Files
test2/source/blender/depsgraph/intern/builder/deg_builder_relations_impl.h
Hans Goudey 3630fd78d5 Cleanup: Depsgraph: Avoid transative includes and type aliases
Instead of the monolothic `depsgraph_type.hh` header that includes
most types used in the despgraph, just add includes where they are
actually necessary. Also remove the `using` keywords for `std` types.
The lack of specificity isn't considered good practice nowadays.

Removing unnecessary transitive includes can help improve compile
times because the time spent parsing headers decreases. Using the
"include what you use" pattern makes futher improvements much
easier too, since it the path to further reduce transitive includes
becomes much clearer.

Pull Request: https://projects.blender.org/blender/blender/pulls/133749
2025-01-31 21:17:49 +01:00

213 lines
7.0 KiB
C++

/* SPDX-FileCopyrightText: 2013 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "intern/builder/deg_builder_relations.h"
#include "intern/node/deg_node_id.hh"
#include <iostream>
#include "DNA_ID.h"
#include "DNA_rigidbody_types.h"
namespace blender::deg {
template<typename KeyType>
OperationNode *DepsgraphRelationBuilder::find_operation_node(const KeyType &key)
{
Node *node = get_node(key);
return node != nullptr ? node->get_exit_operation() : nullptr;
}
template<typename KeyFrom, typename KeyTo>
Relation *DepsgraphRelationBuilder::add_relation(const KeyFrom &key_from,
const KeyTo &key_to,
const char *description,
int flags)
{
Node *node_from = get_node(key_from);
Node *node_to = get_node(key_to);
OperationNode *op_from = node_from ? node_from->get_exit_operation() : nullptr;
OperationNode *op_to = node_to ? node_to->get_entry_operation() : nullptr;
if (op_from && op_to) {
return add_operation_relation(op_from, op_to, description, flags);
}
/* TODO(sergey): Report error in the interface. */
std::cerr << "--------------------------------------------------------------------\n";
std::cerr << "Failed to add relation \"" << description << "\"\n";
if (!op_from) {
std::cerr << "Could not find op_from: " << key_from.identifier() << "\n";
}
if (!op_to) {
std::cerr << "Could not find op_to: " << key_to.identifier() << "\n";
}
if (!stack_.is_empty()) {
std::cerr << "\nTrace:\n\n";
stack_.print_backtrace(std::cerr);
std::cerr << "\n";
}
return nullptr;
}
template<typename KeyTo>
Relation *DepsgraphRelationBuilder::add_relation(const TimeSourceKey &key_from,
const KeyTo &key_to,
const char *description,
int flags)
{
TimeSourceNode *time_from = get_node(key_from);
Node *node_to = get_node(key_to);
OperationNode *op_to = node_to ? node_to->get_entry_operation() : nullptr;
if (time_from != nullptr && op_to != nullptr) {
return add_time_relation(time_from, op_to, description, flags);
}
return nullptr;
}
template<typename KeyType>
Relation *DepsgraphRelationBuilder::add_node_handle_relation(const KeyType &key_from,
const DepsNodeHandle *handle,
const char *description,
int flags)
{
Node *node_from = get_node(key_from);
OperationNode *op_from = node_from ? node_from->get_exit_operation() : nullptr;
OperationNode *op_to = handle->node->get_entry_operation();
if (op_from != nullptr && op_to != nullptr) {
return add_operation_relation(op_from, op_to, description, flags);
}
if (!op_from) {
fprintf(stderr,
"add_node_handle_relation(%s) - Could not find op_from (%s)\n",
description,
key_from.identifier().c_str());
}
if (!op_to) {
fprintf(stderr,
"add_node_handle_relation(%s) - Could not find op_to (%s)\n",
description,
key_from.identifier().c_str());
}
return nullptr;
}
static inline bool rigidbody_object_depends_on_evaluated_geometry(const RigidBodyOb *rbo)
{
if (rbo == nullptr) {
return false;
}
if (ELEM(rbo->shape, RB_SHAPE_CONVEXH, RB_SHAPE_TRIMESH)) {
if (rbo->mesh_source != RBO_MESH_BASE) {
return true;
}
}
return false;
}
template<typename KeyTo>
Relation *DepsgraphRelationBuilder::add_depends_on_transform_relation(ID *id,
const KeyTo &key_to,
const char *description,
int flags)
{
if (GS(id->name) == ID_OB) {
Object *object = reinterpret_cast<Object *>(id);
if (rigidbody_object_depends_on_evaluated_geometry(object->rigidbody_object)) {
OperationKey transform_key(&object->id, NodeType::TRANSFORM, OperationCode::TRANSFORM_EVAL);
return add_relation(transform_key, key_to, description, flags);
}
}
ComponentKey transform_key(id, NodeType::TRANSFORM);
return add_relation(transform_key, key_to, description, flags);
}
template<typename KeyType>
DepsNodeHandle DepsgraphRelationBuilder::create_node_handle(const KeyType &key,
const char *default_name)
{
return DepsNodeHandle(this, get_node(key), default_name);
}
/* Rig compatibility: we check if bone is using local transform as a variable
* for driver on itself and ignore those relations to avoid "false-positive"
* dependency cycles.
*/
template<typename KeyFrom, typename KeyTo>
bool DepsgraphRelationBuilder::is_same_bone_dependency(const KeyFrom &key_from,
const KeyTo &key_to)
{
/* Get operations for requested keys. */
Node *node_from = get_node(key_from);
Node *node_to = get_node(key_to);
if (node_from == nullptr || node_to == nullptr) {
return false;
}
OperationNode *op_from = node_from->get_exit_operation();
OperationNode *op_to = node_to->get_entry_operation();
if (op_from == nullptr || op_to == nullptr) {
return false;
}
/* Different armatures, bone can't be the same. */
if (op_from->owner->owner != op_to->owner->owner) {
return false;
}
/* We are only interested in relations like BONE_DONE -> BONE_LOCAL... */
if (!(op_from->opcode == OperationCode::BONE_DONE && op_to->opcode == OperationCode::BONE_LOCAL))
{
return false;
}
/* ... BUT, we also need to check if it's same bone. */
if (op_from->owner->name != op_to->owner->name) {
return false;
}
return true;
}
template<typename KeyFrom, typename KeyTo>
bool DepsgraphRelationBuilder::is_same_nodetree_node_dependency(const KeyFrom &key_from,
const KeyTo &key_to)
{
/* Get operations for requested keys. */
Node *node_from = get_node(key_from);
Node *node_to = get_node(key_to);
if (node_from == nullptr || node_to == nullptr) {
return false;
}
OperationNode *op_from = node_from->get_exit_operation();
OperationNode *op_to = node_to->get_entry_operation();
if (op_from == nullptr || op_to == nullptr) {
return false;
}
/* Check if this is actually a node tree. */
if (GS(op_from->owner->owner->id_orig->name) != ID_NT) {
return false;
}
/* Different node trees. */
if (op_from->owner->owner != op_to->owner->owner) {
return false;
}
/* We are only interested in relations like BONE_DONE -> BONE_LOCAL... */
if (!(op_from->opcode == OperationCode::PARAMETERS_EVAL &&
op_to->opcode == OperationCode::PARAMETERS_EVAL))
{
return false;
}
return true;
}
} // namespace blender::deg