Fix for stupid MSVC compiler, float array cast not supported.

This commit is contained in:
Lukas Toenne
2013-03-18 17:24:16 +00:00
parent e7010e1b7d
commit 061cdee6dc

View File

@@ -231,9 +231,10 @@ void node_socket_init_default_value(bNodeSocket *sock)
break;
}
case SOCK_VECTOR: {
static float default_value[] = { 0.0f, 0.0f, 0.0f };
bNodeSocketValueVector *dval = MEM_callocN(sizeof(bNodeSocketValueVector), "node socket value vector");
dval->subtype = subtype;
copy_v3_v3(dval->value, (float[]){0.0f, 0.0f, 0.0f});
copy_v3_v3(dval->value, default_value);
dval->min = -FLT_MAX;
dval->max = FLT_MAX;
@@ -241,8 +242,9 @@ void node_socket_init_default_value(bNodeSocket *sock)
break;
}
case SOCK_RGBA: {
static float default_value[] = { 0.0f, 0.0f, 0.0f, 1.0f };
bNodeSocketValueRGBA *dval = MEM_callocN(sizeof(bNodeSocketValueRGBA), "node socket value color");
copy_v4_v4(dval->value, (float[]){0.0f, 0.0f, 0.0f, 1.0f});
copy_v4_v4(dval->value, default_value);
sock->default_value = dval;
break;