Move most code to `blender::bke::subdiv`. That helps organization and makes using C++ in subdiv code easier, which will be useful for removing the unnecessary opensubdiv C-API wrapper.
28 lines
596 B
C++
28 lines
596 B
C++
/* SPDX-FileCopyrightText: 2018 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "BKE_subdiv.hh"
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#include "MEM_guardedalloc.h"
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namespace blender::bke::subdiv {
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void displacement_detach(Subdiv *subdiv)
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{
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if (subdiv->displacement_evaluator == nullptr) {
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return;
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}
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if (subdiv->displacement_evaluator->free != nullptr) {
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subdiv->displacement_evaluator->free(subdiv->displacement_evaluator);
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}
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MEM_freeN(subdiv->displacement_evaluator);
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subdiv->displacement_evaluator = nullptr;
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}
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} // namespace blender::bke::subdiv
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