Last commit from brecht with feature:

* Buttons window data context icon new changes depending on active
  object.

Forgot to check for ob==NULL, crashed files.
This commit is contained in:
Ton Roosendaal
2009-04-23 08:13:25 +00:00
parent 1ed95e0450
commit 0a12af1f8e

View File

@@ -177,10 +177,10 @@ void buttons_header_buttons(const bContext *C, ARegion *ar)
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_WORLD, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_WORLD, 0, 0, "World");
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_OBJECT_DATA, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_OBJECT, 0, 0, "Object");
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, dataicon, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_DATA, 0, 0, "Object Data");
if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
if(ob && ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_MATERIAL, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_MATERIAL, 0, 0, "Material");
uiDefIconButS(block, ROW, B_BUTSPREVIEW, ICON_TEXTURE, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_TEXTURE, 0, 0, "Texture");
if(ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
if(ob && ELEM5(ob->type, OB_MESH, OB_SURF, OB_MBALL, OB_CURVE, OB_FONT))
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PARTICLES, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PARTICLE, 0, 0, "Particles");
uiDefIconButS(block, ROW, B_CONTEXT_SWITCH, ICON_PHYSICS, xco+=XIC, yco, XIC, YIC, &(sbuts->mainb), 0.0, (float)BCONTEXT_PHYSICS, 0, 0, "Physics");