEE_DOF_ENABLED = (1 << 7) };
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE)) {
if (scene->eevee.flag & SCE_EEVEE_DOF_ENABLED) {
Object *cam_ob = scene->camera;
if (cam_ob && cam_ob->type == OB_CAMERA) {
Camera *cam = static_cast<Camera *>(cam_ob->data);
cam->dof.flag |= CAM_DOF_ENABLED;
}
}
}
}
LISTBASE_FOREACH (Camera *, camera, &bmain->cameras) {
camera->dof.focus_object = camera->dof_ob;
camera->dof.focus_distance = camera->dof_distance;
camera->dof.aperture_fstop = camera->gpu_dof.fstop;
camera->dof.aperture_rotation = camera->gpu_dof.rotation;
camera->dof.aperture_ratio = camera->gpu_dof.ratio;
camera->dof.aperture_blades = camera->gpu_dof.num_blades;
camera->dof_ob = nullptr;
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 66)) {
/* Shader node tree changes. After lib linking so we have all the type-info
* pointers and updated sockets and we can use the high level node API to
* manipulate nodes. */
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type != NTREE_SHADER) {
continue;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 273, 5)) {
/* Euler order was ZYX in previous versions. */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
mapping_node_order_flip(node);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 276, 6)) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
vector_curve_node_remap(node);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 279, 2) ||
(MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_FILE_ATLEAST(bmain, 280, 4)))
{
displacement_node_insert(ntree);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 279, 3)) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
displacement_principled_nodes(node);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 279, 4) ||
(MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0) && !MAIN_VERSION_FILE_ATLEAST(bmain, 280, 5)))
{
/* Switch to squared roughness convention */
square_roughness_node_insert(ntree);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 279, 5)) {
ambient_occlusion_node_relink(ntree);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 66)) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
image_node_colorspace(node);
}
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 64)) {
/* Unify Cycles and Eevee settings. */
Scene *scene = static_cast<Scene *>(bmain->scenes.first);
const char *engine = (scene) ? scene->r.engine : "CYCLES";
LISTBASE_FOREACH (Light *, light, &bmain->lights) {
light_emission_unify(light, engine);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 69)) {
/* Unify Cycles and Eevee depth of field. */
Scene *scene = static_cast<Scene *>(bmain->scenes.first);
const char *engine = (scene) ? scene->r.engine : "CYCLES";
if (STREQ(engine, RE_engine_id_CYCLES)) {
LISTBASE_FOREACH (Camera *, camera, &bmain->cameras) {
IDProperty *ccamera = version_cycles_properties_from_ID(&camera->id);
if (ccamera) {
const bool is_fstop = version_cycles_property_int(ccamera, "aperture_type", 0) == 1;
camera->dof.aperture_fstop = version_cycles_property_float(
ccamera, "aperture_fstop", 5.6f);
camera->dof.aperture_blades = version_cycles_property_int(ccamera, "aperture_blades", 0);
camera->dof.aperture_rotation = version_cycles_property_float(
ccamera, "aperture_rotation", 0.0);
camera->dof.aperture_ratio = version_cycles_property_float(
ccamera, "aperture_ratio", 1.0f);
camera->dof.flag |= CAM_DOF_ENABLED;
float aperture_size = version_cycles_property_float(ccamera, "aperture_size", 0.0f);
if (is_fstop) {
continue;
}
if (aperture_size > 0.0f) {
if (camera->type == CAM_ORTHO) {
camera->dof.aperture_fstop = 1.0f / (2.0f * aperture_size);
}
else {
camera->dof.aperture_fstop = (camera->lens * 1e-3f) / (2.0f * aperture_size);
}
continue;
}
}
/* No depth of field, set default settings. */
camera->dof.aperture_fstop = 2.8f;
camera->dof.aperture_blades = 0;
camera->dof.aperture_rotation = 0.0f;
camera->dof.aperture_ratio = 1.0f;
camera->dof.flag &= ~CAM_DOF_ENABLED;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 2)) {
/* Replace Multiply and Additive blend mode by Alpha Blend
* now that we use dual-source blending. */
/* We take care of doing only node-trees that are always part of materials
* with old blending modes. */
enum {
MA_BM_ADD = 1,
MA_BM_MULTIPLY = 2,
};
LISTBASE_FOREACH (Material *, ma, &bmain->materials) {
bNodeTree *ntree = ma->nodetree;
if (ma->blend_method == MA_BM_ADD) {
if (ma->use_nodes) {
do_versions_material_convert_legacy_blend_mode(ntree, MA_BM_ADD);
}
ma->blend_method = MA_BM_BLEND;
}
else if (ma->blend_method == MA_BM_MULTIPLY) {
if (ma->use_nodes) {
do_versions_material_convert_legacy_blend_mode(ntree, MA_BM_MULTIPLY);
}
ma->blend_method = MA_BM_BLEND;
}
}
/* Update all ruler layers to set new flag. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
bGPdata *gpd = scene->gpd;
if (gpd == nullptr) {
continue;
}
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
if (STREQ(gpl->info, "RulerData3D")) {
gpl->flag |= GP_LAYER_IS_RULER;
break;
}
}
}
/* This versioning could probably be done only on earlier versions, not sure however
* which exact version fully deprecated tessfaces, so think we can keep that one here, no
* harm to be expected anyway for being over-conservative. */
LISTBASE_FOREACH (Mesh *, me, &bmain->meshes) {
/* Check if we need to convert mfaces to polys. */
if (me->totface_legacy && !me->faces_num) {
/* temporarily switch main so that reading from
* external CustomData works */
Main *orig_gmain = BKE_blender_globals_main_swap(bmain);
BKE_mesh_do_versions_convert_mfaces_to_mpolys(me);
Main *tmp_gmain = BKE_blender_globals_main_swap(orig_gmain);
BLI_assert(tmp_gmain == bmain);
UNUSED_VARS_NDEBUG(tmp_gmain);
}
/* Deprecated, only kept for conversion. */
BKE_mesh_tessface_clear(me);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 2)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_math_node_single_operand_operators(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 3)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_vector_math_node_add_and_subtract_operators(ntree);
update_vector_math_node_dot_product_operator(ntree);
update_vector_math_node_cross_product_operator(ntree);
update_vector_math_node_normalize_operator(ntree);
update_vector_math_node_average_operator(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 7)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_noise_node_dimensions(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 8)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_mapping_node_inputs_and_properties(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 10)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_musgrave_node_dimensions(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 11)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_voronoi_node_dimensions(ntree);
update_voronoi_node_crackle(ntree);
update_voronoi_node_coloring(ntree);
update_voronoi_node_square_distance(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 282, 2)) {
/* Init all Vertex/Sculpt and Weight Paint brushes. */
Brush *brush;
Material *ma;
/* Pen Soft brush. */
brush = (Brush *)do_versions_rename_id(bmain, ID_BR, "Draw Soft", "Pencil Soft");
if (brush) {
brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN;
}
do_versions_rename_id(bmain, ID_BR, "Draw Pencil", "Pencil");
do_versions_rename_id(bmain, ID_BR, "Draw Pen", "Pen");
do_versions_rename_id(bmain, ID_BR, "Draw Ink", "Ink Pen");
do_versions_rename_id(bmain, ID_BR, "Draw Noise", "Ink Pen Rough");
do_versions_rename_id(bmain, ID_BR, "Draw Marker", "Marker Bold");
do_versions_rename_id(bmain, ID_BR, "Draw Block", "Marker Chisel");
ma = static_cast<Material *>(
BLI_findstring(&bmain->materials, "Black", offsetof(ID, name) + 2));
if (ma && ma->gp_style) {
do_versions_rename_id(bmain, ID_MA, "Black", "Solid Stroke");
}
ma = static_cast<Material *>(BLI_findstring(&bmain->materials, "Red", offsetof(ID, name) + 2));
if (ma && ma->gp_style) {
do_versions_rename_id(bmain, ID_MA, "Red", "Squares Stroke");
}
ma = static_cast<Material *>(
BLI_findstring(&bmain->materials, "Grey", offsetof(ID, name) + 2));
if (ma && ma->gp_style) {
do_versions_rename_id(bmain, ID_MA, "Grey", "Solid Fill");
}
ma = static_cast<Material *>(
BLI_findstring(&bmain->materials, "Black Dots", offsetof(ID, name) + 2));
if (ma && ma->gp_style) {
do_versions_rename_id(bmain, ID_MA, "Black Dots", "Dots Stroke");
}
brush = static_cast<Brush *>(
BLI_findstring(&bmain->brushes, "Pencil", offsetof(ID, name) + 2));
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *ts = scene->toolsettings;
/* Ensure new Paint modes. */
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_GPENCIL);
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_VERTEX_GPENCIL);
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_SCULPT_GPENCIL);
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_WEIGHT_GPENCIL);
/* Set default Draw brush. */
if (brush != nullptr) {
Paint *paint = &ts->gp_paint->paint;
BKE_paint_brush_set(paint, brush);
/* Enable cursor by default. */
paint->flags |= PAINT_SHOW_BRUSH;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 282, 4)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_noise_and_wave_distortion(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 4)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_wave_node_directions_and_offset(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 8)) {
/* During development of Blender 2.80 the "Object.hide" property was
* removed, and reintroduced in 5e968a996a53 as "Object.hide_viewport". */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
BKE_fcurves_id_cb(&ob->id, do_version_fcurve_hide_viewport_fix, nullptr);
}
/* Reset all grease pencil brushes. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* Ensure new Paint modes. */
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_VERTEX_GPENCIL);
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_SCULPT_GPENCIL);
BKE_paint_ensure_from_paintmode(scene, PAINT_MODE_WEIGHT_GPENCIL);
}
}
/* Old forgotten versioning code. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 300, 39)) {
/* Paint Brush. This ensure that the brush paints by default. Used during the development and
* patch review of the initial Sculpt Vertex Colors implementation (D5975) */
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->ob_mode & OB_MODE_SCULPT && brush->sculpt_tool == SCULPT_TOOL_PAINT) {
brush->tip_roundness = 1.0f;
brush->flow = 1.0f;
brush->density = 1.0f;
brush->tip_scale_x = 1.0f;
}
}
/* Pose Brush with support for loose parts. */
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->sculpt_tool == SCULPT_TOOL_POSE && brush->disconnected_distance_max == 0.0f) {
brush->flag2 |= BRUSH_USE_CONNECTED_ONLY;
brush->disconnected_distance_max = 0.1f;
}
}
/* 2.8x dropped support for non-empty dupli instances. but proper do-versioning was never
* done correctly. So added here as a 'safe' place version wise, always better than in
* readfile lib-linking code! */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->type != OB_EMPTY && ob->instance_collection != nullptr) {
BLO_reportf_wrap(fd->reports,
RPT_INFO,
TIP_("Non-Empty object '%s' cannot duplicate collection '%s' "
"anymore in Blender 2.80 and later, removed instancing"),
ob->id.name + 2,
ob->instance_collection->id.name + 2);
ob->instance_collection = nullptr;
ob->transflag &= ~OB_DUPLICOLLECTION;
}
}
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - #blo_do_versions_280 in this file.
* - `versioning_userdef.cc`, #blo_do_versions_userdef
* - `versioning_userdef.cc`, #do_versions_theme
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
}
}
/* NOTE: This version patch is intended for versions < 2.52.2,
* but was initially introduced in 2.27 already.
* But in 2.79 another case generating non-unique names was discovered
* (see #55668, involving Meta strips). */
static void do_versions_seq_unique_name_all_strips(Scene *sce, ListBase *seqbasep)
{
LISTBASE_FOREACH (Sequence *, seq, seqbasep) {
SEQ_sequence_base_unique_name_recursive(sce, &sce->ed->seqbase, seq);
if (seq->seqbase.first != nullptr) {
do_versions_seq_unique_name_all_strips(sce, &seq->seqbase);
}
}
}
static void do_versions_seq_set_cache_defaults(Editing *ed)
{
ed->cache_flag = SEQ_CACHE_STORE_FINAL_OUT;
ed->cache_flag |= SEQ_CACHE_VIEW_FINAL_OUT;
ed->cache_flag |= SEQ_CACHE_VIEW_ENABLE;
ed->recycle_max_cost = 10.0f;
}
static bool seq_update_flags_cb(Sequence *seq, void * /*user_data*/)
{
seq->flag &= ~((1 << 6) | (1 << 18) | (1 << 19) | (1 << 21));
if (seq->type == SEQ_TYPE_SPEED) {
SpeedControlVars *s = (SpeedControlVars *)seq->effectdata;
s->flags &= ~(SEQ_SPEED_UNUSED_1);
}
return true;
}
enum class eNTreeDoVersionErrors : int8_t {
NTREE_DOVERSION_NO_ERROR = 0,
NTREE_DOVERSION_NEED_OUTPUT = (1 << 0),
NTREE_DOVERSION_TRANSPARENCY_EMISSION = (1 << 1),
};
ENUM_OPERATORS(eNTreeDoVersionErrors, ~int8_t{});
/* NOLINTNEXTLINE: readability-function-size */
void blo_do_versions_280(FileData *fd, Library * /*lib*/, Main *bmain)
{
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->r.gauss = 1.5f;
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 1)) {
if (!DNA_struct_member_exists(fd->filesdna, "GPUDOFSettings", "float", "ratio")) {
LISTBASE_FOREACH (Camera *, ca, &bmain->cameras) {
ca->gpu_dof.ratio = 1.0f;
}
}
/* MTexPoly now removed. */
if (DNA_struct_exists(fd->filesdna, "MTexPoly")) {
LISTBASE_FOREACH (Mesh *, me, &bmain->meshes) {
/* If we have UVs, so this file will have MTexPoly layers too! */
if (CustomData_has_layer(&me->loop_data, CD_MLOOPUV) ||
CustomData_has_layer(&me->loop_data, CD_PROP_FLOAT2))
{
CustomData_update_typemap(&me->face_data);
CustomData_free_layers(&me->face_data, CD_MTEXPOLY, me->faces_num);
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 2)) {
if (!DNA_struct_member_exists(fd->filesdna, "Light", "float", "cascade_max_dist")) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
la->cascade_max_dist = 1000.0f;
la->cascade_count = 4;
la->cascade_exponent = 0.8f;
la->cascade_fade = 0.1f;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "Light", "float", "contact_dist")) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
la->contact_dist = 0.2f;
la->contact_bias = 0.03f;
la->contact_thickness = 0.2f;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "LightProbe", "float", "vis_bias")) {
LISTBASE_FOREACH (LightProbe *, probe, &bmain->lightprobes) {
probe->vis_bias = 1.0f;
probe->vis_blur = 0.2f;
}
}
/* Eevee shader nodes renamed because of the output node system.
* Note that a new output node is not being added here, because it would be overkill
* to handle this case in lib_verify_nodetree.
*
* Also, metallic node is now unified into the principled node. */
eNTreeDoVersionErrors error = eNTreeDoVersionErrors::NTREE_DOVERSION_NO_ERROR;
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
STREQ(node->idname, "ShaderNodeOutputMetallic"))
{
STRNCPY(node->idname, "ShaderNodeEeveeMetallic");
error |= eNTreeDoVersionErrors::NTREE_DOVERSION_NEED_OUTPUT;
}
else if (node->type == SH_NODE_EEVEE_SPECULAR &&
STREQ(node->idname, "ShaderNodeOutputSpecular")) {
STRNCPY(node->idname, "ShaderNodeEeveeSpecular");
error |= eNTreeDoVersionErrors::NTREE_DOVERSION_NEED_OUTPUT;
}
else if (node->type == 196 /* SH_NODE_OUTPUT_EEVEE_MATERIAL */ &&
STREQ(node->idname, "ShaderNodeOutputEeveeMaterial"))
{
node->type = SH_NODE_OUTPUT_MATERIAL;
STRNCPY(node->idname, "ShaderNodeOutputMaterial");
}
else if (node->type == 194 /* SH_NODE_EEVEE_METALLIC */ &&
STREQ(node->idname, "ShaderNodeEeveeMetallic"))
{
node->type = SH_NODE_BSDF_PRINCIPLED;
STRNCPY(node->idname, "ShaderNodeBsdfPrincipled");
node->custom1 = SHD_GLOSSY_MULTI_GGX;
error |= eNTreeDoVersionErrors::NTREE_DOVERSION_TRANSPARENCY_EMISSION;
}
}
}
}
FOREACH_NODETREE_END;
if ((error & eNTreeDoVersionErrors::NTREE_DOVERSION_NEED_OUTPUT) !=
eNTreeDoVersionErrors::NTREE_DOVERSION_NO_ERROR)
{
BKE_report(fd->reports != nullptr ? fd->reports->reports : nullptr,
RPT_ERROR,
"Eevee material conversion problem. Error in console");
printf(
"You need to connect Principled and Eevee Specular shader nodes to new material "
"output "
"nodes.\n");
}
if ((error & eNTreeDoVersionErrors::NTREE_DOVERSION_TRANSPARENCY_EMISSION) !=
eNTreeDoVersionErrors::NTREE_DOVERSION_NO_ERROR)
{
BKE_report(fd->reports != nullptr ? fd->reports->reports : nullptr,
RPT_ERROR,
"Eevee material conversion problem. Error in console");
printf(
"You need to combine transparency and emission shaders to the converted Principled "
"shader nodes.\n");
}
{
/* Init grease pencil edit line color */
if (!DNA_struct_member_exists(fd->filesdna, "bGPdata", "float", "line_color[4]")) {
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f);
}
}
/* Init grease pencil pixel size factor */
if (!DNA_struct_member_exists(fd->filesdna, "bGPdata", "float", "pixfactor")) {
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
gpd->pixfactor = GP_DEFAULT_PIX_FACTOR;
}
}
/* Grease pencil multi-frame falloff curve. */
if (!DNA_struct_member_exists(
fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_falloff")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* sculpt brushes */
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_falloff == nullptr)) {
gset->cur_falloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
BKE_curvemapping_init(gset->cur_falloff);
BKE_curvemap_reset(gset->cur_falloff->cm,
&gset->cur_falloff->clipr,
CURVE_PRESET_GAUSS,
CURVEMAP_SLOPE_POSITIVE);
}
}
}
}
/* 2.79 style Maintain Volume mode. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
do_version_constraints_maintain_volume_mode_uniform(&ob->constraints);
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
do_version_constraints_maintain_volume_mode_uniform(&pchan->constraints);
}
}
}
}
/* Files from this version included do get a valid `win->screen` pointer written for backward
* compatibility, however this should never be used nor needed, so clear these pointers here. */
if (MAIN_VERSION_FILE_ATLEAST(bmain, 280, 1)) {
LISTBASE_FOREACH (wmWindowManager *, wm, &bmain->wm) {
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
win->screen = nullptr;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 3)) {
/* init grease pencil grids and paper */
if (!DNA_struct_member_exists(
fd->filesdna, "View3DOverlay", "float", "gpencil_paper_color[3]")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = reinterpret_cast<View3D *>(sl);
v3d->overlay.gpencil_paper_opacity = 0.5f;
v3d->overlay.gpencil_grid_opacity = 0.9f;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 6)) {
if (DNA_struct_member_exists(fd->filesdna, "SpaceOutliner", "int", "filter") == false) {
/* Update files using invalid (outdated) outlinevis Outliner values. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_OUTLINER) {
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
if (!ELEM(space_outliner->outlinevis,
SO_SCENES,
SO_LIBRARIES,
SO_SEQUENCE,
SO_DATA_API,
SO_ID_ORPHANS))
{
space_outliner->outlinevis = SO_VIEW_LAYER;
}
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "LightProbe", "float", "intensity")) {
LISTBASE_FOREACH (LightProbe *, probe, &bmain->lightprobes) {
probe->intensity = 1.0f;
}
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
bConstraint *con = static_cast<bConstraint *>(ob->constraints.first);
while (con) {
bConstraint *con_next = static_cast<bConstraint *>(con->next);
if (con->type == 17) { /* CONSTRAINT_TYPE_RIGIDBODYJOINT */
BLI_remlink(&ob->constraints, con);
BKE_constraint_free_data(con);
MEM_freeN(con);
}
con = con_next;
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.light = V3D_LIGHTING_STUDIO;
v3d->shading.flag |= V3D_SHADING_OBJECT_OUTLINE;
/* Assume (demo) files written with 2.8 want to show
* Eevee renders in the viewport. */
if (MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
v3d->drawtype = OB_MATERIAL;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 7)) {
/* Render engine storage moved elsewhere and back during 2.8
* development, we assume any files saved in 2.8 had Eevee set
* as scene render engine. */
if (MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
STRNCPY(scene->r.engine, RE_engine_id_BLENDER_EEVEE);
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 8)) {
/* Blender Internal removal */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (STR_ELEM(scene->r.engine, "BLENDER_RENDER", "BLENDER_GAME")) {
STRNCPY(scene->r.engine, RE_engine_id_BLENDER_EEVEE);
}
scene->r.bake_mode = 0;
}
LISTBASE_FOREACH (Tex *, tex, &bmain->textures) {
/* Removed environment map, point-density, voxel-data, ocean textures. */
if (ELEM(tex->type, 10, 14, 15, 16)) {
tex->type = 0;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 11)) {
/* Remove info editor, but only if at the top of the window. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
/* Calculate window width/height from screen vertices */
int win_width = 0, win_height = 0;
LISTBASE_FOREACH (ScrVert *, vert, &screen->vertbase) {
win_width = MAX2(win_width, vert->vec.x);
win_height = MAX2(win_height, vert->vec.y);
}
for (ScrArea *area = static_cast<ScrArea *>(screen->areabase.first), *area_next; area;
area = area_next)
{
area_next = static_cast<ScrArea *>(area->next);
if (area->spacetype == SPACE_INFO) {
if ((area->v2->vec.y == win_height) && (area->v1->vec.x == 0) &&
(area->v4->vec.x == win_width)) {
BKE_screen_area_free(area);
BLI_remlink(&screen->areabase, area);
BKE_screen_remove_double_scredges(screen);
BKE_screen_remove_unused_scredges(screen);
BKE_screen_remove_unused_scrverts(screen);
MEM_freeN(area);
}
}
/* AREA_TEMP_INFO is deprecated from now on, it should only be set for info areas
* which are deleted above, so don't need to unset it. Its slot/bit can be reused */
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 11)) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
if (la->mode & (1 << 13)) { /* LA_SHAD_RAY */
la->mode |= LA_SHADOW;
la->mode &= ~(1 << 13);
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 12)) {
/* Remove tool property regions. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_CLIP)) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
for (ARegion *region = static_cast<ARegion *>(regionbase->first), *region_next; region;
region = region_next)
{
region_next = static_cast<ARegion *>(region->next);
if (region->regiontype == RGN_TYPE_TOOL_PROPS) {
BKE_area_region_free(nullptr, region);
BLI_freelinkN(regionbase, region);
}
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 13)) {
/* Initialize specular factor. */
if (!DNA_struct_member_exists(fd->filesdna, "Light", "float", "spec_fac")) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
la->spec_fac = 1.0f;
}
}
/* Initialize new view3D options. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.light = V3D_LIGHTING_STUDIO;
v3d->shading.color_type = V3D_SHADING_MATERIAL_COLOR;
copy_v3_fl(v3d->shading.single_color, 0.8f);
v3d->shading.shadow_intensity = 0.5;
v3d->overlay.backwire_opacity = 0.5f;
v3d->overlay.normals_length = 0.1f;
v3d->overlay.flag = 0;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 14)) {
if (!DNA_struct_member_exists(fd->filesdna, "Scene", "SceneDisplay", "display")) {
/* Initialize new scene.SceneDisplay */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
const float vector[3]{-M_SQRT1_3, -M_SQRT1_3, M_SQRT1_3};
copy_v3_v3(scene->display.light_direction, vector);
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneDisplay", "float", "shadow_shift")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->display.shadow_shift = 0.1;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "ToolSettings", "char", "transform_pivot_point")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->toolsettings->transform_pivot_point = V3D_AROUND_CENTER_MEDIAN;
}
}
if (!DNA_struct_exists(fd->filesdna, "SceneEEVEE")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* First set the default for all the properties. */
scene->eevee.gi_diffuse_bounces = 3;
scene->eevee.gi_cubemap_resolution = 512;
scene->eevee.gi_visibility_resolution = 32;
scene->eevee.taa_samples = 16;
scene->eevee.taa_render_samples = 64;
scene->eevee.sss_samples = 7;
scene->eevee.sss_jitter_threshold = 0.3f;
scene->eevee.ssr_quality = 0.25f;
scene->eevee.ssr_max_roughness = 0.5f;
scene->eevee.ssr_thickness = 0.2f;
scene->eevee.ssr_border_fade = 0.075f;
scene->eevee.ssr_firefly_fac = 10.0f;
scene->eevee.volumetric_start = 0.1f;
scene->eevee.volumetric_end = 100.0f;
scene->eevee.volumetric_tile_size = 8;
scene->eevee.volumetric_samples = 64;
scene->eevee.volumetric_sample_distribution = 0.8f;
scene->eevee.volumetric_light_clamp = 0.0f;
scene->eevee.volumetric_shadow_samples = 16;
scene->eevee.gtao_distance = 0.2f;
scene->eevee.gtao_factor = 1.0f;
scene->eevee.gtao_quality = 0.25f;
scene->eevee.bokeh_max_size = 100.0f;
scene->eevee.bokeh_threshold = 1.0f;
copy_v3_fl(scene->eevee.bloom_color, 1.0f);
scene->eevee.bloom_threshold = 0.8f;
scene->eevee.bloom_knee = 0.5f;
scene->eevee.bloom_intensity = 0.05f;
scene->eevee.bloom_radius = 6.5f;
scene->eevee.bloom_clamp = 0.0f;
scene->eevee.motion_blur_samples = 8;
scene->eevee.motion_blur_shutter = 0.5f;
scene->eevee.shadow_method = SHADOW_ESM;
scene->eevee.shadow_cube_size = 512;
scene->eevee.shadow_cascade_size = 1024;
scene->eevee.flag = SCE_EEVEE_VOLUMETRIC_LIGHTS | SCE_EEVEE_GTAO_BENT_NORMALS |
SCE_EEVEE_GTAO_BOUNCE | SCE_EEVEE_TAA_REPROJECTION |
SCE_EEVEE_SSR_HALF_RESOLUTION;
/* If the file is pre-2.80 move on. */
if (scene->layer_properties == nullptr) {
continue;
}
/* Now we handle eventual properties that may be set in the file. */
#define EEVEE_GET_BOOL(_props, _name, _flag) \
{ \
IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \
if (_idprop != nullptr) { \
const int _value = IDP_Int(_idprop); \
if (_value) { \
scene->eevee.flag |= _flag; \
} \
else { \
scene->eevee.flag &= ~_flag; \
} \
} \
} \
((void)0)
#define EEVEE_GET_INT(_props, _name) \
{ \
IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \
if (_idprop != nullptr) { \
scene->eevee._name = IDP_Int(_idprop); \
} \
} \
((void)0)
#define EEVEE_GET_FLOAT(_props, _name) \
{ \
IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \
if (_idprop != nullptr) { \
scene->eevee._name = IDP_Float(_idprop); \
} \
} \
((void)0)
#define EEVEE_GET_FLOAT_ARRAY(_props, _name, _length) \
{ \
IDProperty *_idprop = IDP_GetPropertyFromGroup(_props, #_name); \
if (_idprop != nullptr) { \
const float *_values = static_cast<float *>(IDP_Array(_idprop)); \
for (int _i = 0; _i < _length; _i++) { \
scene->eevee._name[_i] = _values[_i]; \
} \
} \
} \
((void)0)
enum { SCE_EEVEE_DOF_ENABLED = (1 << 7) };
IDProperty *props = IDP_GetPropertyFromGroup(scene->layer_properties,
RE_engine_id_BLENDER_EEVEE);
// EEVEE_GET_BOOL(props, volumetric_enable, SCE_EEVEE_VOLUMETRIC_ENABLED);
EEVEE_GET_BOOL(props, volumetric_lights, SCE_EEVEE_VOLUMETRIC_LIGHTS);
EEVEE_GET_BOOL(props, volumetric_shadows, SCE_EEVEE_VOLUMETRIC_SHADOWS);
EEVEE_GET_BOOL(props, gtao_enable, SCE_EEVEE_GTAO_ENABLED);
EEVEE_GET_BOOL(props, gtao_use_bent_normals, SCE_EEVEE_GTAO_BENT_NORMALS);
EEVEE_GET_BOOL(props, gtao_bounce, SCE_EEVEE_GTAO_BOUNCE);
EEVEE_GET_BOOL(props, dof_enable, SCE_EEVEE_DOF_ENABLED);
EEVEE_GET_BOOL(props, bloom_enable, SCE_EEVEE_BLOOM_ENABLED);
EEVEE_GET_BOOL(props, motion_blur_enable, SCE_EEVEE_MOTION_BLUR_ENABLED);
EEVEE_GET_BOOL(props, shadow_high_bitdepth, SCE_EEVEE_SHADOW_HIGH_BITDEPTH);
EEVEE_GET_BOOL(props, taa_reprojection, SCE_EEVEE_TAA_REPROJECTION);
// EEVEE_GET_BOOL(props, sss_enable, SCE_EEVEE_SSS_ENABLED);
// EEVEE_GET_BOOL(props, sss_separate_albedo, SCE_EEVEE_SSS_SEPARATE_ALBEDO);
EEVEE_GET_BOOL(props, ssr_enable, SCE_EEVEE_SSR_ENABLED);
EEVEE_GET_BOOL(props, ssr_refraction, SCE_EEVEE_SSR_REFRACTION);
EEVEE_GET_BOOL(props, ssr_halfres, SCE_EEVEE_SSR_HALF_RESOLUTION);
EEVEE_GET_INT(props, gi_diffuse_bounces);
EEVEE_GET_INT(props, gi_diffuse_bounces);
EEVEE_GET_INT(props, gi_cubemap_resolution);
EEVEE_GET_INT(props, gi_visibility_resolution);
EEVEE_GET_INT(props, taa_samples);
EEVEE_GET_INT(props, taa_render_samples);
EEVEE_GET_INT(props, sss_samples);
EEVEE_GET_FLOAT(props, sss_jitter_threshold);
EEVEE_GET_FLOAT(props, ssr_quality);
EEVEE_GET_FLOAT(props, ssr_max_roughness);
EEVEE_GET_FLOAT(props, ssr_thickness);
EEVEE_GET_FLOAT(props, ssr_border_fade);
EEVEE_GET_FLOAT(props, ssr_firefly_fac);
EEVEE_GET_FLOAT(props, volumetric_start);
EEVEE_GET_FLOAT(props, volumetric_end);
EEVEE_GET_INT(props, volumetric_tile_size);
EEVEE_GET_INT(props, volumetric_samples);
EEVEE_GET_FLOAT(props, volumetric_sample_distribution);
EEVEE_GET_FLOAT(props, volumetric_light_clamp);
EEVEE_GET_INT(props, volumetric_shadow_samples);
EEVEE_GET_FLOAT(props, gtao_distance);
EEVEE_GET_FLOAT(props, gtao_factor);
EEVEE_GET_FLOAT(props, gtao_quality);
EEVEE_GET_FLOAT(props, bokeh_max_size);
EEVEE_GET_FLOAT(props, bokeh_threshold);
EEVEE_GET_FLOAT_ARRAY(props, bloom_color, 3);
EEVEE_GET_FLOAT(props, bloom_threshold);
EEVEE_GET_FLOAT(props, bloom_knee);
EEVEE_GET_FLOAT(props, bloom_intensity);
EEVEE_GET_FLOAT(props, bloom_radius);
EEVEE_GET_FLOAT(props, bloom_clamp);
EEVEE_GET_INT(props, motion_blur_samples);
EEVEE_GET_FLOAT(props, motion_blur_shutter);
EEVEE_GET_INT(props, shadow_method);
EEVEE_GET_INT(props, shadow_cube_size);
EEVEE_GET_INT(props, shadow_cascade_size);
/* Cleanup. */
IDP_FreeProperty(scene->layer_properties);
scene->layer_properties = nullptr;
#undef EEVEE_GET_FLOAT_ARRAY
#undef EEVEE_GET_FLOAT
#undef EEVEE_GET_INT
#undef EEVEE_GET_BOOL
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 15)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->display.matcap_ssao_distance = 0.2f;
scene->display.matcap_ssao_attenuation = 1.0f;
scene->display.matcap_ssao_samples = 16;
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_OUTLINER) {
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
space_outliner->filter_id_type = ID_GR;
space_outliner->outlinevis = SO_VIEW_LAYER;
}
}
}
}
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
switch (scene->toolsettings->snap_mode) {
case 0:
scene->toolsettings->snap_mode = (1 << 4); /* SCE_SNAP_TO_INCREMENT */
break;
case 1:
scene->toolsettings->snap_mode = (1 << 0); /* SCE_SNAP_TO_VERTEX */
break;
case 2:
scene->toolsettings->snap_mode = (1 << 1); /* SCE_SNAP_TO_EDGE */
break;
case 3:
scene->toolsettings->snap_mode = (1 << 2); /* SCE_SNAP_INDIVIDUAL_PROJECT */
break;
case 4:
scene->toolsettings->snap_mode = (1 << 3); /* SCE_SNAP_TO_VOLUME */
break;
}
switch (scene->toolsettings->snap_node_mode) {
case 5:
scene->toolsettings->snap_node_mode = (1 << 5); /* SCE_SNAP_TO_NODE_X */
break;
case 6:
scene->toolsettings->snap_node_mode = (1 << 6); /* SCE_SNAP_TO_NODE_Y */
break;
case 7:
scene->toolsettings->snap_node_mode =
(1 << 5) | (1 << 6); /* SCE_SNAP_TO_NODE_X | SCE_SNAP_TO_NODE_Y */
break;
case 8:
scene->toolsettings->snap_node_mode = (1 << 7); /* SCE_SNAP_TO_GRID */
break;
}
switch (scene->toolsettings->snap_uv_mode) {
case 0:
scene->toolsettings->snap_uv_mode = (1 << 4); /* SCE_SNAP_TO_INCREMENT */
break;
case 1:
scene->toolsettings->snap_uv_mode = (1 << 0); /* SCE_SNAP_TO_VERTEX */
break;
}
}
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
part->shape_flag = PART_SHAPE_CLOSE_TIP;
part->shape = 0.0f;
part->rad_root = 1.0f;
part->rad_tip = 0.0f;
part->rad_scale = 0.01f;
}
}
}
/* Particle shape shared with Eevee. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 16)) {
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
IDProperty *cpart = version_cycles_properties_from_ID(&part->id);
if (cpart) {
part->shape = version_cycles_property_float(cpart, "shape", 0.0);
part->rad_root = version_cycles_property_float(cpart, "root_width", 1.0);
part->rad_tip = version_cycles_property_float(cpart, "tip_width", 0.0);
part->rad_scale = version_cycles_property_float(cpart, "radius_scale", 0.01);
if (version_cycles_property_boolean(cpart, "use_closetip", true)) {
part->shape_flag |= PART_SHAPE_CLOSE_TIP;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 18)) {
if (!DNA_struct_member_exists(fd->filesdna, "Material", "float", "roughness")) {
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
if (mat->use_nodes) {
if (MAIN_VERSION_FILE_ATLEAST(bmain, 280, 0)) {
mat->roughness = mat->gloss_mir;
}
else {
mat->roughness = 0.25f;
}
}
else {
mat->roughness = 1.0f - mat->gloss_mir;
}
mat->metallic = mat->ray_mirror;
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.flag |= V3D_SHADING_SPECULAR_HIGHLIGHT;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "float", "xray_alpha")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.xray_alpha = 0.5f;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "char", "matcap[256]")) {
StudioLight *default_matcap = BKE_studiolight_find_default(STUDIOLIGHT_TYPE_MATCAP);
/* when loading the internal file is loaded before the matcaps */
if (default_matcap) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
STRNCPY(v3d->shading.matcap, default_matcap->name);
}
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DOverlay", "float", "wireframe_threshold")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.wireframe_threshold = 0.5f;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "float", "cavity_valley_factor"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.cavity_valley_factor = 1.0f;
v3d->shading.cavity_ridge_factor = 1.0f;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DOverlay", "float", "xray_alpha_bone")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.xray_alpha_bone = 0.5f;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 19)) {
if (!DNA_struct_member_exists(fd->filesdna, "Image", "ListBase", "renderslot")) {
LISTBASE_FOREACH (Image *, ima, &bmain->images) {
if (ima->type == IMA_TYPE_R_RESULT) {
for (int i = 0; i < 8; i++) {
RenderSlot *slot = static_cast<RenderSlot *>(
MEM_callocN(sizeof(RenderSlot), "Image Render Slot Init"));
SNPRINTF(slot->name, "Slot %d", i + 1);
BLI_addtail(&ima->renderslots, slot);
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SpaceAction", "char", "mode_prev")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)sl;
/* "Dopesheet" should be default here,
* unless it looks like the Action Editor was active instead. */
if ((saction->mode_prev == 0) && (saction->action == nullptr)) {
saction->mode_prev = SACTCONT_DOPESHEET;
}
}
}
}
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d->drawtype == OB_TEXTURE) {
v3d->drawtype = OB_SOLID;
v3d->shading.light = V3D_LIGHTING_STUDIO;
v3d->shading.color_type = V3D_SHADING_TEXTURE_COLOR;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 21)) {
LISTBASE_FOREACH (Scene *, sce, &bmain->scenes) {
if (sce->ed != nullptr && sce->ed->seqbase.first != nullptr) {
do_versions_seq_unique_name_all_strips(sce, &sce->ed->seqbase);
}
}
if (!DNA_struct_member_exists(
fd->filesdna, "View3DOverlay", "float", "texture_paint_mode_opacity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
enum {
V3D_SHOW_MODE_SHADE_OVERRIDE = (1 << 15),
};
View3D *v3d = (View3D *)sl;
float alpha = (v3d->flag2 & V3D_SHOW_MODE_SHADE_OVERRIDE) ? 0.0f : 1.0f;
v3d->overlay.texture_paint_mode_opacity = alpha;
v3d->overlay.vertex_paint_mode_opacity = alpha;
v3d->overlay.weight_paint_mode_opacity = alpha;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "char", "background_type")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
copy_v3_fl(v3d->shading.background_color, 0.05f);
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneEEVEE", "float", "gi_cubemap_draw_size")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->eevee.gi_irradiance_draw_size = 0.1f;
scene->eevee.gi_cubemap_draw_size = 0.3f;
}
}
if (!DNA_struct_member_exists(
fd->filesdna, "RigidBodyWorld", "RigidBodyWorld_Shared", "*shared")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
RigidBodyWorld *rbw = scene->rigidbody_world;
if (rbw == nullptr) {
continue;
}
if (rbw->shared == nullptr) {
rbw->shared = static_cast<RigidBodyWorld_Shared *>(
MEM_callocN(sizeof(*rbw->shared), "RigidBodyWorld_Shared"));
}
/* Move shared pointers from deprecated location to current location */
rbw->shared->pointcache = rbw->pointcache;
rbw->shared->ptcaches = rbw->ptcaches;
rbw->pointcache = nullptr;
BLI_listbase_clear(&rbw->ptcaches);
if (rbw->shared->pointcache == nullptr) {
rbw->shared->pointcache = BKE_ptcache_add(&(rbw->shared->ptcaches));
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SoftBody", "SoftBody_Shared", "*shared")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
SoftBody *sb = ob->soft;
if (sb == nullptr) {
continue;
}
if (sb->shared == nullptr) {
sb->shared = static_cast<SoftBody_Shared *>(
MEM_callocN(sizeof(*sb->shared), "SoftBody_Shared"));
}
/* Move shared pointers from deprecated location to current location */
sb->shared->pointcache = sb->pointcache;
sb->shared->ptcaches = sb->ptcaches;
sb->pointcache = nullptr;
BLI_listbase_clear(&sb->ptcaches);
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "short", "type")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d->drawtype == OB_RENDER) {
v3d->drawtype = OB_SOLID;
}
v3d->shading.type = v3d->drawtype;
v3d->shading.prev_type = OB_SOLID;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneDisplay", "View3DShading", "shading")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
BKE_screen_view3d_shading_init(&scene->display.shading);
}
}
/* initialize grease pencil view data */
if (!DNA_struct_member_exists(fd->filesdna, "SpaceView3D", "float", "vertex_opacity")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->vertex_opacity = 1.0f;
v3d->gp_flag |= V3D_GP_SHOW_EDIT_LINES;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 22)) {
if (!DNA_struct_member_exists(fd->filesdna, "ToolSettings", "char", "annotate_v3d_align")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR;
scene->toolsettings->annotate_thickness = 3;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "bGPDlayer", "short", "line_change")) {
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
gpl->line_change = gpl->thickness;
if ((gpl->thickness < 1) || (gpl->thickness > 10)) {
gpl->thickness = 3;
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DOverlay", "float", "gpencil_paper_opacity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.gpencil_paper_opacity = 0.5f;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DOverlay", "float", "gpencil_grid_opacity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.gpencil_grid_opacity = 0.5f;
}
}
}
}
}
/* default loc axis */
if (!DNA_struct_member_exists(fd->filesdna, "GP_Sculpt_Settings", "int", "lock_axis")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* lock axis */
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if (gset) {
gset->lock_axis = GP_LOCKAXIS_Y;
}
}
}
/* Versioning code for Subsurf modifier. */
if (!DNA_struct_member_exists(fd->filesdna, "SubsurfModifier", "short", "uv_smooth")) {
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Subsurf) {
SubsurfModifierData *smd = (SubsurfModifierData *)md;
if (smd->flags & eSubsurfModifierFlag_SubsurfUv_DEPRECATED) {
smd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
}
else {
smd->uv_smooth = SUBSURF_UV_SMOOTH_NONE;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SubsurfModifier", "short", "quality")) {
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Subsurf) {
SubsurfModifierData *smd = (SubsurfModifierData *)md;
smd->quality = min_ii(smd->renderLevels, 3);
}
}
}
}
/* Versioning code for Multires modifier. */
if (!DNA_struct_member_exists(fd->filesdna, "MultiresModifier", "short", "quality")) {
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Multires) {
MultiresModifierData *mmd = (MultiresModifierData *)md;
mmd->quality = 3;
if (mmd->flags & eMultiresModifierFlag_PlainUv_DEPRECATED) {
mmd->uv_smooth = SUBSURF_UV_SMOOTH_NONE;
}
else {
mmd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "ClothSimSettings", "short", "bending_model")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
ClothModifierData *clmd = nullptr;
if (md->type == eModifierType_Cloth) {
clmd = (ClothModifierData *)md;
}
else if (md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
ParticleSystem *psys = psmd->psys;
clmd = psys->clmd;
}
if (clmd != nullptr) {
clmd->sim_parms->bending_model = CLOTH_BENDING_LINEAR;
clmd->sim_parms->tension = clmd->sim_parms->structural;
clmd->sim_parms->compression = clmd->sim_parms->structural;
clmd->sim_parms->shear = clmd->sim_parms->structural;
clmd->sim_parms->max_tension = clmd->sim_parms->max_struct;
clmd->sim_parms->max_compression = clmd->sim_parms->max_struct;
clmd->sim_parms->max_shear = clmd->sim_parms->max_struct;
clmd->sim_parms->vgroup_shear = clmd->sim_parms->vgroup_struct;
clmd->sim_parms->tension_damp = clmd->sim_parms->Cdis;
clmd->sim_parms->compression_damp = clmd->sim_parms->Cdis;
clmd->sim_parms->shear_damp = clmd->sim_parms->Cdis;
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "BrushGpencilSettings", "float", "era_strength_f"))
{
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings != nullptr) {
BrushGpencilSettings *gp = brush->gpencil_settings;
if (gp->brush_type == GPAINT_TOOL_ERASE) {
gp->era_strength_f = 100.0f;
gp->era_thickness_f = 10.0f;
}
}
}
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_GOAL)) {
clmd->sim_parms->vgroup_mass = 0;
}
if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SCALING)) {
clmd->sim_parms->vgroup_struct = 0;
clmd->sim_parms->vgroup_shear = 0;
clmd->sim_parms->vgroup_bend = 0;
}
if (!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW)) {
clmd->sim_parms->shrink_min = 0.0f;
clmd->sim_parms->vgroup_shrink = 0;
}
if (!(clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_ENABLED)) {
clmd->coll_parms->flags &= ~CLOTH_COLLSETTINGS_FLAG_SELF;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 24)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS |
V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE |
V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES |
V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS;
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "ShrinkwrapModifierData", "char", "shrinkMode")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Shrinkwrap) {
ShrinkwrapModifierData *smd = (ShrinkwrapModifierData *)md;
if (smd->shrinkOpts & MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE) {
smd->shrinkMode = MOD_SHRINKWRAP_ABOVE_SURFACE;
smd->shrinkOpts &= ~MOD_SHRINKWRAP_KEEP_ABOVE_SURFACE;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "PartDeflect", "float", "pdef_cfrict")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pd) {
ob->pd->pdef_cfrict = 5.0f;
}
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
clmd->coll_parms->selfepsilon = 0.015f;
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "float", "xray_alpha_wire")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.flag |= V3D_SHADING_XRAY_WIREFRAME;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 25)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
UnitSettings *unit = &scene->unit;
if (unit->system != USER_UNIT_NONE) {
unit->length_unit = BKE_unit_base_of_type_get(scene->unit.system, B_UNIT_LENGTH);
unit->mass_unit = BKE_unit_base_of_type_get(scene->unit.system, B_UNIT_MASS);
}
unit->time_unit = BKE_unit_base_of_type_get(USER_UNIT_NONE, B_UNIT_TIME);
}
/* gpencil grid settings */
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
ARRAY_SET_ITEMS(gpd->grid.color, 0.5f, 0.5f, 0.5f); /* Color */
ARRAY_SET_ITEMS(gpd->grid.scale, 1.0f, 1.0f); /* Scale */
gpd->grid.lines = GP_DEFAULT_GRID_LINES; /* Number of lines */
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 29)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
enum { V3D_OCCLUDE_WIRE = (1 << 14) };
View3D *v3d = (View3D *)sl;
if (v3d->flag2 & V3D_OCCLUDE_WIRE) {
v3d->overlay.edit_flag |= V3D_OVERLAY_EDIT_RETOPOLOGY;
v3d->flag2 &= ~V3D_OCCLUDE_WIRE;
}
}
}
}
}
/* Files stored pre 2.5 (possibly re-saved with newer versions) may have non-visible
* spaces without a header (visible/active ones are properly versioned).
* Multiple version patches below assume there's always a header though. So inserting this
* patch in-between older ones to add a header when needed.
*
* From here on it should be fine to assume there always is a header.
*/
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 1)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region_header = do_versions_find_region_or_null(regionbase, RGN_TYPE_HEADER);
if (!region_header) {
/* Headers should always be first in the region list, except if there's also a
* tool-header. These were only introduced in later versions though, so should be
* fine to always insert headers first. */
BLI_assert(!do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_HEADER));
ARegion *region = do_versions_add_region(RGN_TYPE_HEADER,
"header 2.83.1 versioning");
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM :
RGN_ALIGN_TOP;
BLI_addhead(regionbase, region);
}
}
}
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_PROPERTIES) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region = static_cast<ARegion *>(
MEM_callocN(sizeof(ARegion), "navigation bar for properties"));
ARegion *region_header = nullptr;
for (region_header = static_cast<ARegion *>(regionbase->first);
region_header != nullptr;
region_header = static_cast<ARegion *>(region_header->next))
{
if (region_header->regiontype == RGN_TYPE_HEADER) {
break;
}
}
BLI_assert(region_header);
BLI_insertlinkafter(regionbase, region_header, region);
region->regiontype = RGN_TYPE_NAV_BAR;
region->alignment = RGN_ALIGN_LEFT;
}
}
}
}
/* grease pencil fade layer opacity */
if (!DNA_struct_member_exists(fd->filesdna, "View3DOverlay", "float", "gpencil_fade_layer")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.gpencil_fade_layer = 0.5f;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 30)) {
/* grease pencil main material show switches */
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
if (mat->gp_style) {
mat->gp_style->flag |= GP_MATERIAL_STROKE_SHOW;
mat->gp_style->flag |= GP_MATERIAL_FILL_SHOW;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 33)) {
if (!DNA_struct_member_exists(fd->filesdna, "SceneEEVEE", "float", "overscan")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->eevee.overscan = 3.0f;
}
}
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
/* Removed Hemi lights. */
if (!ELEM(la->type, LA_LOCAL, LA_SUN, LA_SPOT, LA_AREA)) {
la->type = LA_SUN;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneEEVEE", "float", "light_threshold")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->eevee.light_threshold = 0.01f;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneEEVEE", "float", "gi_irradiance_smoothing"))
{
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->eevee.gi_irradiance_smoothing = 0.1f;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneEEVEE", "float", "gi_filter_quality")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->eevee.gi_filter_quality = 1.0f;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "Light", "float", "att_dist")) {
LISTBASE_FOREACH (Light *, la, &bmain->lights) {
la->att_dist = la->clipend;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "Brush", "char", "weightpaint_tool")) {
/* Magic defines from old files (2.7x) */
#define PAINT_BLEND_MIX 0
#define PAINT_BLEND_ADD 1
#define PAINT_BLEND_SUB 2
#define PAINT_BLEND_MUL 3
#define PAINT_BLEND_BLUR 4
#define PAINT_BLEND_LIGHTEN 5
#define PAINT_BLEND_DARKEN 6
#define PAINT_BLEND_AVERAGE 7
#define PAINT_BLEND_SMEAR 8
#define PAINT_BLEND_COLORDODGE 9
#define PAINT_BLEND_DIFFERENCE 10
#define PAINT_BLEND_SCREEN 11
#define PAINT_BLEND_HARDLIGHT 12
#define PAINT_BLEND_OVERLAY 13
#define PAINT_BLEND_SOFTLIGHT 14
#define PAINT_BLEND_EXCLUSION 15
#define PAINT_BLEND_LUMINOSITY 16
#define PAINT_BLEND_SATURATION 17
#define PAINT_BLEND_HUE 18
#define PAINT_BLEND_ALPHA_SUB 19
#define PAINT_BLEND_ALPHA_ADD 20
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->ob_mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT)) {
const char tool_init = brush->vertexpaint_tool;
bool is_blend = false;
{
char tool;
switch (tool_init) {
case PAINT_BLEND_MIX:
tool = VPAINT_TOOL_DRAW;
break;
case PAINT_BLEND_BLUR:
tool = VPAINT_TOOL_BLUR;
break;
case PAINT_BLEND_AVERAGE:
tool = VPAINT_TOOL_AVERAGE;
break;
case PAINT_BLEND_SMEAR:
tool = VPAINT_TOOL_SMEAR;
break;
default:
tool = VPAINT_TOOL_DRAW;
is_blend = true;
break;
}
brush->vertexpaint_tool = tool;
}
if (is_blend == false) {
brush->blend = IMB_BLEND_MIX;
}
else {
short blend = IMB_BLEND_MIX;
switch (tool_init) {
case PAINT_BLEND_ADD:
blend = IMB_BLEND_ADD;
break;
case PAINT_BLEND_SUB:
blend = IMB_BLEND_SUB;
break;
case PAINT_BLEND_MUL:
blend = IMB_BLEND_MUL;
break;
case PAINT_BLEND_LIGHTEN:
blend = IMB_BLEND_LIGHTEN;
break;
case PAINT_BLEND_DARKEN:
blend = IMB_BLEND_DARKEN;
break;
case PAINT_BLEND_COLORDODGE:
blend = IMB_BLEND_COLORDODGE;
break;
case PAINT_BLEND_DIFFERENCE:
blend = IMB_BLEND_DIFFERENCE;
break;
case PAINT_BLEND_SCREEN:
blend = IMB_BLEND_SCREEN;
break;
case PAINT_BLEND_HARDLIGHT:
blend = IMB_BLEND_HARDLIGHT;
break;
case PAINT_BLEND_OVERLAY:
blend = IMB_BLEND_OVERLAY;
break;
case PAINT_BLEND_SOFTLIGHT:
blend = IMB_BLEND_SOFTLIGHT;
break;
case PAINT_BLEND_EXCLUSION:
blend = IMB_BLEND_EXCLUSION;
break;
case PAINT_BLEND_LUMINOSITY:
blend = IMB_BLEND_LUMINOSITY;
break;
case PAINT_BLEND_SATURATION:
blend = IMB_BLEND_SATURATION;
break;
case PAINT_BLEND_HUE:
blend = IMB_BLEND_HUE;
break;
case PAINT_BLEND_ALPHA_SUB:
blend = IMB_BLEND_ERASE_ALPHA;
break;
case PAINT_BLEND_ALPHA_ADD:
blend = IMB_BLEND_ADD_ALPHA;
break;
}
brush->blend = blend;
}
}
/* For now these match, in the future new items may not. */
brush->weightpaint_tool = brush->vertexpaint_tool;
}
#undef PAINT_BLEND_MIX
#undef PAINT_BLEND_ADD
#undef PAINT_BLEND_SUB
#undef PAINT_BLEND_MUL
#undef PAINT_BLEND_BLUR
#undef PAINT_BLEND_LIGHTEN
#undef PAINT_BLEND_DARKEN
#undef PAINT_BLEND_AVERAGE
#undef PAINT_BLEND_SMEAR
#undef PAINT_BLEND_COLORDODGE
#undef PAINT_BLEND_DIFFERENCE
#undef PAINT_BLEND_SCREEN
#undef PAINT_BLEND_HARDLIGHT
#undef PAINT_BLEND_OVERLAY
#undef PAINT_BLEND_SOFTLIGHT
#undef PAINT_BLEND_EXCLUSION
#undef PAINT_BLEND_LUMINOSITY
#undef PAINT_BLEND_SATURATION
#undef PAINT_BLEND_HUE
#undef PAINT_BLEND_ALPHA_SUB
#undef PAINT_BLEND_ALPHA_ADD
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 34)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, slink, &area->spacedata) {
if (slink->spacetype == SPACE_USERPREF) {
ARegion *navigation_region = BKE_spacedata_find_region_type(
slink, area, RGN_TYPE_NAV_BAR);
if (!navigation_region) {
ARegion *main_region = BKE_spacedata_find_region_type(slink, area, RGN_TYPE_WINDOW);
ListBase *regionbase = (slink == area->spacedata.first) ? &area->regionbase :
&slink->regionbase;
navigation_region = static_cast<ARegion *>(
MEM_callocN(sizeof(ARegion), "userpref navigation-region do_versions"));
/* Order matters, addhead not addtail! */
BLI_insertlinkbefore(regionbase, main_region, navigation_region);
navigation_region->regiontype = RGN_TYPE_NAV_BAR;
navigation_region->alignment = RGN_ALIGN_LEFT;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 36)) {
if (!DNA_struct_member_exists(
fd->filesdna, "View3DShading", "float", "curvature_ridge_factor")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.curvature_ridge_factor = 1.0f;
v3d->shading.curvature_valley_factor = 1.0f;
}
}
}
}
}
/* Rename OpenGL to Workbench. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (STREQ(scene->r.engine, "BLENDER_OPENGL")) {
STRNCPY(scene->r.engine, RE_engine_id_BLENDER_WORKBENCH);
}
}
/* init Annotations onion skin */
if (!DNA_struct_member_exists(fd->filesdna, "bGPDlayer", "int", "gstep")) {
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
ARRAY_SET_ITEMS(gpl->gcolor_prev, 0.302f, 0.851f, 0.302f);
ARRAY_SET_ITEMS(gpl->gcolor_next, 0.250f, 0.1f, 1.0f);
}
}
}
/* Move studio_light selection to lookdev_light. */
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "char", "lookdev_light[256]")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
memcpy(v3d->shading.lookdev_light, v3d->shading.studio_light, sizeof(char[256]));
}
}
}
}
}
/* Change Solid mode shadow orientation. */
if (!DNA_struct_member_exists(fd->filesdna, "SceneDisplay", "float", "shadow_focus")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
float *dir = scene->display.light_direction;
SWAP(float, dir[2], dir[1]);
dir[2] = -dir[2];
dir[0] = -dir[0];
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 37)) {
LISTBASE_FOREACH (Camera *, ca, &bmain->cameras) {
ca->drawsize *= 2.0f;
}
/* Grease pencil primitive curve */
if (!DNA_struct_member_exists(
fd->filesdna, "GP_Sculpt_Settings", "CurveMapping", "cur_primitive")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if ((gset) && (gset->cur_primitive == nullptr)) {
gset->cur_primitive = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
BKE_curvemapping_init(gset->cur_primitive);
BKE_curvemap_reset(gset->cur_primitive->cm,
&gset->cur_primitive->clipr,
CURVE_PRESET_BELL,
CURVEMAP_SLOPE_POSITIVE);
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 38)) {
if (DNA_struct_member_exists(fd->filesdna, "Object", "char", "empty_image_visibility_flag")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
ob->empty_image_visibility_flag ^= (OB_EMPTY_IMAGE_HIDE_PERSPECTIVE |
OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC |
OB_EMPTY_IMAGE_HIDE_BACK);
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
switch (sl->spacetype) {
case SPACE_IMAGE: {
SpaceImage *sima = (SpaceImage *)sl;
sima->flag &= ~(SI_FLAG_UNUSED_0 | SI_FLAG_UNUSED_1 | SI_FLAG_UNUSED_3 |
SI_FLAG_UNUSED_6 | SI_FLAG_UNUSED_7 | SI_FLAG_UNUSED_8 |
SI_FLAG_UNUSED_17 | SI_FLAG_UNUSED_18 | SI_FLAG_UNUSED_23 |
SI_FLAG_UNUSED_24);
break;
}
case SPACE_VIEW3D: {
View3D *v3d = (View3D *)sl;
v3d->flag &= ~(V3D_LOCAL_COLLECTIONS | V3D_FLAG_UNUSED_1 | V3D_FLAG_UNUSED_10 |
V3D_FLAG_UNUSED_12);
v3d->flag2 &= ~((1 << 3) | V3D_FLAG2_UNUSED_6 | V3D_FLAG2_UNUSED_12 |
V3D_FLAG2_UNUSED_13 | V3D_FLAG2_UNUSED_14 | V3D_FLAG2_UNUSED_15);
break;
}
case SPACE_OUTLINER: {
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
space_outliner->filter &= ~(SO_FILTER_CLEARED_1 | SO_FILTER_UNUSED_5 |
SO_FILTER_OB_STATE_SELECTABLE);
space_outliner->storeflag &= ~(SO_TREESTORE_UNUSED_1);
break;
}
case SPACE_FILE: {
SpaceFile *sfile = (SpaceFile *)sl;
if (sfile->params) {
sfile->params->flag &= ~(FILE_PARAMS_FLAG_UNUSED_1 | FILE_PARAMS_FLAG_UNUSED_2 |
FILE_PARAMS_FLAG_UNUSED_3);
}
break;
}
case SPACE_NODE: {
SpaceNode *snode = (SpaceNode *)sl;
snode->flag &= ~(SNODE_FLAG_UNUSED_6 | SNODE_FLAG_UNUSED_10 | SNODE_FLAG_UNUSED_11);
break;
}
case SPACE_PROPERTIES: {
SpaceProperties *sbuts = (SpaceProperties *)sl;
sbuts->flag &= ~(SB_FLAG_UNUSED_2 | SB_FLAG_UNUSED_3);
break;
}
case SPACE_NLA: {
SpaceNla *snla = (SpaceNla *)sl;
snla->flag &= ~(SNLA_FLAG_UNUSED_0 | SNLA_FLAG_UNUSED_1 | SNLA_FLAG_UNUSED_3);
break;
}
}
}
}
}
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->r.mode &= ~(R_MODE_UNUSED_1 | R_MODE_UNUSED_2 | R_MODE_UNUSED_3 | R_MODE_UNUSED_4 |
R_MODE_UNUSED_5 | R_MODE_UNUSED_6 | R_MODE_UNUSED_7 | R_MODE_UNUSED_8 |
R_MODE_UNUSED_10 | R_MODE_UNUSED_13 | R_MODE_UNUSED_16 |
R_MODE_UNUSED_17 | R_MODE_UNUSED_18 | R_MODE_UNUSED_19 |
R_MODE_UNUSED_20 | R_MODE_UNUSED_21 | R_MODE_UNUSED_27);
scene->r.scemode &= ~(R_SCEMODE_UNUSED_8 | R_SCEMODE_UNUSED_11 | R_SCEMODE_UNUSED_13 |
R_SCEMODE_UNUSED_16 | R_SCEMODE_UNUSED_17 | R_SCEMODE_UNUSED_19);
if (scene->toolsettings->sculpt) {
scene->toolsettings->sculpt->flags &= ~(SCULPT_FLAG_UNUSED_0 | SCULPT_FLAG_UNUSED_1 |
SCULPT_FLAG_UNUSED_2);
}
if (scene->ed) {
SEQ_for_each_callback(&scene->ed->seqbase, seq_update_flags_cb, nullptr);
}
}
LISTBASE_FOREACH (World *, world, &bmain->worlds) {
world->flag &= ~(WO_MODE_UNUSED_1 | WO_MODE_UNUSED_2 | WO_MODE_UNUSED_3 | WO_MODE_UNUSED_4 |
WO_MODE_UNUSED_5 | WO_MODE_UNUSED_7);
}
LISTBASE_FOREACH (Image *, image, &bmain->images) {
image->flag &= ~(IMA_HIGH_BITDEPTH | IMA_FLAG_UNUSED_1 | IMA_FLAG_UNUSED_4 |
IMA_FLAG_UNUSED_6 | IMA_FLAG_UNUSED_8 | IMA_FLAG_UNUSED_15 |
IMA_FLAG_UNUSED_16);
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
ob->flag &= ~(OB_FLAG_USE_SIMULATION_CACHE | OB_FLAG_UNUSED_12);
ob->transflag &= ~(OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK | OB_TRANSFLAG_UNUSED_1);
ob->shapeflag &= ~OB_SHAPE_FLAG_UNUSED_1;
}
LISTBASE_FOREACH (Mesh *, me, &bmain->meshes) {
me->flag &= ~(ME_FLAG_UNUSED_0 | ME_FLAG_UNUSED_1 | ME_FLAG_UNUSED_3 | ME_FLAG_UNUSED_4 |
ME_FLAG_UNUSED_6 | ME_FLAG_UNUSED_7 | ME_REMESH_REPROJECT_VERTEX_COLORS);
}
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
mat->blend_flag &= ~(1 << 2); /* UNUSED */
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 40)) {
if (!DNA_struct_member_exists(
fd->filesdna, "ToolSettings", "char", "snap_transform_mode_flag")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->toolsettings->snap_transform_mode_flag = SCE_SNAP_TRANSFORM_MODE_TRANSLATE;
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
switch (sl->spacetype) {
case SPACE_VIEW3D: {
enum { V3D_BACKFACE_CULLING = (1 << 10) };
View3D *v3d = (View3D *)sl;
if (v3d->flag2 & V3D_BACKFACE_CULLING) {
v3d->flag2 &= ~V3D_BACKFACE_CULLING;
v3d->shading.flag |= V3D_SHADING_BACKFACE_CULLING;
}
break;
}
}
}
}
}
if (!DNA_struct_exists(fd->filesdna, "TransformOrientationSlot")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
for (int i = 0; i < ARRAY_SIZE(scene->orientation_slots); i++) {
scene->orientation_slots[i].index_custom = -1;
}
}
}
/* Grease pencil cutter/select segment intersection threshold. */
if (!DNA_struct_member_exists(fd->filesdna, "GP_Sculpt_Settings", "float", "isect_threshold"))
{
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
GP_Sculpt_Settings *gset = &scene->toolsettings->gp_sculpt;
if (gset) {
gset->isect_threshold = 0.1f;
}
}
}
/* Fix anamorphic bokeh eevee rna limits. */
LISTBASE_FOREACH (Camera *, ca, &bmain->cameras) {
if (ca->gpu_dof.ratio < 0.01f) {
ca->gpu_dof.ratio = 0.01f;
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_USERPREF) {
ARegion *execute_region = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_EXECUTE);
if (!execute_region) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region_navbar = BKE_spacedata_find_region_type(sl, area, RGN_TYPE_NAV_BAR);
execute_region = static_cast<ARegion *>(
MEM_callocN(sizeof(ARegion), "execute region for properties"));
BLI_assert(region_navbar);
BLI_insertlinkafter(regionbase, region_navbar, execute_region);
execute_region->regiontype = RGN_TYPE_EXECUTE;
execute_region->alignment = RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV;
execute_region->flag |= RGN_FLAG_DYNAMIC_SIZE;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 43)) {
ListBase *lb = which_libbase(bmain, ID_BR);
BKE_main_id_repair_duplicate_names_listbase(bmain, lb);
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 44)) {
if (!DNA_struct_member_exists(fd->filesdna, "Material", "float", "a")) {
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
mat->a = 1.0f;
}
}
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
enum {
R_ALPHAKEY = 2,
};
scene->r.seq_flag &= ~(R_SEQ_UNUSED_0 | R_SEQ_UNUSED_1 | R_SEQ_UNUSED_2);
scene->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT_UNUSED_1;
if (scene->r.alphamode == R_ALPHAKEY) {
scene->r.alphamode = R_ADDSKY;
}
ToolSettings *ts = scene->toolsettings;
ts->particle.flag &= ~PE_UNUSED_6;
if (ts->sculpt != nullptr) {
ts->sculpt->flags &= ~SCULPT_FLAG_UNUSED_6;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 46)) {
/* Add wireframe color. */
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "char", "wire_color_type")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.wire_color_type = V3D_SHADING_SINGLE_COLOR;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "View3DCursor", "short", "rotation_mode")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (is_zero_v3(scene->cursor.rotation_axis)) {
scene->cursor.rotation_mode = ROT_MODE_XYZ;
scene->cursor.rotation_quaternion[0] = 1.0f;
scene->cursor.rotation_axis[1] = 1.0f;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 47)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ParticleEditSettings *pset = &scene->toolsettings->particle;
if (pset->brushtype < 0) {
pset->brushtype = PE_BRUSH_COMB;
}
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
{
enum { PARCURVE = 1, PARKEY = 2, PAR_DEPRECATED = 16 };
if (ELEM(ob->partype, PARCURVE, PARKEY, PAR_DEPRECATED)) {
ob->partype = PAROBJECT;
}
}
{
enum { OB_WAVE = 21, OB_LIFE = 23, OB_SECTOR = 24 };
if (ELEM(ob->type, OB_WAVE, OB_LIFE, OB_SECTOR)) {
ob->type = OB_EMPTY;
}
}
ob->transflag &= ~(OB_TRANSFORM_ADJUST_ROOT_PARENT_FOR_VIEW_LOCK | OB_TRANSFLAG_UNUSED_1 |
OB_TRANSFLAG_UNUSED_3 | OB_TRANSFLAG_UNUSED_6 | OB_TRANSFLAG_UNUSED_12);
ob->nlaflag &= ~(OB_ADS_UNUSED_1 | OB_ADS_UNUSED_2);
}
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
arm->flag &= ~(ARM_FLAG_UNUSED_1 | ARM_DRAW_RELATION_FROM_HEAD | ARM_FLAG_UNUSED_6 |
ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_12);
}
LISTBASE_FOREACH (Text *, text, &bmain->texts) {
text->flags &= ~(TXT_FLAG_UNUSED_8 | TXT_FLAG_UNUSED_9);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 48)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* Those are not currently used, but are accessible through RNA API and were not
* properly initialized previously. This is mere copy of #scene_init_data code. */
if (scene->r.im_format.view_settings.look[0] == '\0') {
BKE_color_managed_display_settings_init(&scene->r.im_format.display_settings);
BKE_color_managed_view_settings_init_render(
&scene->r.im_format.view_settings, &scene->r.im_format.display_settings, "Filmic");
}
if (scene->r.bake.im_format.view_settings.look[0] == '\0') {
BKE_color_managed_display_settings_init(&scene->r.bake.im_format.display_settings);
BKE_color_managed_view_settings_init_render(&scene->r.bake.im_format.view_settings,
&scene->r.bake.im_format.display_settings,
"Filmic");
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 49)) {
/* All tool names changed, reset to defaults. */
LISTBASE_FOREACH (WorkSpace *, workspace, &bmain->workspaces) {
while (!BLI_listbase_is_empty(&workspace->tools)) {
BKE_workspace_tool_remove(workspace, static_cast<bToolRef *>(workspace->tools.first));
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 52)) {
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
/* Replace deprecated PART_DRAW_BB by PART_DRAW_NOT */
if (part->ren_as == PART_DRAW_BB) {
part->ren_as = PART_DRAW_NOT;
}
if (part->draw_as == PART_DRAW_BB) {
part->draw_as = PART_DRAW_NOT;
}
}
if (!DNA_struct_member_exists(fd->filesdna, "TriangulateModifierData", "int", "min_vertices"))
{
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Triangulate) {
TriangulateModifierData *smd = (TriangulateModifierData *)md;
smd->min_vertices = 4;
}
}
}
}
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
/* Fix missing version patching from earlier changes. */
if (STREQ(node->idname, "ShaderNodeOutputLamp")) {
STRNCPY(node->idname, "ShaderNodeOutputLight");
}
if (node->type == SH_NODE_BSDF_PRINCIPLED && node->custom2 == 0) {
node->custom2 = SHD_SUBSURFACE_BURLEY;
}
}
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 53)) {
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
/* Eevee: Keep material appearance consistent with previous behavior. */
if (!mat->use_nodes || !mat->nodetree || mat->blend_method == MA_BM_SOLID) {
mat->blend_shadow = MA_BS_SOLID;
}
}
/* grease pencil default animation channel color */
{
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
if (gpd->flag & GP_DATA_ANNOTATIONS) {
continue;
}
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
/* default channel color */
ARRAY_SET_ITEMS(gpl->color, 0.2f, 0.2f, 0.2f);
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 54)) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
bool is_first_subdiv = true;
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Subsurf) {
SubsurfModifierData *smd = (SubsurfModifierData *)md;
if (is_first_subdiv) {
smd->flags |= eSubsurfModifierFlag_UseCrease;
}
else {
smd->flags &= ~eSubsurfModifierFlag_UseCrease;
}
is_first_subdiv = false;
}
else if (md->type == eModifierType_Multires) {
MultiresModifierData *mmd = (MultiresModifierData *)md;
if (is_first_subdiv) {
mmd->flags |= eMultiresModifierFlag_UseCrease;
}
else {
mmd->flags &= ~eMultiresModifierFlag_UseCrease;
}
is_first_subdiv = false;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 55)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_TEXT) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
/* Remove multiple footers that were added by mistake. */
do_versions_remove_regions_by_type(regionbase, RGN_TYPE_FOOTER);
/* Add footer. */
ARegion *region = do_versions_add_region(RGN_TYPE_FOOTER, "footer for text");
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER);
BLI_insertlinkafter(regionbase, region_header, region);
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 56)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->gizmo_show_armature = V3D_GIZMO_SHOW_ARMATURE_BBONE |
V3D_GIZMO_SHOW_ARMATURE_ROLL;
v3d->gizmo_show_empty = V3D_GIZMO_SHOW_EMPTY_IMAGE | V3D_GIZMO_SHOW_EMPTY_FORCE_FIELD;
v3d->gizmo_show_light = V3D_GIZMO_SHOW_LIGHT_SIZE | V3D_GIZMO_SHOW_LIGHT_LOOK_AT;
v3d->gizmo_show_camera = V3D_GIZMO_SHOW_CAMERA_LENS | V3D_GIZMO_SHOW_CAMERA_DOF_DIST;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 57)) {
/* Enable Show Interpolation in dopesheet by default. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_ACTION) {
SpaceAction *saction = (SpaceAction *)sl;
if ((saction->flag & SACTION_SHOW_EXTREMES) == 0) {
saction->flag |= SACTION_SHOW_INTERPOLATION;
}
}
}
}
}
/* init grease pencil brush gradients */
if (!DNA_struct_member_exists(fd->filesdna, "BrushGpencilSettings", "float", "hardness")) {
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings != nullptr) {
BrushGpencilSettings *gp = brush->gpencil_settings;
gp->hardness = 1.0f;
copy_v2_fl(gp->aspect_ratio, 1.0f);
}
}
}
/* init grease pencil stroke gradients */
if (!DNA_struct_member_exists(fd->filesdna, "bGPDstroke", "float", "hardness")) {
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
gps->hardness = 1.0f;
copy_v2_fl(gps->aspect_ratio, 1.0f);
}
}
}
}
}
/* enable the axis aligned ortho grid by default */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->gridflag |= V3D_SHOW_ORTHO_GRID;
}
}
}
}
}
/* Keep un-versioned until we're finished adding space types. */
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
/* All spaces that use tools must be eventually added. */
ARegion *region = nullptr;
if (ELEM(sl->spacetype, SPACE_VIEW3D, SPACE_IMAGE, SPACE_SEQ) &&
((region = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOL_HEADER)) ==
nullptr))
{
/* Add tool header. */
region = do_versions_add_region(RGN_TYPE_TOOL_HEADER, "tool header");
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER);
BLI_insertlinkbefore(regionbase, region_header, region);
/* Hide by default, enable for painting workspaces (startup only). */
region->flag |= RGN_FLAG_HIDDEN | RGN_FLAG_HIDDEN_BY_USER;
}
if (region != nullptr) {
SET_FLAG_FROM_TEST(
region->flag, region->flag & RGN_FLAG_HIDDEN_BY_USER, RGN_FLAG_HIDDEN);
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 60)) {
if (!DNA_struct_member_exists(fd->filesdna, "bSplineIKConstraint", "short", "yScaleMode")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) {
if (con->type == CONSTRAINT_TYPE_SPLINEIK) {
bSplineIKConstraint *data = (bSplineIKConstraint *)con->data;
if ((data->flag & CONSTRAINT_SPLINEIK_SCALE_LIMITED) == 0) {
data->yScaleMode = CONSTRAINT_SPLINEIK_YS_FIT_CURVE;
}
}
}
}
}
}
}
if (!DNA_struct_member_exists(
fd->filesdna, "View3DOverlay", "float", "sculpt_mode_mask_opacity")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.sculpt_mode_mask_opacity = 0.75f;
}
}
}
}
}
if (!DNA_struct_member_exists(fd->filesdna, "SceneDisplay", "char", "render_aa")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->display.render_aa = SCE_DISPLAY_AA_SAMPLES_8;
scene->display.viewport_aa = SCE_DISPLAY_AA_FXAA;
}
}
/* Split bbone_scalein/bbone_scaleout into x and y fields. */
if (!DNA_struct_member_exists(fd->filesdna, "bPoseChannel", "float", "scale_out_z")) {
/* Update armature data and pose channels. */
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
do_version_bones_split_bbone_scale(&arm->bonebase);
}
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
pchan->scale_in_z = pchan->scale_in_x;
pchan->scale_out_z = pchan->scale_out_x;
}
}
}
/* Update action curves and drivers. */
LISTBASE_FOREACH (bAction *, act, &bmain->actions) {
LISTBASE_FOREACH_MUTABLE (FCurve *, fcu, &act->curves) {
do_version_bbone_scale_fcurve_fix(&act->curves, fcu);
}
}
BKE_animdata_main_cb(bmain, do_version_bbone_scale_animdata_cb, nullptr);
}
LISTBASE_FOREACH (Scene *, sce, &bmain->scenes) {
if (sce->ed != nullptr) {
do_versions_seq_set_cache_defaults(sce->ed);
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 61)) {
/* Added a power option to Copy Scale. */
if (!DNA_struct_member_exists(fd->filesdna, "bSizeLikeConstraint", "float", "power")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
do_version_constraints_copy_scale_power(&ob->constraints);
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
do_version_constraints_copy_scale_power(&pchan->constraints);
}
}
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (ELEM(sl->spacetype, SPACE_CLIP, SPACE_GRAPH, SPACE_SEQ)) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region = nullptr;
if (sl->spacetype == SPACE_CLIP) {
if (((SpaceClip *)sl)->view == SC_VIEW_GRAPH) {
region = do_versions_find_region_or_null(regionbase, RGN_TYPE_PREVIEW);
}
}
else {
region = do_versions_find_region_or_null(regionbase, RGN_TYPE_WINDOW);
}
if (region != nullptr) {
region->v2d.scroll &= ~V2D_SCROLL_LEFT;
region->v2d.scroll |= V2D_SCROLL_RIGHT;
}
}
}
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype != SPACE_OUTLINER) {
continue;
}
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
space_outliner->filter &= ~SO_FLAG_UNUSED_1;
space_outliner->show_restrict_flags = SO_RESTRICT_ENABLE | SO_RESTRICT_HIDE;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 68)) {
/* Unify Cycles and Eevee film transparency. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (STREQ(scene->r.engine, RE_engine_id_CYCLES)) {
IDProperty *cscene = version_cycles_properties_from_ID(&scene->id);
if (cscene) {
bool cycles_film_transparency = version_cycles_property_boolean(
cscene, "film_transparent", false);
scene->r.alphamode = cycles_film_transparency ? R_ALPHAPREMUL : R_ADDSKY;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 69)) {
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
arm->flag &= ~(ARM_FLAG_UNUSED_7 | ARM_FLAG_UNUSED_9);
}
/* Initializes sun lights with the new angular diameter property */
if (!DNA_struct_member_exists(fd->filesdna, "Light", "float", "sun_angle")) {
LISTBASE_FOREACH (Light *, light, &bmain->lights) {
light->sun_angle = 2.0f * atanf(light->area_size);
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 70)) {
/* New image alpha modes. */
LISTBASE_FOREACH (Image *, image, &bmain->images) {
enum { IMA_IGNORE_ALPHA = (1 << 12) };
if (image->flag & IMA_IGNORE_ALPHA) {
image->alpha_mode = IMA_ALPHA_IGNORE;
image->flag &= ~IMA_IGNORE_ALPHA;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 71)) {
/* This assumes the Blender builtin config. Depending on the OCIO
* environment variable for versioning is weak, and these deprecated view
* transforms and look names don't seem to exist in other commonly used
* OCIO configs so .blend files created for those would be unaffected. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ColorManagedViewSettings *view_settings;
view_settings = &scene->view_settings;
if (STREQ(view_settings->view_transform, "Default")) {
STRNCPY(view_settings->view_transform, "Standard");
}
else if (STR_ELEM(view_settings->view_transform, "RRT", "Film")) {
STRNCPY(view_settings->view_transform, "Filmic");
}
else if (STREQ(view_settings->view_transform, "Log")) {
STRNCPY(view_settings->view_transform, "Filmic Log");
}
if (STREQ(view_settings->look, "Filmic - Base Contrast")) {
STRNCPY(view_settings->look, "None");
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 74)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->ed != nullptr) {
do_versions_seq_alloc_transform_and_crop(&scene->ed->seqbase);
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 280, 75)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->master_collection != nullptr) {
scene->master_collection->flag &= ~(COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_SELECT |
COLLECTION_HIDE_RENDER);
}
UnitSettings *unit = &scene->unit;
if (unit->system == USER_UNIT_NONE) {
unit->length_unit = char(USER_UNIT_ADAPTIVE);
unit->mass_unit = char(USER_UNIT_ADAPTIVE);
}
RenderData *render_data = &scene->r;
switch (render_data->ffcodecdata.ffmpeg_preset) {
case FFM_PRESET_ULTRAFAST:
case FFM_PRESET_SUPERFAST:
render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_REALTIME;
break;
case FFM_PRESET_VERYFAST:
case FFM_PRESET_FASTER:
case FFM_PRESET_FAST:
case FFM_PRESET_MEDIUM:
render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_GOOD;
break;
case FFM_PRESET_SLOW:
case FFM_PRESET_SLOWER:
case FFM_PRESET_VERYSLOW:
render_data->ffcodecdata.ffmpeg_preset = FFM_PRESET_BEST;
}
}
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
arm->flag &= ~(ARM_FLAG_UNUSED_6);
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 1)) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_DataTransfer) {
/* Now data-transfer's mix factor is multiplied with weights when any,
* instead of being ignored,
* we need to take care of that to keep 'old' files compatible. */
DataTransferModifierData *dtmd = (DataTransferModifierData *)md;
if (dtmd->defgrp_name[0] != '\0') {
dtmd->mix_factor = 1.0f;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 3)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_TEXT) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region = do_versions_find_region_or_null(regionbase, RGN_TYPE_UI);
if (region) {
region->alignment = RGN_ALIGN_RIGHT;
}
}
/* Mark outliners as dirty for syncing and enable synced selection */
if (sl->spacetype == SPACE_OUTLINER) {
SpaceOutliner *space_outliner = (SpaceOutliner *)sl;
space_outliner->sync_select_dirty |= WM_OUTLINER_SYNC_SELECT_FROM_ALL;
space_outliner->flag |= SO_SYNC_SELECT;
}
}
}
}
LISTBASE_FOREACH (Mesh *, mesh, &bmain->meshes) {
if (mesh->remesh_voxel_size == 0.0f) {
mesh->remesh_voxel_size = 0.1f;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 3)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_vector_math_node_operators_enum_mapping(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 4)) {
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
bNodeTree *ntree = ntreeFromID(id);
if (ntree) {
ntree->id.flag |= LIB_EMBEDDED_DATA;
}
}
FOREACH_MAIN_ID_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 5)) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->ob_mode & OB_MODE_SCULPT && br->normal_radius_factor == 0.0f) {
br->normal_radius_factor = 0.5f;
}
}
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
/* Older files do not have a master collection, which is then added through
* `BKE_collection_master_add()`, so everything is fine. */
if (scene->master_collection != nullptr) {
scene->master_collection->id.flag |= LIB_EMBEDDED_DATA;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 6)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.flag |= V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER;
/* files by default don't have studio lights selected unless interacted
* with the shading popover. When no studio-light could be read, we will
* select the default world one. */
StudioLight *studio_light = BKE_studiolight_find(v3d->shading.lookdev_light,
STUDIOLIGHT_TYPE_WORLD);
if (studio_light != nullptr) {
STRNCPY(v3d->shading.lookdev_light, studio_light->name);
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 9)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_FILE) {
SpaceFile *sfile = (SpaceFile *)sl;
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region_ui = do_versions_find_region(regionbase, RGN_TYPE_UI);
ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER);
ARegion *region_toolprops = do_versions_find_region_or_null(regionbase,
RGN_TYPE_TOOL_PROPS);
/* Reinsert UI region so that it spawns entire area width */
BLI_remlink(regionbase, region_ui);
BLI_insertlinkafter(regionbase, region_header, region_ui);
region_ui->flag |= RGN_FLAG_DYNAMIC_SIZE;
if (region_toolprops &&
(region_toolprops->alignment == (RGN_ALIGN_BOTTOM | RGN_SPLIT_PREV))) {
SpaceType *stype = BKE_spacetype_from_id(sl->spacetype);
/* Remove empty region at old location. */
BLI_assert(sfile->op == nullptr);
BKE_area_region_free(stype, region_toolprops);
BLI_freelinkN(regionbase, region_toolprops);
}
if (sfile->params) {
sfile->params->details_flags |= FILE_DETAILS_SIZE | FILE_DETAILS_DATETIME;
}
}
}
}
}
/* Convert the BONE_NO_SCALE flag to inherit_scale_mode enum. */
if (!DNA_struct_member_exists(fd->filesdna, "Bone", "char", "inherit_scale_mode")) {
LISTBASE_FOREACH (bArmature *, arm, &bmain->armatures) {
do_version_bones_inherit_scale(&arm->bonebase);
}
}
/* Convert the Offset flag to the mix mode enum. */
if (!DNA_struct_member_exists(fd->filesdna, "bRotateLikeConstraint", "char", "mix_mode")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
do_version_constraints_copy_rotation_mix_mode(&ob->constraints);
if (ob->pose) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
do_version_constraints_copy_rotation_mix_mode(&pchan->constraints);
}
}
}
}
/* Added studio-light intensity. */
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "float", "studiolight_intensity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.studiolight_intensity = 1.0f;
}
}
}
}
}
/* Elastic deform brush */
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->ob_mode & OB_MODE_SCULPT && br->elastic_deform_volume_preservation == 0.0f) {
br->elastic_deform_volume_preservation = 0.5f;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 10)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_musgrave_node_color_output(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 11)) {
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
update_voronoi_node_f3_and_f4(ntree);
update_voronoi_node_fac_output(ntree);
}
}
FOREACH_NODETREE_END;
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 281, 15)) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
if (scene->toolsettings->snap_node_mode == SCE_SNAP_TO_NODE_X) {
scene->toolsettings->snap_node_mode = SCE_SNAP_TO_GRID;
}
}
if (!DNA_struct_member_exists(
fd->filesdna, "LayerCollection", "short", "local_collections_bits")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
LISTBASE_FOREACH (LayerCollection *, layer_collection, &view_layer->layer_collections) {
do_versions_local_collection_bits_set(layer_collection);
}
}
}
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
LISTBASE_FOREACH (ScrArea *, area_other, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl_other, &area_other->spacedata) {
if (sl != sl_other && sl_other->spacetype == SPACE_VIEW3D) {
View3D *v3d_other = (View3D *)sl_other;
if (v3d->shading.prop == v3d_other->shading.prop) {
v3d_other->shading.prop = nullptr;
}
}
}
}
}
else if (sl->spacetype == SPACE_FILE) {
ListBase *regionbase = (sl == area->spacedata.first) ? &area->regionbase :
&sl->regionbase;
ARegion *region_tools = do_versions_find_region_or_null(regionbase, RGN_TYPE_TOOLS);
ARegion *region_header = do_versions_find_region(regionbase, RGN_TYPE_HEADER);
if (region_tools) {
ARegion *region_next = region_tools->next;
/* We temporarily had two tools regions, get rid of the second one. */
if (region_next && region_next->regiontype == RGN_TYPE_TOOLS) {
do_versions_remove_region(regionbase, region_next);
}
BLI_remlink(regionbase, region_tools);
BLI_insertlinkafter(regionbase, region_header, region_tools);
}
else {
region_tools = do_versions_add_region(RGN_TYPE_TOOLS,
"versioning file tools region");
BLI_insertlinkafter(regionbase, region_header, region_tools);
region_tools->alignment = RGN_ALIGN_LEFT;
}
}
}
}
}
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->ob_mode & OB_MODE_SCULPT && br->area_radius_factor == 0.0f) {
br->area_radius_factor = 0.5f;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 282, 2)) {
do_version_curvemapping_walker(bmain, do_version_curvemapping_flag_extend_extrapolate);
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
area->flag &= ~AREA_FLAG_UNUSED_6;
}
}
/* Add custom curve profile to toolsettings for bevel tool */
if (!DNA_struct_member_exists(fd->filesdna, "ToolSettings", "CurveProfile", "custom_profile"))
{
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *ts = scene->toolsettings;
if ((ts) && (ts->custom_bevel_profile_preset == nullptr)) {
ts->custom_bevel_profile_preset = BKE_curveprofile_add(PROF_PRESET_LINE);
}
}
}
/* Add custom curve profile to bevel modifier */
if (!DNA_struct_member_exists(fd->filesdna, "BevelModifier", "CurveProfile", "custom_profile"))
{
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Bevel) {
BevelModifierData *bmd = (BevelModifierData *)md;
if (!bmd->custom_profile) {
bmd->custom_profile = BKE_curveprofile_add(PROF_PRESET_LINE);
}
}
}
}
}
/* Dash Ratio and Dash Samples */
if (!DNA_struct_member_exists(fd->filesdna, "Brush", "float", "dash_ratio")) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
br->dash_ratio = 1.0f;
br->dash_samples = 20;
}
}
/* Pose brush smooth iterations */
if (!DNA_struct_member_exists(fd->filesdna, "Brush", "float", "pose_smooth_iterations")) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
br->pose_smooth_iterations = 4;
}
}
/* Cloth pressure */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
clmd->sim_parms->pressure_factor = 1;
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 282, 3)) {
/* Remove Unified pressure/size and pressure/alpha */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ToolSettings *ts = scene->toolsettings;
UnifiedPaintSettings *ups = &ts->unified_paint_settings;
ups->flag &= ~(UNIFIED_PAINT_FLAG_UNUSED_0 | UNIFIED_PAINT_FLAG_UNUSED_1);
}
/* Set the default render pass in the viewport to Combined. */
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "int", "render_pass")) {
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->display.shading.render_pass = SCE_PASS_COMBINED;
}
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.render_pass = SCE_PASS_COMBINED;
}
}
}
}
}
/* Make markers region visible by default. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
switch (sl->spacetype) {
case SPACE_SEQ: {
SpaceSeq *sseq = (SpaceSeq *)sl;
sseq->flag |= SEQ_SHOW_MARKERS;
break;
}
case SPACE_ACTION: {
SpaceAction *saction = (SpaceAction *)sl;
saction->flag |= SACTION_SHOW_MARKERS;
break;
}
case SPACE_GRAPH: {
SpaceGraph *sipo = (SpaceGraph *)sl;
sipo->flag |= SIPO_SHOW_MARKERS;
break;
}
case SPACE_NLA: {
SpaceNla *snla = (SpaceNla *)sl;
snla->flag |= SNLA_SHOW_MARKERS;
break;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 3)) {
/* Color Management Look. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
ColorManagedViewSettings *view_settings;
view_settings = &scene->view_settings;
if (BLI_str_startswith(view_settings->look, "Filmic - ")) {
char *src = view_settings->look + strlen("Filmic - ");
memmove(view_settings->look, src, strlen(src) + 1);
}
else if (BLI_str_startswith(view_settings->look, "Standard - ")) {
char *src = view_settings->look + strlen("Standard - ");
memmove(view_settings->look, src, strlen(src) + 1);
}
}
/* Sequencer Tool region */
do_versions_area_ensure_tool_region(bmain, SPACE_SEQ, RGN_FLAG_HIDDEN);
/* Cloth internal springs */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData *)md;
clmd->sim_parms->internal_tension = 15.0f;
clmd->sim_parms->max_internal_tension = 15.0f;
clmd->sim_parms->internal_compression = 15.0f;
clmd->sim_parms->max_internal_compression = 15.0f;
clmd->sim_parms->internal_spring_max_diversion = M_PI_4;
}
}
}
/* Add primary tile to images. */
if (!DNA_struct_member_exists(fd->filesdna, "Image", "ListBase", "tiles")) {
LISTBASE_FOREACH (Image *, ima, &bmain->images) {
ImageTile *tile = static_cast<ImageTile *>(MEM_callocN(sizeof(ImageTile), "Image Tile"));
tile->tile_number = 1001;
BLI_addtail(&ima->tiles, tile);
}
}
/* UDIM Image Editor change. */
if (!DNA_struct_member_exists(fd->filesdna, "SpaceImage", "int", "tile_grid_shape[2]")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)sl;
sima->tile_grid_shape[0] = 1;
sima->tile_grid_shape[1] = 1;
}
}
}
}
}
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
br->add_col[3] = 0.9f;
br->sub_col[3] = 0.9f;
}
/* Pose brush IK segments. */
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->pose_ik_segments == 0) {
br->pose_ik_segments = 1;
}
}
/* Pose brush keep anchor point. */
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->sculpt_tool == SCULPT_TOOL_POSE) {
br->flag2 |= BRUSH_POSE_IK_ANCHORED;
}
}
/* Tip Roundness. */
if (!DNA_struct_member_exists(fd->filesdna, "Brush", "float", "tip_roundness")) {
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->ob_mode & OB_MODE_SCULPT && br->sculpt_tool == SCULPT_TOOL_CLAY_STRIPS) {
br->tip_roundness = 0.18f;
}
}
}
/* EEVEE: Cascade shadow bias fix */
LISTBASE_FOREACH (Light *, light, &bmain->lights) {
if (light->type == LA_SUN) {
/* Should be 0.0004 but for practical reason we make it bigger.
* Correct factor is scene dependent. */
light->bias *= 0.002f;
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 5)) {
/* Alembic Transform Cache changed from world to local space. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (bConstraint *, con, &ob->constraints) {
if (con->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) {
con->ownspace = CONSTRAINT_SPACE_LOCAL;
}
}
}
/* Add 2D transform to UV Warp modifier. */
if (!DNA_struct_member_exists(fd->filesdna, "UVWarpModifierData", "float", "scale[2]")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_UVWarp) {
UVWarpModifierData *umd = (UVWarpModifierData *)md;
copy_v2_fl(umd->scale, 1.0f);
}
}
}
}
/* Add Lookdev blur property. */
if (!DNA_struct_member_exists(fd->filesdna, "View3DShading", "float", "studiolight_blur")) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->shading.studiolight_blur = 0.5f;
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 7)) {
/* Init default Grease Pencil Vertex paint mix factor for Viewport. */
if (!DNA_struct_member_exists(
fd->filesdna, "View3DOverlay", "float", "gpencil_vertex_paint_opacity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.gpencil_vertex_paint_opacity = 1.0f;
}
}
}
}
}
/* Update Grease Pencil after drawing engine and code refactor.
* It uses the seed variable of Array modifier to avoid double patching for
* files created with a development version. */
if (!DNA_struct_member_exists(fd->filesdna, "ArrayGpencilModifierData", "int", "seed")) {
/* Init new Grease Pencil Paint tools. */
{
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings != nullptr) {
brush->gpencil_vertex_tool = brush->gpencil_settings->brush_type;
brush->gpencil_sculpt_tool = brush->gpencil_settings->brush_type;
brush->gpencil_weight_tool = brush->gpencil_settings->brush_type;
}
}
}
LISTBASE_FOREACH (Material *, mat, &bmain->materials) {
MaterialGPencilStyle *gp_style = mat->gp_style;
if (gp_style == nullptr) {
continue;
}
/* Fix Grease Pencil Material colors to Linear. */
srgb_to_linearrgb_v4(gp_style->stroke_rgba, gp_style->stroke_rgba);
srgb_to_linearrgb_v4(gp_style->fill_rgba, gp_style->fill_rgba);
/* Move old gradient variables to texture. */
if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_GRADIENT) {
gp_style->texture_angle = gp_style->gradient_angle;
copy_v2_v2(gp_style->texture_scale, gp_style->gradient_scale);
copy_v2_v2(gp_style->texture_offset, gp_style->gradient_shift);
}
/* Set Checker material as Solid. This fill mode has been removed and replaced
* by textures. */
if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_CHECKER) {
gp_style->fill_style = GP_MATERIAL_FILL_STYLE_SOLID;
}
/* Update Alpha channel for texture opacity. */
if (gp_style->fill_style == GP_MATERIAL_FILL_STYLE_TEXTURE) {
gp_style->fill_rgba[3] *= gp_style->texture_opacity;
}
/* Stroke stencil mask to mix = 1. */
if (gp_style->flag & GP_MATERIAL_STROKE_PATTERN) {
gp_style->mix_stroke_factor = 1.0f;
gp_style->flag &= ~GP_MATERIAL_STROKE_PATTERN;
}
/* Mix disabled, set mix factor to 0. */
else if ((gp_style->flag & GP_MATERIAL_STROKE_TEX_MIX) == 0) {
gp_style->mix_stroke_factor = 0.0f;
}
}
/* Fix Grease Pencil VFX and modifiers. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->type != OB_GPENCIL_LEGACY) {
continue;
}
/* VFX. */
LISTBASE_FOREACH (ShaderFxData *, fx, &ob->shader_fx) {
switch (fx->type) {
case eShaderFxType_Colorize: {
ColorizeShaderFxData *vfx = (ColorizeShaderFxData *)fx;
if (ELEM(vfx->mode, eShaderFxColorizeMode_GrayScale, eShaderFxColorizeMode_Sepia)) {
vfx->factor = 1.0f;
}
srgb_to_linearrgb_v4(vfx->low_color, vfx->low_color);
srgb_to_linearrgb_v4(vfx->high_color, vfx->high_color);
break;
}
case eShaderFxType_Pixel: {
PixelShaderFxData *vfx = (PixelShaderFxData *)fx;
srgb_to_linearrgb_v4(vfx->rgba, vfx->rgba);
break;
}
case eShaderFxType_Rim: {
RimShaderFxData *vfx = (RimShaderFxData *)fx;
srgb_to_linearrgb_v3_v3(vfx->rim_rgb, vfx->rim_rgb);
srgb_to_linearrgb_v3_v3(vfx->mask_rgb, vfx->mask_rgb);
break;
}
case eShaderFxType_Shadow: {
ShadowShaderFxData *vfx = (ShadowShaderFxData *)fx;
srgb_to_linearrgb_v4(vfx->shadow_rgba, vfx->shadow_rgba);
break;
}
case eShaderFxType_Glow: {
GlowShaderFxData *vfx = (GlowShaderFxData *)fx;
srgb_to_linearrgb_v3_v3(vfx->glow_color, vfx->glow_color);
vfx->glow_color[3] = 1.0f;
srgb_to_linearrgb_v3_v3(vfx->select_color, vfx->select_color);
vfx->blur[1] = vfx->blur[0];
break;
}
default:
break;
}
}
/* Modifiers. */
LISTBASE_FOREACH (GpencilModifierData *, md, &ob->greasepencil_modifiers) {
switch ((GpencilModifierType)md->type) {
case eGpencilModifierType_Array: {
ArrayGpencilModifierData *mmd = (ArrayGpencilModifierData *)md;
mmd->seed = 1;
if ((mmd->offset[0] != 0.0f) || (mmd->offset[1] != 0.0f) || (mmd->offset[2] != 0.0f))
{
mmd->flag |= GP_ARRAY_USE_OFFSET;
}
if ((mmd->shift[0] != 0.0f) || (mmd->shift[1] != 0.0f) || (mmd->shift[2] != 0.0f)) {
mmd->flag |= GP_ARRAY_USE_OFFSET;
}
if (mmd->object != nullptr) {
mmd->flag |= GP_ARRAY_USE_OB_OFFSET;
}
break;
}
case eGpencilModifierType_Noise: {
NoiseGpencilModifierData *mmd = (NoiseGpencilModifierData *)md;
float factor = mmd->factor / 25.0f;
mmd->factor = (mmd->flag & GP_NOISE_MOD_LOCATION) ? factor : 0.0f;
mmd->factor_thickness = (mmd->flag & GP_NOISE_MOD_STRENGTH) ? factor : 0.0f;
mmd->factor_strength = (mmd->flag & GP_NOISE_MOD_THICKNESS) ? factor : 0.0f;
mmd->factor_uvs = (mmd->flag & GP_NOISE_MOD_UV) ? factor : 0.0f;
mmd->noise_scale = (mmd->flag & GP_NOISE_FULL_STROKE) ? 0.0f : 1.0f;
if (mmd->curve_intensity == nullptr) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
}
case eGpencilModifierType_Tint: {
TintGpencilModifierData *mmd = (TintGpencilModifierData *)md;
srgb_to_linearrgb_v3_v3(mmd->rgb, mmd->rgb);
if (mmd->curve_intensity == nullptr) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
}
case eGpencilModifierType_Smooth: {
SmoothGpencilModifierData *mmd = (SmoothGpencilModifierData *)md;
if (mmd->curve_intensity == nullptr) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
}
case eGpencilModifierType_Opacity: {
OpacityGpencilModifierData *mmd = (OpacityGpencilModifierData *)md;
if (mmd->curve_intensity == nullptr) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
}
case eGpencilModifierType_Color: {
ColorGpencilModifierData *mmd = (ColorGpencilModifierData *)md;
if (mmd->curve_intensity == nullptr) {
mmd->curve_intensity = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
if (mmd->curve_intensity) {
BKE_curvemapping_init(mmd->curve_intensity);
}
}
break;
}
case eGpencilModifierType_Thick: {
if (!DNA_struct_member_exists(
fd->filesdna, "ThickGpencilModifierData", "float", "thickness_fac")) {
ThickGpencilModifierData *mmd = (ThickGpencilModifierData *)md;
mmd->thickness_fac = mmd->thickness;
}
break;
}
case eGpencilModifierType_Multiply: {
MultiplyGpencilModifierData *mmd = (MultiplyGpencilModifierData *)md;
mmd->fading_opacity = 1.0 - mmd->fading_opacity;
break;
}
case eGpencilModifierType_Subdiv: {
const short simple = (1 << 0);
SubdivGpencilModifierData *mmd = (SubdivGpencilModifierData *)md;
if (mmd->flag & simple) {
mmd->flag &= ~simple;
mmd->type = GP_SUBDIV_SIMPLE;
}
break;
}
default:
break;
}
}
}
/* Fix Layers Colors and Vertex Colors to Linear.
* Also set lights to on for layers. */
LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
if (gpd->flag & GP_DATA_ANNOTATIONS) {
continue;
}
/* Onion colors. */
srgb_to_linearrgb_v3_v3(gpd->gcolor_prev, gpd->gcolor_prev);
srgb_to_linearrgb_v3_v3(gpd->gcolor_next, gpd->gcolor_next);
/* Z-depth Offset. */
gpd->zdepth_offset = 0.150f;
LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
gpl->flag |= GP_LAYER_USE_LIGHTS;
srgb_to_linearrgb_v4(gpl->tintcolor, gpl->tintcolor);
gpl->vertex_paint_opacity = 1.0f;
LISTBASE_FOREACH (bGPDframe *, gpf, &gpl->frames) {
LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
/* Set initial opacity for fill color. */
gps->fill_opacity_fac = 1.0f;
/* Calc geometry data because in old versions this data was not saved. */
BKE_gpencil_stroke_geometry_update(gpd, gps);
srgb_to_linearrgb_v4(gps->vert_color_fill, gps->vert_color_fill);
int i;
bGPDspoint *pt;
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color);
}
}
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 8)) {
if (!DNA_struct_member_exists(
fd->filesdna, "View3DOverlay", "float", "sculpt_mode_face_sets_opacity"))
{
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->overlay.sculpt_mode_face_sets_opacity = 1.0f;
}
}
}
}
}
/* Alembic Transform Cache changed from local to world space. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (bConstraint *, con, &ob->constraints) {
if (con->type == CONSTRAINT_TYPE_TRANSFORM_CACHE) {
con->ownspace = CONSTRAINT_SPACE_WORLD;
}
}
}
/* Boundary Edges Auto-masking. */
if (!DNA_struct_member_exists(
fd->filesdna, "Brush", "int", "automasking_boundary_edges_propagation_steps"))
{
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
br->automasking_boundary_edges_propagation_steps = 1;
}
}
/* Corrective smooth modifier scale. */
if (!DNA_struct_member_exists(fd->filesdna, "CorrectiveSmoothModifierData", "float", "scale"))
{
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_CorrectiveSmooth) {
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
csmd->scale = 1.0f;
}
}
}
}
/* Default Face Set Color. */
LISTBASE_FOREACH (Mesh *, me, &bmain->meshes) {
if (me->faces_num > 0) {
const int *face_sets = static_cast<const int *>(
CustomData_get_layer(&me->face_data, CD_SCULPT_FACE_SETS));
if (face_sets) {
me->face_sets_color_default = abs(face_sets[0]);
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 11)) {
if (!DNA_struct_member_exists(fd->filesdna, "OceanModifierData", "float", "fetch_jonswap")) {
LISTBASE_FOREACH (Object *, object, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Ocean) {
OceanModifierData *omd = (OceanModifierData *)md;
omd->fetch_jonswap = 120.0f;
}
}
}
}
if (!DNA_struct_exists(fd->filesdna, "XrSessionSettings")) {
LISTBASE_FOREACH (wmWindowManager *, wm, &bmain->wm) {
const View3D *v3d_default = DNA_struct_default_get(View3D);
wm->xr.session_settings.shading = v3d_default->shading;
wm->xr.session_settings.draw_flags = (V3D_OFSDRAW_SHOW_GRIDFLOOR |
V3D_OFSDRAW_SHOW_ANNOTATION);
wm->xr.session_settings.clip_start = v3d_default->clip_start;
wm->xr.session_settings.clip_end = v3d_default->clip_end;
wm->xr.session_settings.flag = XR_SESSION_USE_POSITION_TRACKING;
}
}
/* Surface deform modifier strength. */
if (!DNA_struct_member_exists(fd->filesdna, "SurfaceDeformModifierData", "float", "strength"))
{
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_SurfaceDeform) {
SurfaceDeformModifierData *sdmd = (SurfaceDeformModifierData *)md;
sdmd->strength = 1.0f;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 12)) {
/* Activate f-curve drawing in the sequencer. */
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = (SpaceSeq *)sl;
sseq->flag |= SEQ_TIMELINE_SHOW_FCURVES;
}
}
}
}
/* Remesh Modifier Voxel Mode. */
if (!DNA_struct_member_exists(fd->filesdna, "RemeshModifierData", "float", "voxel_size")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Remesh) {
RemeshModifierData *rmd = (RemeshModifierData *)md;
rmd->voxel_size = 0.1f;
rmd->adaptivity = 0.0f;
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 14)) {
/* Solidify modifier merge tolerance. */
if (!DNA_struct_member_exists(
fd->filesdna, "SolidifyModifierData", "float", "merge_tolerance")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Solidify) {
SolidifyModifierData *smd = (SolidifyModifierData *)md;
/* set to 0.0003 since that is what was used before, default now is 0.0001 */
smd->merge_tolerance = 0.0003f;
}
}
}
}
/* Enumerator was incorrect for a time in 2.83 development.
* Note that this only corrects values known to be invalid. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
RigidBodyCon *rbc = ob->rigidbody_constraint;
if (rbc != nullptr) {
enum {
INVALID_RBC_TYPE_SLIDER = 2,
INVALID_RBC_TYPE_6DOF_SPRING = 4,
INVALID_RBC_TYPE_MOTOR = 7,
};
switch (rbc->type) {
case INVALID_RBC_TYPE_SLIDER:
rbc->type = RBC_TYPE_SLIDER;
break;
case INVALID_RBC_TYPE_6DOF_SPRING:
rbc->type = RBC_TYPE_6DOF_SPRING;
break;
case INVALID_RBC_TYPE_MOTOR:
rbc->type = RBC_TYPE_MOTOR;
break;
}
}
}
}
/* Match scale of fluid modifier gravity with scene gravity. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 15)) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Fluid) {
FluidModifierData *fmd = (FluidModifierData *)md;
if (fmd->domain != nullptr) {
mul_v3_fl(fmd->domain->gravity, 9.81f);
}
}
}
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 16)) {
/* Init SMAA threshold for grease pencil render. */
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
scene->grease_pencil_settings.smaa_threshold = 1.0f;
}
}
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 283, 17)) {
/* Reset the cloth mass to 1.0 in brushes with an invalid value. */
LISTBASE_FOREACH (Brush *, br, &bmain->brushes) {
if (br->sculpt_tool == SCULPT_TOOL_CLOTH) {
if (br->cloth_mass == 0.0f) {
br->cloth_mass = 1.0f;
}
}
}
/* Set Brush default color for grease pencil. */
LISTBASE_FOREACH (Brush *, brush, &bmain->brushes) {
if (brush->gpencil_settings) {
brush->rgb[0] = 0.498f;
brush->rgb[1] = 1.0f;
brush->rgb[2] = 0.498f;
}
}
}
/* Old forgotten versioning code. */
if (!MAIN_VERSION_FILE_ATLEAST(bmain, 300, 39)) {
/* Set the cloth wind factor to 1 for old forces. */
if (!DNA_struct_member_exists(fd->filesdna, "PartDeflect", "float", "f_wind_factor")) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ob->pd) {
ob->pd->f_wind_factor = 1.0f;
}
}
LISTBASE_FOREACH (ParticleSettings *, part, &bmain->particles) {
if (part->pd) {
part->pd->f_wind_factor = 1.0f;
}
if (part->pd2) {
part->pd2->f_wind_factor = 1.0f;
}
}
}
LISTBASE_FOREACH (wmWindowManager *, wm, &bmain->wm) {
/* Don't rotate light with the viewer by default, make it fixed. Shading settings can't be
* edited and this flag should always be set. */
wm->xr.session_settings.shading.flag |= V3D_SHADING_WORLD_ORIENTATION;
}
}
/**
* Versioning code until next subversion bump goes here.
*
* \note Be sure to check when bumping the version:
* - #do_versions_after_linking_280 in this file.
* - `versioning_userdef.cc`, #blo_do_versions_userdef
* - `versioning_userdef.cc`, #do_versions_theme
*
* \note Keep this message at the bottom of the function.
*/
{
/* Keep this block, even when empty. */
}
}