2023-08-16 00:20:26 +10:00
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/* SPDX-FileCopyrightText: 2008 Blender Authors
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2023-05-31 16:19:06 +02:00
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup edutil
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2011-02-27 20:29:51 +00:00
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*/
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2023-02-09 20:35:50 +01:00
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#include <cmath>
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#include <cstdlib>
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#include <cstring>
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2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
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2020-04-03 17:38:58 +02:00
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#include "BLI_listbase.h"
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2024-09-26 21:13:39 +10:00
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#include "BLI_path_utils.hh"
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2020-03-19 09:33:03 +01:00
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#include "BLI_string.h"
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2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
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2024-02-09 18:59:42 +01:00
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#include "BLT_translation.hh"
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2013-02-24 15:40:28 +00:00
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2024-02-09 19:42:38 +01:00
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#include "BKE_collection.hh"
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2024-02-10 18:25:14 +01:00
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#include "BKE_global.hh"
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2024-01-23 15:18:09 -05:00
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#include "BKE_layer.hh"
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2024-01-15 12:44:04 -05:00
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#include "BKE_lib_id.hh"
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2023-11-30 19:51:22 +01:00
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#include "BKE_lib_remap.hh"
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2023-12-01 19:43:16 +01:00
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#include "BKE_main.hh"
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2025-01-09 17:26:40 +01:00
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#include "BKE_material.hh"
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2023-08-02 22:14:18 +02:00
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#include "BKE_multires.hh"
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2023-10-09 23:41:53 +02:00
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#include "BKE_object.hh"
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2024-08-08 15:13:14 +02:00
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#include "BKE_packedFile.hh"
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2023-08-02 22:14:18 +02:00
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#include "BKE_paint.hh"
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2024-07-23 18:23:02 +02:00
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#include "BKE_scene.hh"
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2023-09-25 17:48:21 -04:00
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#include "BKE_screen.hh"
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2024-01-15 12:26:09 -05:00
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#include "BKE_undo_system.hh"
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2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
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2023-09-22 03:18:17 +02:00
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#include "DEG_depsgraph.hh"
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2019-06-07 17:15:52 -03:00
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2023-08-05 02:57:52 +02:00
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#include "ED_armature.hh"
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#include "ED_asset.hh"
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#include "ED_gpencil_legacy.hh"
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#include "ED_image.hh"
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#include "ED_mesh.hh"
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#include "ED_object.hh"
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#include "ED_paint.hh"
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2023-08-04 23:11:22 +02:00
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#include "ED_screen.hh"
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2024-03-26 22:29:53 -04:00
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#include "ED_sculpt.hh"
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2023-08-05 02:57:52 +02:00
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#include "ED_space_api.hh"
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2023-08-04 23:11:22 +02:00
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#include "ED_util.hh"
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2024-07-23 18:23:02 +02:00
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#include "ED_view3d.hh"
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2008-12-14 12:16:55 +00:00
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2023-08-05 02:57:52 +02:00
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#include "UI_interface.hh"
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#include "UI_resources.hh"
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2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
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2023-08-10 22:40:27 +02:00
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#include "RNA_access.hh"
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2023-08-04 23:11:22 +02:00
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#include "WM_api.hh"
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#include "WM_types.hh"
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2011-01-26 14:18:16 +00:00
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2022-09-19 14:47:27 +10:00
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/* ********* general editor util functions, not BKE stuff please! ********* */
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2008-12-31 17:11:42 +00:00
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2019-01-31 12:01:38 +11:00
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void ED_editors_init_for_undo(Main *bmain)
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{
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2023-02-09 20:35:50 +01:00
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wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
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2020-04-03 19:15:01 +02:00
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LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
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2022-09-14 21:33:51 +02:00
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Scene *scene = WM_window_get_active_scene(win);
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2019-01-31 12:01:38 +11:00
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ViewLayer *view_layer = WM_window_get_active_view_layer(win);
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2022-09-14 21:33:51 +02:00
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BKE_view_layer_synced_ensure(scene, view_layer);
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Object *ob = BKE_view_layer_active_object_get(view_layer);
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if (ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) {
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BKE_texpaint_slots_refresh_object(scene, ob);
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2024-05-20 02:56:25 +02:00
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ED_paint_proj_mesh_data_check(*scene, *ob, nullptr, nullptr, nullptr, nullptr);
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2019-01-31 12:01:38 +11:00
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}
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2024-07-23 18:23:02 +02:00
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/* UI Updates. */
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/* Flag local View3D's to check and exit if they are empty. */
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LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
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LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
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LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
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if (sl->spacetype == SPACE_VIEW3D) {
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View3D *v3d = reinterpret_cast<View3D *>(sl);
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if (v3d->localvd) {
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v3d->localvd->runtime.flag |= V3D_RUNTIME_LOCAL_MAYBE_EMPTY;
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}
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}
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}
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}
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}
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2019-01-31 12:01:38 +11:00
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}
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}
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2010-04-07 08:27:13 +00:00
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void ED_editors_init(bContext *C)
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{
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2024-01-26 18:30:55 -05:00
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using namespace blender::ed;
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2023-02-09 20:35:50 +01:00
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Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
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2018-04-05 18:20:27 +02:00
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Main *bmain = CTX_data_main(C);
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2018-12-06 17:52:21 +11:00
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Scene *scene = CTX_data_scene(C);
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2012-08-31 13:04:03 +00:00
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wmWindowManager *wm = CTX_wm_manager(C);
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2019-04-17 06:17:24 +02:00
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2014-06-18 15:48:38 +10:00
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/* This is called during initialization, so we don't want to store any reports */
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ReportList *reports = CTX_wm_reports(C);
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2014-08-03 21:17:24 +02:00
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int reports_flag_prev = reports->flag & ~RPT_STORE;
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2019-04-17 06:17:24 +02:00
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2024-01-31 22:01:30 -05:00
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std::swap(reports->flag, reports_flag_prev);
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2019-04-17 06:17:24 +02:00
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2019-01-18 23:15:22 +11:00
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/* Don't do undo pushes when calling an operator. */
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wm->op_undo_depth++;
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2019-04-17 06:17:24 +02:00
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2018-02-22 15:52:30 +11:00
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/* toggle on modes for objects that were saved with these enabled. for
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* e.g. linked objects we have to ensure that they are actually the
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* active object in this scene. */
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2018-04-05 18:20:27 +02:00
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Object *obact = CTX_data_active_object(C);
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2023-02-09 20:35:50 +01:00
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LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
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2019-06-07 17:15:52 -03:00
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int mode = ob->mode;
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if (mode == OB_MODE_OBJECT) {
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continue;
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}
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2023-02-09 20:35:50 +01:00
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if (BKE_object_has_mode_data(ob, eObjectMode(mode))) {
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2022-11-24 13:17:02 +01:00
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/* For multi-edit mode we may already have mode data. */
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2019-06-07 17:15:52 -03:00
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continue;
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}
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2021-10-20 12:50:39 +02:00
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/* Reset object to Object mode, so that code below can properly re-switch it to its
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* previous mode if possible, re-creating its mode data, etc. */
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2023-02-09 20:35:50 +01:00
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ID *ob_data = static_cast<ID *>(ob->data);
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2019-06-07 17:15:52 -03:00
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ob->mode = OB_MODE_OBJECT;
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2024-02-19 15:54:08 +01:00
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DEG_id_tag_update(&ob->id, ID_RECALC_SYNC_TO_EVAL);
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2021-10-20 12:50:39 +02:00
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/* Object mode is enforced if there is no active object, or if the active object's type is
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* different. */
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2023-02-09 20:35:50 +01:00
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if (obact == nullptr || ob->type != obact->type) {
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2021-10-20 12:50:39 +02:00
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continue;
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}
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2022-03-28 17:34:36 +02:00
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/* Object mode is enforced for non-editable data (or their obdata). */
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2022-03-30 18:02:59 +11:00
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if (!BKE_id_is_editable(bmain, &ob->id) ||
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2023-02-09 20:35:50 +01:00
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(ob_data != nullptr && !BKE_id_is_editable(bmain, ob_data)))
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{
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2021-10-20 12:50:39 +02:00
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continue;
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}
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/* Pose mode is very similar to Object one, we can apply it even on objects not in current
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* scene. */
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if (mode == OB_MODE_POSE) {
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ED_object_posemode_enter_ex(bmain, ob);
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}
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2022-05-18 17:19:15 +02:00
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/* Other edit/paint/etc. modes are only settable for objects visible in active scene currently.
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* Otherwise, they (and their obdata) may not be (fully) evaluated, which is mandatory for some
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* modes like Sculpt.
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2023-02-12 14:37:16 +11:00
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* Ref. #98225. */
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2022-05-18 17:19:15 +02:00
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if (!BKE_collection_has_object_recursive(scene->master_collection, ob) ||
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!BKE_scene_has_object(scene, ob) || (ob->visibility_flag & OB_HIDE_VIEWPORT) != 0)
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{
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2021-10-20 12:50:39 +02:00
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continue;
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}
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if (mode == OB_MODE_EDIT) {
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2024-03-28 01:30:38 +01:00
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object::editmode_enter_ex(bmain, scene, ob, 0);
|
2021-10-20 12:50:39 +02:00
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}
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else if (mode & OB_MODE_ALL_SCULPT) {
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if (obact == ob) {
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if (mode == OB_MODE_SCULPT) {
|
2024-08-08 10:11:44 -04:00
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blender::ed::sculpt_paint::object_sculpt_mode_enter(
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*bmain, *depsgraph, *scene, *ob, true, reports);
|
2021-10-20 12:50:39 +02:00
|
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}
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else if (mode == OB_MODE_VERTEX_PAINT) {
|
2024-05-20 02:56:25 +02:00
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ED_object_vpaintmode_enter_ex(*bmain, *depsgraph, *scene, *ob);
|
2021-10-20 12:50:39 +02:00
|
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}
|
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else if (mode == OB_MODE_WEIGHT_PAINT) {
|
2024-05-20 02:56:25 +02:00
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ED_object_wpaintmode_enter_ex(*bmain, *depsgraph, *scene, *ob);
|
2018-02-22 15:52:30 +11:00
|
|
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}
|
2019-01-16 11:46:55 +11:00
|
|
|
else {
|
2021-10-20 12:50:39 +02:00
|
|
|
BLI_assert_unreachable();
|
2019-01-16 11:46:55 +11:00
|
|
|
}
|
2018-02-22 15:52:30 +11:00
|
|
|
}
|
2019-06-07 17:15:52 -03:00
|
|
|
else {
|
2021-10-20 12:50:39 +02:00
|
|
|
/* Create data for non-active objects which need it for
|
|
|
|
|
* mode-switching but don't yet support multi-editing. */
|
|
|
|
|
if (mode & OB_MODE_ALL_SCULPT) {
|
|
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ob->mode = mode;
|
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|
|
|
BKE_object_sculpt_data_create(ob);
|
2019-06-07 17:15:52 -03:00
|
|
|
}
|
|
|
|
|
}
|
2018-02-22 15:52:30 +11:00
|
|
|
}
|
2021-10-20 12:50:39 +02:00
|
|
|
else {
|
2023-02-09 11:30:25 +11:00
|
|
|
/* TODO(@ideasman42): avoid operator calls. */
|
2021-10-20 12:50:39 +02:00
|
|
|
if (obact == ob) {
|
2024-03-28 01:30:38 +01:00
|
|
|
object::mode_set(C, eObjectMode(mode));
|
2021-10-20 12:50:39 +02:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
2012-08-31 13:04:03 +00:00
|
|
|
/* image editor paint mode */
|
2018-12-06 17:52:21 +11:00
|
|
|
if (scene) {
|
|
|
|
|
ED_space_image_paint_update(bmain, wm, scene);
|
2012-09-14 06:17:14 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2022-05-30 12:49:36 +02:00
|
|
|
/* Enforce a full redraw for the first time areas/regions get drawn. Further region init/refresh
|
|
|
|
|
* just triggers non-rebuild redraws (#RGN_DRAW_NO_REBUILD). Usually a full redraw would be
|
|
|
|
|
* triggered by a `NC_WM | ND_FILEREAD` notifier, but if a startup script calls an operator that
|
2023-02-12 14:37:16 +11:00
|
|
|
* redraws the window, notifiers are not handled before the operator runs. See #98461. */
|
2022-05-30 12:49:36 +02:00
|
|
|
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
|
|
|
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
|
|
|
|
|
|
ED_screen_areas_iter (win, screen, area) {
|
|
|
|
|
ED_area_tag_redraw(area);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2024-01-26 18:30:55 -05:00
|
|
|
asset::list::storage_tag_main_data_dirty();
|
2021-07-09 12:56:26 +02:00
|
|
|
|
2024-01-31 22:01:30 -05:00
|
|
|
std::swap(reports->flag, reports_flag_prev);
|
2019-01-18 23:15:22 +11:00
|
|
|
wm->op_undo_depth--;
|
2010-04-07 08:27:13 +00:00
|
|
|
}
|
|
|
|
|
|
2019-01-15 21:33:01 +11:00
|
|
|
void ED_editors_exit(Main *bmain, bool do_undo_system)
|
2008-12-31 17:11:42 +00:00
|
|
|
{
|
2024-03-28 01:30:38 +01:00
|
|
|
using namespace blender::ed;
|
2019-01-15 21:25:22 +11:00
|
|
|
if (!bmain) {
|
2010-08-01 14:08:33 +00:00
|
|
|
return;
|
2019-01-15 21:25:22 +11:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-02-09 20:30:54 +11:00
|
|
|
/* Frees all edit-mode undo-steps. */
|
2019-01-15 21:33:01 +11:00
|
|
|
if (do_undo_system && G_MAIN->wm.first) {
|
2023-02-09 20:35:50 +01:00
|
|
|
wmWindowManager *wm = static_cast<wmWindowManager *>(G_MAIN->wm.first);
|
|
|
|
|
/* normally we don't check for null undo stack,
|
2019-01-15 23:24:20 +11:00
|
|
|
* do here since it may run in different context. */
|
2018-03-19 14:17:59 +01:00
|
|
|
if (wm->undo_stack) {
|
|
|
|
|
BKE_undosys_stack_destroy(wm->undo_stack);
|
2023-02-09 20:35:50 +01:00
|
|
|
wm->undo_stack = nullptr;
|
2018-03-19 14:17:59 +01:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-01-22 15:23:34 +11:00
|
|
|
/* On undo, tag for update so the depsgraph doesn't use stale edit-mode data,
|
|
|
|
|
* this is possible when mixing edit-mode and memory-file undo.
|
|
|
|
|
*
|
|
|
|
|
* By convention, objects are not left in edit-mode - so this isn't often problem in practice,
|
|
|
|
|
* since exiting edit-mode will tag the objects too.
|
|
|
|
|
*
|
|
|
|
|
* However there is no guarantee the active object _never_ changes while in edit-mode.
|
2024-03-28 01:30:38 +01:00
|
|
|
* Python for example can do this, some callers to #object::base_activate
|
2021-01-22 15:23:34 +11:00
|
|
|
* don't handle modes either (doing so isn't always practical).
|
|
|
|
|
*
|
2023-02-12 14:37:16 +11:00
|
|
|
* To reproduce the problem where stale data is used, see: #84920. */
|
2023-02-09 20:35:50 +01:00
|
|
|
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
|
2024-03-28 01:30:38 +01:00
|
|
|
if (object::editmode_free_ex(bmain, ob)) {
|
2021-04-08 19:30:31 +10:00
|
|
|
if (do_undo_system == false) {
|
|
|
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
|
2010-03-31 07:22:18 +00:00
|
|
|
}
|
2009-12-20 11:04:11 +00:00
|
|
|
}
|
2008-12-31 17:11:42 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-07-25 11:34:09 +00:00
|
|
|
/* global in meshtools... */
|
2023-02-09 20:35:50 +01:00
|
|
|
ED_mesh_mirror_spatial_table_end(nullptr);
|
|
|
|
|
ED_mesh_mirror_topo_table_end(nullptr);
|
2008-12-31 17:11:42 +00:00
|
|
|
}
|
|
|
|
|
|
2020-01-30 16:46:09 +11:00
|
|
|
bool ED_editors_flush_edits_for_object_ex(Main *bmain,
|
|
|
|
|
Object *ob,
|
|
|
|
|
bool for_render,
|
|
|
|
|
bool check_needs_flush)
|
|
|
|
|
{
|
2024-03-28 01:30:38 +01:00
|
|
|
using namespace blender::ed;
|
2020-01-30 16:46:09 +11:00
|
|
|
bool has_edited = false;
|
|
|
|
|
if (ob->mode & OB_MODE_SCULPT) {
|
|
|
|
|
/* Don't allow flushing while in the middle of a stroke (frees data in use).
|
|
|
|
|
* Auto-save prevents this from happening but scripts
|
2023-02-12 14:37:16 +11:00
|
|
|
* may cause a flush on saving: #53986. */
|
2023-02-09 20:35:50 +01:00
|
|
|
if (ob->sculpt != nullptr && ob->sculpt->cache == nullptr) {
|
2020-02-26 19:22:48 +01:00
|
|
|
char *needs_flush_ptr = &ob->sculpt->needs_flush_to_id;
|
|
|
|
|
if (check_needs_flush && (*needs_flush_ptr == 0)) {
|
|
|
|
|
return false;
|
2020-01-30 16:46:09 +11:00
|
|
|
}
|
2020-02-26 19:22:48 +01:00
|
|
|
*needs_flush_ptr = 0;
|
2020-01-30 16:46:09 +11:00
|
|
|
|
|
|
|
|
/* flush multires changes (for sculpt) */
|
|
|
|
|
multires_flush_sculpt_updates(ob);
|
|
|
|
|
has_edited = true;
|
|
|
|
|
|
|
|
|
|
if (for_render) {
|
|
|
|
|
/* flush changes from dynamic topology sculpt */
|
|
|
|
|
BKE_sculptsession_bm_to_me_for_render(ob);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* Set reorder=false so that saving the file doesn't reorder
|
|
|
|
|
* the BMesh's elements */
|
|
|
|
|
BKE_sculptsession_bm_to_me(ob, false);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (ob->mode & OB_MODE_EDIT) {
|
|
|
|
|
|
2023-02-09 20:35:50 +01:00
|
|
|
char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(static_cast<ID *>(ob->data));
|
|
|
|
|
if (needs_flush_ptr != nullptr) {
|
2020-01-30 16:46:09 +11:00
|
|
|
if (check_needs_flush && (*needs_flush_ptr == 0)) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
*needs_flush_ptr = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* get editmode results */
|
|
|
|
|
has_edited = true;
|
2024-03-28 01:30:38 +01:00
|
|
|
object::editmode_load(bmain, ob);
|
2020-01-30 16:46:09 +11:00
|
|
|
}
|
|
|
|
|
return has_edited;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob)
|
|
|
|
|
{
|
|
|
|
|
return ED_editors_flush_edits_for_object_ex(bmain, ob, false, false);
|
|
|
|
|
}
|
|
|
|
|
|
2019-11-07 16:52:03 +11:00
|
|
|
bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush)
|
2014-01-20 14:11:12 +01:00
|
|
|
{
|
2014-10-10 11:48:48 +02:00
|
|
|
bool has_edited = false;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-10-10 11:48:48 +02:00
|
|
|
/* loop through all data to find edit mode or object mode, because during
|
|
|
|
|
* exiting we might not have a context for edit object and multiple sculpt
|
|
|
|
|
* objects can exist at the same time */
|
2023-02-09 20:35:50 +01:00
|
|
|
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
|
2020-01-30 16:46:09 +11:00
|
|
|
has_edited |= ED_editors_flush_edits_for_object_ex(bmain, ob, for_render, check_needs_flush);
|
2014-01-21 00:33:00 +11:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-11-07 16:52:03 +11:00
|
|
|
bmain->is_memfile_undo_flush_needed = false;
|
|
|
|
|
|
2014-10-10 11:48:48 +02:00
|
|
|
return has_edited;
|
2014-01-20 14:11:12 +01:00
|
|
|
}
|
2008-12-31 17:11:42 +00:00
|
|
|
|
2020-01-30 16:46:09 +11:00
|
|
|
bool ED_editors_flush_edits(Main *bmain)
|
2019-11-07 16:52:03 +11:00
|
|
|
{
|
2020-01-30 16:46:09 +11:00
|
|
|
return ED_editors_flush_edits_ex(bmain, false, false);
|
2019-11-07 16:52:03 +11:00
|
|
|
}
|
|
|
|
|
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
/* ***** XXX: functions are using old blender names, cleanup later ***** */
|
|
|
|
|
|
2008-12-19 19:11:02 +00:00
|
|
|
void apply_keyb_grid(
|
2022-02-24 22:48:34 +11:00
|
|
|
bool shift, bool ctrl, float *val, float fac1, float fac2, float fac3, int invert)
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
{
|
|
|
|
|
/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
|
2019-04-22 09:19:45 +10:00
|
|
|
if (invert) {
|
2012-03-30 10:00:20 +00:00
|
|
|
ctrl = !ctrl;
|
2019-04-22 09:19:45 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (ctrl && shift) {
|
2019-04-22 09:19:45 +10:00
|
|
|
if (fac3 != 0.0f) {
|
2012-03-30 10:00:20 +00:00
|
|
|
*val = fac3 * floorf(*val / fac3 + 0.5f);
|
2019-04-22 09:19:45 +10:00
|
|
|
}
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
}
|
2012-03-24 06:38:07 +00:00
|
|
|
else if (ctrl) {
|
2019-04-22 09:19:45 +10:00
|
|
|
if (fac2 != 0.0f) {
|
2012-03-30 10:00:20 +00:00
|
|
|
*val = fac2 * floorf(*val / fac2 + 0.5f);
|
2019-04-22 09:19:45 +10:00
|
|
|
}
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
}
|
|
|
|
|
else {
|
2019-04-22 09:19:45 +10:00
|
|
|
if (fac1 != 0.0f) {
|
2012-03-30 10:00:20 +00:00
|
|
|
*val = fac1 * floorf(*val / fac1 + 0.5f);
|
2019-04-22 09:19:45 +10:00
|
|
|
}
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2011-01-26 14:18:16 +00:00
|
|
|
void unpack_menu(bContext *C,
|
|
|
|
|
const char *opname,
|
|
|
|
|
const char *id_name,
|
|
|
|
|
const char *abs_name,
|
|
|
|
|
const char *folder,
|
2023-02-09 20:35:50 +01:00
|
|
|
PackedFile *pf)
|
2011-01-26 14:18:16 +00:00
|
|
|
{
|
2018-05-31 11:07:14 +02:00
|
|
|
Main *bmain = CTX_data_main(C);
|
2011-01-26 14:18:16 +00:00
|
|
|
PointerRNA props_ptr;
|
|
|
|
|
uiPopupMenu *pup;
|
|
|
|
|
uiLayout *layout;
|
2011-11-26 04:07:38 +00:00
|
|
|
char line[FILE_MAX + 100];
|
2022-12-29 12:01:32 -05:00
|
|
|
wmOperatorType *ot = WM_operatortype_find(opname, true);
|
2021-12-16 11:38:10 +11:00
|
|
|
const char *blendfile_path = BKE_main_blendfile_path(bmain);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE);
|
|
|
|
|
layout = UI_popup_menu_layout(pup);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(layout,
|
|
|
|
|
ot,
|
|
|
|
|
IFACE_("Remove Pack"),
|
|
|
|
|
ICON_NONE,
|
|
|
|
|
nullptr,
|
|
|
|
|
WM_OP_EXEC_DEFAULT,
|
|
|
|
|
UI_ITEM_NONE,
|
|
|
|
|
&props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_REMOVE);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-12-16 11:38:10 +11:00
|
|
|
if (blendfile_path[0] != '\0') {
|
2011-01-26 14:18:16 +00:00
|
|
|
char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2023-05-02 20:47:26 +10:00
|
|
|
BLI_path_split_file_part(abs_name, fi, sizeof(fi));
|
2022-10-17 11:16:41 +11:00
|
|
|
BLI_path_join(local_name, sizeof(local_name), "//", folder, fi);
|
2015-01-26 16:03:11 +01:00
|
|
|
if (!STREQ(abs_name, local_name)) {
|
2021-12-16 11:38:10 +11:00
|
|
|
switch (BKE_packedfile_compare_to_file(blendfile_path, local_name, pf)) {
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_NOFILE:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Create %s"), local_name);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-01-26 14:18:16 +00:00
|
|
|
break;
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_EQUAL:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Use %s (identical)"), local_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_USE_LOCAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-01-26 14:18:16 +00:00
|
|
|
break;
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_DIFFERS:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Use %s (differs)"), local_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_USE_LOCAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Overwrite %s"), local_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_WRITE_LOCAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2021-12-16 11:38:10 +11:00
|
|
|
switch (BKE_packedfile_compare_to_file(blendfile_path, abs_name, pf)) {
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_NOFILE:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Create %s"), abs_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_WRITE_ORIGINAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
|
|
|
|
break;
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_EQUAL:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Use %s (identical)"), abs_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_USE_ORIGINAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
|
|
|
|
break;
|
2019-07-08 00:40:56 +10:00
|
|
|
case PF_CMP_DIFFERS:
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Use %s (differs)"), abs_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_USE_ORIGINAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2024-01-11 19:49:03 +01:00
|
|
|
SNPRINTF(line, IFACE_("Overwrite %s"), abs_name);
|
2023-08-12 16:29:49 +10:00
|
|
|
// uiItemEnumO_ptr(layout, ot, line, ICON_NONE, "method", PF_WRITE_ORIGINAL);
|
2023-07-29 15:06:33 +10:00
|
|
|
uiItemFullO_ptr(
|
|
|
|
|
layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, UI_ITEM_NONE, &props_ptr);
|
2011-01-26 14:18:16 +00:00
|
|
|
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
|
|
|
|
|
RNA_string_set(&props_ptr, "id", id_name);
|
|
|
|
|
break;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-11-09 21:20:40 +01:00
|
|
|
UI_popup_menu_end(C, pup);
|
2011-01-26 14:18:16 +00:00
|
|
|
}
|
2013-04-02 10:48:11 +00:00
|
|
|
|
2024-02-13 15:36:38 +01:00
|
|
|
void ED_spacedata_id_remap(ScrArea *area,
|
|
|
|
|
SpaceLink *sl,
|
|
|
|
|
const blender::bke::id::IDRemapper &mappings)
|
2022-01-25 14:51:35 +01:00
|
|
|
{
|
|
|
|
|
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
|
|
|
|
|
if (st && st->id_remap) {
|
|
|
|
|
st->id_remap(area, sl, mappings);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2023-02-09 20:35:50 +01:00
|
|
|
void ED_spacedata_id_remap_single(ScrArea *area, SpaceLink *sl, ID *old_id, ID *new_id)
|
2015-05-04 15:07:24 +10:00
|
|
|
{
|
ID-Remap - Step one: core work (cleanup and rework of generic ID datablock handling).
This commit changes a lot of how IDs are handled internally, especially the unlinking/freeing
processes. So far, this was very fuzy, to summarize cleanly deleting or replacing a datablock
was pretty much impossible, except for a few special cases.
Also, unlinking was handled by each datatype, in a rather messy and prone-to-errors way (quite
a few ID usages were missed or wrongly handled that way).
One of the main goal of id-remap branch was to cleanup this, and fatorize ID links handling
by using library_query utils to allow generic handling of those, which is now the case
(now, generic ID links handling is only "knwon" from readfile.c and library_query.c).
This commit also adds backends to allow live replacement and deletion of datablocks in Blender
(so-called 'remapping' process, where we replace all usages of a given ID pointer by a new one,
or NULL one in case of unlinking).
This will allow nice new features, like ability to easily reload or relocate libraries, real immediate
deletion of datablocks in blender, replacement of one datablock by another, etc.
Some of those are for next commits.
A word of warning: this commit is highly risky, because it affects potentially a lot in Blender core.
Though it was tested rather deeply, being totally impossible to check all possible ID usage cases,
it's likely there are some remaining issues and bugs in new code... Please report them! ;)
Review task: D2027 (https://developer.blender.org/D2027).
Reviewed by campbellbarton, thanks a bunch.
2016-06-22 17:29:38 +02:00
|
|
|
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
|
2015-05-04 18:02:56 +10:00
|
|
|
|
ID-Remap - Step one: core work (cleanup and rework of generic ID datablock handling).
This commit changes a lot of how IDs are handled internally, especially the unlinking/freeing
processes. So far, this was very fuzy, to summarize cleanly deleting or replacing a datablock
was pretty much impossible, except for a few special cases.
Also, unlinking was handled by each datatype, in a rather messy and prone-to-errors way (quite
a few ID usages were missed or wrongly handled that way).
One of the main goal of id-remap branch was to cleanup this, and fatorize ID links handling
by using library_query utils to allow generic handling of those, which is now the case
(now, generic ID links handling is only "knwon" from readfile.c and library_query.c).
This commit also adds backends to allow live replacement and deletion of datablocks in Blender
(so-called 'remapping' process, where we replace all usages of a given ID pointer by a new one,
or NULL one in case of unlinking).
This will allow nice new features, like ability to easily reload or relocate libraries, real immediate
deletion of datablocks in blender, replacement of one datablock by another, etc.
Some of those are for next commits.
A word of warning: this commit is highly risky, because it affects potentially a lot in Blender core.
Though it was tested rather deeply, being totally impossible to check all possible ID usage cases,
it's likely there are some remaining issues and bugs in new code... Please report them! ;)
Review task: D2027 (https://developer.blender.org/D2027).
Reviewed by campbellbarton, thanks a bunch.
2016-06-22 17:29:38 +02:00
|
|
|
if (st && st->id_remap) {
|
2024-02-13 15:36:38 +01:00
|
|
|
blender::bke::id::IDRemapper mappings;
|
|
|
|
|
mappings.add(old_id, new_id);
|
2022-01-25 14:51:35 +01:00
|
|
|
st->id_remap(area, sl, mappings);
|
2015-05-04 15:07:24 +10:00
|
|
|
}
|
|
|
|
|
}
|