Files
test2/source/blender/blenkernel/intern/lamp.c
Sergey Sharybin 3d013f7b10 Fix for assert failure in material preview
All localized datablocks are not supposed to have animation
data associated with them.

There was an easy way to reproduce assert failure: toggle
animation decorator for Viewport Display -> Color.
2018-12-04 12:31:32 +01:00

189 lines
4.8 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/lamp.c
* \ingroup bke
*/
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_colortools.h"
#include "BKE_icons.h"
#include "BKE_lamp.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
void BKE_lamp_init(Lamp *la)
{
BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(la, id));
la->r = la->g = la->b = la->k = 1.0f;
la->energy = 10.0f;
la->dist = 25.0f;
la->spotsize = DEG2RADF(45.0f);
la->spotblend = 0.15f;
la->att2 = 1.0f;
la->mode = LA_SHADOW;
la->bufsize = 512;
la->clipsta = 0.5f;
la->clipend = 40.0f;
la->bleedexp = 2.5f;
la->samp = 3;
la->bias = 1.0f;
la->soft = 3.0f;
la->area_size = la->area_sizey = la->area_sizez = 0.25f;
la->buffers = 1;
la->preview = NULL;
la->falloff_type = LA_FALLOFF_INVSQUARE;
la->coeff_const = 1.0f;
la->coeff_lin = 0.0f;
la->coeff_quad = 0.0f;
la->curfalloff = curvemapping_add(1, 0.0f, 1.0f, 1.0f, 0.0f);
la->cascade_max_dist = 200.0f;
la->cascade_count = 4;
la->cascade_exponent = 0.8f;
la->cascade_fade = 0.1f;
la->contact_dist = 0.2f;
la->contact_bias = 0.03f;
la->contact_spread = 0.2f;
la->contact_thickness = 0.2f;
la->spec_fac = 1.0f;
la->att_dist = 40.0f;
curvemapping_initialize(la->curfalloff);
}
Lamp *BKE_lamp_add(Main *bmain, const char *name)
{
Lamp *la;
la = BKE_libblock_alloc(bmain, ID_LA, name, 0);
BKE_lamp_init(la);
return la;
}
/**
* Only copy internal data of Lamp ID from source to already allocated/initialized destination.
* You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
*
* WARNING! This function will not handle ID user count!
*
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_lamp_copy_data(Main *bmain, Lamp *la_dst, const Lamp *la_src, const int flag)
{
la_dst->curfalloff = curvemapping_copy(la_src->curfalloff);
if (la_src->nodetree) {
/* Note: nodetree is *not* in bmain, however this specific case is handled at lower level
* (see BKE_libblock_copy_ex()). */
BKE_id_copy_ex(bmain, (ID *)la_src->nodetree, (ID **)&la_dst->nodetree, flag, false);
}
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0) {
BKE_previewimg_id_copy(&la_dst->id, &la_src->id);
}
else {
la_dst->preview = NULL;
}
}
Lamp *BKE_lamp_copy(Main *bmain, const Lamp *la)
{
Lamp *la_copy;
BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy, 0, false);
return la_copy;
}
Lamp *BKE_lamp_localize(Lamp *la)
{
/* TODO(bastien): Replace with something like:
*
* Lamp *la_copy;
* BKE_id_copy_ex(bmain, &la->id, (ID **)&la_copy,
* LIB_ID_COPY_NO_MAIN | LIB_ID_COPY_NO_PREVIEW | LIB_ID_COPY_NO_USER_REFCOUNT,
* false);
* return la_copy;
*
* NOTE: Only possible once nested node trees are fully converted to that too. */
Lamp *lan = BKE_libblock_copy_for_localize(&la->id);
lan->curfalloff = curvemapping_copy(la->curfalloff);
if (la->nodetree)
lan->nodetree = ntreeLocalize(la->nodetree);
lan->preview = NULL;
lan->id.tag |= LIB_TAG_LOCALIZED;
return lan;
}
void BKE_lamp_make_local(Main *bmain, Lamp *la, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &la->id, true, lib_local);
}
void BKE_lamp_free(Lamp *la)
{
BKE_animdata_free((ID *)la, false);
curvemapping_free(la->curfalloff);
/* is no lib link block, but lamp extension */
if (la->nodetree) {
ntreeFreeTree(la->nodetree);
MEM_freeN(la->nodetree);
la->nodetree = NULL;
}
BKE_previewimg_free(&la->preview);
BKE_icon_id_delete(&la->id);
la->id.icon_id = 0;
}