Compositor: Implement RGB Curves for new CPU compositor

Reference #125968.
This commit is contained in:
Omar Emara
2024-10-29 14:36:33 +03:00
parent e0f51d4e49
commit 017cced29d

View File

@@ -7,6 +7,7 @@
*/
#include "BLI_math_base.h"
#include "BLI_math_vector.hh"
#include "BLI_math_vector_types.hh"
#include "FN_multi_function_builder.hh"
@@ -141,6 +142,11 @@ static void node_buts_curvevec(uiLayout *layout, bContext * /*C*/, PointerRNA *p
using namespace blender::realtime_compositor;
static CurveMapping *get_curve_mapping(const bNode &node)
{
return static_cast<CurveMapping *>(node.storage);
}
class VectorCurvesShaderNode : public ShaderNode {
public:
using ShaderNode::ShaderNode;
@@ -150,7 +156,7 @@ class VectorCurvesShaderNode : public ShaderNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
CurveMapping *curve_mapping = const_cast<CurveMapping *>(get_curve_mapping());
CurveMapping *curve_mapping = get_curve_mapping(bnode());
BKE_curvemapping_init(curve_mapping);
float *band_values;
@@ -179,11 +185,6 @@ class VectorCurvesShaderNode : public ShaderNode {
GPU_uniform(start_slopes),
GPU_uniform(end_slopes));
}
const CurveMapping *get_curve_mapping()
{
return static_cast<const CurveMapping *>(bnode().storage);
}
};
static ShaderNode *get_compositor_shader_node(DNode node)
@@ -193,7 +194,7 @@ static ShaderNode *get_compositor_shader_node(DNode node)
static void node_build_multi_function(blender::nodes::NodeMultiFunctionBuilder &builder)
{
CurveMapping *curve_mapping = static_cast<CurveMapping *>(builder.node().storage);
CurveMapping *curve_mapping = get_curve_mapping(builder.node());
BKE_curvemapping_init(curve_mapping);
builder.construct_and_set_matching_fn_cb([=]() {
@@ -261,6 +262,11 @@ static void node_composit_init_curve_rgb(bNodeTree * /*ntree*/, bNode *node)
using namespace blender::realtime_compositor;
static CurveMapping *get_curve_mapping(const bNode &node)
{
return static_cast<CurveMapping *>(node.storage);
}
class RGBCurvesShaderNode : public ShaderNode {
public:
using ShaderNode::ShaderNode;
@@ -270,7 +276,7 @@ class RGBCurvesShaderNode : public ShaderNode {
GPUNodeStack *inputs = get_inputs_array();
GPUNodeStack *outputs = get_outputs_array();
CurveMapping *curve_mapping = const_cast<CurveMapping *>(get_curve_mapping());
CurveMapping *curve_mapping = get_curve_mapping(bnode());
BKE_curvemapping_init(curve_mapping);
float *band_values;
@@ -342,11 +348,6 @@ class RGBCurvesShaderNode : public ShaderNode {
GPU_uniform(start_slopes),
GPU_uniform(end_slopes));
}
const CurveMapping *get_curve_mapping()
{
return static_cast<const CurveMapping *>(bnode().storage);
}
};
static ShaderNode *get_compositor_shader_node(DNode node)
@@ -356,15 +357,26 @@ static ShaderNode *get_compositor_shader_node(DNode node)
static void node_build_multi_function(blender::nodes::NodeMultiFunctionBuilder &builder)
{
/* Not yet implemented. Return zero. */
static auto function = mf::build::SI4_SO<float, float4, float4, float4, float4>(
"RGB Curves",
[](const float /*factor*/,
const float4 & /*color*/,
const float4 & /*black*/,
const float4 & /*white*/) -> float4 { return float4(0.0f); },
mf::build::exec_presets::SomeSpanOrSingle<1>());
builder.set_matching_fn(function);
CurveMapping *curve_mapping = get_curve_mapping(builder.node());
BKE_curvemapping_init(curve_mapping);
BKE_curvemapping_premultiply(curve_mapping, false);
builder.construct_and_set_matching_fn_cb([=]() {
return mf::build::SI4_SO<float, float4, float4, float4, float4>(
"RGB Curves",
[=](const float factor, const float4 &color, const float4 &black, const float4 &white)
-> float4 {
float3 black_white_scale;
BKE_curvemapping_set_black_white_ex(black, white, black_white_scale);
float3 result;
BKE_curvemapping_evaluate_premulRGBF_ex(
curve_mapping, result, color, black, black_white_scale);
return float4(math::interpolate(color.xyz(), result, math::clamp(factor, 0.0f, 1.0f)),
color.w);
},
mf::build::exec_presets::SomeSpanOrSingle<1>());
});
}
} // namespace blender::nodes::node_composite_rgb_curves_cc