Files
test2/source/blender
Campbell Barton fc9f1b1754 Fix T81988: Surface Deform "Bind" causes vertices to spike
Surface deform weight calculation assigned weights in a non-uniform
way that caused vertices to deform upon binding.

This was caused by the face-corner angle being used in
calculations which where squared & scaled.
Causing a triangle fan of many thin faces to have a much greater
influence compared to the same shape made from a single triangle.

Change the calculation of the weight so each face-corner is scaled
by it's angle.
2020-11-03 20:52:53 +11:00
..
2020-10-31 16:46:11 -04:00
2020-10-19 09:11:00 -07:00
2020-10-19 08:12:33 -07:00
2020-10-26 12:31:01 +01:00