Files
test2/source/blender/gpu/intern/gpu_storage_buffer.cc
Clément Foucault 7a97105b28 GPU: Remove wrapper type for gpu::StorageBuf
This is the first step into merging DRW_gpu_wrapper.hh into
the GPU module.

This is very similar to #119825.

Pull Request: https://projects.blender.org/blender/blender/pulls/144329
2025-08-11 10:35:53 +02:00

131 lines
2.9 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#include "MEM_guardedalloc.h"
#include <cstring>
#include "BLI_string.h"
#include "BKE_global.hh"
#include "gpu_backend.hh"
#include "GPU_storage_buffer.hh"
#include "GPU_vertex_buffer.hh" /* For GPUUsageType. */
#include "gpu_context_private.hh"
#include "gpu_storage_buffer_private.hh"
/* -------------------------------------------------------------------- */
/** \name Creation & Deletion
* \{ */
namespace blender::gpu {
StorageBuf::StorageBuf(size_t size, const char *name)
{
size_in_bytes_ = size;
STRNCPY(name_, name);
}
StorageBuf::~StorageBuf()
{
MEM_SAFE_FREE(data_);
}
} // namespace blender::gpu
/** \} */
/* -------------------------------------------------------------------- */
/** \name C-API
* \{ */
using namespace blender::gpu;
blender::gpu::StorageBuf *GPU_storagebuf_create_ex(size_t size,
const void *data,
GPUUsageType usage,
const char *name)
{
StorageBuf *ssbo = GPUBackend::get()->storagebuf_alloc(size, usage, name);
/* Direct init. */
if (data != nullptr) {
ssbo->update(data);
}
else if (G.debug & G_DEBUG_GPU) {
/* Fill the buffer with poison values.
* (NaN for floats, -1 for `int` and "max value" for `uint`). */
blender::Vector<uchar> uninitialized_data(size, 0xFF);
ssbo->update(uninitialized_data.data());
}
return ssbo;
}
void GPU_storagebuf_free(blender::gpu::StorageBuf *ssbo)
{
delete ssbo;
}
void GPU_storagebuf_update(blender::gpu::StorageBuf *ssbo, const void *data)
{
ssbo->update(data);
}
void GPU_storagebuf_bind(blender::gpu::StorageBuf *ssbo, int slot)
{
ssbo->bind(slot);
}
void GPU_storagebuf_unbind(blender::gpu::StorageBuf *ssbo)
{
ssbo->unbind();
}
void GPU_storagebuf_debug_unbind_all()
{
Context::get()->debug_unbind_all_ssbo();
}
void GPU_storagebuf_clear_to_zero(blender::gpu::StorageBuf *ssbo)
{
GPU_storagebuf_clear(ssbo, 0);
}
void GPU_storagebuf_clear(blender::gpu::StorageBuf *ssbo, uint32_t clear_value)
{
ssbo->clear(clear_value);
}
void GPU_storagebuf_copy_sub_from_vertbuf(blender::gpu::StorageBuf *ssbo,
blender::gpu::VertBuf *src,
uint dst_offset,
uint src_offset,
uint copy_size)
{
ssbo->copy_sub(src, dst_offset, src_offset, copy_size);
}
void GPU_storagebuf_sync_to_host(blender::gpu::StorageBuf *ssbo)
{
ssbo->async_flush_to_host();
}
void GPU_storagebuf_read(blender::gpu::StorageBuf *ssbo, void *data)
{
ssbo->read(data);
}
void GPU_storagebuf_sync_as_indirect_buffer(blender::gpu::StorageBuf *ssbo)
{
ssbo->sync_as_indirect_buffer();
}
/** \} */