This is the first step into merging DRW_gpu_wrapper.hh into the GPU module. This is very similar to #119825. Pull Request: https://projects.blender.org/blender/blender/pulls/144329
131 lines
2.9 KiB
C++
131 lines
2.9 KiB
C++
/* SPDX-FileCopyrightText: 2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*/
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#include "MEM_guardedalloc.h"
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#include <cstring>
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#include "BLI_string.h"
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#include "BKE_global.hh"
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#include "gpu_backend.hh"
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#include "GPU_storage_buffer.hh"
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#include "GPU_vertex_buffer.hh" /* For GPUUsageType. */
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#include "gpu_context_private.hh"
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#include "gpu_storage_buffer_private.hh"
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/* -------------------------------------------------------------------- */
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/** \name Creation & Deletion
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* \{ */
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namespace blender::gpu {
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StorageBuf::StorageBuf(size_t size, const char *name)
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{
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size_in_bytes_ = size;
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STRNCPY(name_, name);
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}
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StorageBuf::~StorageBuf()
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{
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MEM_SAFE_FREE(data_);
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}
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} // namespace blender::gpu
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name C-API
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* \{ */
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using namespace blender::gpu;
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blender::gpu::StorageBuf *GPU_storagebuf_create_ex(size_t size,
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const void *data,
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GPUUsageType usage,
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const char *name)
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{
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StorageBuf *ssbo = GPUBackend::get()->storagebuf_alloc(size, usage, name);
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/* Direct init. */
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if (data != nullptr) {
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ssbo->update(data);
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}
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else if (G.debug & G_DEBUG_GPU) {
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/* Fill the buffer with poison values.
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* (NaN for floats, -1 for `int` and "max value" for `uint`). */
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blender::Vector<uchar> uninitialized_data(size, 0xFF);
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ssbo->update(uninitialized_data.data());
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}
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return ssbo;
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}
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void GPU_storagebuf_free(blender::gpu::StorageBuf *ssbo)
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{
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delete ssbo;
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}
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void GPU_storagebuf_update(blender::gpu::StorageBuf *ssbo, const void *data)
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{
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ssbo->update(data);
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}
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void GPU_storagebuf_bind(blender::gpu::StorageBuf *ssbo, int slot)
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{
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ssbo->bind(slot);
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}
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void GPU_storagebuf_unbind(blender::gpu::StorageBuf *ssbo)
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{
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ssbo->unbind();
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}
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void GPU_storagebuf_debug_unbind_all()
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{
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Context::get()->debug_unbind_all_ssbo();
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}
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void GPU_storagebuf_clear_to_zero(blender::gpu::StorageBuf *ssbo)
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{
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GPU_storagebuf_clear(ssbo, 0);
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}
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void GPU_storagebuf_clear(blender::gpu::StorageBuf *ssbo, uint32_t clear_value)
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{
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ssbo->clear(clear_value);
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}
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void GPU_storagebuf_copy_sub_from_vertbuf(blender::gpu::StorageBuf *ssbo,
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blender::gpu::VertBuf *src,
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uint dst_offset,
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uint src_offset,
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uint copy_size)
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{
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ssbo->copy_sub(src, dst_offset, src_offset, copy_size);
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}
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void GPU_storagebuf_sync_to_host(blender::gpu::StorageBuf *ssbo)
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{
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ssbo->async_flush_to_host();
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}
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void GPU_storagebuf_read(blender::gpu::StorageBuf *ssbo, void *data)
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{
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ssbo->read(data);
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}
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void GPU_storagebuf_sync_as_indirect_buffer(blender::gpu::StorageBuf *ssbo)
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{
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ssbo->sync_as_indirect_buffer();
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}
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/** \} */
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