GPv3: Snap selected grease pencil frames

Update of the ACTION_OT_snap to take into account grease pencil frames.
Implemented modes are snap to current frame, nearest second, and nearest marker.

Pull Request: https://projects.blender.org/blender/blender/pulls/111507
This commit is contained in:
Amelie Fondevilla
2023-09-13 12:09:20 +02:00
committed by Falk David
parent 564716d5a2
commit 08eb7f1c97
3 changed files with 64 additions and 5 deletions

View File

@@ -38,6 +38,52 @@ void set_selected_frames_type(bke::greasepencil::Layer &layer,
}
}
static float get_snapped_frame_number(const float frame_number,
Scene &scene,
const eEditKeyframes_Snap mode)
{
switch (mode) {
case SNAP_KEYS_CURFRAME: /* Snap to current frame. */
return scene.r.cfra;
case SNAP_KEYS_NEARSEC: /* Snap to nearest second. */
{
float secf = (scene.r.frs_sec / scene.r.frs_sec_base);
return floorf(frame_number / secf + 0.5f) * secf;
}
case SNAP_KEYS_NEARMARKER: /* Snap to nearest marker. */
return ED_markers_find_nearest_marker_time(&scene.markers, frame_number);
default:
break;
}
return frame_number;
}
bool snap_selected_frames(GreasePencil &grease_pencil,
bke::greasepencil::Layer &layer,
Scene &scene,
const eEditKeyframes_Snap mode)
{
bool changed = false;
blender::Map<int, int> frame_number_destinations;
for (auto [frame_number, frame] : layer.frames().items()) {
if (!frame.is_selected()) {
continue;
}
const int snapped = round_fl_to_int(
get_snapped_frame_number(float(frame_number), scene, mode));
if (snapped != frame_number) {
frame_number_destinations.add(frame_number, snapped);
changed = true;
}
}
if (changed) {
grease_pencil.move_frames(layer, frame_number_destinations);
}
return changed;
}
static int get_mirrored_frame_number(const int frame_number,
const Scene &scene,
const eEditKeyframes_Mirror mode,

View File

@@ -50,16 +50,21 @@ namespace blender::ed::greasepencil {
void set_selected_frames_type(bke::greasepencil::Layer &layer,
const eBezTriple_KeyframeType key_type);
/* Creates duplicate frames for each selected frame in the layer. The duplicates are stored in the
* LayerTransformData structure of the layer runtime data. This function also unselects the
* selected frames, while keeping the duplicates selected. */
bool duplicate_selected_frames(GreasePencil &grease_pencil, bke::greasepencil::Layer &layer);
bool snap_selected_frames(GreasePencil &grease_pencil,
bke::greasepencil::Layer &layer,
Scene &scene,
const eEditKeyframes_Snap mode);
bool mirror_selected_frames(GreasePencil &grease_pencil,
bke::greasepencil::Layer &layer,
Scene &scene,
const eEditKeyframes_Mirror mode);
/* Creates duplicate frames for each selected frame in the layer. The duplicates are stored in the
* LayerTransformData structure of the layer runtime data. This function also unselects the
* selected frames, while keeping the duplicates selected. */
bool duplicate_selected_frames(GreasePencil &grease_pencil, bke::greasepencil::Layer &layer);
bool remove_all_selected_frames(GreasePencil &grease_pencil, bke::greasepencil::Layer &layer);
void select_layer_channel(GreasePencil &grease_pencil, bke::greasepencil::Layer *layer);

View File

@@ -1929,7 +1929,15 @@ static void snap_action_keys(bAnimContext *ac, short mode)
ED_gpencil_layer_snap_frames(static_cast<bGPDlayer *>(ale->data), ac->scene, mode);
}
else if (ale->type == ANIMTYPE_GREASE_PENCIL_LAYER) {
/* GPv3: To be implemented. */
GreasePencil *grease_pencil = reinterpret_cast<GreasePencil *>(ale->id);
GreasePencilLayer *layer = static_cast<GreasePencilLayer *>(ale->data);
const bool changed = blender::ed::greasepencil::snap_selected_frames(
*grease_pencil, layer->wrap(), *(ac->scene), static_cast<eEditKeyframes_Snap>(mode));
if (changed) {
DEG_id_tag_update(&grease_pencil->id, ID_RECALC_GEOMETRY);
}
}
else if (ale->type == ANIMTYPE_MASKLAYER) {
ED_masklayer_snap_frames(static_cast<MaskLayer *>(ale->data), ac->scene, mode);