The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
77 lines
1.8 KiB
C++
77 lines
1.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2013 Blender Foundation */
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/** \file
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* \ingroup depsgraph
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*/
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#pragma once
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#include "intern/debug/deg_time_average.h"
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#include "intern/depsgraph_type.h"
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#include "BKE_global.h"
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#include "DEG_depsgraph_debug.h"
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namespace blender::deg {
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class DepsgraphDebug {
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public:
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DepsgraphDebug();
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bool do_time_debug() const;
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void begin_graph_evaluation();
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void end_graph_evaluation();
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/* NOTE: Corresponds to G_DEBUG_DEPSGRAPH_* flags. */
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int flags;
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/* Name of this dependency graph (is used for debug prints, helping to distinguish graphs
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* created for different view layer). */
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string name;
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/* Is true when dependency graph was evaluated at least once.
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* This is NOT an indication that depsgraph is at its evaluated state. */
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bool is_ever_evaluated;
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protected:
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/* Maximum number of counters used to calculate frame rate of depsgraph update. */
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static const constexpr int MAX_FPS_COUNTERS = 64;
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/* Point in time when last graph evaluation began.
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* Is initialized from begin_graph_evaluation() when time debug is enabled.
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*/
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double graph_evaluation_start_time_;
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AveragedTimeSampler<MAX_FPS_COUNTERS> fps_samples_;
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};
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#define DEG_DEBUG_PRINTF(depsgraph, type, ...) \
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do { \
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if (DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_##type) { \
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DEG_debug_print_begin(depsgraph); \
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fprintf(stdout, __VA_ARGS__); \
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} \
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} while (0)
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#define DEG_GLOBAL_DEBUG_PRINTF(type, ...) \
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do { \
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if (G.debug & G_DEBUG_DEPSGRAPH_##type) { \
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fprintf(stdout, __VA_ARGS__); \
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} \
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} while (0)
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#define DEG_ERROR_PRINTF(...) \
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do { \
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fprintf(stderr, __VA_ARGS__); \
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fflush(stderr); \
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} while (0)
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bool terminal_do_color(void);
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string color_for_pointer(const void *pointer);
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string color_end(void);
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} // namespace blender::deg
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