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test2/source/blender/blenkernel/intern/nla_test.cc
Sergey Sharybin a12a8a71bb Remove "All Rights Reserved" from Blender Foundation copyright code
The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.

The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.

However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.

This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software ...

This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
2023-03-30 10:51:59 +02:00

148 lines
4.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2023 Blender Foundation */
#include "BLI_listbase.h"
#include "BKE_nla.h"
#include "DNA_anim_types.h"
#include "DNA_nla_types.h"
#include "MEM_guardedalloc.h"
#include "testing/testing.h"
namespace blender::bke::tests {
TEST(nla_strip, BKE_nlastrip_recalculate_blend)
{
NlaStrip strip{};
strip.blendin = 4.0;
strip.blendout = 5.0;
strip.start = 1;
strip.end = 10;
/* Scaling a strip up doesn't affect the blend in/out value. */
strip.end = 20;
BKE_nlastrip_recalculate_blend(&strip);
EXPECT_FLOAT_EQ(strip.blendin, 4.0);
EXPECT_FLOAT_EQ(strip.blendout, 5.0);
/* Scaling a strip down affects the blend-in value before the blend-out value. */
strip.end = 7;
BKE_nlastrip_recalculate_blend(&strip);
EXPECT_FLOAT_EQ(strip.blendin, 1.0);
EXPECT_FLOAT_EQ(strip.blendout, 5.0);
/* Scaling a strip down to nothing updates the blend in/out values accordingly. */
strip.end = 1.1;
BKE_nlastrip_recalculate_blend(&strip);
EXPECT_FLOAT_EQ(strip.blendin, 0.0);
EXPECT_FLOAT_EQ(strip.blendout, 0.1);
}
TEST(nla_strip, BKE_nlastrips_add_strip)
{
ListBase strips{};
NlaStrip strip1{};
strip1.start = 0;
strip1.end = 10;
strips.first = &strip1;
NlaStrip strip2{};
strip2.start = 5;
strip2.end = 10;
/* Can't add a null NLA strip to an NLA Track. */
EXPECT_FALSE(BKE_nlastrips_add_strip(&strips, nullptr));
/* Can't add an NLA strip to an NLA Track that overlaps another NLA strip. */
EXPECT_FALSE(BKE_nlastrips_add_strip(&strips, &strip2));
strip2.start = 15;
strip2.end = 20;
/* Can add an NLA strip to an NLA Track that doesn't overlaps another NLA strip. */
EXPECT_TRUE(BKE_nlastrips_add_strip(&strips, &strip2));
}
TEST(nla_track, BKE_nlatrack_remove_strip)
{
NlaTrack track{};
ListBase strips{};
NlaStrip strip1{};
strip1.start = 0;
strip1.end = 10;
NlaStrip strip2{};
strip2.start = 11;
strip2.end = 20;
/* Add NLA strips to the NLATrack. */
BKE_nlastrips_add_strip(&strips, &strip1);
BKE_nlastrips_add_strip(&strips, &strip2);
track.strips = strips;
/* Ensure we have 2 strips in the track. */
EXPECT_EQ(2, BLI_listbase_count(&track.strips));
BKE_nlatrack_remove_strip(&track, &strip2);
EXPECT_EQ(1, BLI_listbase_count(&track.strips));
/* Ensure the correct strip was removed. */
EXPECT_EQ(-1, BLI_findindex(&track.strips, &strip2));
}
TEST(nla_track, BKE_nlatrack_remove_and_free)
{
AnimData adt{};
/* Add NLA tracks to the Animation Data. */
NlaTrack *track1 = BKE_nlatrack_new_tail(&adt.nla_tracks, false);
NlaTrack *track2 = BKE_nlatrack_new_tail(&adt.nla_tracks, false);
/* Ensure we have 2 tracks in the track. */
EXPECT_EQ(2, BLI_listbase_count(&adt.nla_tracks));
BKE_nlatrack_remove_and_free(&adt.nla_tracks, track2, false);
EXPECT_EQ(1, BLI_listbase_count(&adt.nla_tracks));
/* Ensure the correct track was removed. */
EXPECT_EQ(-1, BLI_findindex(&adt.nla_tracks, track2));
/* Free the rest of the tracks, and ensure they are removed. */
BKE_nlatrack_remove_and_free(&adt.nla_tracks, track1, false);
EXPECT_EQ(0, BLI_listbase_count(&adt.nla_tracks));
EXPECT_EQ(-1, BLI_findindex(&adt.nla_tracks, track1));
}
TEST(nla_track, BKE_nlatrack_new_tail)
{
AnimData adt{};
NlaTrack *trackB = BKE_nlatrack_new_tail(&adt.nla_tracks, false);
NlaTrack *trackA = BKE_nlatrack_new_tail(&adt.nla_tracks, false);
/* Expect that Track B was added before track A. */
EXPECT_EQ(1, BLI_findindex(&adt.nla_tracks, trackA));
EXPECT_EQ(0, BLI_findindex(&adt.nla_tracks, trackB));
/* Free the tracks. */
BKE_nlatrack_remove_and_free(&adt.nla_tracks, trackA, false);
BKE_nlatrack_remove_and_free(&adt.nla_tracks, trackB, false);
}
TEST(nla_track, BKE_nlatrack_new_head)
{
AnimData adt{};
NlaTrack *trackB = BKE_nlatrack_new_head(&adt.nla_tracks, false);
NlaTrack *trackA = BKE_nlatrack_new_head(&adt.nla_tracks, false);
/* Expect that Track A was added before track B. */
EXPECT_EQ(0, BLI_findindex(&adt.nla_tracks, trackA));
EXPECT_EQ(1, BLI_findindex(&adt.nla_tracks, trackB));
/* Free the tracks. */
BKE_nlatrack_remove_and_free(&adt.nla_tracks, trackA, false);
BKE_nlatrack_remove_and_free(&adt.nla_tracks, trackB, false);
}
} // namespace blender::bke::tests