Files
test2/source/blender/render/intern
Ton Roosendaal bbfe3c9c49 Bugfix #28034
Blender render optimizes alpha=0 materials away, unless it has
a number of properties... but there wasn't a check for material
being ray-mirror, it then should be rendered always.
2011-07-21 17:40:20 +00:00
..
2011-04-29 04:43:36 +00:00
2011-07-21 17:40:20 +00:00