Fix T96163: Image editor doesn't refresh when undo/redo.
Undo would invalidate image owned GPU textures only. Textures that are owned by the editor were not refreshed. This patch would invalidate all the GPU textures by marking the whole image dirty. This can be improved later as we could add partial updates of GPU textures. Reviewed By: mont29 Maniphest Tasks: T96163 Differential Revision: https://developer.blender.org/D14259
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committed by
Jeroen Bakker
parent
4681987d92
commit
073d2390f0
@@ -570,7 +570,8 @@ static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
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if (changed) {
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BKE_image_mark_dirty(image, ibuf);
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BKE_image_free_gputextures(image); /* force OpenGL reload */
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/* TODO(jbakker): only mark areas that are actually updated to improve performance. */
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BKE_image_partial_update_mark_full_update(image);
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if (ibuf->rect_float) {
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ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
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