Cleanup: add missing struct qualifier
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@@ -31,13 +31,13 @@ struct Global {
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* Note that `CTX_data_main(C)` should be used where possible.
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* Otherwise access via #G_MAIN.
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*/
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Main *main;
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struct Main *main;
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/**
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* Preview main is stored to avoid loading the preview file in multiple scenarios.
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* It is actually shared between shader node previews and asset previews.
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*/
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Main *pr_main;
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struct Main *pr_main;
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/** Last saved location for images. */
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char filepath_last_image[/*FILE_MAX*/ 1024];
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