Fix T83856: Sculpt: anchored brushes with spherical falloff ignore topology automasking
Anchored brushes with spherical falloff start off with zero radius, thus we have no pbvh nodes on the first brush step. This would prevent initializing the automasking cache [which only happens on the first brush step]. Maniphest Tasks: T83856 Differential Revision: https://developer.blender.org/D9873
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@@ -5923,6 +5923,17 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
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/* Initialize automasking cache. For anchored brushes with spherical falloff, we start off with
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* zero radius, thus we have no pbvh nodes on the first brush step. */
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if (totnode ||
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((brush->falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) && (brush->flag & BRUSH_ANCHORED))) {
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if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
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if (SCULPT_is_automasking_enabled(sd, ss, brush)) {
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ss->cache->automasking = SCULPT_automasking_cache_init(sd, brush, ob);
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}
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}
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}
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/* Only act if some verts are inside the brush area. */
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if (totnode) {
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float location[3];
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@@ -5946,12 +5957,6 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
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update_brush_local_mat(sd, ob);
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}
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if (SCULPT_stroke_is_first_brush_step(ss->cache)) {
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if (SCULPT_is_automasking_enabled(sd, ss, brush)) {
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ss->cache->automasking = SCULPT_automasking_cache_init(sd, brush, ob);
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}
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}
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if (brush->sculpt_tool == SCULPT_TOOL_POSE && SCULPT_stroke_is_first_brush_step(ss->cache)) {
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SCULPT_pose_brush_init(sd, ob, ss, brush);
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}
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