Cleanup: Move 6 sculpt-session-related files and header to C++

To allow further mesh data structure refactoring. See #103343

Pull Request #104540
This commit is contained in:
Hans Goudey
2023-02-09 20:35:50 +01:00
parent 2cfc4d7644
commit 5c8edbd99b
39 changed files with 497 additions and 620 deletions

View File

@@ -478,7 +478,7 @@ void ED_object_constraint_copy_for_pose(struct Main *bmain,
struct bPoseChannel *pchan,
struct bConstraint *con);
/* object_modes.c */
/* object_modes.cc */
/**
* Checks the mode to be set is compatible with the object

View File

@@ -24,7 +24,7 @@ struct wmKeyConfig;
struct wmOperator;
typedef struct PaintTileMap PaintTileMap;
/* paint_ops.c */
/* paint_ops.cc */
void ED_operatortypes_paint(void);
void ED_operatormacros_paint(void);

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@@ -18,7 +18,7 @@ struct IDRemapper;
struct Main;
struct bContext;
/* ed_util.c */
/* ed_util.cc */
void ED_editors_init_for_undo(struct Main *bmain);
void ED_editors_init(struct bContext *C);

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@@ -44,7 +44,7 @@ set(SRC
object_facemap_ops.c
object_gpencil_modifier.c
object_hook.c
object_modes.c
object_modes.cc
object_modifier.cc
object_ops.c
object_random.c

View File

@@ -97,7 +97,7 @@ static const char *object_mode_op_string(eObjectMode mode)
if (mode == OB_MODE_SCULPT_CURVES) {
return "CURVES_OT_sculptmode_toggle";
}
return NULL;
return nullptr;
}
bool ED_object_mode_compat_test(const Object *ob, eObjectMode mode)
@@ -160,9 +160,9 @@ bool ED_object_mode_compat_set(bContext *C, Object *ob, eObjectMode mode, Report
{
bool ok;
if (!ELEM(ob->mode, mode, OB_MODE_OBJECT)) {
const char *opstring = object_mode_op_string(ob->mode);
const char *opstring = object_mode_op_string(eObjectMode(ob->mode));
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, NULL, NULL);
WM_operator_name_call(C, opstring, WM_OP_EXEC_REGION_WIN, nullptr, nullptr);
ok = ELEM(ob->mode, mode, OB_MODE_OBJECT);
if (!ok) {
wmOperatorType *ot = WM_operatortype_find(opstring, false);
@@ -194,7 +194,7 @@ bool ED_object_mode_set_ex(bContext *C, eObjectMode mode, bool use_undo, ReportL
BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob == NULL) {
if (ob == nullptr) {
return (mode == OB_MODE_OBJECT);
}
@@ -210,13 +210,14 @@ bool ED_object_mode_set_ex(bContext *C, eObjectMode mode, bool use_undo, ReportL
return false;
}
const char *opstring = object_mode_op_string((mode == OB_MODE_OBJECT) ? ob->mode : mode);
const char *opstring = object_mode_op_string((mode == OB_MODE_OBJECT) ? eObjectMode(ob->mode) :
mode);
wmOperatorType *ot = WM_operatortype_find(opstring, false);
if (!use_undo) {
wm->op_undo_depth++;
}
WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_REGION_WIN, NULL, NULL);
WM_operator_name_call_ptr(C, ot, WM_OP_EXEC_REGION_WIN, nullptr, nullptr);
if (!use_undo) {
wm->op_undo_depth--;
}
@@ -232,20 +233,17 @@ bool ED_object_mode_set_ex(bContext *C, eObjectMode mode, bool use_undo, ReportL
bool ED_object_mode_set(bContext *C, eObjectMode mode)
{
/* Don't do undo push by default, since this may be called by lower level code. */
return ED_object_mode_set_ex(C, mode, true, NULL);
return ED_object_mode_set_ex(C, mode, true, nullptr);
}
/**
* Use for changing works-paces or changing active object.
* Caller can check #OB_MODE_ALL_MODE_DATA to test if this needs to be run.
*/
static bool ed_object_mode_generic_exit_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
bool only_test)
static bool ed_object_mode_generic_exit_ex(
Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob, bool only_test)
{
BLI_assert((bmain == NULL) == only_test);
BLI_assert((bmain == nullptr) == only_test);
if (ob->mode & OB_MODE_EDIT) {
if (BKE_object_is_in_editmode(ob)) {
if (only_test) {
@@ -279,7 +277,7 @@ static bool ed_object_mode_generic_exit_ex(struct Main *bmain,
}
}
else if (ob->mode & OB_MODE_POSE) {
if (ob->pose != NULL) {
if (ob->pose != nullptr) {
if (only_test) {
return true;
}
@@ -332,7 +330,7 @@ static void ed_object_posemode_set_for_weight_paint_ex(bContext *C,
const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
if (ob_arm != NULL) {
if (ob_arm != nullptr) {
BKE_view_layer_synced_ensure(scene, view_layer);
const Base *base_arm = BKE_view_layer_base_find(view_layer, ob_arm);
if (base_arm && BASE_VISIBLE(v3d, base_arm)) {
@@ -387,17 +385,14 @@ void ED_object_posemode_set_for_weight_paint(bContext *C,
}
}
void ED_object_mode_generic_exit(struct Main *bmain,
struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob)
void ED_object_mode_generic_exit(Main *bmain, Depsgraph *depsgraph, Scene *scene, Object *ob)
{
ed_object_mode_generic_exit_ex(bmain, depsgraph, scene, ob, false);
}
bool ED_object_mode_generic_has_data(struct Depsgraph *depsgraph, const struct Object *ob)
bool ED_object_mode_generic_has_data(Depsgraph *depsgraph, const Object *ob)
{
return ed_object_mode_generic_exit_ex(NULL, depsgraph, NULL, (Object *)ob, true);
return ed_object_mode_generic_exit_ex(nullptr, depsgraph, nullptr, (Object *)ob, true);
}
/** \} */
@@ -425,7 +420,7 @@ static void object_transfer_mode_reposition_view_pivot(bContext *C, const int mv
Scene *scene = CTX_data_scene(C);
float global_loc[3];
if (!ED_view3d_autodist_simple(region, mval, global_loc, 0, NULL)) {
if (!ED_view3d_autodist_simple(region, mval, global_loc, 0, nullptr)) {
return;
}
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -446,7 +441,7 @@ static bool object_transfer_mode_to_base(bContext *C, wmOperator *op, Base *base
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
if (base_dst == NULL) {
if (base_dst == nullptr) {
return false;
}

View File

@@ -45,15 +45,15 @@ set(SRC
paint_cursor.cc
paint_curve.c
paint_curve_undo.c
paint_hide.c
paint_hide.cc
paint_image.cc
paint_image_2d.c
paint_image_2d_curve_mask.cc
paint_image_ops_paint.cc
paint_image_proj.cc
paint_mask.cc
paint_ops.c
paint_stroke.c
paint_ops.cc
paint_stroke.cc
paint_utils.c
paint_vertex.cc
paint_vertex_color_ops.cc
@@ -88,7 +88,7 @@ set(SRC
curves_sculpt_intern.h
curves_sculpt_intern.hh
paint_intern.h
sculpt_intern.h
sculpt_intern.hh
)
set(LIB

View File

@@ -55,7 +55,7 @@
#include "paint_intern.h"
/* still needed for sculpt_stroke_get_location, should be
* removed eventually (TODO) */
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
/* TODOs:
*

View File

@@ -41,7 +41,7 @@
#include "paint_intern.h"
/* For undo push. */
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
/* Return true if the element should be hidden/shown. */
static bool is_effected(PartialVisArea area,
@@ -67,21 +67,21 @@ static void partialvis_update_mesh(Object *ob,
PartialVisArea area,
float planes[4][4])
{
Mesh *me = ob->data;
Mesh *me = static_cast<Mesh *>(ob->data);
const float(*positions)[3] = BKE_pbvh_get_vert_positions(pbvh);
const float *paint_mask;
int totvert, i;
bool any_changed = false, any_visible = false;
BKE_pbvh_node_num_verts(pbvh, node, NULL, &totvert);
BKE_pbvh_node_num_verts(pbvh, node, nullptr, &totvert);
const int *vert_indices = BKE_pbvh_node_get_vert_indices(node);
paint_mask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
paint_mask = static_cast<const float *>(CustomData_get_layer(&me->vdata, CD_PAINT_MASK));
bool *hide_vert = CustomData_get_layer_named_for_write(
&me->vdata, CD_PROP_BOOL, ".hide_vert", me->totvert);
if (hide_vert == NULL) {
hide_vert = CustomData_add_layer_named(
&me->vdata, CD_PROP_BOOL, CD_SET_DEFAULT, NULL, me->totvert, ".hide_vert");
bool *hide_vert = static_cast<bool *>(
CustomData_get_layer_named_for_write(&me->vdata, CD_PROP_BOOL, ".hide_vert", me->totvert));
if (hide_vert == nullptr) {
hide_vert = static_cast<bool *>(CustomData_add_layer_named(
&me->vdata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totvert, ".hide_vert"));
}
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
@@ -122,7 +122,7 @@ static void partialvis_update_grids(Depsgraph *depsgraph,
bool any_changed = false, any_visible = false;
/* Get PBVH data. */
BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid, NULL, NULL, &grids);
BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid, nullptr, nullptr, &grids);
grid_hidden = BKE_pbvh_grid_hidden(pbvh);
CCGKey key = *BKE_pbvh_get_grid_key(pbvh);
@@ -147,7 +147,7 @@ static void partialvis_update_grids(Depsgraph *depsgraph,
else if (action == PARTIALVIS_SHOW && area == PARTIALVIS_ALL) {
/* Special case if we're showing all, just free the grid. */
MEM_freeN(gh);
grid_hidden[g] = NULL;
grid_hidden[g] = nullptr;
any_changed = true;
any_visible = true;
continue;
@@ -180,7 +180,7 @@ static void partialvis_update_grids(Depsgraph *depsgraph,
/* If everything in the grid is now visible, free the grid flags. */
if (!any_hidden) {
MEM_freeN(gh);
grid_hidden[g] = NULL;
grid_hidden[g] = nullptr;
}
}
@@ -203,8 +203,9 @@ static void partialvis_update_bmesh_verts(BMesh *bm,
GSetIterator gs_iter;
GSET_ITER (gs_iter, verts) {
BMVert *v = BLI_gsetIterator_getKey(&gs_iter);
float *vmask = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_PAINT_MASK);
BMVert *v = static_cast<BMVert *>(BLI_gsetIterator_getKey(&gs_iter));
float *vmask = static_cast<float *>(
CustomData_bmesh_get(&bm->vdata, v->head.data, CD_PAINT_MASK));
/* Hide vertex if in the hide volume. */
if (is_effected(area, planes, v->co, *vmask)) {
@@ -228,7 +229,7 @@ static void partialvis_update_bmesh_faces(GSet *faces)
GSetIterator gs_iter;
GSET_ITER (gs_iter, faces) {
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
BMFace *f = static_cast<BMFace *>(BLI_gsetIterator_getKey(&gs_iter));
if (paint_is_bmesh_face_hidden(f)) {
BM_elem_flag_enable(f, BM_ELEM_HIDDEN);
@@ -298,7 +299,7 @@ static void clip_planes_from_rect(bContext *C,
static void get_pbvh_nodes(
PBVH *pbvh, PBVHNode ***nodes, int *totnode, float clip_planes[4][4], PartialVisArea mode)
{
BKE_pbvh_SearchCallback cb = NULL;
BKE_pbvh_SearchCallback cb = nullptr;
/* Select search callback. */
switch (mode) {
@@ -313,7 +314,9 @@ static void get_pbvh_nodes(
break;
}
PBVHFrustumPlanes frustum = {.planes = clip_planes, .num_planes = 4};
PBVHFrustumPlanes frustum{};
frustum.planes = clip_planes;
frustum.num_planes = 4;
BKE_pbvh_search_gather(pbvh, cb, &frustum, nodes, totnode);
}
@@ -322,7 +325,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
ARegion *region = CTX_wm_region(C);
Object *ob = CTX_data_active_object(C);
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Mesh *me = ob->data;
Mesh *me = static_cast<Mesh *>(ob->data);
PartialVisAction action;
PartialVisArea area;
PBVH *pbvh;
@@ -333,8 +336,8 @@ static int hide_show_exec(bContext *C, wmOperator *op)
int totnode;
/* Read operator properties. */
action = RNA_enum_get(op->ptr, "action");
area = RNA_enum_get(op->ptr, "area");
action = PartialVisAction(RNA_enum_get(op->ptr, "action"));
area = PartialVisArea(RNA_enum_get(op->ptr, "area"));
rect_from_props(&rect, op->ptr);
clip_planes_from_rect(C, depsgraph, clip_planes, &rect);
@@ -395,7 +398,7 @@ static int hide_show_exec(bContext *C, wmOperator *op)
static int hide_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
PartialVisArea area = RNA_enum_get(op->ptr, "area");
PartialVisArea area = PartialVisArea(RNA_enum_get(op->ptr, "area"));
if (!ELEM(area, PARTIALVIS_ALL, PARTIALVIS_MASKED)) {
return WM_gesture_box_invoke(C, op, event);
@@ -403,12 +406,12 @@ static int hide_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
return op->type->exec(C, op);
}
void PAINT_OT_hide_show(struct wmOperatorType *ot)
void PAINT_OT_hide_show(wmOperatorType *ot)
{
static const EnumPropertyItem action_items[] = {
{PARTIALVIS_HIDE, "HIDE", 0, "Hide", "Hide vertices"},
{PARTIALVIS_SHOW, "SHOW", 0, "Show", "Show vertices"},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem area_items[] = {
@@ -420,7 +423,7 @@ void PAINT_OT_hide_show(struct wmOperatorType *ot)
0,
"Masked",
"Hide or show vertices that are masked (minimum mask value of 0.5)"},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* Identifiers. */

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@@ -46,7 +46,7 @@ typedef struct CoNo {
float no[3];
} CoNo;
/* paint_stroke.c */
/* paint_stroke.cc */
typedef bool (*StrokeGetLocation)(struct bContext *C,
float location[3],
@@ -87,7 +87,7 @@ bool paint_supports_texture(enum ePaintMode mode);
bool paint_supports_jitter(enum ePaintMode mode);
/**
* Called in paint_ops.c, on each regeneration of key-maps.
* Called in paint_ops.cc, on each regeneration of key-maps.
*/
struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf);
int paint_stroke_modal(struct bContext *C,
@@ -457,7 +457,7 @@ typedef enum BrushStrokeMode {
BRUSH_STROKE_SMOOTH,
} BrushStrokeMode;
/* paint_hide.c */
/* paint_hide.cc */
typedef enum {
PARTIALVIS_HIDE,

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@@ -52,7 +52,7 @@
#include "paint_intern.h"
/* For undo push. */
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
static const EnumPropertyItem mode_items[] = {
{PAINT_MASK_FLOOD_VALUE,

View File

@@ -4,13 +4,16 @@
* \ingroup edsculpt
*/
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include <stdlib.h>
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -41,13 +44,10 @@
#include "curves_sculpt_intern.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include <stddef.h>
#include <string.h>
#include "sculpt_intern.hh"
/* Brush operators */
static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
static int brush_add_exec(bContext *C, wmOperator * /*op*/)
{
// int type = RNA_enum_get(op->ptr, "type");
Paint *paint = BKE_paint_get_active_from_context(C);
@@ -158,7 +158,7 @@ static eGPBrush_Presets gpencil_get_brush_preset_from_tool(bToolRef *tool,
return GP_BRUSH_PRESET_UNKNOWN;
}
static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
static int brush_add_gpencil_exec(bContext *C, wmOperator * /*op*/)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
@@ -170,11 +170,11 @@ static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
else {
/* Get the active tool to determine what type of brush is active. */
bScreen *screen = CTX_wm_screen(C);
if (screen == NULL) {
if (screen == nullptr) {
return OPERATOR_CANCELLED;
}
bToolRef *tool = NULL;
bToolRef *tool = nullptr;
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
if (area->spacetype == SPACE_VIEW3D) {
/* Check the current tool is a brush. */
@@ -186,7 +186,7 @@ static int brush_add_gpencil_exec(bContext *C, wmOperator *UNUSED(op))
}
}
if (tool == NULL) {
if (tool == nullptr) {
return OPERATOR_CANCELLED;
}
@@ -255,7 +255,7 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
const bool is_gpencil = (brush && brush->gpencil_settings != NULL);
const bool is_gpencil = (brush && brush->gpencil_settings != nullptr);
// Object *ob = CTX_data_active_object(C);
float scalar = RNA_float_get(op->ptr, "scalar");
@@ -318,7 +318,7 @@ static void BRUSH_OT_scale_size(wmOperatorType *ot)
/* Palette operators */
static int palette_new_exec(bContext *C, wmOperator *UNUSED(op))
static int palette_new_exec(bContext *C, wmOperator * /*op*/)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Main *bmain = CTX_data_main(C);
@@ -349,7 +349,7 @@ static bool palette_poll(bContext *C)
{
Paint *paint = BKE_paint_get_active_from_context(C);
if (paint && paint->palette != NULL && !ID_IS_LINKED(paint->palette) &&
if (paint && paint->palette != nullptr && !ID_IS_LINKED(paint->palette) &&
!ID_IS_OVERRIDE_LIBRARY(paint->palette)) {
return true;
}
@@ -357,7 +357,7 @@ static bool palette_poll(bContext *C)
return false;
}
static int palette_color_add_exec(bContext *C, wmOperator *UNUSED(op))
static int palette_color_add_exec(bContext *C, wmOperator * /*op*/)
{
Scene *scene = CTX_data_scene(C);
Paint *paint = BKE_paint_get_active_from_context(C);
@@ -401,11 +401,12 @@ static void PALETTE_OT_color_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int palette_color_delete_exec(bContext *C, wmOperator *UNUSED(op))
static int palette_color_delete_exec(bContext *C, wmOperator * /*op*/)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = paint->palette;
PaletteColor *color = BLI_findlink(&palette->colors, palette->active_color);
PaletteColor *color = static_cast<PaletteColor *>(
BLI_findlink(&palette->colors, palette->active_color));
if (color) {
BKE_palette_color_remove(palette, color);
@@ -432,7 +433,7 @@ static void PALETTE_OT_color_delete(wmOperatorType *ot)
static bool palette_extract_img_poll(bContext *C)
{
SpaceLink *sl = CTX_wm_space_data(C);
if ((sl != NULL) && (sl->spacetype == SPACE_IMAGE)) {
if ((sl != nullptr) && (sl->spacetype == SPACE_IMAGE)) {
SpaceImage *sima = CTX_wm_space_image(C);
Image *image = sima->image;
ImageUser iuser = sima->iuser;
@@ -480,7 +481,7 @@ static int palette_extract_img_exec(bContext *C, wmOperator *op)
}
/* Free memory. */
BLI_ghash_free(color_table, NULL, NULL);
BLI_ghash_free(color_table, nullptr, nullptr);
BKE_image_release_ibuf(image, ibuf, lock);
if (done) {
@@ -508,7 +509,7 @@ static void PALETTE_OT_extract_from_image(wmOperatorType *ot)
/* properties */
prop = RNA_def_int(ot->srna, "threshold", 1, 1, 1, "Threshold", "", 1, 1);
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_property_flag(prop, PropertyFlag(PROP_HIDDEN | PROP_SKIP_SAVE));
}
/* Sort Palette color by Hue and Saturation. */
@@ -519,17 +520,17 @@ static int palette_sort_exec(bContext *C, wmOperator *op)
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = paint->palette;
if (palette == NULL) {
if (palette == nullptr) {
return OPERATOR_CANCELLED;
}
tPaletteColorHSV *color_array = NULL;
tPaletteColorHSV *col_elm = NULL;
tPaletteColorHSV *color_array = nullptr;
tPaletteColorHSV *col_elm = nullptr;
const int totcol = BLI_listbase_count(&palette->colors);
if (totcol > 0) {
color_array = MEM_calloc_arrayN(totcol, sizeof(tPaletteColorHSV), __func__);
color_array = MEM_cnew_array<tPaletteColorHSV>(totcol, __func__);
/* Put all colors in an array. */
int t = 0;
LISTBASE_FOREACH (PaletteColor *, color, &palette->colors) {
@@ -558,9 +559,7 @@ static int palette_sort_exec(bContext *C, wmOperator *op)
}
/* Clear old color swatches. */
PaletteColor *color_next = NULL;
for (PaletteColor *color = palette->colors.first; color; color = color_next) {
color_next = color->next;
LISTBASE_FOREACH_MUTABLE (PaletteColor *, color, &palette->colors) {
BKE_palette_color_remove(palette, color);
}
@@ -579,7 +578,7 @@ static int palette_sort_exec(bContext *C, wmOperator *op)
MEM_SAFE_FREE(color_array);
}
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
@@ -591,7 +590,7 @@ static void PALETTE_OT_sort(wmOperatorType *ot)
{2, "SVH", 0, "Saturation, Value, Hue", ""},
{3, "VHS", 0, "Value, Hue, Saturation", ""},
{4, "LUMINANCE", 0, "Luminance", ""},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* identifiers */
@@ -614,9 +613,10 @@ static int palette_color_move_exec(bContext *C, wmOperator *op)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = paint->palette;
PaletteColor *palcolor = BLI_findlink(&palette->colors, palette->active_color);
PaletteColor *palcolor = static_cast<PaletteColor *>(
BLI_findlink(&palette->colors, palette->active_color));
if (palcolor == NULL) {
if (palcolor == nullptr) {
return OPERATOR_CANCELLED;
}
@@ -625,7 +625,7 @@ static int palette_color_move_exec(bContext *C, wmOperator *op)
BLI_assert(ELEM(direction, -1, 0, 1)); /* we use value below */
if (BLI_listbase_link_move(&palette->colors, palcolor, direction)) {
palette->active_color += direction;
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, nullptr);
}
return OPERATOR_FINISHED;
@@ -636,7 +636,7 @@ static void PALETTE_OT_color_move(wmOperatorType *ot)
static const EnumPropertyItem slot_move[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* identifiers */
@@ -660,18 +660,18 @@ static int palette_join_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
Paint *paint = BKE_paint_get_active_from_context(C);
Palette *palette = paint->palette;
Palette *palette_join = NULL;
Palette *palette_join = nullptr;
bool done = false;
char name[MAX_ID_NAME - 2];
RNA_string_get(op->ptr, "palette", name);
if ((palette == NULL) || (name[0] == '\0')) {
if ((palette == nullptr) || (name[0] == '\0')) {
return OPERATOR_CANCELLED;
}
palette_join = (Palette *)BKE_libblock_find_name(bmain, ID_PAL, name);
if (palette_join == NULL) {
if (palette_join == nullptr) {
return OPERATOR_CANCELLED;
}
@@ -690,14 +690,12 @@ static int palette_join_exec(bContext *C, wmOperator *op)
if (done) {
/* Clear old color swatches. */
PaletteColor *color_next = NULL;
for (PaletteColor *color = palette_join->colors.first; color; color = color_next) {
color_next = color->next;
LISTBASE_FOREACH_MUTABLE (PaletteColor *, color, &palette_join->colors) {
BKE_palette_color_remove(palette_join, color);
}
/* Notifier. */
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, NULL);
WM_event_add_notifier(C, NC_BRUSH | NA_EDITED, nullptr);
}
return OPERATOR_FINISHED;
@@ -718,10 +716,10 @@ static void PALETTE_OT_join(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_string(ot->srna, "palette", NULL, MAX_ID_NAME - 2, "Palette", "Name of the Palette");
RNA_def_string(ot->srna, "palette", nullptr, MAX_ID_NAME - 2, "Palette", "Name of the Palette");
}
static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
static int brush_reset_exec(bContext *C, wmOperator * /*op*/)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
@@ -771,8 +769,8 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
{
Brush *brush, *first_brush;
if (!brush_orig && !(brush_orig = bmain->brushes.first)) {
return NULL;
if (!brush_orig && !(brush_orig = static_cast<Brush *>(bmain->brushes.first))) {
return nullptr;
}
if (brush_tool(brush_orig, paint->runtime.tool_offset) != tool) {
@@ -784,8 +782,8 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
/* Try to tool-slot first. */
first_brush = BKE_paint_toolslots_brush_get(paint, tool);
if (first_brush == NULL) {
first_brush = bmain->brushes.first;
if (first_brush == nullptr) {
first_brush = static_cast<Brush *>(bmain->brushes.first);
}
}
else {
@@ -793,7 +791,8 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
* currently active brush do a cycling via all possible
* brushes with requested tool.
*/
first_brush = brush_orig->id.next ? brush_orig->id.next : bmain->brushes.first;
first_brush = brush_orig->id.next ? static_cast<Brush *>(brush_orig->id.next) :
static_cast<Brush *>(bmain->brushes.first);
}
/* get the next brush with the active tool */
@@ -804,10 +803,11 @@ static Brush *brush_tool_cycle(Main *bmain, Paint *paint, Brush *brush_orig, con
return brush;
}
brush = brush->id.next ? brush->id.next : bmain->brushes.first;
brush = brush->id.next ? static_cast<Brush *>(brush->id.next) :
static_cast<Brush *>(bmain->brushes.first);
} while (brush != first_brush);
return NULL;
return nullptr;
}
static Brush *brush_tool_toggle(Main *bmain, Paint *paint, Brush *brush_orig, const int tool)
@@ -829,7 +829,7 @@ static Brush *brush_tool_toggle(Main *bmain, Paint *paint, Brush *brush_orig, co
* back to the previously selected brush. */
return brush_orig->toggle_brush;
}
return NULL;
return nullptr;
}
static bool brush_generic_tool_set(bContext *C,
@@ -849,9 +849,9 @@ static bool brush_generic_tool_set(bContext *C,
brush = brush_tool_cycle(bmain, paint, brush_orig, tool);
}
if (((brush == NULL) && create_missing) &&
((brush_orig == NULL) || brush_tool(brush_orig, paint->runtime.tool_offset) != tool)) {
brush = BKE_brush_add(bmain, tool_name, paint->runtime.ob_mode);
if (((brush == nullptr) && create_missing) &&
((brush_orig == nullptr) || brush_tool(brush_orig, paint->runtime.tool_offset) != tool)) {
brush = BKE_brush_add(bmain, tool_name, eObjectMode(paint->runtime.ob_mode));
id_us_min(&brush->id); /* fake user only */
brush_tool_set(brush, paint->runtime.tool_offset, tool);
brush->toggle_brush = brush_orig;
@@ -918,7 +918,7 @@ static int brush_select_exec(bContext *C, wmOperator *op)
}
Paint *paint = BKE_paint_get_active_from_paintmode(scene, paint_mode);
if (paint == NULL) {
if (paint == nullptr) {
return OPERATOR_CANCELLED;
}
const EnumPropertyItem *items = BKE_paint_get_tool_enum_from_paintmode(paint_mode);
@@ -957,34 +957,34 @@ static void PAINT_OT_brush_select(wmOperatorType *ot)
prop = RNA_def_boolean(
ot->srna, "toggle", 0, "Toggle", "Toggle between two brushes rather than cycling");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_property_flag(prop, PropertyFlag(PROP_HIDDEN | PROP_SKIP_SAVE));
prop = RNA_def_boolean(ot->srna,
"create_missing",
0,
"Create Missing",
"If the requested brush type does not exist, create a new brush");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_property_flag(prop, PropertyFlag(PROP_HIDDEN | PROP_SKIP_SAVE));
}
/***** Stencil Control *****/
typedef enum {
enum StencilControlMode {
STENCIL_TRANSLATE,
STENCIL_SCALE,
STENCIL_ROTATE,
} StencilControlMode;
};
typedef enum {
enum StencilTextureMode {
STENCIL_PRIMARY = 0,
STENCIL_SECONDARY = 1,
} StencilTextureMode;
};
typedef enum {
enum StencilConstraint {
STENCIL_CONSTRAINT_X = 1,
STENCIL_CONSTRAINT_Y = 2,
} StencilConstraint;
};
typedef struct {
struct StencilControlData {
float init_mouse[2];
float init_spos[2];
float init_sdim[2];
@@ -1001,7 +1001,7 @@ typedef struct {
float *rot_target;
float *pos_target;
short launch_event;
} StencilControlData;
};
static void stencil_set_target(StencilControlData *scd)
{
@@ -1039,7 +1039,7 @@ static int stencil_control_invoke(bContext *C, wmOperator *op, const wmEvent *ev
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *br = BKE_paint_brush(paint);
const float mvalf[2] = {event->mval[0], event->mval[1]};
const float mvalf[2] = {float(event->mval[0]), float(event->mval[1])};
ARegion *region = CTX_wm_region(C);
StencilControlData *scd;
int mask = RNA_enum_get(op->ptr, "texmode");
@@ -1055,7 +1055,7 @@ static int stencil_control_invoke(bContext *C, wmOperator *op, const wmEvent *ev
}
}
scd = MEM_mallocN(sizeof(StencilControlData), "stencil_control");
scd = static_cast<StencilControlData *>(MEM_mallocN(sizeof(StencilControlData), __func__));
scd->mask = mask;
scd->br = br;
@@ -1063,7 +1063,7 @@ static int stencil_control_invoke(bContext *C, wmOperator *op, const wmEvent *ev
stencil_set_target(scd);
scd->mode = RNA_enum_get(op->ptr, "mode");
scd->mode = StencilControlMode(RNA_enum_get(op->ptr, "mode"));
scd->launch_event = WM_userdef_event_type_from_keymap_type(event->type);
scd->area_size[0] = region->winx;
scd->area_size[1] = region->winy;
@@ -1081,12 +1081,11 @@ static void stencil_restore(StencilControlData *scd)
*scd->rot_target = scd->init_rot;
}
static void stencil_control_cancel(bContext *UNUSED(C), wmOperator *op)
static void stencil_control_cancel(bContext * /*C*/, wmOperator *op)
{
StencilControlData *scd = op->customdata;
StencilControlData *scd = static_cast<StencilControlData *>(op->customdata);
stencil_restore(scd);
MEM_freeN(op->customdata);
MEM_freeN(scd);
}
static void stencil_control_calculate(StencilControlData *scd, const int mval[2])
@@ -1094,7 +1093,7 @@ static void stencil_control_calculate(StencilControlData *scd, const int mval[2]
#define PIXEL_MARGIN 5
float mdiff[2];
const float mvalf[2] = {mval[0], mval[1]};
const float mvalf[2] = {float(mval[0]), float(mval[1])};
switch (scd->mode) {
case STENCIL_TRANSLATE:
sub_v2_v2v2(mdiff, mvalf, scd->init_mouse);
@@ -1144,11 +1143,11 @@ static void stencil_control_calculate(StencilControlData *scd, const int mval[2]
static int stencil_control_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
StencilControlData *scd = op->customdata;
StencilControlData *scd = static_cast<StencilControlData *>(op->customdata);
if (event->type == scd->launch_event && event->val == KM_RELEASE) {
MEM_freeN(op->customdata);
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_WINDOW, nullptr);
return OPERATOR_FINISHED;
}
@@ -1159,7 +1158,7 @@ static int stencil_control_modal(bContext *C, wmOperator *op, const wmEvent *eve
case EVT_ESCKEY:
if (event->val == KM_PRESS) {
stencil_control_cancel(C, op);
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_WINDOW, nullptr);
return OPERATOR_CANCELLED;
}
break;
@@ -1167,7 +1166,7 @@ static int stencil_control_modal(bContext *C, wmOperator *op, const wmEvent *eve
if (event->val == KM_PRESS) {
if (scd->constrain_mode == STENCIL_CONSTRAINT_X) {
scd->constrain_mode = 0;
scd->constrain_mode = StencilConstraint(0);
}
else {
scd->constrain_mode = STENCIL_CONSTRAINT_X;
@@ -1179,7 +1178,7 @@ static int stencil_control_modal(bContext *C, wmOperator *op, const wmEvent *eve
case EVT_YKEY:
if (event->val == KM_PRESS) {
if (scd->constrain_mode == STENCIL_CONSTRAINT_Y) {
scd->constrain_mode = 0;
scd->constrain_mode = StencilConstraint(0);
}
else {
scd->constrain_mode = STENCIL_CONSTRAINT_Y;
@@ -1220,13 +1219,13 @@ static void BRUSH_OT_stencil_control(wmOperatorType *ot)
{STENCIL_TRANSLATE, "TRANSLATION", 0, "Translation", ""},
{STENCIL_SCALE, "SCALE", 0, "Scale", ""},
{STENCIL_ROTATE, "ROTATION", 0, "Rotation", ""},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem stencil_texture_items[] = {
{STENCIL_PRIMARY, "PRIMARY", 0, "Primary", ""},
{STENCIL_SECONDARY, "SECONDARY", 0, "Secondary", ""},
{0, NULL, 0, NULL, NULL},
{0, nullptr, 0, nullptr, nullptr},
};
/* identifiers */
ot->name = "Stencil Brush Control";
@@ -1244,9 +1243,9 @@ static void BRUSH_OT_stencil_control(wmOperatorType *ot)
PropertyRNA *prop;
prop = RNA_def_enum(ot->srna, "mode", stencil_control_items, STENCIL_TRANSLATE, "Tool", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_property_flag(prop, PropertyFlag(PROP_HIDDEN | PROP_SKIP_SAVE));
prop = RNA_def_enum(ot->srna, "texmode", stencil_texture_items, STENCIL_PRIMARY, "Tool", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
RNA_def_property_flag(prop, PropertyFlag(PROP_HIDDEN | PROP_SKIP_SAVE));
}
static int stencil_fit_image_aspect_exec(bContext *C, wmOperator *op)
@@ -1256,8 +1255,8 @@ static int stencil_fit_image_aspect_exec(bContext *C, wmOperator *op)
bool use_scale = RNA_boolean_get(op->ptr, "use_scale");
bool use_repeat = RNA_boolean_get(op->ptr, "use_repeat");
bool do_mask = RNA_boolean_get(op->ptr, "mask");
Tex *tex = NULL;
MTex *mtex = NULL;
Tex *tex = nullptr;
MTex *mtex = nullptr;
if (br) {
mtex = do_mask ? &br->mask_mtex : &br->mtex;
tex = mtex->tex;
@@ -1267,7 +1266,7 @@ static int stencil_fit_image_aspect_exec(bContext *C, wmOperator *op)
float aspx, aspy;
Image *ima = tex->ima;
float orig_area, stencil_area, factor;
ED_image_get_uv_aspect(ima, NULL, &aspx, &aspy);
ED_image_get_uv_aspect(ima, nullptr, &aspx, &aspy);
if (use_scale) {
aspx *= mtex->size[0];
@@ -1300,7 +1299,7 @@ static int stencil_fit_image_aspect_exec(bContext *C, wmOperator *op)
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_WINDOW, nullptr);
return OPERATOR_FINISHED;
}
@@ -1355,7 +1354,7 @@ static int stencil_reset_transform_exec(bContext *C, wmOperator *op)
br->mtex.rot = 0;
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_WINDOW, nullptr);
return OPERATOR_FINISHED;
}

View File

@@ -5,6 +5,9 @@
* \ingroup edsculpt
*/
#include <cfloat>
#include <cmath>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
@@ -40,10 +43,7 @@
#include "IMB_imbuf_types.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include <float.h>
#include <math.h>
#include "sculpt_intern.hh"
//#define DEBUG_TIME
@@ -51,16 +51,16 @@
# include "PIL_time_utildefines.h"
#endif
typedef struct PaintSample {
struct PaintSample {
float mouse[2];
float pressure;
} PaintSample;
};
typedef struct PaintStroke {
struct PaintStroke {
void *mode_data;
void *stroke_cursor;
wmTimer *timer;
struct RNG *rng;
RNG *rng;
/* Cached values */
ViewContext vc;
@@ -124,14 +124,14 @@ typedef struct PaintStroke {
StrokeDone done;
bool original; /* Ray-cast original mesh at start of stroke. */
} PaintStroke;
};
/*** Cursors ***/
static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata)
{
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
PaintStroke *stroke = customdata;
PaintStroke *stroke = static_cast<PaintStroke *>(customdata);
if (stroke && brush) {
GPU_line_smooth(true);
@@ -161,7 +161,7 @@ static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata
static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
{
Paint *paint = BKE_paint_get_active_from_context(C);
PaintStroke *stroke = customdata;
PaintStroke *stroke = static_cast<PaintStroke *>(customdata);
GPU_line_smooth(true);
@@ -247,7 +247,7 @@ static bool paint_stroke_use_scene_spacing(Brush *brush, ePaintMode mode)
return false;
}
static bool paint_tool_raycast_original(Brush *brush, ePaintMode UNUSED(mode))
static bool paint_tool_raycast_original(Brush *brush, ePaintMode /*mode*/)
{
return brush->flag & (BRUSH_ANCHORED | BRUSH_DRAG_DOT);
}
@@ -285,7 +285,7 @@ static bool paint_tool_require_inbetween_mouse_events(Brush *brush, ePaintMode m
static bool paint_brush_update(bContext *C,
Brush *brush,
ePaintMode mode,
struct PaintStroke *stroke,
PaintStroke *stroke,
const float mouse_init[2],
float mouse[2],
float pressure,
@@ -315,18 +315,18 @@ static bool paint_brush_update(bContext *C,
stroke->cached_size_pressure = pressure;
ups->do_linear_conversion = false;
ups->colorspace = NULL;
ups->colorspace = nullptr;
/* check here if color sampling the main brush should do color conversion. This is done here
* to avoid locking up to get the image buffer during sampling */
if (brush->mtex.tex && brush->mtex.tex->type == TEX_IMAGE && brush->mtex.tex->ima) {
ImBuf *tex_ibuf = BKE_image_pool_acquire_ibuf(
brush->mtex.tex->ima, &brush->mtex.tex->iuser, NULL);
if (tex_ibuf && tex_ibuf->rect_float == NULL) {
brush->mtex.tex->ima, &brush->mtex.tex->iuser, nullptr);
if (tex_ibuf && tex_ibuf->rect_float == nullptr) {
ups->do_linear_conversion = true;
ups->colorspace = tex_ibuf->rect_colorspace;
}
BKE_image_pool_release_ibuf(brush->mtex.tex->ima, tex_ibuf, NULL);
BKE_image_pool_release_ibuf(brush->mtex.tex->ima, tex_ibuf, nullptr);
}
stroke->brush_init = true;
@@ -452,7 +452,7 @@ static bool paint_brush_update(bContext *C,
}
}
if ((do_random || do_random_mask) && stroke->rng == NULL) {
if ((do_random || do_random_mask) && stroke->rng == nullptr) {
/* Lazy initialization. */
uint rng_seed = (uint)(PIL_check_seconds_timer_i() & UINT_MAX);
rng_seed ^= (uint)POINTER_AS_INT(brush);
@@ -896,8 +896,8 @@ PaintStroke *paint_stroke_new(bContext *C,
StrokeDone done,
int event_type)
{
struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PaintStroke *stroke = MEM_callocN(sizeof(PaintStroke), "PaintStroke");
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
PaintStroke *stroke = MEM_cnew<PaintStroke>(__func__);
ToolSettings *toolsettings = CTX_data_tool_settings(C);
UnifiedPaintSettings *ups = &toolsettings->unified_paint_settings;
Paint *p = BKE_paint_get_active_from_context(C);
@@ -948,23 +948,23 @@ PaintStroke *paint_stroke_new(bContext *C,
BKE_curvemapping_init(p->cavity_curve);
}
BKE_paint_set_overlay_override(br->overlay_flags);
BKE_paint_set_overlay_override(eOverlayFlags(br->overlay_flags));
ups->start_pixel_radius = BKE_brush_size_get(CTX_data_scene(C), br);
return stroke;
}
void paint_stroke_free(bContext *C, wmOperator *UNUSED(op), PaintStroke *stroke)
void paint_stroke_free(bContext *C, wmOperator * /*op*/, PaintStroke *stroke)
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
if (rv3d) {
rv3d->rflag &= ~RV3D_PAINTING;
}
BKE_paint_set_overlay_override(0);
BKE_paint_set_overlay_override(eOverlayFlags(0));
if (stroke == NULL) {
if (stroke == nullptr) {
return;
}
@@ -981,7 +981,7 @@ void paint_stroke_free(bContext *C, wmOperator *UNUSED(op), PaintStroke *stroke)
}
if (stroke->stroke_cursor) {
WM_paint_cursor_end(stroke->stroke_cursor);
WM_paint_cursor_end(static_cast<wmPaintCursor *>(stroke->stroke_cursor));
}
BLI_freelistN(&stroke->line);
@@ -1035,7 +1035,7 @@ bool paint_space_stroke_enabled(Brush *br, ePaintMode mode)
}
if (mode == PAINT_MODE_SCULPT_CURVES &&
!curves_sculpt_brush_uses_spacing(br->curves_sculpt_tool)) {
!curves_sculpt_brush_uses_spacing(eBrushCurvesSculptTool(br->curves_sculpt_tool))) {
return false;
}
@@ -1130,16 +1130,16 @@ bool paint_supports_dynamic_tex_coords(Brush *br, ePaintMode mode)
#define PAINT_STROKE_MODAL_CANCEL 1
struct wmKeyMap *paint_stroke_modal_keymap(struct wmKeyConfig *keyconf)
wmKeyMap *paint_stroke_modal_keymap(wmKeyConfig *keyconf)
{
static struct EnumPropertyItem modal_items[] = {
static EnumPropertyItem modal_items[] = {
{PAINT_STROKE_MODAL_CANCEL, "CANCEL", 0, "Cancel", "Cancel and undo a stroke in progress"},
{0}};
static const char *name = "Paint Stroke Modal";
struct wmKeyMap *keymap = WM_modalkeymap_find(keyconf, name);
wmKeyMap *keymap = WM_modalkeymap_find(keyconf, name);
/* This function is called for each space-type, only needs to add map once. */
if (!keymap) {
@@ -1440,7 +1440,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event, PaintS
/* see if tablet affects event. Line, anchored and drag dot strokes do not support pressure */
pressure = ((br->flag & (BRUSH_LINE | BRUSH_ANCHORED | BRUSH_DRAG_DOT)) ?
1.0f :
WM_event_tablet_data(event, &stroke->pen_flip, NULL));
WM_event_tablet_data(event, &stroke->pen_flip, nullptr));
/* When processing a timer event the pressure from the event is 0, so use the last valid
* pressure. */
@@ -1473,7 +1473,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event, PaintS
/* one time initialization */
if (!stroke->stroke_init) {
if (paint_stroke_curve_end(C, op, stroke)) {
*stroke_p = NULL;
*stroke_p = nullptr;
return OPERATOR_FINISHED;
}
@@ -1530,14 +1530,14 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event, PaintS
paint_stroke_line_constrain(stroke, mouse);
paint_stroke_line_end(C, op, stroke, mouse);
stroke_done(C, op, stroke);
*stroke_p = NULL;
*stroke_p = nullptr;
return OPERATOR_FINISHED;
}
}
else if (ELEM(event->type, EVT_RETKEY, EVT_SPACEKEY)) {
paint_stroke_line_end(C, op, stroke, sample_average.mouse);
stroke_done(C, op, stroke);
*stroke_p = NULL;
*stroke_p = nullptr;
return OPERATOR_FINISHED;
}
else if (br->flag & BRUSH_LINE) {
@@ -1650,22 +1650,22 @@ ViewContext *paint_stroke_view_context(PaintStroke *stroke)
return &stroke->vc;
}
void *paint_stroke_mode_data(struct PaintStroke *stroke)
void *paint_stroke_mode_data(PaintStroke *stroke)
{
return stroke->mode_data;
}
bool paint_stroke_flipped(struct PaintStroke *stroke)
bool paint_stroke_flipped(PaintStroke *stroke)
{
return stroke->pen_flip;
}
bool paint_stroke_inverted(struct PaintStroke *stroke)
bool paint_stroke_inverted(PaintStroke *stroke)
{
return stroke->stroke_mode == BRUSH_STROKE_INVERT;
}
float paint_stroke_distance_get(struct PaintStroke *stroke)
float paint_stroke_distance_get(PaintStroke *stroke)
{
return stroke->stroke_distance;
}

View File

@@ -65,7 +65,7 @@
#include "bmesh.h"
#include "paint_intern.h" /* own include */
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
using blender::IndexRange;
using namespace blender;

View File

@@ -68,7 +68,7 @@
#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -42,7 +42,7 @@
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -23,7 +23,7 @@
#include "BKE_pbvh.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "GPU_immediate.h"
#include "GPU_state.h"

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@@ -31,7 +31,7 @@
#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

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@@ -35,7 +35,7 @@
#include "WM_api.h"
#include "WM_types.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -32,7 +32,7 @@
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_view3d.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

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@@ -34,7 +34,7 @@
#include "WM_types.h"
#include "ED_undo.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "UI_interface.h"
#include "UI_resources.h"

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@@ -44,7 +44,7 @@
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"

View File

@@ -46,7 +46,7 @@
#include "ED_sculpt.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -25,7 +25,7 @@
#include "WM_types.h"
#include "ED_paint.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -23,7 +23,7 @@
#include "WM_api.h"
#include "WM_types.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -26,7 +26,7 @@
#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -28,7 +28,7 @@
#include "BKE_pbvh.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

View File

@@ -24,19 +24,20 @@
#include "ED_view3d.h"
#ifdef __cplusplus
extern "C" {
#endif
struct AutomaskingCache;
struct AutomaskingNodeData;
struct Dial;
struct DistRayAABB_Precalc;
struct Image;
struct ImageUser;
struct KeyBlock;
struct Object;
struct SculptProjectVector;
struct SculptUndoNode;
struct bContext;
struct PaintModeSettings;
struct WeightPaintInfo;
struct WPaintData;
struct wmKeyConfig;
struct wmOperator;
struct wmOperatorType;
@@ -47,23 +48,23 @@ struct wmOperatorType;
/** \name Sculpt Types
* \{ */
typedef enum SculptUpdateType {
enum SculptUpdateType {
SCULPT_UPDATE_COORDS = 1 << 0,
SCULPT_UPDATE_MASK = 1 << 1,
SCULPT_UPDATE_VISIBILITY = 1 << 2,
SCULPT_UPDATE_COLOR = 1 << 3,
SCULPT_UPDATE_IMAGE = 1 << 4,
} SculptUpdateType;
};
typedef struct SculptCursorGeometryInfo {
struct SculptCursorGeometryInfo {
float location[3];
float normal[3];
float active_vertex_co[3];
} SculptCursorGeometryInfo;
};
#define SCULPT_VERTEX_NEIGHBOR_FIXED_CAPACITY 256
typedef struct SculptVertexNeighborIter {
struct SculptVertexNeighborIter {
/* Storage */
PBVHVertRef *neighbors;
int *neighbor_indices;
@@ -81,13 +82,13 @@ typedef struct SculptVertexNeighborIter {
int index;
PBVHVertRef vertex;
bool is_duplicate;
} SculptVertexNeighborIter;
};
/* Sculpt Original Data */
typedef struct {
struct SculptOrigVertData {
struct BMLog *bm_log;
struct SculptUndoNode *unode;
SculptUndoNode *unode;
float (*coords)[3];
float (*normals)[3];
const float *vmasks;
@@ -98,29 +99,29 @@ typedef struct {
const float *no;
float mask;
const float *col;
} SculptOrigVertData;
};
typedef struct SculptOrigFaceData {
struct SculptUndoNode *unode;
struct SculptOrigFaceData {
SculptUndoNode *unode;
struct BMLog *bm_log;
const int *face_sets;
int face_set;
} SculptOrigFaceData;
};
/* Flood Fill. */
typedef struct {
struct SculptFloodFill {
GSQueue *queue;
BLI_bitmap *visited_verts;
} SculptFloodFill;
};
typedef enum eBoundaryAutomaskMode {
enum eBoundaryAutomaskMode {
AUTOMASK_INIT_BOUNDARY_EDGES = 1,
AUTOMASK_INIT_BOUNDARY_FACE_SETS = 2,
} eBoundaryAutomaskMode;
};
/* Undo */
typedef enum {
enum SculptUndoType {
SCULPT_UNDO_COORDS,
SCULPT_UNDO_HIDDEN,
SCULPT_UNDO_MASK,
@@ -130,11 +131,11 @@ typedef enum {
SCULPT_UNDO_GEOMETRY,
SCULPT_UNDO_FACE_SETS,
SCULPT_UNDO_COLOR,
} SculptUndoType;
};
/* Storage of geometry for the undo node.
* Is used as a storage for either original or modified geometry. */
typedef struct SculptUndoNodeGeometry {
struct SculptUndoNodeGeometry {
/* Is used for sanity check, helping with ensuring that two and only two
* geometry pushes happened in the undo stack. */
bool is_initialized;
@@ -147,10 +148,10 @@ typedef struct SculptUndoNodeGeometry {
int totedge;
int totloop;
int totpoly;
} SculptUndoNodeGeometry;
};
typedef struct SculptUndoNode {
struct SculptUndoNode *next, *prev;
struct SculptUndoNode {
SculptUndoNode *next, *prev;
SculptUndoType type;
@@ -184,7 +185,7 @@ typedef struct SculptUndoNode {
BLI_bitmap **grid_hidden;
/* bmesh */
struct BMLogEntry *bm_entry;
BMLogEntry *bm_entry;
bool applied;
/* shape keys */
@@ -214,7 +215,7 @@ typedef struct SculptUndoNode {
int faces_num;
size_t undo_size;
} SculptUndoNode;
};
/* Factor of brush to have rake point following behind
* (could be configurable but this is reasonable default). */
@@ -230,19 +231,19 @@ struct SculptRakeData {
* normally we would split it up, but it might be better to see if we can't eliminate it
* altogether after moving to C++ (where we'll be able to use lambdas).
*/
typedef struct SculptThreadedTaskData {
struct bContext *C;
struct Sculpt *sd;
struct Object *ob;
const struct Brush *brush;
struct PBVHNode **nodes;
struct SculptThreadedTaskData {
bContext *C;
Sculpt *sd;
Object *ob;
const Brush *brush;
PBVHNode **nodes;
int totnode;
struct VPaint *vp;
struct WPaintData *wpd;
struct WeightPaintInfo *wpi;
VPaint *vp;
WPaintData *wpd;
WeightPaintInfo *wpi;
unsigned int *lcol;
struct Mesh *me;
Mesh *me;
/* For passing generic params. */
void *custom_data;
@@ -257,7 +258,7 @@ typedef struct SculptThreadedTaskData {
bool smooth_mask;
bool has_bm_orco;
struct SculptProjectVector *spvc;
SculptProjectVector *spvc;
float *offset;
float *grab_delta;
float *cono;
@@ -345,10 +346,10 @@ typedef struct SculptThreadedTaskData {
ThreadMutex mutex;
int iteration;
} SculptThreadedTaskData;
};
/*************** Brush testing declarations ****************/
typedef struct SculptBrushTest {
struct SculptBrushTest {
float radius_squared;
float radius;
float location[3];
@@ -365,48 +366,48 @@ typedef struct SculptBrushTest {
float plane_tool[4];
/* View3d clipping - only set rv3d for clipping */
struct RegionView3D *clip_rv3d;
} SculptBrushTest;
RegionView3D *clip_rv3d;
};
typedef bool (*SculptBrushTestFn)(SculptBrushTest *test, const float co[3]);
using SculptBrushTestFn = bool (*)(SculptBrushTest *test, const float co[3]);
typedef struct {
struct Sculpt *sd;
struct SculptSession *ss;
struct SculptSearchSphereData {
Sculpt *sd;
SculptSession *ss;
float radius_squared;
const float *center;
bool original;
/* This ignores fully masked and fully hidden nodes. */
bool ignore_fully_ineffective;
} SculptSearchSphereData;
};
typedef struct {
struct Sculpt *sd;
struct SculptSession *ss;
struct SculptSearchCircleData {
Sculpt *sd;
SculptSession *ss;
float radius_squared;
bool original;
bool ignore_fully_ineffective;
struct DistRayAABB_Precalc *dist_ray_to_aabb_precalc;
} SculptSearchCircleData;
DistRayAABB_Precalc *dist_ray_to_aabb_precalc;
};
/* Sculpt Filters */
typedef enum SculptFilterOrientation {
enum SculptFilterOrientation {
SCULPT_FILTER_ORIENTATION_LOCAL = 0,
SCULPT_FILTER_ORIENTATION_WORLD = 1,
SCULPT_FILTER_ORIENTATION_VIEW = 2,
} SculptFilterOrientation;
};
/* Defines how transform tools are going to apply its displacement. */
typedef enum SculptTransformDisplacementMode {
enum SculptTransformDisplacementMode {
/* Displaces the elements from their original coordinates. */
SCULPT_TRANSFORM_DISPLACEMENT_ORIGINAL = 0,
/* Displaces the elements incrementally from their previous position. */
SCULPT_TRANSFORM_DISPLACEMENT_INCREMENTAL = 1,
} SculptTransformDisplacementMode;
};
#define SCULPT_CLAY_STABILIZER_LEN 10
typedef struct AutomaskingSettings {
struct AutomaskingSettings {
/* Flags from eAutomasking_flag. */
int flags;
int initial_face_set;
@@ -414,22 +415,22 @@ typedef struct AutomaskingSettings {
float cavity_factor;
int cavity_blur_steps;
struct CurveMapping *cavity_curve;
CurveMapping *cavity_curve;
float start_normal_limit, start_normal_falloff;
float view_normal_limit, view_normal_falloff;
bool topology_use_brush_limit;
} AutomaskingSettings;
};
typedef struct AutomaskingCache {
struct AutomaskingCache {
AutomaskingSettings settings;
bool can_reuse_mask;
uchar current_stroke_id;
} AutomaskingCache;
};
typedef struct FilterCache {
struct FilterCache {
bool enabled_axis[3];
bool enabled_force_axis[3];
int random_seed;
@@ -493,13 +494,13 @@ typedef struct FilterCache {
float (*pre_smoothed_color)[4];
ViewContext vc;
} FilterCache;
};
/**
* This structure contains all the temporary data
* needed for individual brush strokes.
*/
typedef struct StrokeCache {
struct StrokeCache {
/* Invariants */
float initial_radius;
float scale[3];
@@ -555,8 +556,8 @@ typedef struct StrokeCache {
float projection_mat[4][4];
/* Clean this up! */
struct ViewContext *vc;
const struct Brush *brush;
ViewContext *vc;
const Brush *brush;
float special_rotation;
float grab_delta[3], grab_delta_symmetry[3];
@@ -565,7 +566,7 @@ typedef struct StrokeCache {
/* screen-space rotation defined by mouse motion */
float rake_rotation[4], rake_rotation_symmetry[4];
bool is_rake_rotation_valid;
struct SculptRakeData rake_data;
SculptRakeData rake_data;
/* Face Sets */
int paint_face_set;
@@ -608,7 +609,7 @@ typedef struct StrokeCache {
} paint_brush;
/* Pose brush */
struct SculptPoseIKChain *pose_ik_chain;
SculptPoseIKChain *pose_ik_chain;
/* Enhance Details. */
float (*detail_directions)[3];
@@ -621,14 +622,14 @@ typedef struct StrokeCache {
int clay_pressure_stabilizer_index;
/* Cloth brush */
struct SculptClothSimulation *cloth_sim;
SculptClothSimulation *cloth_sim;
float initial_location[3];
float true_initial_location[3];
float initial_normal[3];
float true_initial_normal[3];
/* Boundary brush */
struct SculptBoundary *boundaries[PAINT_SYMM_AREAS];
SculptBoundary *boundaries[PAINT_SYMM_AREAS];
/* Surface Smooth Brush */
/* Stores the displacement produced by the laplacian step of HC smooth. */
@@ -638,7 +639,7 @@ typedef struct StrokeCache {
float *layer_displacement_factor;
float vertex_rotation; /* amount to rotate the vertices when using rotate brush */
struct Dial *dial;
Dial *dial;
char saved_active_brush_name[MAX_ID_NAME];
char saved_mask_brush_tool;
@@ -664,13 +665,13 @@ typedef struct StrokeCache {
rcti current_r; /* current redraw rectangle */
int stroke_id;
} StrokeCache;
};
/* -------------------------------------------------------------------- */
/** \name Sculpt Expand
* \{ */
typedef enum eSculptExpandFalloffType {
enum eSculptExpandFalloffType {
SCULPT_EXPAND_FALLOFF_GEODESIC,
SCULPT_EXPAND_FALLOFF_TOPOLOGY,
SCULPT_EXPAND_FALLOFF_TOPOLOGY_DIAGONALS,
@@ -679,22 +680,22 @@ typedef enum eSculptExpandFalloffType {
SCULPT_EXPAND_FALLOFF_BOUNDARY_TOPOLOGY,
SCULPT_EXPAND_FALLOFF_BOUNDARY_FACE_SET,
SCULPT_EXPAND_FALLOFF_ACTIVE_FACE_SET,
} eSculptExpandFalloffType;
};
typedef enum eSculptExpandTargetType {
enum eSculptExpandTargetType {
SCULPT_EXPAND_TARGET_MASK,
SCULPT_EXPAND_TARGET_FACE_SETS,
SCULPT_EXPAND_TARGET_COLORS,
} eSculptExpandTargetType;
};
typedef enum eSculptExpandRecursionType {
enum eSculptExpandRecursionType {
SCULPT_EXPAND_RECURSION_TOPOLOGY,
SCULPT_EXPAND_RECURSION_GEODESICS,
} eSculptExpandRecursionType;
};
#define EXPAND_SYMM_AREAS 8
typedef struct ExpandCache {
struct ExpandCache {
/* Target data elements that the expand operation will affect. */
eSculptExpandTargetType target;
@@ -758,7 +759,7 @@ typedef struct ExpandCache {
/* Texture distortion data. */
Brush *brush;
struct Scene *scene;
Scene *scene;
// struct MTex *mtex;
/* Controls how much texture distortion will be applied to the current falloff */
@@ -823,7 +824,7 @@ typedef struct ExpandCache {
bool check_islands;
int normal_falloff_blur_steps;
} ExpandCache;
};
/** \} */
/** \} */
@@ -832,13 +833,13 @@ typedef struct ExpandCache {
/** \name Sculpt Poll Functions
* \{ */
bool SCULPT_mode_poll(struct bContext *C);
bool SCULPT_mode_poll_view3d(struct bContext *C);
bool SCULPT_mode_poll(bContext *C);
bool SCULPT_mode_poll_view3d(bContext *C);
/**
* Checks for a brush, not just sculpt mode.
*/
bool SCULPT_poll(struct bContext *C);
bool SCULPT_poll_view3d(struct bContext *C);
bool SCULPT_poll(bContext *C);
bool SCULPT_poll_view3d(bContext *C);
/**
* Returns true if sculpt session can handle color attributes
@@ -850,7 +851,7 @@ bool SCULPT_poll_view3d(struct bContext *C);
* Calling code must handle this itself; in most cases a call to
* BKE_sculpt_color_layer_create_if_needed() is sufficient.
*/
bool SCULPT_handles_colors_report(struct SculptSession *ss, struct ReportList *reports);
bool SCULPT_handles_colors_report(SculptSession *ss, ReportList *reports);
/** \} */
@@ -866,7 +867,7 @@ void SCULPT_pbvh_clear(Object *ob);
/**
* Flush displacement from deformed PBVH to original layer.
*/
void SCULPT_flush_stroke_deform(struct Sculpt *sd, Object *ob, bool is_proxy_used);
void SCULPT_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_used);
/**
* Should be used after modifying the mask or Face Sets IDs.
@@ -885,7 +886,7 @@ void SCULPT_tag_update_overlays(bContext *C);
* (This allows us to ignore the GL depth buffer)
* Returns 0 if the ray doesn't hit the mesh, non-zero otherwise.
*/
bool SCULPT_stroke_get_location(struct bContext *C,
bool SCULPT_stroke_get_location(bContext *C,
float out[3],
const float mouse[2],
bool force_original);
@@ -897,10 +898,10 @@ bool SCULPT_cursor_geometry_info_update(bContext *C,
SculptCursorGeometryInfo *out,
const float mouse[2],
bool use_sampled_normal);
void SCULPT_geometry_preview_lines_update(bContext *C, struct SculptSession *ss, float radius);
void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float radius);
void SCULPT_stroke_modifiers_check(const bContext *C, Object *ob, const Brush *brush);
float SCULPT_raycast_init(struct ViewContext *vc,
float SCULPT_raycast_init(ViewContext *vc,
const float mval[2],
float ray_start[3],
float ray_end[3],
@@ -914,7 +915,7 @@ ePaintSymmetryFlags SCULPT_mesh_symmetry_xyz_get(Object *object);
* Returns true when the step belongs to the stroke that is directly performed by the brush and
* not by one of the symmetry passes.
*/
bool SCULPT_stroke_is_main_symmetry_pass(struct StrokeCache *cache);
bool SCULPT_stroke_is_main_symmetry_pass(StrokeCache *cache);
/**
* Return true only once per stroke on the first symmetry pass, regardless of the symmetry passes
* enabled.
@@ -922,11 +923,11 @@ bool SCULPT_stroke_is_main_symmetry_pass(struct StrokeCache *cache);
* This should be used for functionality that needs to be computed once per stroke of a particular
* tool (allocating memory, updating random seeds...).
*/
bool SCULPT_stroke_is_first_brush_step(struct StrokeCache *cache);
bool SCULPT_stroke_is_first_brush_step(StrokeCache *cache);
/**
* Returns true on the first brush step of each symmetry pass.
*/
bool SCULPT_stroke_is_first_brush_step_of_symmetry_pass(struct StrokeCache *cache);
bool SCULPT_stroke_is_first_brush_step_of_symmetry_pass(StrokeCache *cache);
/** \} */
@@ -935,15 +936,15 @@ bool SCULPT_stroke_is_first_brush_step_of_symmetry_pass(struct StrokeCache *cach
* \{ */
/** Ensure random access; required for PBVH_BMESH */
void SCULPT_vertex_random_access_ensure(struct SculptSession *ss);
void SCULPT_vertex_random_access_ensure(SculptSession *ss);
int SCULPT_vertex_count_get(struct SculptSession *ss);
const float *SCULPT_vertex_co_get(struct SculptSession *ss, PBVHVertRef vertex);
int SCULPT_vertex_count_get(SculptSession *ss);
const float *SCULPT_vertex_co_get(SculptSession *ss, PBVHVertRef vertex);
/** Get the normal for a given sculpt vertex; do not modify the result */
void SCULPT_vertex_normal_get(SculptSession *ss, PBVHVertRef vertex, float no[3]);
float SCULPT_vertex_mask_get(struct SculptSession *ss, PBVHVertRef vertex);
float SCULPT_vertex_mask_get(SculptSession *ss, PBVHVertRef vertex);
void SCULPT_vertex_color_get(const SculptSession *ss, PBVHVertRef vertex, float r_color[4]);
void SCULPT_vertex_color_set(SculptSession *ss, PBVHVertRef vertex, const float color[4]);
@@ -953,7 +954,7 @@ bool SCULPT_vertex_is_occluded(SculptSession *ss, PBVHVertRef vertex, bool origi
bool SCULPT_has_colors(const SculptSession *ss);
/** Returns true if the active color attribute is on loop (ATTR_DOMAIN_CORNER) domain. */
bool SCULPT_has_loop_colors(const struct Object *ob);
bool SCULPT_has_loop_colors(const Object *ob);
const float *SCULPT_vertex_persistent_co_get(SculptSession *ss, PBVHVertRef vertex);
void SCULPT_vertex_persistent_normal_get(SculptSession *ss, PBVHVertRef vertex, float no[3]);
@@ -977,7 +978,7 @@ float *SCULPT_brush_deform_target_vertex_co_get(SculptSession *ss,
int deform_target,
PBVHVertexIter *iter);
void SCULPT_vertex_neighbors_get(struct SculptSession *ss,
void SCULPT_vertex_neighbors_get(SculptSession *ss,
PBVHVertRef vertex,
bool include_duplicates,
SculptVertexNeighborIter *iter);
@@ -1020,10 +1021,10 @@ float (*SCULPT_mesh_deformed_positions_get(SculptSession *ss))[3];
#define FAKE_NEIGHBOR_NONE -1
void SCULPT_fake_neighbors_ensure(struct Sculpt *sd, Object *ob, float max_dist);
void SCULPT_fake_neighbors_ensure(Sculpt *sd, Object *ob, float max_dist);
void SCULPT_fake_neighbors_enable(Object *ob);
void SCULPT_fake_neighbors_disable(Object *ob);
void SCULPT_fake_neighbors_free(struct Object *ob);
void SCULPT_fake_neighbors_free(Object *ob);
/* Vertex Info. */
void SCULPT_boundary_info_ensure(Object *object);
@@ -1044,7 +1045,7 @@ bool SCULPT_vertex_any_face_visible_get(SculptSession *ss, PBVHVertRef vertex);
void SCULPT_face_visibility_all_invert(SculptSession *ss);
void SCULPT_face_visibility_all_set(SculptSession *ss, bool visible);
void SCULPT_visibility_sync_all_from_faces(struct Object *ob);
void SCULPT_visibility_sync_all_from_faces(Object *ob);
/** \} */
@@ -1088,9 +1089,7 @@ void SCULPT_orig_vert_data_update(SculptOrigVertData *orig_data, PBVHVertexIter
* Initialize a #SculptOrigVertData for accessing original vertex data;
* handles #BMesh, #Mesh, and multi-resolution.
*/
void SCULPT_orig_vert_data_unode_init(SculptOrigVertData *data,
Object *ob,
struct SculptUndoNode *unode);
void SCULPT_orig_vert_data_unode_init(SculptOrigVertData *data, Object *ob, SculptUndoNode *unode);
/**
* Initialize a #SculptOrigFaceData for accessing original face data;
* handles #BMesh, #Mesh, and multi-resolution.
@@ -1107,9 +1106,7 @@ void SCULPT_orig_face_data_update(SculptOrigFaceData *orig_data, PBVHFaceIter *i
* Initialize a #SculptOrigVertData for accessing original vertex data;
* handles #BMesh, #Mesh, and multi-resolution.
*/
void SCULPT_orig_face_data_unode_init(SculptOrigFaceData *data,
Object *ob,
struct SculptUndoNode *unode);
void SCULPT_orig_face_data_unode_init(SculptOrigFaceData *data, Object *ob, SculptUndoNode *unode);
/** \} */
/* -------------------------------------------------------------------- */
@@ -1148,12 +1145,8 @@ BLI_INLINE bool SCULPT_tool_needs_all_pbvh_nodes(const Brush *brush)
return false;
}
void SCULPT_calc_brush_plane(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode,
float r_area_no[3],
float r_area_co[3]);
void SCULPT_calc_brush_plane(
Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3], float r_area_co[3]);
void SCULPT_calc_area_normal(
Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_no[3]);
@@ -1166,16 +1159,11 @@ void SCULPT_calc_area_normal_and_center(
void SCULPT_calc_area_center(
Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float r_area_co[3]);
PBVHVertRef SCULPT_nearest_vertex_get(struct Sculpt *sd,
struct Object *ob,
const float co[3],
float max_distance,
bool use_original);
PBVHVertRef SCULPT_nearest_vertex_get(
Sculpt *sd, Object *ob, const float co[3], float max_distance, bool use_original);
int SCULPT_plane_point_side(const float co[3], const float plane[4]);
int SCULPT_plane_trim(const struct StrokeCache *cache,
const struct Brush *brush,
const float val[3]);
int SCULPT_plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3]);
/**
* Handles clipping against a mirror modifier and #SCULPT_LOCK_X/Y/Z axis flags.
*/
@@ -1205,7 +1193,7 @@ void SCULPT_flip_quat_by_symm_area(float quat[4],
/**
* Initialize a point-in-brush test
*/
void SCULPT_brush_test_init(struct SculptSession *ss, SculptBrushTest *test);
void SCULPT_brush_test_init(SculptSession *ss, SculptBrushTest *test);
bool SCULPT_brush_test_sphere(SculptBrushTest *test, const float co[3]);
bool SCULPT_brush_test_sphere_sq(SculptBrushTest *test, const float co[3]);
@@ -1242,8 +1230,8 @@ const float *SCULPT_brush_frontface_normal_from_falloff_shape(SculptSession *ss,
/**
* Return a multiplier for brush strength on a particular vertex.
*/
float SCULPT_brush_strength_factor(struct SculptSession *ss,
const struct Brush *br,
float SCULPT_brush_strength_factor(SculptSession *ss,
const Brush *br,
const float point[3],
float len,
const float vno[3],
@@ -1251,14 +1239,12 @@ float SCULPT_brush_strength_factor(struct SculptSession *ss,
float mask,
const PBVHVertRef vertex,
int thread_id,
struct AutomaskingNodeData *automask_data);
AutomaskingNodeData *automask_data);
/**
* Tilts a normal by the x and y tilt values using the view axis.
*/
void SCULPT_tilt_apply_to_normal(float r_normal[3],
struct StrokeCache *cache,
float tilt_strength);
void SCULPT_tilt_apply_to_normal(float r_normal[3], StrokeCache *cache, float tilt_strength);
/**
* Get effective surface normal with pen tilt and tilt strength applied to it.
@@ -1271,21 +1257,18 @@ void SCULPT_tilt_effective_normal_get(const SculptSession *ss, const Brush *brus
/** \name Flood Fill
* \{ */
void SCULPT_floodfill_init(struct SculptSession *ss, SculptFloodFill *flood);
void SCULPT_floodfill_add_active(struct Sculpt *sd,
struct Object *ob,
struct SculptSession *ss,
SculptFloodFill *flood,
float radius);
void SCULPT_floodfill_add_initial_with_symmetry(struct Sculpt *sd,
struct Object *ob,
struct SculptSession *ss,
void SCULPT_floodfill_init(SculptSession *ss, SculptFloodFill *flood);
void SCULPT_floodfill_add_active(
Sculpt *sd, Object *ob, SculptSession *ss, SculptFloodFill *flood, float radius);
void SCULPT_floodfill_add_initial_with_symmetry(Sculpt *sd,
Object *ob,
SculptSession *ss,
SculptFloodFill *flood,
PBVHVertRef vertex,
float radius);
void SCULPT_floodfill_add_initial(SculptFloodFill *flood, PBVHVertRef vertex);
void SCULPT_floodfill_add_and_skip_initial(SculptFloodFill *flood, PBVHVertRef vertex);
void SCULPT_floodfill_execute(struct SculptSession *ss,
void SCULPT_floodfill_execute(SculptSession *ss,
SculptFloodFill *flood,
bool (*func)(SculptSession *ss,
PBVHVertRef from_v,
@@ -1310,13 +1293,13 @@ enum eDynTopoWarnFlag {
ENUM_OPERATORS(eDynTopoWarnFlag, DYNTOPO_WARN_MODIFIER);
/** Enable dynamic topology; mesh will be triangulated */
void SCULPT_dynamic_topology_enable_ex(struct Main *bmain,
struct Depsgraph *depsgraph,
void SCULPT_dynamic_topology_enable_ex(Main *bmain,
Depsgraph *depsgraph,
Scene *scene,
Object *ob);
void SCULPT_dynamic_topology_disable(bContext *C, struct SculptUndoNode *unode);
void sculpt_dynamic_topology_disable_with_undo(struct Main *bmain,
struct Depsgraph *depsgraph,
void SCULPT_dynamic_topology_disable(bContext *C, SculptUndoNode *unode);
void sculpt_dynamic_topology_disable_with_undo(Main *bmain,
Depsgraph *depsgraph,
Scene *scene,
Object *ob);
@@ -1330,7 +1313,7 @@ void sculpt_dynamic_topology_disable_with_undo(struct Main *bmain,
*/
bool SCULPT_stroke_is_dynamic_topology(const SculptSession *ss, const Brush *brush);
void SCULPT_dynamic_topology_triangulate(struct BMesh *bm);
void SCULPT_dynamic_topology_triangulate(BMesh *bm);
enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob);
@@ -1340,18 +1323,18 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob);
/** \name Auto-masking.
* \{ */
typedef struct AutomaskingNodeData {
struct AutomaskingNodeData {
PBVHNode *node;
SculptOrigVertData orig_data;
bool have_orig_data;
} AutomaskingNodeData;
};
/** Call before PBVH vertex iteration.
* \param automask_data: pointer to an uninitialized AutomaskingNodeData struct.
*/
void SCULPT_automasking_node_begin(struct Object *ob,
void SCULPT_automasking_node_begin(Object *ob,
const SculptSession *ss,
struct AutomaskingCache *automasking,
AutomaskingCache *automasking,
AutomaskingNodeData *automask_data,
PBVHNode *node);
@@ -1360,18 +1343,18 @@ void SCULPT_automasking_node_update(SculptSession *ss,
AutomaskingNodeData *automask_data,
PBVHVertexIter *vd);
float SCULPT_automasking_factor_get(struct AutomaskingCache *automasking,
float SCULPT_automasking_factor_get(AutomaskingCache *automasking,
SculptSession *ss,
PBVHVertRef vertex,
AutomaskingNodeData *automask_data);
/* Returns the automasking cache depending on the active tool. Used for code that can run both for
* brushes and filter. */
struct AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss);
AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss);
/* Brush can be null. */
struct AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object *ob);
void SCULPT_automasking_cache_free(struct AutomaskingCache *automasking);
AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object *ob);
void SCULPT_automasking_cache_free(AutomaskingCache *automasking);
bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd, const Brush *br, eAutomasking_flag mode);
bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, const Brush *br);
@@ -1383,7 +1366,7 @@ float *SCULPT_boundary_automasking_init(Object *ob,
bool SCULPT_automasking_needs_normal(const SculptSession *ss,
const Sculpt *sculpt,
const Brush *brush);
bool SCULPT_automasking_needs_original(const struct Sculpt *sd, const struct Brush *brush);
bool SCULPT_automasking_needs_original(const Sculpt *sd, const Brush *brush);
int SCULPT_automasking_settings_hash(Object *ob, AutomaskingCache *automasking);
/** \} */
@@ -1398,11 +1381,9 @@ int SCULPT_automasking_settings_hash(Object *ob, AutomaskingCache *automasking);
* Geodesic distances will only work when used with PBVH_FACES, for other types of PBVH it will
* fallback to euclidean distances to one of the initial vertices in the set.
*/
float *SCULPT_geodesic_distances_create(struct Object *ob,
struct GSet *initial_verts,
float limit_radius);
float *SCULPT_geodesic_from_vertex_and_symm(struct Sculpt *sd,
struct Object *ob,
float *SCULPT_geodesic_distances_create(Object *ob, GSet *initial_verts, float limit_radius);
float *SCULPT_geodesic_from_vertex_and_symm(Sculpt *sd,
Object *ob,
PBVHVertRef vertex,
float limit_radius);
float *SCULPT_geodesic_from_vertex(Object *ob, PBVHVertRef vertex, float limit_radius);
@@ -1412,22 +1393,22 @@ float *SCULPT_geodesic_from_vertex(Object *ob, PBVHVertRef vertex, float limit_r
/** \name Filter API
* \{ */
void SCULPT_filter_cache_init(struct bContext *C,
void SCULPT_filter_cache_init(bContext *C,
Object *ob,
Sculpt *sd,
int undo_type,
const int mval[2],
float area_normal_radius);
void SCULPT_filter_cache_free(SculptSession *ss);
void SCULPT_mesh_filter_properties(struct wmOperatorType *ot);
void SCULPT_mesh_filter_properties(wmOperatorType *ot);
void SCULPT_mask_filter_smooth_apply(
Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, int smooth_iterations);
/* Filter orientation utils. */
void SCULPT_filter_to_orientation_space(float r_v[3], struct FilterCache *filter_cache);
void SCULPT_filter_to_object_space(float r_v[3], struct FilterCache *filter_cache);
void SCULPT_filter_zero_disabled_axis_components(float r_v[3], struct FilterCache *filter_cache);
void SCULPT_filter_to_orientation_space(float r_v[3], FilterCache *filter_cache);
void SCULPT_filter_to_object_space(float r_v[3], FilterCache *filter_cache);
void SCULPT_filter_zero_disabled_axis_components(float r_v[3], FilterCache *filter_cache);
/** \} */
@@ -1436,42 +1417,35 @@ void SCULPT_filter_zero_disabled_axis_components(float r_v[3], struct FilterCach
* \{ */
/* Main cloth brush function */
void SCULPT_do_cloth_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_cloth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_cloth_simulation_free(struct SculptClothSimulation *cloth_sim);
void SCULPT_cloth_simulation_free(SculptClothSimulation *cloth_sim);
/* Public functions. */
struct SculptClothSimulation *SCULPT_cloth_brush_simulation_create(struct Object *ob,
float cloth_mass,
float cloth_damping,
float cloth_softbody_strength,
bool use_collisions,
bool needs_deform_coords);
void SCULPT_cloth_brush_simulation_init(struct SculptSession *ss,
struct SculptClothSimulation *cloth_sim);
SculptClothSimulation *SCULPT_cloth_brush_simulation_create(Object *ob,
float cloth_mass,
float cloth_damping,
float cloth_softbody_strength,
bool use_collisions,
bool needs_deform_coords);
void SCULPT_cloth_brush_simulation_init(SculptSession *ss, SculptClothSimulation *cloth_sim);
void SCULPT_cloth_sim_activate_nodes(struct SculptClothSimulation *cloth_sim,
void SCULPT_cloth_sim_activate_nodes(SculptClothSimulation *cloth_sim,
PBVHNode **nodes,
int totnode);
void SCULPT_cloth_brush_store_simulation_state(struct SculptSession *ss,
struct SculptClothSimulation *cloth_sim);
void SCULPT_cloth_brush_store_simulation_state(SculptSession *ss,
SculptClothSimulation *cloth_sim);
void SCULPT_cloth_brush_do_simulation_step(struct Sculpt *sd,
struct Object *ob,
struct SculptClothSimulation *cloth_sim,
struct PBVHNode **nodes,
int totnode);
void SCULPT_cloth_brush_do_simulation_step(
Sculpt *sd, Object *ob, SculptClothSimulation *cloth_sim, PBVHNode **nodes, int totnode);
void SCULPT_cloth_brush_ensure_nodes_constraints(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
void SCULPT_cloth_brush_ensure_nodes_constraints(Sculpt *sd,
Object *ob,
PBVHNode **nodes,
int totnode,
struct SculptClothSimulation *cloth_sim,
SculptClothSimulation *cloth_sim,
float initial_location[3],
float radius);
@@ -1479,7 +1453,7 @@ void SCULPT_cloth_brush_ensure_nodes_constraints(struct Sculpt *sd,
* Cursor drawing function.
*/
void SCULPT_cloth_simulation_limits_draw(uint gpuattr,
const struct Brush *brush,
const Brush *brush,
const float location[3],
const float normal[3],
float rds,
@@ -1487,7 +1461,7 @@ void SCULPT_cloth_simulation_limits_draw(uint gpuattr,
const float outline_col[3],
float alpha);
void SCULPT_cloth_plane_falloff_preview_draw(uint gpuattr,
struct SculptSession *ss,
SculptSession *ss,
const float outline_col[3],
float outline_alpha);
@@ -1515,7 +1489,7 @@ BLI_INLINE bool SCULPT_is_cloth_deform_brush(const Brush *brush)
* For bmesh: Average surrounding verts based on an orthogonality measure.
* Naturally converges to a quad-like structure.
*/
void SCULPT_bmesh_four_neighbor_average(float avg[3], float direction[3], struct BMVert *v);
void SCULPT_bmesh_four_neighbor_average(float avg[3], float direction[3], BMVert *v);
void SCULPT_neighbor_coords_average(SculptSession *ss, float result[3], PBVHVertRef vertex);
float SCULPT_neighbor_mask_average(SculptSession *ss, PBVHVertRef vertex);
@@ -1550,8 +1524,8 @@ void SCULPT_surface_smooth_displace_step(SculptSession *ss,
void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/* Slide/Relax */
void SCULPT_relax_vertex(struct SculptSession *ss,
struct PBVHVertexIter *vd,
void SCULPT_relax_vertex(SculptSession *ss,
PBVHVertexIter *vd,
float factor,
bool filter_boundary_face_sets,
float *r_final_pos);
@@ -1561,7 +1535,7 @@ void SCULPT_relax_vertex(struct SculptSession *ss,
/**
* Expose 'calc_area_normal' externally (just for vertex paint).
*/
bool SCULPT_pbvh_calc_area_normal(const struct Brush *brush,
bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
Object *ob,
PBVHNode **nodes,
int totnode,
@@ -1591,15 +1565,15 @@ SculptUndoNode *SCULPT_undo_get_first_node(void);
* redo panels to work; operators that do not support that may use
* #SCULPT_undo_push_begin_ex instead if so desired.
*/
void SCULPT_undo_push_begin(struct Object *ob, const struct wmOperator *op);
void SCULPT_undo_push_begin(Object *ob, const wmOperator *op);
/**
* NOTE: #SCULPT_undo_push_begin is preferred since `name`
* must match operator name for redo panels to work.
*/
void SCULPT_undo_push_begin_ex(struct Object *ob, const char *name);
void SCULPT_undo_push_end(struct Object *ob);
void SCULPT_undo_push_end_ex(struct Object *ob, const bool use_nested_undo);
void SCULPT_undo_push_begin_ex(Object *ob, const char *name);
void SCULPT_undo_push_end(Object *ob);
void SCULPT_undo_push_end_ex(Object *ob, const bool use_nested_undo);
/** \} */
@@ -1608,15 +1582,12 @@ void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3]);
/**
* Copy the PBVH bounding box into the object's bounding box.
*/
void SCULPT_update_object_bounding_box(struct Object *ob);
void SCULPT_update_object_bounding_box(Object *ob);
/**
* Get a screen-space rectangle of the modified area.
*/
bool SCULPT_get_redraw_rect(struct ARegion *region,
struct RegionView3D *rv3d,
Object *ob,
rcti *rect);
bool SCULPT_get_redraw_rect(ARegion *region, RegionView3D *rv3d, Object *ob, rcti *rect);
/* Operators. */
@@ -1624,32 +1595,32 @@ bool SCULPT_get_redraw_rect(struct ARegion *region,
/** \name Expand Operator
* \{ */
void SCULPT_OT_expand(struct wmOperatorType *ot);
void sculpt_expand_modal_keymap(struct wmKeyConfig *keyconf);
void SCULPT_OT_expand(wmOperatorType *ot);
void sculpt_expand_modal_keymap(wmKeyConfig *keyconf);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Gesture Operators
* \{ */
void SCULPT_OT_face_set_lasso_gesture(struct wmOperatorType *ot);
void SCULPT_OT_face_set_box_gesture(struct wmOperatorType *ot);
void SCULPT_OT_face_set_lasso_gesture(wmOperatorType *ot);
void SCULPT_OT_face_set_box_gesture(wmOperatorType *ot);
void SCULPT_OT_trim_lasso_gesture(struct wmOperatorType *ot);
void SCULPT_OT_trim_box_gesture(struct wmOperatorType *ot);
void SCULPT_OT_trim_lasso_gesture(wmOperatorType *ot);
void SCULPT_OT_trim_box_gesture(wmOperatorType *ot);
void SCULPT_OT_project_line_gesture(struct wmOperatorType *ot);
void SCULPT_OT_project_line_gesture(wmOperatorType *ot);
/** \} */
/* -------------------------------------------------------------------- */
/** \name Face Set Operators
* \{ */
void SCULPT_OT_face_sets_randomize_colors(struct wmOperatorType *ot);
void SCULPT_OT_face_sets_change_visibility(struct wmOperatorType *ot);
void SCULPT_OT_face_sets_init(struct wmOperatorType *ot);
void SCULPT_OT_face_sets_create(struct wmOperatorType *ot);
void SCULPT_OT_face_sets_edit(struct wmOperatorType *ot);
void SCULPT_OT_face_sets_randomize_colors(wmOperatorType *ot);
void SCULPT_OT_face_sets_change_visibility(wmOperatorType *ot);
void SCULPT_OT_face_sets_init(wmOperatorType *ot);
void SCULPT_OT_face_sets_create(wmOperatorType *ot);
void SCULPT_OT_face_sets_edit(wmOperatorType *ot);
/** \} */
@@ -1657,7 +1628,7 @@ void SCULPT_OT_face_sets_edit(struct wmOperatorType *ot);
/** \name Transform Operators
* \{ */
void SCULPT_OT_set_pivot_position(struct wmOperatorType *ot);
void SCULPT_OT_set_pivot_position(wmOperatorType *ot);
/** \} */
/* -------------------------------------------------------------------- */
@@ -1666,15 +1637,15 @@ void SCULPT_OT_set_pivot_position(struct wmOperatorType *ot);
/* Mesh Filter. */
void SCULPT_OT_mesh_filter(struct wmOperatorType *ot);
void SCULPT_OT_mesh_filter(wmOperatorType *ot);
/* Cloth Filter. */
void SCULPT_OT_cloth_filter(struct wmOperatorType *ot);
void SCULPT_OT_cloth_filter(wmOperatorType *ot);
/* Color Filter. */
void SCULPT_OT_color_filter(struct wmOperatorType *ot);
void SCULPT_OT_color_filter(wmOperatorType *ot);
/** \} */
@@ -1684,15 +1655,15 @@ void SCULPT_OT_color_filter(struct wmOperatorType *ot);
/* Mask filter and Dirty Mask. */
void SCULPT_OT_mask_filter(struct wmOperatorType *ot);
void SCULPT_OT_mask_filter(wmOperatorType *ot);
/* Mask and Face Sets Expand. */
void SCULPT_OT_mask_expand(struct wmOperatorType *ot);
void SCULPT_OT_mask_expand(wmOperatorType *ot);
/* Mask Init. */
void SCULPT_OT_mask_init(struct wmOperatorType *ot);
void SCULPT_OT_mask_init(wmOperatorType *ot);
/** \} */
/* Detail size. */
@@ -1701,15 +1672,15 @@ void SCULPT_OT_mask_init(struct wmOperatorType *ot);
/** \name Dyntopo/Retopology Operators
* \{ */
void SCULPT_OT_detail_flood_fill(struct wmOperatorType *ot);
void SCULPT_OT_sample_detail_size(struct wmOperatorType *ot);
void SCULPT_OT_set_detail_size(struct wmOperatorType *ot);
void SCULPT_OT_dyntopo_detail_size_edit(struct wmOperatorType *ot);
void SCULPT_OT_detail_flood_fill(wmOperatorType *ot);
void SCULPT_OT_sample_detail_size(wmOperatorType *ot);
void SCULPT_OT_set_detail_size(wmOperatorType *ot);
void SCULPT_OT_dyntopo_detail_size_edit(wmOperatorType *ot);
/** \} */
/* Dyntopo. */
void SCULPT_OT_dynamic_topology_toggle(struct wmOperatorType *ot);
void SCULPT_OT_dynamic_topology_toggle(wmOperatorType *ot);
/* sculpt_brush_types.cc */
@@ -1722,10 +1693,7 @@ void SCULPT_OT_dynamic_topology_toggle(struct wmOperatorType *ot);
/**
* Main Brush Function.
*/
void SCULPT_do_pose_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/**
* Calculate the pose origin and (Optionally the pose factor)
* that is used when using the pose brush.
@@ -1733,25 +1701,22 @@ void SCULPT_do_pose_brush(struct Sculpt *sd,
* \param r_pose_origin: Must be a valid pointer.
* \param r_pose_factor: Optional, when set to NULL it won't be calculated.
*/
void SCULPT_pose_calc_pose_data(struct Sculpt *sd,
struct Object *ob,
struct SculptSession *ss,
void SCULPT_pose_calc_pose_data(Sculpt *sd,
Object *ob,
SculptSession *ss,
float initial_location[3],
float radius,
float pose_offset,
float *r_pose_origin,
float *r_pose_factor);
void SCULPT_pose_brush_init(struct Sculpt *sd,
struct Object *ob,
struct SculptSession *ss,
struct Brush *br);
struct SculptPoseIKChain *SCULPT_pose_ik_chain_init(struct Sculpt *sd,
struct Object *ob,
struct SculptSession *ss,
struct Brush *br,
const float initial_location[3],
float radius);
void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br);
SculptPoseIKChain *SCULPT_pose_ik_chain_init(Sculpt *sd,
Object *ob,
SculptSession *ss,
Brush *br,
const float initial_location[3],
float radius);
void SCULPT_pose_ik_chain_free(SculptPoseIKChain *ik_chain);
/* Boundary Brush. */
@@ -1759,22 +1724,19 @@ void SCULPT_pose_ik_chain_free(struct SculptPoseIKChain *ik_chain);
* Main function to get #SculptBoundary data both for brush deformation and viewport preview.
* Can return NULL if there is no boundary from the given vertex using the given radius.
*/
struct SculptBoundary *SCULPT_boundary_data_init(Object *object,
Brush *brush,
PBVHVertRef initial_vertex,
float radius);
void SCULPT_boundary_data_free(struct SculptBoundary *boundary);
SculptBoundary *SCULPT_boundary_data_init(Object *object,
Brush *brush,
PBVHVertRef initial_vertex,
float radius);
void SCULPT_boundary_data_free(SculptBoundary *boundary);
/* Main Brush Function. */
void SCULPT_do_boundary_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_boundary_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_boundary_edges_preview_draw(uint gpuattr,
struct SculptSession *ss,
SculptSession *ss,
const float outline_col[3],
float outline_alpha);
void SCULPT_boundary_pivot_line_preview_draw(uint gpuattr, struct SculptSession *ss);
void SCULPT_boundary_pivot_line_preview_draw(uint gpuattr, SculptSession *ss);
/* Multi-plane Scrape Brush. */
/* Main Brush Function. */
@@ -1788,7 +1750,7 @@ void SCULPT_multiplane_scrape_preview_draw(uint gpuattr,
void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/* Paint Brush. */
void SCULPT_do_paint_brush(struct PaintModeSettings *paint_mode_settings,
void SCULPT_do_paint_brush(PaintModeSettings *paint_mode_settings,
Sculpt *sd,
Object *ob,
PBVHNode **nodes,
@@ -1803,126 +1765,57 @@ void SCULPT_do_paint_brush(struct PaintModeSettings *paint_mode_settings,
* image and image user. Returns false when the image isn't found. In the later case the r_image
* and r_image_user are set to NULL.
*/
bool SCULPT_paint_image_canvas_get(struct PaintModeSettings *paint_mode_settings,
struct Object *ob,
struct Image **r_image,
struct ImageUser **r_image_user) ATTR_NONNULL();
void SCULPT_do_paint_brush_image(struct PaintModeSettings *paint_mode_settings,
bool SCULPT_paint_image_canvas_get(PaintModeSettings *paint_mode_settings,
Object *ob,
Image **r_image,
ImageUser **r_image_user) ATTR_NONNULL();
void SCULPT_do_paint_brush_image(PaintModeSettings *paint_mode_settings,
Sculpt *sd,
Object *ob,
PBVHNode **texnodes,
int texnode_num) ATTR_NONNULL();
bool SCULPT_use_image_paint_brush(struct PaintModeSettings *settings, Object *ob) ATTR_NONNULL();
bool SCULPT_use_image_paint_brush(PaintModeSettings *settings, Object *ob) ATTR_NONNULL();
/* Smear Brush. */
void SCULPT_do_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
float SCULPT_clay_thumb_get_stabilized_pressure(struct StrokeCache *cache);
float SCULPT_clay_thumb_get_stabilized_pressure(StrokeCache *cache);
void SCULPT_do_draw_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_fill_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_scrape_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_clay_thumb_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_flatten_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_clay_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_clay_strips_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_snake_hook_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_thumb_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_rotate_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_layer_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_inflate_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_nudge_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_crease_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_pinch_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_grab_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_elastic_deform_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_draw_sharp_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_slide_relax_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_elastic_deform_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_displacement_smear_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_displacement_eraser_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_mask_brush_draw(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_mask_brush(struct Sculpt *sd,
struct Object *ob,
struct PBVHNode **nodes,
int totnode);
void SCULPT_do_displacement_smear_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_displacement_eraser_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
/** \} */
void SCULPT_bmesh_topology_rake(
struct Sculpt *sd, struct Object *ob, struct PBVHNode **nodes, int totnode, float bstrength);
Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float bstrength);
/* end sculpt_brush_types.cc */
/* sculpt_ops.cc */
void SCULPT_OT_brush_stroke(struct wmOperatorType *ot);
void SCULPT_OT_brush_stroke(wmOperatorType *ot);
/* end sculpt_ops.cc */
@@ -1941,11 +1834,11 @@ BLI_INLINE bool SCULPT_tool_is_face_sets(int tool)
return ELEM(tool, SCULPT_TOOL_DRAW_FACE_SETS);
}
void SCULPT_stroke_id_ensure(struct Object *ob);
void SCULPT_stroke_id_next(struct Object *ob);
void SCULPT_stroke_id_ensure(Object *ob);
void SCULPT_stroke_id_next(Object *ob);
bool SCULPT_tool_can_reuse_automask(int sculpt_tool);
void SCULPT_ensure_valid_pivot(const struct Object *ob, struct Scene *scene);
void SCULPT_ensure_valid_pivot(const Object *ob, Scene *scene);
/* -------------------------------------------------------------------- */
/** \name Topology island API
@@ -1956,7 +1849,7 @@ void SCULPT_ensure_valid_pivot(const struct Object *ob, struct Scene *scene);
*/
/* Ensures vertex island keys exist and are valid. */
void SCULPT_topology_islands_ensure(struct Object *ob);
void SCULPT_topology_islands_ensure(Object *ob);
/* Mark vertex island keys as invalid. Call when adding or hiding
* geometry.
@@ -1968,10 +1861,6 @@ int SCULPT_vertex_island_get(SculptSession *ss, PBVHVertRef vertex);
/** \} */
#ifdef __cplusplus
}
#endif
/* Make SCULPT_ alias to a few blenkernel sculpt methods. */
#define SCULPT_vertex_attr_get BKE_sculpt_vertex_attr_get

View File

@@ -31,7 +31,7 @@
#include "RNA_define.h"
#include "ED_screen.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

View File

@@ -32,7 +32,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

View File

@@ -17,7 +17,7 @@
#include "BKE_paint.h"
#include "BKE_pbvh.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "GPU_immediate.h"
#include "GPU_matrix.h"

View File

@@ -57,7 +57,7 @@
#include "ED_sculpt.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -23,7 +23,7 @@
#include "IMB_colormanagement.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "IMB_imbuf.h"

View File

@@ -26,7 +26,7 @@
#include "bmesh.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
namespace blender::ed::sculpt_paint::paint::image {
@@ -514,8 +514,6 @@ static void do_mark_dirty_regions(void *__restrict userdata,
} // namespace blender::ed::sculpt_paint::paint::image
extern "C" {
using namespace blender::ed::sculpt_paint::paint::image;
bool SCULPT_paint_image_canvas_get(PaintModeSettings *paint_mode_settings,
@@ -576,4 +574,3 @@ void SCULPT_do_paint_brush_image(PaintModeSettings *paint_mode_settings,
BKE_pbvh_parallel_range_settings(&settings_flush, false, texnodes_num);
BLI_task_parallel_range(0, texnodes_num, &data, do_mark_dirty_regions, &settings_flush);
}
}

View File

@@ -22,7 +22,7 @@
#include "BKE_pbvh.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

View File

@@ -17,7 +17,7 @@
#include "BKE_paint.h"
#include "BKE_pbvh.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "bmesh.h"

View File

@@ -27,7 +27,7 @@
#include "ED_sculpt.h"
#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
#include "RNA_access.h"
#include "RNA_define.h"

View File

@@ -79,7 +79,7 @@
#include "ED_undo.h"
#include "bmesh.h"
#include "sculpt_intern.h"
#include "sculpt_intern.hh"
/* Uncomment to print the undo stack in the console on push/undo/redo. */
//#define SCULPT_UNDO_DEBUG

View File

@@ -28,7 +28,7 @@ set(INC_SYS
set(SRC
ed_draw.c
ed_transverts.c
ed_util.c
ed_util.cc
ed_util_imbuf.c
ed_util_ops.cc
ed_viewer_path.cc

View File

@@ -5,9 +5,9 @@
* \ingroup edutil
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
@@ -59,7 +59,7 @@
void ED_editors_init_for_undo(Main *bmain)
{
wmWindowManager *wm = bmain->wm.first;
wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
Scene *scene = WM_window_get_active_scene(win);
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
@@ -67,14 +67,14 @@ void ED_editors_init_for_undo(Main *bmain)
Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) {
BKE_texpaint_slots_refresh_object(scene, ob);
ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
}
}
}
void ED_editors_init(bContext *C)
{
struct Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
@@ -92,12 +92,12 @@ void ED_editors_init(bContext *C)
* e.g. linked objects we have to ensure that they are actually the
* active object in this scene. */
Object *obact = CTX_data_active_object(C);
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
int mode = ob->mode;
if (mode == OB_MODE_OBJECT) {
continue;
}
if (BKE_object_has_mode_data(ob, mode)) {
if (BKE_object_has_mode_data(ob, eObjectMode(mode))) {
/* For multi-edit mode we may already have mode data. */
continue;
}
@@ -113,25 +113,25 @@ void ED_editors_init(bContext *C)
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
else if (mode & OB_MODE_ALL_PAINT_GPENCIL) {
ED_gpencil_toggle_brush_cursor(C, true, NULL);
ED_gpencil_toggle_brush_cursor(C, true, nullptr);
}
continue;
}
/* Reset object to Object mode, so that code below can properly re-switch it to its
* previous mode if possible, re-creating its mode data, etc. */
ID *ob_data = ob->data;
ID *ob_data = static_cast<ID *>(ob->data);
ob->mode = OB_MODE_OBJECT;
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
/* Object mode is enforced if there is no active object, or if the active object's type is
* different. */
if (obact == NULL || ob->type != obact->type) {
if (obact == nullptr || ob->type != obact->type) {
continue;
}
/* Object mode is enforced for non-editable data (or their obdata). */
if (!BKE_id_is_editable(bmain, &ob->id) ||
(ob_data != NULL && !BKE_id_is_editable(bmain, ob_data))) {
(ob_data != nullptr && !BKE_id_is_editable(bmain, ob_data))) {
continue;
}
@@ -180,7 +180,7 @@ void ED_editors_init(bContext *C)
else {
/* TODO(@ideasman42): avoid operator calls. */
if (obact == ob) {
ED_object_mode_set(C, mode);
ED_object_mode_set(C, eObjectMode(mode));
}
}
}
@@ -216,12 +216,12 @@ void ED_editors_exit(Main *bmain, bool do_undo_system)
/* Frees all edit-mode undo-steps. */
if (do_undo_system && G_MAIN->wm.first) {
wmWindowManager *wm = G_MAIN->wm.first;
/* normally we don't check for NULL undo stack,
wmWindowManager *wm = static_cast<wmWindowManager *>(G_MAIN->wm.first);
/* normally we don't check for null undo stack,
* do here since it may run in different context. */
if (wm->undo_stack) {
BKE_undosys_stack_destroy(wm->undo_stack);
wm->undo_stack = NULL;
wm->undo_stack = nullptr;
}
}
@@ -236,7 +236,7 @@ void ED_editors_exit(Main *bmain, bool do_undo_system)
* don't handle modes either (doing so isn't always practical).
*
* To reproduce the problem where stale data is used, see: T84920. */
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ED_object_editmode_free_ex(bmain, ob)) {
if (do_undo_system == false) {
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
@@ -245,8 +245,8 @@ void ED_editors_exit(Main *bmain, bool do_undo_system)
}
/* global in meshtools... */
ED_mesh_mirror_spatial_table_end(NULL);
ED_mesh_mirror_topo_table_end(NULL);
ED_mesh_mirror_spatial_table_end(nullptr);
ED_mesh_mirror_topo_table_end(nullptr);
}
bool ED_editors_flush_edits_for_object_ex(Main *bmain,
@@ -259,7 +259,7 @@ bool ED_editors_flush_edits_for_object_ex(Main *bmain,
/* Don't allow flushing while in the middle of a stroke (frees data in use).
* Auto-save prevents this from happening but scripts
* may cause a flush on saving: T53986. */
if (ob->sculpt != NULL && ob->sculpt->cache == NULL) {
if (ob->sculpt != nullptr && ob->sculpt->cache == nullptr) {
char *needs_flush_ptr = &ob->sculpt->needs_flush_to_id;
if (check_needs_flush && (*needs_flush_ptr == 0)) {
return false;
@@ -283,8 +283,8 @@ bool ED_editors_flush_edits_for_object_ex(Main *bmain,
}
else if (ob->mode & OB_MODE_EDIT) {
char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(ob->data);
if (needs_flush_ptr != NULL) {
char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(static_cast<ID *>(ob->data));
if (needs_flush_ptr != nullptr) {
if (check_needs_flush && (*needs_flush_ptr == 0)) {
return false;
}
@@ -306,12 +306,11 @@ bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob)
bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush)
{
bool has_edited = false;
Object *ob;
/* loop through all data to find edit mode or object mode, because during
* exiting we might not have a context for edit object and multiple sculpt
* objects can exist at the same time */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
has_edited |= ED_editors_flush_edits_for_object_ex(bmain, ob, for_render, check_needs_flush);
}
@@ -357,7 +356,7 @@ void unpack_menu(bContext *C,
const char *id_name,
const char *abs_name,
const char *folder,
struct PackedFile *pf)
PackedFile *pf)
{
Main *bmain = CTX_data_main(C);
PointerRNA props_ptr;
@@ -371,7 +370,7 @@ void unpack_menu(bContext *C,
layout = UI_popup_menu_layout(pup);
uiItemFullO_ptr(
layout, ot, IFACE_("Remove Pack"), ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
layout, ot, IFACE_("Remove Pack"), ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_REMOVE);
RNA_string_set(&props_ptr, "id", id_name);
@@ -384,7 +383,7 @@ void unpack_menu(bContext *C,
switch (BKE_packedfile_compare_to_file(blendfile_path, local_name, pf)) {
case PF_CMP_NOFILE:
BLI_snprintf(line, sizeof(line), TIP_("Create %s"), local_name);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
@@ -392,7 +391,7 @@ void unpack_menu(bContext *C,
case PF_CMP_EQUAL:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
@@ -400,13 +399,13 @@ void unpack_menu(bContext *C,
case PF_CMP_DIFFERS:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
@@ -418,27 +417,27 @@ void unpack_menu(bContext *C,
case PF_CMP_NOFILE:
BLI_snprintf(line, sizeof(line), TIP_("Create %s"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_EQUAL:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_DIFFERS:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
@@ -447,9 +446,7 @@ void unpack_menu(bContext *C,
UI_popup_menu_end(C, pup);
}
void ED_spacedata_id_remap(struct ScrArea *area,
struct SpaceLink *sl,
const struct IDRemapper *mappings)
void ED_spacedata_id_remap(ScrArea *area, SpaceLink *sl, const IDRemapper *mappings)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
@@ -457,15 +454,12 @@ void ED_spacedata_id_remap(struct ScrArea *area,
}
}
void ED_spacedata_id_remap_single(struct ScrArea *area,
struct SpaceLink *sl,
ID *old_id,
ID *new_id)
void ED_spacedata_id_remap_single(ScrArea *area, SpaceLink *sl, ID *old_id, ID *new_id)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
struct IDRemapper *mappings = BKE_id_remapper_create();
IDRemapper *mappings = BKE_id_remapper_create();
BKE_id_remapper_add(mappings, old_id, new_id);
st->id_remap(area, sl, mappings);
BKE_id_remapper_free(mappings);