Added RGB space distance matte Node Added HSV color matte Node Fixed Image difference matte Node to use image differences instead of RGB space distance Fixed luminance node for low end values being read wrong Fixed CMP_util copy/swap functions not accounting for all channels Fixed UI for difference matte Node Added RNA for new nodes
208 lines
5.2 KiB
C
208 lines
5.2 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Bob Holcomb
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "../CMP_util.h"
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/* ******************* Channel Matte Node ********************************* */
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static bNodeSocketType cmp_node_channel_matte_in[]={
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{SOCK_RGBA,1,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
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{-1,0,""}
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};
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static bNodeSocketType cmp_node_channel_matte_out[]={
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{SOCK_RGBA,0,"Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
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{SOCK_VALUE,0,"Matte",0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{-1,0,""}
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};
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static void do_normalized_rgba_to_ycca2(bNode *node, float *out, float *in)
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{
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/*normalize to the range 0.0 to 1.0) */
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rgb_to_ycc(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
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out[0]=(out[0])/255.0;
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out[1]=(out[1])/255.0;
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out[2]=(out[2])/255.0;
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out[3]=in[3];
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}
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static void do_normalized_ycca_to_rgba2(bNode *node, float *out, float *in)
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{
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/*un-normalize the normalize from above */
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in[0]=in[0]*255.0;
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in[1]=in[1]*255.0;
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in[2]=in[2]*255.0;
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ycc_to_rgb(in[0],in[1],in[2], &out[0], &out[1], &out[2]);
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out[3]=in[3];
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}
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static void do_channel_matte(bNode *node, float *out, float *in)
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{
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NodeChroma *c=(NodeChroma *)node->storage;
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float alpha=0.0;
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/* Alpha=G-MAX(R, B) */
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switch(node->custom2)
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{
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case 1:
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{
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alpha=in[0]-MAX2(in[1],in[2]);
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break;
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}
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case 2:
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{
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alpha=in[1]-MAX2(in[0],in[2]);
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break;
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}
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case 3:
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{
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alpha=in[2]-MAX2(in[0],in[1]);
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break;
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}
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default:
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break;
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}
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/*flip because 0.0 is transparent, not 1.0*/
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alpha=1-alpha;
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/* test range*/
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if(alpha>c->t1) {
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alpha=in[3]; /*whatever it was prior */
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}
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else if(alpha<c->t2){
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alpha=0.0;
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}
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else {/*blend */
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alpha=(alpha-c->t2)/(c->t1-c->t2);
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}
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/* don't make something that was more transparent less transparent */
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if (alpha<in[3]) {
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out[3]=alpha;
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}
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else {
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out[3]=in[3];
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}
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}
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static void node_composit_exec_channel_matte(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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CompBuf *cbuf;
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CompBuf *outbuf;
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if(in[0]->hasinput==0) return;
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if(in[0]->data==NULL) return;
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if(out[0]->hasoutput==0 && out[1]->hasoutput==0) return;
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cbuf=typecheck_compbuf(in[0]->data, CB_RGBA);
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outbuf=dupalloc_compbuf(cbuf);
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/*convert to colorspace*/
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switch(node->custom1) {
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case 1: /*RGB */
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break;
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case 2: /*HSV*/
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composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_hsva, CB_RGBA);
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break;
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case 3: /*YUV*/
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composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_rgba_to_yuva, CB_RGBA);
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break;
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case 4: /*YCC*/
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composit1_pixel_processor(node, outbuf, cbuf, in[1]->vec, do_normalized_rgba_to_ycca2, CB_RGBA);
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break;
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default:
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break;
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}
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/*use the selected channel information to do the key */
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composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_channel_matte, CB_RGBA);
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/*convert back to RGB colorspace in place*/
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switch(node->custom1) {
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case 1: /*RGB*/
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break;
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case 2: /*HSV*/
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composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_hsva_to_rgba, CB_RGBA);
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break;
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case 3: /*YUV*/
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composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_yuva_to_rgba, CB_RGBA);
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break;
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case 4: /*YCC*/
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composit1_pixel_processor(node, outbuf, outbuf, in[1]->vec, do_normalized_ycca_to_rgba2, CB_RGBA);
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break;
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default:
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break;
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}
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generate_preview(node, outbuf);
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out[0]->data=outbuf;
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if(out[1]->hasoutput)
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out[1]->data=valbuf_from_rgbabuf(outbuf, CHAN_A);
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if(cbuf!=in[0]->data)
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free_compbuf(cbuf);
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}
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static void node_composit_init_channel_matte(bNode *node)
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{
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NodeChroma *c= MEM_callocN(sizeof(NodeChroma), "node chroma");
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node->storage=c;
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c->t1= 1.0f;
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c->t2= 0.0f;
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c->t3= 0.0f;
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c->fsize= 0.0f;
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c->fstrength= 0.0f;
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node->custom1= 1; /* RGB channel */
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node->custom2= 2; /* Green Channel */
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}
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bNodeType cmp_node_channel_matte={
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/* *next,*prev */ NULL, NULL,
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/* type code */ CMP_NODE_CHANNEL_MATTE,
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/* name */ "Channel Key",
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/* width+range */ 200, 80, 250,
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/* class+opts */ NODE_CLASS_MATTE, NODE_PREVIEW|NODE_OPTIONS,
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/* input sock */ cmp_node_channel_matte_in,
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/* output sock */ cmp_node_channel_matte_out,
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/* storage */ "NodeChroma",
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/* execfunc */ node_composit_exec_channel_matte,
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/* butfunc */ NULL,
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/* initfunc */ node_composit_init_channel_matte,
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/* freestoragefunc */ node_free_standard_storage,
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/* copystoragefunc */ node_copy_standard_storage,
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/* id */ NULL
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};
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