The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
206 lines
6.2 KiB
C
206 lines
6.2 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2019 Blender Foundation */
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/** \file
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* \ingroup wm
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*/
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#include "wm_platform_support.h"
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#include "wm_window_private.h"
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#include <string.h>
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#include "BLI_dynstr.h"
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#include "BLI_fileops.h"
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#include "BLI_linklist.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_sys_types.h"
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#include "BLT_translation.h"
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#include "BKE_appdir.h"
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#include "BKE_global.h"
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#include "GPU_platform.h"
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#include "GHOST_C-api.h"
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#define WM_PLATFORM_SUPPORT_TEXT_SIZE 1024
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/**
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* Check if user has already approved the given `platform_support_key`.
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*/
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static bool wm_platform_support_check_approval(const char *platform_support_key, bool update)
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{
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if (G.factory_startup) {
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return false;
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}
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const char *const cfgdir = BKE_appdir_folder_id(BLENDER_USER_CONFIG, NULL);
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if (!cfgdir) {
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return false;
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}
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bool result = false;
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char filepath[FILE_MAX];
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BLI_path_join(filepath, sizeof(filepath), cfgdir, BLENDER_PLATFORM_SUPPORT_FILE);
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LinkNode *lines = BLI_file_read_as_lines(filepath);
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for (LinkNode *line_node = lines; line_node; line_node = line_node->next) {
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char *line = line_node->link;
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if (STREQ(line, platform_support_key)) {
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result = true;
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break;
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}
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}
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if (!result && update) {
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FILE *fp = BLI_fopen(filepath, "a");
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if (fp) {
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fprintf(fp, "%s\n", platform_support_key);
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fclose(fp);
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}
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}
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BLI_file_free_lines(lines);
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return result;
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}
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static void wm_platform_support_create_link(char *link)
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{
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DynStr *ds = BLI_dynstr_new();
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BLI_dynstr_append(ds, "https://docs.blender.org/manual/en/dev/troubleshooting/gpu/");
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#if defined(_WIN32)
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BLI_dynstr_append(ds, "windows/");
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#elif defined(__APPLE__)
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BLI_dynstr_append(ds, "apple/");
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#else /* UNIX */
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BLI_dynstr_append(ds, "linux/");
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#endif
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if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
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BLI_dynstr_append(ds, "intel.html");
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}
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else if (GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_ANY, GPU_DRIVER_ANY)) {
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BLI_dynstr_append(ds, "nvidia.html");
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}
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else if (GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_ANY, GPU_DRIVER_ANY)) {
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BLI_dynstr_append(ds, "amd.html");
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}
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else {
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BLI_dynstr_append(ds, "unknown.html");
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}
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BLI_assert(BLI_dynstr_get_len(ds) < WM_PLATFORM_SUPPORT_TEXT_SIZE);
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BLI_dynstr_get_cstring_ex(ds, link);
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BLI_dynstr_free(ds);
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}
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bool WM_platform_support_perform_checks(void)
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{
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char title[WM_PLATFORM_SUPPORT_TEXT_SIZE];
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char message[WM_PLATFORM_SUPPORT_TEXT_SIZE];
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char link[WM_PLATFORM_SUPPORT_TEXT_SIZE];
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bool result = true;
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eGPUSupportLevel support_level = GPU_platform_support_level();
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const char *platform_key = GPU_platform_support_level_key();
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/* Check if previous check matches the current check. Don't update the approval when running in
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* `background`. this could have been triggered by installing add-ons via installers. */
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if (support_level != GPU_SUPPORT_LEVEL_UNSUPPORTED && !G.factory_startup &&
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wm_platform_support_check_approval(platform_key, !G.background)) {
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/* If it matches the user has confirmed and wishes to use it. */
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return result;
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}
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/* update the message and link based on the found support level */
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GHOST_DialogOptions dialog_options = 0;
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switch (support_level) {
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default:
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case GPU_SUPPORT_LEVEL_SUPPORTED:
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break;
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case GPU_SUPPORT_LEVEL_LIMITED: {
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size_t slen = 0;
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STR_CONCAT(title, slen, "Blender - ");
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STR_CONCAT(
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title, slen, CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "Limited Platform Support"));
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slen = 0;
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STR_CONCAT(
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message,
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slen,
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CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER,
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"Your graphics card or driver has limited support. It may work, but with "
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"issues."));
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/* TODO: Extra space is needed for the split function in GHOST_SystemX11. We should change
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* the behavior in GHOST_SystemX11. */
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STR_CONCAT(message, slen, "\n \n");
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STR_CONCAT(
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message,
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slen,
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CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER,
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"Newer graphics drivers may be available to improve Blender support."));
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STR_CONCAT(message, slen, "\n \n");
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STR_CONCAT(message, slen, CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "Graphics card:\n"));
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STR_CONCAT(message, slen, GPU_platform_gpu_name());
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dialog_options = GHOST_DialogWarning;
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break;
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}
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case GPU_SUPPORT_LEVEL_UNSUPPORTED: {
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size_t slen = 0;
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STR_CONCAT(title, slen, "Blender - ");
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STR_CONCAT(
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title, slen, CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "Platform Unsupported"));
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slen = 0;
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STR_CONCAT(message,
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slen,
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CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER,
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"Your graphics card or driver is not supported."));
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STR_CONCAT(message, slen, "\n \n");
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STR_CONCAT(
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message,
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slen,
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CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER,
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"Newer graphics drivers may be available to improve Blender support."));
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STR_CONCAT(message, slen, "\n \n");
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STR_CONCAT(message, slen, CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "Graphics card:\n"));
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STR_CONCAT(message, slen, GPU_platform_gpu_name());
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STR_CONCAT(message, slen, "\n \n");
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STR_CONCAT(message,
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slen,
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CTX_IFACE_(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "The program will now close."));
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dialog_options = GHOST_DialogError;
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result = false;
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break;
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}
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}
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wm_platform_support_create_link(link);
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bool show_message = ELEM(
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support_level, GPU_SUPPORT_LEVEL_LIMITED, GPU_SUPPORT_LEVEL_UNSUPPORTED);
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/* We are running in the background print the message in the console. */
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if ((G.background || G.debug & G_DEBUG) && show_message) {
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printf("%s\n\n%s\n%s\n", title, message, link);
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}
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if (G.background) {
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/* Don't show the message-box when running in background mode.
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* Printing to console is enough. */
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result = true;
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}
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else if (show_message) {
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WM_ghost_show_message_box(
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title, message, "Find Latest Drivers", "Continue Anyway", link, dialog_options);
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}
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return result;
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}
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