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test2/source/blender/nodes/NOD_geometry.hh
Iliya Katueshenock 9e12a675b5 Cleanup: Merge BKE_node.h into BKE_node.hh
Trivial change, just move all the code from `BKE_node.h` to `BKE_node.hh` header top.
No mixing code from different headers or namespace changes. Part of #117773

Pull Request: https://projects.blender.org/blender/blender/pulls/118407
2024-02-19 15:26:10 +01:00

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/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BKE_node.hh"
extern bNodeTreeType *ntreeType_Geometry;
void register_node_tree_type_geo();
void register_node_type_geo_custom_group(bNodeType *ntype);
/**
* Returns true if the socket is a Named Layer Selection field.
*/
bool is_layer_selection_field(const bNodeTreeInterfaceSocket &socket);