Retargetting
More refined symmetry grouping (can take care of tails properly) and better matching between symmetry groups (based on relative length of arcs)
This commit is contained in:
@@ -52,6 +52,7 @@ typedef struct BArc {
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float length;
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int symmetry_level;
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int symmetry_group;
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int symmetry_flag;
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} BArc;
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@@ -98,5 +99,6 @@ void BLI_mirrorAlongAxis(float v[3], float center[3], float axis[3]);
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* axial symetry sides */
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#define SYM_SIDE_POSITIVE 1
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#define SYM_SIDE_NEGATIVE 2
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/* Anything higher is the order in radial symmetry */
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#endif /*BLI_GRAPH_H_*/
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@@ -23,6 +23,9 @@
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* graph.c: Common graph interface and methods
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*/
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#include <float.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_graph.h"
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@@ -31,6 +34,12 @@
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#include "BKE_utildefines.h"
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static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring, int total, float axis[3], float limit, int group);
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static void handleAxialSymmetry(BGraph *graph, BNode *root_node, int depth, float axis[3], float limit);
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static void testAxialSymmetry(BGraph *graph, BNode* root_node, BNode* node1, BNode* node2, BArc* arc1, BArc* arc2, float axis[3], float limit, int group);
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static void flagAxialSymmetry(BNode *root_node, BNode *end_node, BArc *arc, int group);
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void BLI_freeNode(BGraph *graph, BNode *node)
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{
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if (node->arcs)
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@@ -280,64 +289,19 @@ void BLI_mirrorAlongAxis(float v[3], float center[3], float axis[3])
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VecAddf(v, v, pv);
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}
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static void markRadialSymmetry(BGraph *graph, BNode *node, int depth, float axis[3], float limit)
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static void testRadialSymmetry(BGraph *graph, BNode* root_node, RadialArc* ring, int total, float axis[3], float limit, int group)
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{
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RadialArc *ring = NULL;
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RadialArc *unit;
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int symmetric = 1;
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int count = 0;
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int i;
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/* mark topological symmetry */
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node->symmetry_flag |= SYM_TOPOLOGICAL;
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/* count the number of arcs in the symmetry ring */
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for (i = 0; i < node->degree; i++)
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/* sort ring by angle */
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for (i = 0; i < total - 1; i++)
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{
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BArc *connectedArc = node->arcs[i];
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/* depth is store as a negative in flag. symmetry level is positive */
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if (connectedArc->symmetry_level == -depth)
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{
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count++;
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}
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}
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ring = MEM_callocN(sizeof(RadialArc) * count, "radial symmetry ring");
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unit = ring;
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/* fill in the ring */
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for (unit = ring, i = 0; i < node->degree; i++)
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{
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BArc *connectedArc = node->arcs[i];
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/* depth is store as a negative in flag. symmetry level is positive */
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if (connectedArc->symmetry_level == -depth)
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{
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BNode *otherNode = BLI_otherNode(connectedArc, node);
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float vec[3];
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unit->arc = connectedArc;
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/* project the node to node vector on the symmetry plane */
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VecSubf(unit->n, otherNode->p, node->p);
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Projf(vec, unit->n, axis);
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VecSubf(unit->n, unit->n, vec);
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Normalize(unit->n);
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unit++;
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}
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}
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/* sort ring */
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for (i = 0; i < count - 1; i++)
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{
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float minAngle = 3; /* arbitrary high value, higher than 2, at least */
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float minAngle = FLT_MAX;
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int minIndex = -1;
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int j;
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for (j = i + 1; j < count; j++)
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for (j = i + 1; j < total; j++)
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{
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float angle = Inpf(ring[i].n, ring[j].n);
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@@ -364,22 +328,22 @@ static void markRadialSymmetry(BGraph *graph, BNode *node, int depth, float axis
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}
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}
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for (i = 0; i < count && symmetric; i++)
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for (i = 0; i < total && symmetric; i++)
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{
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BNode *node1, *node2;
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float tangent[3];
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float normal[3];
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float p[3];
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int j = (i + 1) % count; /* next arc in the circular list */
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int j = (i + 1) % total; /* next arc in the circular list */
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VecAddf(tangent, ring[i].n, ring[j].n);
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Crossf(normal, tangent, axis);
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node1 = BLI_otherNode(ring[i].arc, node);
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node2 = BLI_otherNode(ring[j].arc, node);
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node1 = BLI_otherNode(ring[i].arc, root_node);
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node2 = BLI_otherNode(ring[j].arc, root_node);
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VECCOPY(p, node2->p);
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BLI_mirrorAlongAxis(p, node->p, normal);
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BLI_mirrorAlongAxis(p, root_node->p, normal);
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/* check if it's within limit before continuing */
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if (VecLenf(node1->p, p) > limit)
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@@ -392,23 +356,192 @@ static void markRadialSymmetry(BGraph *graph, BNode *node, int depth, float axis
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if (symmetric)
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{
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/* mark node as symmetric physically */
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VECCOPY(node->symmetry_axis, axis);
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node->symmetry_flag |= SYM_PHYSICAL;
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node->symmetry_flag |= SYM_RADIAL;
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VECCOPY(root_node->symmetry_axis, axis);
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root_node->symmetry_flag |= SYM_PHYSICAL;
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root_node->symmetry_flag |= SYM_RADIAL;
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/* FLAG SYMMETRY GROUP */
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for (i = 0; i < total; i++)
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{
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ring[i].arc->symmetry_group = group;
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ring[i].arc->symmetry_flag = i;
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}
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if (graph->radial_symmetry)
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{
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graph->radial_symmetry(node, ring, count);
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graph->radial_symmetry(root_node, ring, total);
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}
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}
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}
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static void handleRadialSymmetry(BGraph *graph, BNode *root_node, int depth, float axis[3], float limit)
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{
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RadialArc *ring = NULL;
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RadialArc *unit;
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int total = 0;
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int group;
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int first;
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int i;
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/* mark topological symmetry */
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root_node->symmetry_flag |= SYM_TOPOLOGICAL;
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/* total the number of arcs in the symmetry ring */
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for (i = 0; i < root_node->degree; i++)
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{
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BArc *connectedArc = root_node->arcs[i];
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/* depth is store as a negative in flag. symmetry level is positive */
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if (connectedArc->symmetry_level == -depth)
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{
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total++;
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}
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}
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ring = MEM_callocN(sizeof(RadialArc) * total, "radial symmetry ring");
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unit = ring;
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/* fill in the ring */
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for (unit = ring, i = 0; i < root_node->degree; i++)
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{
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BArc *connectedArc = root_node->arcs[i];
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/* depth is store as a negative in flag. symmetry level is positive */
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if (connectedArc->symmetry_level == -depth)
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{
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BNode *otherNode = BLI_otherNode(connectedArc, root_node);
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float vec[3];
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unit->arc = connectedArc;
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/* project the node to node vector on the symmetry plane */
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VecSubf(unit->n, otherNode->p, root_node->p);
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Projf(vec, unit->n, axis);
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VecSubf(unit->n, unit->n, vec);
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Normalize(unit->n);
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unit++;
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}
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}
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/* sort ring by arc length
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* using a rather bogus insertion sort
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* butrings will never get too big to matter
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* */
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for (i = 0; i < total; i++)
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{
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int j;
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for (j = i - 1; j >= 0; j--)
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{
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BArc *arc1, *arc2;
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arc1 = ring[j].arc;
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arc2 = ring[j + 1].arc;
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if (arc1->length > arc2->length)
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{
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/* swap with smaller */
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RadialArc tmp;
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tmp = ring[j + 1];
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ring[j + 1] = ring[j];
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ring[j] = tmp;
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}
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else
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{
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break;
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}
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}
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}
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/* Dispatch to specific symmetry tests */
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first = 0;
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group = 0;
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for (i = 1; i < total; i++)
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{
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int dispatch = 0;
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int last = i - 1;
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if (fabs(ring[first].arc->length - ring[i].arc->length) > limit)
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{
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dispatch = 1;
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}
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/* if not dispatching already and on last arc
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* Dispatch using current arc as last
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* */
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if (dispatch == 0 && i == total - 1)
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{
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last = i;
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dispatch = 1;
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}
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if (dispatch)
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{
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int sub_total = last - first + 1;
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group += 1;
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if (sub_total == 1)
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{
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printf("no dispatch\n");
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/* NOTHING TO DO */
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}
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else if (sub_total == 2)
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{
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BArc *arc1, *arc2;
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BNode *node1, *node2;
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printf("dispatch axial\n");
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arc1 = ring[first].arc;
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arc2 = ring[last].arc;
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node1 = BLI_otherNode(arc1, root_node);
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node2 = BLI_otherNode(arc2, root_node);
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testAxialSymmetry(graph, root_node, node1, node2, arc1, arc2, axis, limit, group);
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}
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else if (sub_total != total) /* allocate a new sub ring if needed */
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{
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RadialArc *sub_ring = MEM_callocN(sizeof(RadialArc) * sub_total, "radial symmetry ring");
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int sub_i;
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printf("dispatch radial sub ring\n");
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/* fill in the sub ring */
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for (sub_i = 0; sub_i < sub_total; sub_i++)
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{
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sub_ring[sub_i] = ring[first + sub_i];
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}
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testRadialSymmetry(graph, root_node, sub_ring, sub_total, axis, limit, group);
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MEM_freeN(sub_ring);
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}
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else if (sub_total == total)
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{
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printf("dispatch radial full ring\n");
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testRadialSymmetry(graph, root_node, ring, total, axis, limit, group);
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}
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first = i;
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}
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}
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MEM_freeN(ring);
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}
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static void setSideAxialSymmetry(BNode *root_node, BNode *end_node, BArc *arc)
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static void flagAxialSymmetry(BNode *root_node, BNode *end_node, BArc *arc, int group)
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{
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float vec[3];
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arc->symmetry_group = group;
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VecSubf(vec, end_node->p, root_node->p);
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if (Inpf(vec, root_node->symmetry_axis) < 0)
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@@ -421,20 +554,54 @@ static void setSideAxialSymmetry(BNode *root_node, BNode *end_node, BArc *arc)
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}
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}
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static void markAxialSymmetry(BGraph *graph, BNode *node, int depth, float axis[3], float limit)
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static void testAxialSymmetry(BGraph *graph, BNode* root_node, BNode* node1, BNode* node2, BArc* arc1, BArc* arc2, float axis[3], float limit, int group)
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{
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BArc *arc1 = NULL;
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BArc *arc2 = NULL;
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BNode *node1 = NULL, *node2 = NULL;
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float nor[3], vec[3], p[3];
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VecSubf(vec, node1->p, root_node->p);
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Normalize(vec);
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VecSubf(p, root_node->p, node2->p);
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Normalize(p);
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VecAddf(p, p, vec);
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Crossf(vec, p, axis);
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Crossf(nor, vec, axis);
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/* mirror node2 along axis */
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VECCOPY(p, node2->p);
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BLI_mirrorAlongAxis(p, root_node->p, nor);
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/* check if it's within limit before continuing */
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if (VecLenf(node1->p, p) <= limit)
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{
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/* mark node as symmetric physically */
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VECCOPY(root_node->symmetry_axis, nor);
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root_node->symmetry_flag |= SYM_PHYSICAL;
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root_node->symmetry_flag |= SYM_AXIAL;
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/* flag side on arcs */
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flagAxialSymmetry(root_node, node1, arc1, group);
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flagAxialSymmetry(root_node, node2, arc2, group);
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if (graph->axial_symmetry)
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{
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graph->axial_symmetry(root_node, node1, node2, arc1, arc2);
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}
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}
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}
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static void handleAxialSymmetry(BGraph *graph, BNode *root_node, int depth, float axis[3], float limit)
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{
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BArc *arc1 = NULL, *arc2 = NULL;
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BNode *node1 = NULL, *node2 = NULL;
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int i;
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/* mark topological symmetry */
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node->symmetry_flag |= SYM_TOPOLOGICAL;
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root_node->symmetry_flag |= SYM_TOPOLOGICAL;
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for (i = 0; i < node->degree; i++)
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for (i = 0; i < root_node->degree; i++)
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{
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BArc *connectedArc = node->arcs[i];
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BArc *connectedArc = root_node->arcs[i];
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/* depth is store as a negative in flag. symmetry level is positive */
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if (connectedArc->symmetry_level == -depth)
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@@ -442,12 +609,12 @@ static void markAxialSymmetry(BGraph *graph, BNode *node, int depth, float axis[
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if (arc1 == NULL)
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{
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arc1 = connectedArc;
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node1 = BLI_otherNode(arc1, node);
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node1 = BLI_otherNode(arc1, root_node);
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}
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else
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{
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arc2 = connectedArc;
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node2 = BLI_otherNode(arc2, node);
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node2 = BLI_otherNode(arc2, root_node);
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break; /* Can stop now, the two arcs have been found */
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}
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}
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@@ -459,36 +626,9 @@ static void markAxialSymmetry(BGraph *graph, BNode *node, int depth, float axis[
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return;
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}
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VecSubf(vec, node1->p, node->p);
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Normalize(vec);
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VecSubf(p, node->p, node2->p);
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Normalize(p);
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VecAddf(p, p, vec);
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Crossf(vec, p, axis);
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Crossf(nor, vec, axis);
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printf("symmetry length %f <> %f\n", arc1->length, arc2->length);
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/* mirror node2 along axis */
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VECCOPY(p, node2->p);
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BLI_mirrorAlongAxis(p, node->p, nor);
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/* check if it's within limit before continuing */
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if (VecLenf(node1->p, p) <= limit)
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{
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/* mark node as symmetric physically */
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VECCOPY(node->symmetry_axis, nor);
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node->symmetry_flag |= SYM_PHYSICAL;
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node->symmetry_flag |= SYM_AXIAL;
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/* set side on arcs */
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setSideAxialSymmetry(node, node1, arc1);
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setSideAxialSymmetry(node, node2, arc2);
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if (graph->axial_symmetry)
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{
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graph->axial_symmetry(node, node1, node2, arc1, arc2);
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}
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}
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testAxialSymmetry(graph, root_node, node1, node2, arc1, arc2, axis, limit, 1);
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}
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static void markdownSecondarySymmetry(BGraph *graph, BNode *node, int depth, int level, float limit)
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@@ -522,11 +662,11 @@ static void markdownSecondarySymmetry(BGraph *graph, BNode *node, int depth, int
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/* Split between axial and radial symmetry */
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if (count == 2)
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{
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markAxialSymmetry(graph, node, depth, axis, limit);
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handleAxialSymmetry(graph, node, depth, axis, limit);
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}
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else
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{
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markRadialSymmetry(graph, node, depth, axis, limit);
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handleRadialSymmetry(graph, node, depth, axis, limit);
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}
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/* markdown secondary symetries */
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@@ -91,6 +91,7 @@ typedef struct ReebArc {
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float length;
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int symmetry_level;
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int symmetry_group;
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int symmetry_flag;
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/*********************************/
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@@ -108,6 +108,7 @@ typedef struct RigArc {
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float length;
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int symmetry_level;
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int symmetry_group;
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int symmetry_flag;
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/*********************************/
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@@ -383,7 +384,7 @@ static void RIG_findHead(RigGraph *rg)
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/*******************************************************************************************************/
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static void RIG_printNode(RigNode *node, char name[])
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void RIG_printNode(RigNode *node, char name[])
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{
|
||||
printf("%s %p %i <%0.3f, %0.3f, %0.3f>\n", name, node, node->degree, node->p[0], node->p[1], node->p[2]);
|
||||
|
||||
@@ -398,7 +399,7 @@ static void RIG_printNode(RigNode *node, char name[])
|
||||
}
|
||||
}
|
||||
|
||||
static void RIG_printArcBones(RigArc *arc)
|
||||
void RIG_printArcBones(RigArc *arc)
|
||||
{
|
||||
RigEdge *edge;
|
||||
|
||||
@@ -412,7 +413,7 @@ static void RIG_printArcBones(RigArc *arc)
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
static void RIG_printArc(RigArc *arc)
|
||||
void RIG_printArc(RigArc *arc)
|
||||
{
|
||||
RigEdge *edge;
|
||||
|
||||
@@ -938,7 +939,6 @@ static void retargetArctoArc(RigArc *iarc)
|
||||
|
||||
if (mode == RETARGET_AGGRESSIVE)
|
||||
{
|
||||
printf("aggresive\n");
|
||||
retargetArctoArcAggresive(iarc);
|
||||
}
|
||||
else
|
||||
@@ -953,6 +953,7 @@ static void findCorrespondingArc(RigArc *start_arc, RigNode *start_node, RigArc
|
||||
ReebNode *enode = start_node->link;
|
||||
ReebArc *next_earc;
|
||||
int symmetry_level = next_iarc->symmetry_level;
|
||||
int symmetry_group = next_iarc->symmetry_group;
|
||||
int symmetry_flag = next_iarc->symmetry_flag;
|
||||
int i;
|
||||
|
||||
@@ -963,18 +964,22 @@ static void findCorrespondingArc(RigArc *start_arc, RigNode *start_node, RigArc
|
||||
next_earc = (ReebArc*)enode->arcs[i];
|
||||
if (next_earc->flag == 0 && /* not already taken */
|
||||
next_earc->symmetry_flag == symmetry_flag &&
|
||||
next_earc->symmetry_group == symmetry_group &&
|
||||
next_earc->symmetry_level == symmetry_level)
|
||||
{
|
||||
/*
|
||||
printf("-----------------------\n");
|
||||
printf("CORRESPONDING ARC FOUND\n");
|
||||
RIG_printArcBones(next_iarc);
|
||||
|
||||
printf("flag %i -- symmetry level %i -- symmetry flag %i\n", next_earc->flag, next_earc->symmetry_level, next_earc->symmetry_flag);
|
||||
*/
|
||||
next_earc->flag = 1; // mark as taken
|
||||
next_iarc->link = next_earc;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
if (next_iarc->link == NULL)
|
||||
{
|
||||
printf("--------------------------\n");
|
||||
@@ -991,6 +996,7 @@ static void findCorrespondingArc(RigArc *start_arc, RigNode *start_node, RigArc
|
||||
printf("flag %i -- symmetry level %i -- symmetry flag %i\n", next_earc->flag, next_earc->symmetry_level, next_earc->symmetry_flag);
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
static void retargetSubgraph(RigGraph *rigg, RigArc *start_arc, RigNode *start_node)
|
||||
|
||||
@@ -214,6 +214,44 @@ void resizeArcBuckets(ReebArc *arc)
|
||||
MEM_freeN(oldBuckets);
|
||||
}
|
||||
}
|
||||
|
||||
void calculateArcLength(ReebArc *arc)
|
||||
{
|
||||
ReebArcIterator iter;
|
||||
EmbedBucket *bucket = NULL;
|
||||
float *vec0, *vec1;
|
||||
|
||||
arc->length = 0;
|
||||
|
||||
initArcIterator(&iter, arc, arc->head);
|
||||
|
||||
bucket = nextBucket(&iter);
|
||||
|
||||
vec0 = arc->head->p;
|
||||
|
||||
while (bucket != NULL)
|
||||
{
|
||||
vec1 = bucket->p;
|
||||
|
||||
arc->length += VecLenf(vec0, vec1);
|
||||
|
||||
vec0 = vec1;
|
||||
bucket = nextBucket(&iter);
|
||||
}
|
||||
|
||||
arc->length += VecLenf(arc->tail->p, vec1);
|
||||
}
|
||||
|
||||
void calculateGraphLength(ReebGraph *rg)
|
||||
{
|
||||
ReebArc *arc;
|
||||
|
||||
for (arc = rg->arcs.first; arc; arc = arc->next)
|
||||
{
|
||||
calculateArcLength(arc);
|
||||
}
|
||||
}
|
||||
|
||||
/***************************************** UTILS **********************************************/
|
||||
|
||||
ReebEdge * copyEdge(ReebEdge *edge)
|
||||
@@ -2539,5 +2577,7 @@ ReebGraph *BIF_ReebGraphFromEditMesh(void)
|
||||
|
||||
REEB_exportGraph(rg, -1);
|
||||
|
||||
calculateGraphLength(rg);
|
||||
|
||||
return rg;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user