Snap System: minor issues
rename obj -> ob_iter
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@@ -158,10 +158,10 @@ struct SnapObjectContext {
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!((snap_select == SNAP_NOT_SELECTED && ((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL))) ||\
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(snap_select == SNAP_NOT_ACTIVE && base == base_act)))\
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{\
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Object *obj = base->object;\
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if (obj->transflag & OB_DUPLI) {\
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Object *ob_iter = base->object;\
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if (ob_iter->transflag & OB_DUPLI) {\
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DupliObject *dupli_ob;\
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ListBase *lb = object_duplilist(sctx->bmain->eval_ctx, sctx->scene, obj);\
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ListBase *lb = object_duplilist(sctx->bmain->eval_ctx, sctx->scene, ob_iter);\
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for (dupli_ob = lb->first; dupli_ob; dupli_ob = dupli_ob->next) {\
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use_obedit = obedit && dupli_ob->ob->data == obedit->data;;\
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ob = use_obedit ? obedit : dupli_ob->ob;\
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@@ -170,8 +170,8 @@ struct SnapObjectContext {
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}\
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free_object_duplilist(lb);\
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}\
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use_obedit = obedit && obj->data == obedit->data;\
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ob = use_obedit ? obedit : obj;\
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use_obedit = obedit && ob_iter->data == obedit->data;\
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ob = use_obedit ? obedit : ob_iter;\
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obmat = ob->obmat;\
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CODE\
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}\
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