This implements the proposal from #124512. For that it contains the following changes: * Remove the global override of `new`/`delete` when `WITH_CXX_GUARDEDALLOC` was enabled. * Always use `MEM_CXX_CLASS_ALLOC_FUNCS` where it is currently used. This used to be guarded by `WITH_CXX_GUARDEDALLOC` in some but not all cases. This means that a few classes which didn't use our guarded allocator by default before, are now using it. Pull Request: https://projects.blender.org/blender/blender/pulls/130181
56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Class to define a cell grid surrounding the projected image of a scene
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*/
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#include "../geometry/GridHelpers.h"
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#include "../winged_edge/WEdge.h"
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#include "MEM_guardedalloc.h"
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namespace Freestyle {
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class OccluderSource {
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// Disallow copying and assignment
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OccluderSource(const OccluderSource &other);
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OccluderSource &operator=(const OccluderSource &other);
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public:
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OccluderSource(const GridHelpers::Transform &transform, WingedEdge &we);
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virtual ~OccluderSource();
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void begin();
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virtual bool next();
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bool isValid();
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WFace *getWFace();
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Polygon3r getCameraSpacePolygon();
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Polygon3r &getGridSpacePolygon();
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virtual void getOccluderProscenium(real proscenium[4]);
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virtual real averageOccluderArea();
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protected:
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WingedEdge &wingedEdge;
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vector<WShape *>::const_iterator currentShape, shapesEnd;
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vector<WFace *>::const_iterator currentFace, facesEnd;
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bool valid;
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Polygon3r cachedPolygon;
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const GridHelpers::Transform &transform;
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void buildCachedPolygon();
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:OccluderSource")
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};
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} /* namespace Freestyle */
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