248 lines
8.1 KiB
C++
248 lines
8.1 KiB
C++
|
|
/*
|
||
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
|
* you may not use this file except in compliance with the License.
|
||
|
|
* You may obtain a copy of the License at
|
||
|
|
*
|
||
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
|
*
|
||
|
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
|
* See the License for the specific language governing permissions and
|
||
|
|
* limitations under the License.
|
||
|
|
*/
|
||
|
|
|
||
|
|
/**
|
||
|
|
* @author Jim Eckerlein <eckerlein@ux3d.io>
|
||
|
|
* @date 2019-11-18
|
||
|
|
*/
|
||
|
|
|
||
|
|
#include "encoder.h"
|
||
|
|
|
||
|
|
#include <memory>
|
||
|
|
#include <vector>
|
||
|
|
|
||
|
|
#include "draco/mesh/mesh.h"
|
||
|
|
#include "draco/core/encoder_buffer.h"
|
||
|
|
#include "draco/compression/encode.h"
|
||
|
|
|
||
|
|
#define LOG_PREFIX "DracoEncoder | "
|
||
|
|
|
||
|
|
struct Encoder
|
||
|
|
{
|
||
|
|
draco::Mesh mesh;
|
||
|
|
uint32_t encodedVertices;
|
||
|
|
uint32_t encodedIndices;
|
||
|
|
std::vector<std::unique_ptr<draco::DataBuffer>> buffers;
|
||
|
|
draco::EncoderBuffer encoderBuffer;
|
||
|
|
uint32_t compressionLevel = 7;
|
||
|
|
size_t rawSize = 0;
|
||
|
|
struct
|
||
|
|
{
|
||
|
|
uint32_t position = 14;
|
||
|
|
uint32_t normal = 10;
|
||
|
|
uint32_t uv = 12;
|
||
|
|
uint32_t color = 10;
|
||
|
|
uint32_t generic = 12;
|
||
|
|
} quantization;
|
||
|
|
};
|
||
|
|
|
||
|
|
Encoder *encoderCreate(uint32_t vertexCount)
|
||
|
|
{
|
||
|
|
Encoder *encoder = new Encoder;
|
||
|
|
encoder->mesh.set_num_points(vertexCount);
|
||
|
|
return encoder;
|
||
|
|
}
|
||
|
|
|
||
|
|
void encoderRelease(Encoder *encoder)
|
||
|
|
{
|
||
|
|
delete encoder;
|
||
|
|
}
|
||
|
|
|
||
|
|
void encoderSetCompressionLevel(Encoder *encoder, uint32_t compressionLevel) {
|
||
|
|
encoder->compressionLevel = compressionLevel;
|
||
|
|
}
|
||
|
|
|
||
|
|
void encoderSetQuantizationBits(Encoder *encoder, uint32_t position, uint32_t normal, uint32_t uv, uint32_t color, uint32_t generic)
|
||
|
|
{
|
||
|
|
encoder->quantization.position = position;
|
||
|
|
encoder->quantization.normal = normal;
|
||
|
|
encoder->quantization.uv = uv;
|
||
|
|
encoder->quantization.color = color;
|
||
|
|
encoder->quantization.generic = generic;
|
||
|
|
}
|
||
|
|
|
||
|
|
bool encoderEncode(Encoder *encoder, uint8_t preserveTriangleOrder)
|
||
|
|
{
|
||
|
|
printf(LOG_PREFIX "Preserve triangle order: %s\n", preserveTriangleOrder ? "yes" : "no");
|
||
|
|
|
||
|
|
draco::Encoder dracoEncoder;
|
||
|
|
|
||
|
|
int speed = 10 - static_cast<int>(encoder->compressionLevel);
|
||
|
|
dracoEncoder.SetSpeedOptions(speed, speed);
|
||
|
|
|
||
|
|
dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, encoder->quantization.position);
|
||
|
|
dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, encoder->quantization.normal);
|
||
|
|
dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, encoder->quantization.uv);
|
||
|
|
dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::COLOR, encoder->quantization.color);
|
||
|
|
dracoEncoder.SetAttributeQuantization(draco::GeometryAttribute::GENERIC, encoder->quantization.generic);
|
||
|
|
dracoEncoder.SetTrackEncodedProperties(true);
|
||
|
|
|
||
|
|
if (preserveTriangleOrder)
|
||
|
|
{
|
||
|
|
dracoEncoder.SetEncodingMethod(draco::MESH_SEQUENTIAL_ENCODING);
|
||
|
|
}
|
||
|
|
|
||
|
|
auto encoderStatus = dracoEncoder.EncodeMeshToBuffer(encoder->mesh, &encoder->encoderBuffer);
|
||
|
|
if (encoderStatus.ok())
|
||
|
|
{
|
||
|
|
encoder->encodedVertices = static_cast<uint32_t>(dracoEncoder.num_encoded_points());
|
||
|
|
encoder->encodedIndices = static_cast<uint32_t>(dracoEncoder.num_encoded_faces() * 3);
|
||
|
|
size_t encodedSize = encoder->encoderBuffer.size();
|
||
|
|
float compressionRatio = static_cast<float>(encoder->rawSize) / static_cast<float>(encodedSize);
|
||
|
|
printf(LOG_PREFIX "Encoded %" PRIu32 " vertices, %" PRIu32 " indices, raw size: %zu, encoded size: %zu, compression ratio: %.2f\n", encoder->encodedVertices, encoder->encodedIndices, encoder->rawSize, encodedSize, compressionRatio);
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
else
|
||
|
|
{
|
||
|
|
printf(LOG_PREFIX "Error during Draco encoding: %s\n", encoderStatus.error_msg());
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
uint32_t encoderGetEncodedVertexCount(Encoder *encoder)
|
||
|
|
{
|
||
|
|
return encoder->encodedVertices;
|
||
|
|
}
|
||
|
|
|
||
|
|
uint32_t encoderGetEncodedIndexCount(Encoder *encoder)
|
||
|
|
{
|
||
|
|
return encoder->encodedIndices;
|
||
|
|
}
|
||
|
|
|
||
|
|
uint64_t encoderGetByteLength(Encoder *encoder)
|
||
|
|
{
|
||
|
|
return encoder->encoderBuffer.size();
|
||
|
|
}
|
||
|
|
|
||
|
|
void encoderCopy(Encoder *encoder, uint8_t *data)
|
||
|
|
{
|
||
|
|
memcpy(data, encoder->encoderBuffer.data(), encoder->encoderBuffer.size());
|
||
|
|
}
|
||
|
|
|
||
|
|
template<class T>
|
||
|
|
void encodeIndices(Encoder *encoder, uint32_t indexCount, T *indices)
|
||
|
|
{
|
||
|
|
int face_count = indexCount / 3;
|
||
|
|
encoder->mesh.SetNumFaces(static_cast<size_t>(face_count));
|
||
|
|
encoder->rawSize += indexCount * sizeof(T);
|
||
|
|
|
||
|
|
for (int i = 0; i < face_count; ++i)
|
||
|
|
{
|
||
|
|
draco::Mesh::Face face = {
|
||
|
|
draco::PointIndex(indices[3 * i + 0]),
|
||
|
|
draco::PointIndex(indices[3 * i + 1]),
|
||
|
|
draco::PointIndex(indices[3 * i + 2])
|
||
|
|
};
|
||
|
|
encoder->mesh.SetFace(draco::FaceIndex(static_cast<uint32_t>(i)), face);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void encoderSetIndices(Encoder *encoder, size_t indexComponentType, uint32_t indexCount, void *indices)
|
||
|
|
{
|
||
|
|
switch (indexComponentType)
|
||
|
|
{
|
||
|
|
case ComponentType::Byte:
|
||
|
|
encodeIndices(encoder, indexCount, reinterpret_cast<int8_t *>(indices));
|
||
|
|
break;
|
||
|
|
case ComponentType::UnsignedByte:
|
||
|
|
encodeIndices(encoder, indexCount, reinterpret_cast<uint8_t *>(indices));
|
||
|
|
break;
|
||
|
|
case ComponentType::Short:
|
||
|
|
encodeIndices(encoder, indexCount, reinterpret_cast<int16_t *>(indices));
|
||
|
|
break;
|
||
|
|
case ComponentType::UnsignedShort:
|
||
|
|
encodeIndices(encoder, indexCount, reinterpret_cast<uint16_t *>(indices));
|
||
|
|
break;
|
||
|
|
case ComponentType::UnsignedInt:
|
||
|
|
encodeIndices(encoder, indexCount, reinterpret_cast<uint32_t *>(indices));
|
||
|
|
break;
|
||
|
|
default:
|
||
|
|
printf(LOG_PREFIX "Index component type %zu not supported\n", indexComponentType);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
draco::GeometryAttribute::Type getAttributeSemantics(char *attribute)
|
||
|
|
{
|
||
|
|
if (!strcmp(attribute, "POSITION"))
|
||
|
|
{
|
||
|
|
return draco::GeometryAttribute::POSITION;
|
||
|
|
}
|
||
|
|
if (!strcmp(attribute, "NORMAL"))
|
||
|
|
{
|
||
|
|
return draco::GeometryAttribute::NORMAL;
|
||
|
|
}
|
||
|
|
if (!strncmp(attribute, "TEXCOORD", strlen("TEXCOORD")))
|
||
|
|
{
|
||
|
|
return draco::GeometryAttribute::TEX_COORD;
|
||
|
|
}
|
||
|
|
if (!strncmp(attribute, "COLOR", strlen("COLOR")))
|
||
|
|
{
|
||
|
|
return draco::GeometryAttribute::COLOR;
|
||
|
|
}
|
||
|
|
|
||
|
|
return draco::GeometryAttribute::GENERIC;
|
||
|
|
}
|
||
|
|
|
||
|
|
draco::DataType getDataType(size_t componentType)
|
||
|
|
{
|
||
|
|
switch (componentType)
|
||
|
|
{
|
||
|
|
case ComponentType::Byte:
|
||
|
|
return draco::DataType::DT_INT8;
|
||
|
|
|
||
|
|
case ComponentType::UnsignedByte:
|
||
|
|
return draco::DataType::DT_UINT8;
|
||
|
|
|
||
|
|
case ComponentType::Short:
|
||
|
|
return draco::DataType::DT_INT16;
|
||
|
|
|
||
|
|
case ComponentType::UnsignedShort:
|
||
|
|
return draco::DataType::DT_UINT16;
|
||
|
|
|
||
|
|
case ComponentType::UnsignedInt:
|
||
|
|
return draco::DataType::DT_UINT32;
|
||
|
|
|
||
|
|
case ComponentType::Float:
|
||
|
|
return draco::DataType::DT_FLOAT32;
|
||
|
|
|
||
|
|
default:
|
||
|
|
return draco::DataType::DT_INVALID;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
API(uint32_t) encoderSetAttribute(Encoder *encoder, char *attributeName, size_t componentType, char *dataType, void *data)
|
||
|
|
{
|
||
|
|
auto buffer = std::make_unique<draco::DataBuffer>();
|
||
|
|
uint32_t count = encoder->mesh.num_points();
|
||
|
|
size_t componentCount = getNumberOfComponents(dataType);
|
||
|
|
size_t stride = getAttributeStride(componentType, dataType);
|
||
|
|
draco::DataType dracoDataType = getDataType(componentType);
|
||
|
|
|
||
|
|
draco::GeometryAttribute::Type semantics = getAttributeSemantics(attributeName);
|
||
|
|
draco::GeometryAttribute attribute;
|
||
|
|
attribute.Init(semantics, &*buffer, componentCount, getDataType(componentType), false, stride, 0);
|
||
|
|
|
||
|
|
auto id = static_cast<uint32_t>(encoder->mesh.AddAttribute(attribute, true, count));
|
||
|
|
auto dataBytes = reinterpret_cast<uint8_t *>(data);
|
||
|
|
|
||
|
|
for (uint32_t i = 0; i < count; i++)
|
||
|
|
{
|
||
|
|
encoder->mesh.attribute(id)->SetAttributeValue(draco::AttributeValueIndex(i), dataBytes + i * stride);
|
||
|
|
}
|
||
|
|
|
||
|
|
encoder->buffers.emplace_back(std::move(buffer));
|
||
|
|
encoder->rawSize += count * stride;
|
||
|
|
return id;
|
||
|
|
}
|