Files
test2/source/blender/gpu/vulkan/vk_index_buffer.cc
Jeroen Bakker 42c3f35780 Vulkan: Swap to system memory for device local memory
This PR will swap device local memory to system ram. It relies on
VK_EXT_external_memory and VK_EXT_pageable_device_local_memory
extensions to be supported by the system.

Most platforms support these extensions.

Pull Request: https://projects.blender.org/blender/blender/pulls/144422
2025-08-12 11:51:40 +02:00

131 lines
3.3 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#include "vk_index_buffer.hh"
#include "vk_shader.hh"
#include "vk_shader_interface.hh"
#include "vk_staging_buffer.hh"
#include "vk_state_manager.hh"
#include "CLG_log.h"
static CLG_LogRef LOG = {"gpu.vulkan"};
namespace blender::gpu {
void VKIndexBuffer::ensure_updated()
{
if (is_subrange_) {
src_->upload_data();
return;
}
if (!buffer_.is_allocated()) {
allocate();
if (!buffer_.is_allocated()) {
CLOG_ERROR(&LOG, "Unable to allocate index buffer. Most likely an out of memory issue.");
return;
}
}
if (data_ == nullptr) {
return;
}
if (!data_uploaded_ && buffer_.is_mapped()) {
buffer_.update_immediately(data_);
MEM_SAFE_FREE(data_);
}
else {
VKContext &context = *VKContext::get();
VKStagingBuffer staging_buffer(buffer_, VKStagingBuffer::Direction::HostToDevice);
VKBuffer &buffer = staging_buffer.host_buffer_get();
if (buffer.is_allocated()) {
staging_buffer.host_buffer_get().update_immediately(data_);
staging_buffer.copy_to_device(context);
}
else {
buffer_.clear(context, 0u);
CLOG_ERROR(
&LOG,
"Unable to upload data to index buffer via a staging buffer as the staging buffer "
"could not be allocated. Index buffer will be filled with on zeros to reduce "
"drawing artifacts due to read from uninitialized memory.");
buffer_.clear(context, 0u);
}
MEM_SAFE_FREE(data_);
}
data_uploaded_ = true;
}
void VKIndexBuffer::upload_data()
{
ensure_updated();
}
void VKIndexBuffer::bind_as_ssbo(uint binding)
{
if (is_subrange_) {
src_->bind_as_ssbo(binding);
return;
}
VKContext::get()->state_manager_get().storage_buffer_bind(
BindSpaceStorageBuffers::Type::IndexBuffer, this, binding);
}
void VKIndexBuffer::read(uint32_t *data) const
{
VKContext &context = *VKContext::get();
VKStagingBuffer staging_buffer(buffer_, VKStagingBuffer::Direction::DeviceToHost);
VKBuffer &buffer = staging_buffer.host_buffer_get();
if (buffer.is_mapped()) {
staging_buffer.copy_from_device(context);
staging_buffer.host_buffer_get().read(context, data);
}
else {
CLOG_ERROR(&LOG,
"Unable to read data from index buffer via a staging buffer as the staging buffer "
"could not be allocated. ");
}
}
void VKIndexBuffer::update_sub(uint /*start*/, uint /*len*/, const void * /*data*/)
{
NOT_YET_IMPLEMENTED
}
void VKIndexBuffer::strip_restart_indices()
{
NOT_YET_IMPLEMENTED
}
void VKIndexBuffer::allocate()
{
buffer_.create(size_get(),
VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
VkMemoryPropertyFlags(0),
VmaAllocationCreateFlags(0),
0.8f);
debug::object_label(buffer_.vk_handle(), "IndexBuffer");
}
const VKBuffer &VKIndexBuffer::buffer_get() const
{
return is_subrange_ ? unwrap(src_)->buffer_ : buffer_;
}
VKBuffer &VKIndexBuffer::buffer_get()
{
return is_subrange_ ? unwrap(src_)->buffer_ : buffer_;
}
} // namespace blender::gpu