30 lines
568 B
C++
30 lines
568 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bpygpu
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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struct GPUFrameBuffer;
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extern PyTypeObject BPyGPUFrameBuffer_Type;
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#define BPyGPUFrameBuffer_Check(v) (Py_TYPE(v) == &BPyGPUFrameBuffer_Type)
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struct BPyGPUFrameBuffer {
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PyObject_HEAD
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GPUFrameBuffer *fb;
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#ifndef GPU_NO_USE_PY_REFERENCES
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bool shared_reference;
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#endif
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};
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PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
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ATTR_NONNULL(1);
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