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test2
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fd44038ed754f58ddfe48228bfb5fa41ea367e65
test2
/
source
/
blender
/
gpu
History
Campbell Barton
fbe13ab84a
style cleanup
2012-09-20 12:29:28 +00:00
..
intern
style cleanup
2012-09-20 12:29:28 +00:00
shaders
Cycles: merge of changes from tomato branch.
2012-09-04 13:29:07 +00:00
CMakeLists.txt
simplified data_to_c macro in cmake
2012-08-11 13:32:19 +00:00
GPU_buffers.h
fix for building on msvc2008 (also style cleanup)
2012-09-04 01:23:50 +00:00
GPU_draw.h
Fix
#31539
, painting in image editor while in object mode does not update mipmaps.
2012-09-18 15:58:07 +00:00
GPU_extensions.h
Fix
#32404
: GLSL normal maps using float images were incorrectly getting
2012-08-30 17:42:04 +00:00
GPU_material.h
Fix
#32513
: incorrect color management in Material draw mode for Cycles.
2012-09-09 11:04:49 +00:00
SConscript
generate glsl shaders c files at build time.
2012-08-11 13:01:44 +00:00