Outliner: recursive select/deselect visibility and selectable unconditionally

This commit is contained in:
Gaia Clary
2013-03-13 14:12:17 +00:00
parent 604bdb7f45
commit 020656ceba

View File

@@ -145,9 +145,7 @@ static void restrictbutton_recursive_ebone(bContext *C, EditBone *ebone_parent,
ebone->flag |= flag;
}
else {
if (arm->layer & ebone->layer) {
ebone->flag &= ~flag;
}
}
}
}
@@ -162,9 +160,7 @@ static void restrictbutton_recursive_bone(bContext *C, bArmature *arm, Bone *bon
bone->flag |= flag;
}
else {
if (arm->layer & bone->layer) {
bone->flag &= ~flag;
}
}
restrictbutton_recursive_bone(C, arm, bone, flag, set_flag);
}