soc-2008-mxcurioni: uploaded missing files. Still NOT linking so do not use this version yet :(
This commit is contained in:
14
source/blender/freestyle/FST_freestyle.h
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14
source/blender/freestyle/FST_freestyle.h
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#ifndef FRS_FREESTYLE_H
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#define FRS_FREESTYLE_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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void FRS_execute();
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -63,8 +63,9 @@ env.BlenderLib (libname="bf_freestyle",
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sources=sources,
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includes=Split(incs),
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defines=defs,
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libtype=['player'],
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priority = [280] )
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libtype=['blender'],
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priority = [25]
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)
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########################################################
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# SWIG
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124
source/blender/freestyle/intern/app_blender/AppConfig.cpp
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124
source/blender/freestyle/intern/app_blender/AppConfig.cpp
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "AppConfig.h"
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#include <iostream>
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#include "../system/StringUtils.h"
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using namespace std;
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namespace Config{
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Path* Path::_pInstance = 0;
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Path::Path(){
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// get the home directory
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_HomeDir = getEnvVar("HOME");
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// get the root directory
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setRootDir(getEnvVar("FREESTYLE_DIR"));
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//setRootDir(QString("."));
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_pInstance = this;
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}
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void Path::setRootDir(const string& iRootDir){
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_ProjectDir = iRootDir;
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_ModelsPath = "";
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_PatternsPath = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"data" +
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string(DIR_SEP.c_str()) +
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"textures" +
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string(DIR_SEP.c_str()) +
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"variation_patterns" +
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string(DIR_SEP.c_str());
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_BrushesPath = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"data" +
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string(DIR_SEP.c_str()) +
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"textures" +
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string(DIR_SEP.c_str()) +
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"brushes" +
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string(DIR_SEP.c_str());
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_PythonPath = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"python" +
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string(PATH_SEP.c_str()) +
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_ProjectDir +
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string(DIR_SEP.c_str()) +
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"style_modules" +
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string(DIR_SEP.c_str()) ;
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if (getenv("PYTHONPATH")) {
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_PythonPath += string(PATH_SEP.c_str()) + string(getenv("PYTHONPATH"));
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}
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#ifdef WIN32
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_BrowserCmd = "C:\\Program Files\\Internet Explorer\\iexplore.exe %s";
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#else
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_BrowserCmd = "mozilla %s";
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#endif
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_HelpIndexPath = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"doc" +
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string(DIR_SEP.c_str()) +
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"html" +
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string(DIR_SEP.c_str()) +
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"index.html";
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_PapersDir = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"data" +
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string(DIR_SEP.c_str()) +
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"textures" +
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string(DIR_SEP.c_str()) +
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"papers" +
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string(DIR_SEP.c_str());
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_EnvMapDir = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"data" +
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string(DIR_SEP.c_str()) +
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"env_map" +
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string(DIR_SEP.c_str());
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_MapsDir = _ProjectDir +
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string(DIR_SEP.c_str()) +
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"data" +
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string(DIR_SEP.c_str()) +
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"maps" +
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string(DIR_SEP.c_str());
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}
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void Path::setHomeDir(const string& iHomeDir){
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_HomeDir = iHomeDir;
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}
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Path::~Path(){
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_pInstance = 0;
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}
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Path* Path::getInstance() {
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return _pInstance;
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}
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string Path::getEnvVar(const string& iEnvVarName){
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string value;
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if (!getenv( StringUtils::toAscii(iEnvVarName).c_str() ) ) {
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cerr << "Warning: You may want to set the $"<< StringUtils::toAscii(iEnvVarName)
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<< " environment variable to use " << string(Config::APPLICATION_NAME) << "." << endl
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<< " Otherwise, the current directory will be used instead." << endl;
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value = ".";
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}else{
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value = getenv( StringUtils::toAscii(iEnvVarName).c_str() );
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}
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return value;
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}
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} // End of namepace Config
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111
source/blender/freestyle/intern/app_blender/AppConfig.h
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111
source/blender/freestyle/intern/app_blender/AppConfig.h
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//
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// Filename : AppConfig.h
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// Author : Emmanuel Turquin
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// Purpose : Configuration file
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// Date of creation : 26/02/2003
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//
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///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef APP_CONFIG_H
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# define APP_CONFIG_H
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# include <string>
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# include "../system/FreestyleConfig.h"
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# include "../system/Precision.h"
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using namespace std;
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namespace Config {
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class Path{
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protected:
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static Path * _pInstance;
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string _ProjectDir;
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string _ModelsPath;
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string _PatternsPath;
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string _BrushesPath;
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string _PythonPath;
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string _BrowserCmd;
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string _HelpIndexPath;
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string _PapersDir;
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string _EnvMapDir;
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string _MapsDir;
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string _HomeDir;
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public:
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Path();
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virtual ~Path();
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static Path* getInstance();
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void setRootDir(const string& iRootDir) ;
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void setHomeDir(const string& iHomeDir) ;
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const string& getProjectDir() const {return _ProjectDir;}
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const string& getModelsPath() const {return _ModelsPath;}
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const string& getPatternsPath() const {return _PatternsPath;}
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const string& getBrushesPath() const {return _BrushesPath;}
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const string& getPythonPath() const {return _PythonPath;}
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const string& getBrowserCmd() const {return _BrowserCmd;}
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const string& getHelpIndexpath() const {return _HelpIndexPath;}
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const string& getPapersDir() const {return _PapersDir;}
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const string& getEnvMapDir() const {return _EnvMapDir;}
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const string& getMapsDir() const {return _MapsDir;}
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const string& getHomeDir() const {return _HomeDir;}
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static string getEnvVar(const string& iEnvVarName);
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};
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//
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// Configuration, default values
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//
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//////////////////////////////////////////////////////////////
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// Application
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static const string APPLICATION_NAME("APPNAME");
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static const string APPLICATION_VERSION("APPVERSION");
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// ViewMap
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static const string VIEWMAP_EXTENSION("vm");
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static const string VIEWMAP_MAGIC("ViewMap File");
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static const string VIEWMAP_VERSION("1.9");
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// Style modules
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static const string STYLE_MODULE_EXTENSION("py");
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static const string STYLE_MODULES_LIST_EXTENSION("sml");
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// Options
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static const string OPTIONS_DIR("." + APPLICATION_NAME);
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static const string OPTIONS_FILE("options.xml");
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static const string OPTIONS_CURRENT_DIRS_FILE("current_dirs.xml");
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static const string OPTIONS_QGLVIEWER_FILE("qglviewer.xml");
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// Default options
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static const real DEFAULT_SPHERE_RADIUS = 1.0;
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static const real DEFAULT_DKR_EPSILON = 0.0;
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// Papers
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static const string DEFAULT_PAPER_TEXTURE("whitepaper.jpg");
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} // End of namepace Config
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#endif // APP_CONFIG_H
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21
source/blender/freestyle/intern/app_blender/api.cpp
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21
source/blender/freestyle/intern/app_blender/api.cpp
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@@ -0,0 +1,21 @@
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#include "Controller.h"
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#include <iostream>
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using namespace std;
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#ifdef __cplusplus
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extern "C" {
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#endif
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void FRS_execute() {
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cout << "Freestyle" << endl;
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Controller *c = new Controller;
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//c->Load3DSFile( "/Users/mx/Documents/work/GSoC_2008/bf-blender/branches/soc-2008-mxcurioni/source/blender/freestyle/data/models/teapot.3DS" );
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}
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#ifdef __cplusplus
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}
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#endif
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