Merge -c 26209,26214,26443 from COLLADA branch into trunk.

This commit is contained in:
Arystanbek Dyussenov
2010-01-30 18:20:56 +00:00
6 changed files with 71 additions and 44 deletions

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@@ -217,7 +217,7 @@ IF(UNIX AND NOT APPLE)
IF (WITH_OPENCOLLADA)
SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
SET(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa Buffer)
SET(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa buffer)
SET(OPENCOLLADA_INC ${OPENCOLLADA})
SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
SET(PCRE_LIBPATH ${PCRE}/lib)

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@@ -156,7 +156,7 @@ BF_COLLADA = '#source/blender/collada'
BF_COLLADA_INC = '${BF_COLLADA}'
BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = '/usr'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre Buffer ftoa'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
BF_PCRE = ''
BF_PCRE_LIB = 'pcre'

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@@ -145,7 +145,7 @@ BF_COLLADA_LIB = 'bf_collada'
BF_OPENCOLLADA = LIBDIR + '/opencollada'
BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver xml2 pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib'
#Ray trace optimization

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@@ -74,7 +74,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib libsndfile-1.lib OpenCOLLADABaseUtils.lib OpenCOLLADAFramework.lib OpenCOLLADAStreamWriter.lib OpenCOLLADASaxFrameworkLoader.lib pcre.lib UTF.lib GeneratedSaxParser.lib MathMLSolver.lib xml2.lib"
AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib libsndfile-1.lib OpenCOLLADABaseUtils.lib OpenCOLLADAFramework.lib OpenCOLLADAStreamWriter.lib OpenCOLLADASaxFrameworkLoader.lib pcre.lib UTF.lib GeneratedSaxParser.lib MathMLSolver.lib xml2.lib buffer.lib ftoa.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9\blender.exe"
LinkIncremental="1"
@@ -169,7 +169,7 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils_d.lib OpenCOLLADAFramework_d.lib OpenCOLLADAStreamWriter_d.lib OpenCOLLADASaxFrameworkLoader_d.lib pcre_d.lib UTF_d.lib GeneratedSaxParser_d.lib MathMLSolver_d.lib xml2_d.lib"
AdditionalDependencies="libsamplerate.lib SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib OpenAL32.lib wrap_oal.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python31_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half_d.lib Iex_d.lib Imath_d.lib IlmImf_d.lib IlmThread_d.lib avcodec-52.lib avformat-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib libsndfile-1.lib OpenCOLLADABaseUtils_d.lib OpenCOLLADAFramework_d.lib OpenCOLLADAStreamWriter_d.lib OpenCOLLADASaxFrameworkLoader_d.lib pcre_d.lib UTF_d.lib GeneratedSaxParser_d.lib MathMLSolver_d.lib xml2_d.lib buffer_d.lib ftoa_d.lib"
ShowProgress="0"
OutputFile="..\..\..\install\msvc_9d\blender.exe"
LinkIncremental="2"

View File

@@ -669,7 +669,7 @@ class TransformWriter : protected TransformBase
protected:
void add_node_transform(COLLADASW::Node& node, float mat[][4], float parent_mat[][4])
{
float loc[3], rot[3], size[3];
float loc[3], rot[3], scale[3];
float local[4][4];
if (parent_mat) {
@@ -681,27 +681,61 @@ protected:
copy_m4_m4(local, mat);
}
TransformBase::decompose(local, loc, rot, NULL, size);
TransformBase::decompose(local, loc, rot, NULL, scale);
/*
// this code used to create a single <rotate> representing object rotation
float quat[4];
float axis[3];
float angle;
double angle_deg;
eul_to_quat( quat,rot);
normalize_qt(quat);
quat_to_axis_angle( axis, &angle,quat);
angle_deg = angle * 180.0f / M_PI;
node.addRotate(axis[0], axis[1], axis[2], angle_deg);
*/
node.addTranslate("location", loc[0], loc[1], loc[2]);
add_transform(node, loc, rot, scale);
}
void add_node_transform_ob(COLLADASW::Node& node, Object *ob)
{
float rot[3], loc[3], scale[3];
if (ob->parent) {
float C[4][4], D[4][4], tmat[4][4], imat[4][4], mat[4][4];
// factor out scale from obmat
copy_v3_v3(scale, ob->size);
ob->size[0] = ob->size[1] = ob->size[2] = 1.0f;
object_to_mat4(ob, C);
copy_v3_v3(ob->size, scale);
mul_serie_m4(tmat, ob->parent->obmat, ob->parentinv, C, NULL, NULL, NULL, NULL, NULL);
// calculate local mat
invert_m4_m4(imat, ob->parent->obmat);
mul_m4_m4m4(mat, tmat, imat);
// done
mat4_to_eul(rot, mat);
copy_v3_v3(loc, mat[3]);
}
else {
copy_v3_v3(loc, ob->loc);
copy_v3_v3(rot, ob->rot);
copy_v3_v3(scale, ob->size);
}
add_transform(node, loc, rot, scale);
}
void add_node_transform_identity(COLLADASW::Node& node)
{
float loc[] = {0.0f, 0.0f, 0.0f}, scale[] = {1.0f, 1.0f, 1.0f}, rot[] = {0.0f, 0.0f, 0.0f};
add_transform(node, loc, rot, scale);
}
private:
void add_transform(COLLADASW::Node& node, float loc[3], float rot[3], float scale[3])
{
node.addTranslate("location", loc[0], loc[1], loc[2]);
node.addRotateZ("rotationZ", COLLADABU::Math::Utils::radToDegF(rot[2]));
node.addRotateY("rotationY", COLLADABU::Math::Utils::radToDegF(rot[1]));
node.addRotateX("rotationX", COLLADABU::Math::Utils::radToDegF(rot[0]));
node.addScale("scale", size[0], size[1], size[2]);
node.addScale("scale", scale[0], scale[1], scale[2]);
}
};
@@ -1238,15 +1272,11 @@ public:
bool is_skinned_mesh = arm_exporter->is_skinned_mesh(ob);
float mat[4][4];
if (ob->type == OB_MESH && is_skinned_mesh)
// for skinned mesh we write obmat in <bind_shape_matrix>
unit_m4(mat);
TransformWriter::add_node_transform_identity(node);
else
copy_m4_m4(mat, ob->obmat);
TransformWriter::add_node_transform(node, mat, ob->parent ? ob->parent->obmat : NULL);
TransformWriter::add_node_transform_ob(node, ob);
// <instance_geometry>
if (ob->type == OB_MESH) {

View File

@@ -1564,15 +1564,13 @@ public:
return NULL;
}
MTex *assign_textures_to_uvlayer(COLLADAFW::InstanceGeometry::TextureCoordinateBinding &ctexture,
MTex *assign_textures_to_uvlayer(COLLADAFW::TextureCoordinateBinding &ctexture,
Mesh *me, TexIndexTextureArrayMap& texindex_texarray_map,
MTex *color_texture)
{
COLLADAFW::TextureMapId texture_index = ctexture.textureMapId;
char *uvname = CustomData_get_layer_name(&me->fdata, CD_MTFACE, ctexture.setIndex);
COLLADAFW::TextureMapId texture_index = ctexture.getTextureMapId();
char *uvname = CustomData_get_layer_name(&me->fdata, CD_MTFACE, ctexture.getSetIndex());
if (texindex_texarray_map.find(texture_index) == texindex_texarray_map.end()) {
fprintf(stderr, "Cannot find texture array by texture index.\n");
@@ -1595,7 +1593,7 @@ public:
return color_texture;
}
MTFace *assign_material_to_geom(COLLADAFW::InstanceGeometry::MaterialBinding cmaterial,
MTFace *assign_material_to_geom(COLLADAFW::MaterialBinding cmaterial,
std::map<COLLADAFW::UniqueId, Material*>& uid_material_map,
Object *ob, const COLLADAFW::UniqueId *geom_uid,
MTex **color_texture, char *layername, MTFace *texture_face,
@@ -1614,7 +1612,7 @@ public:
Material *ma = uid_material_map[ma_uid];
assign_material(ob, ma, ob->totcol + 1);
COLLADAFW::InstanceGeometry::TextureCoordinateBindingArray& tex_array =
COLLADAFW::TextureCoordinateBindingArray& tex_array =
cmaterial.getTextureCoordinateBindingArray();
TexIndexTextureArrayMap texindex_texarray_map = material_texture_mapping_map[ma];
unsigned int i;
@@ -1714,7 +1712,7 @@ public:
MTFace *texture_face = NULL;
MTex *color_texture = NULL;
COLLADAFW::InstanceGeometry::MaterialBindingArray& mat_array =
COLLADAFW::MaterialBindingArray& mat_array =
geom->getMaterialBindings();
// loop through geom's materials
@@ -3130,7 +3128,7 @@ public:
ob = create_lamp_object(lamp[0], ob, sce);
}
else if (controller.getCount() != 0) {
COLLADAFW::InstanceController *geom = (COLLADAFW::InstanceController*)controller[0];
COLLADAFW::InstanceGeometry *geom = (COLLADAFW::InstanceGeometry*)controller[0];
ob = mesh_importer.create_mesh_object(node, geom, true, uid_material_map, material_texture_mapping_map);
}
// XXX instance_node is not supported yet
@@ -3284,7 +3282,6 @@ public:
int i = 0;
COLLADAFW::Color col;
COLLADAFW::Texture ctex;
MTex *mtex = NULL;
TexIndexTextureArrayMap texindex_texarray_map;
@@ -3298,7 +3295,7 @@ public:
}
// texture
else if (ef->getDiffuse().isTexture()) {
ctex = ef->getDiffuse().getTexture();
COLLADAFW::Texture ctex = ef->getDiffuse().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_COL;
@@ -3316,7 +3313,7 @@ public:
}
// texture
else if (ef->getAmbient().isTexture()) {
ctex = ef->getAmbient().getTexture();
COLLADAFW::Texture ctex = ef->getAmbient().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_AMB;
@@ -3333,7 +3330,7 @@ public:
}
// texture
else if (ef->getSpecular().isTexture()) {
ctex = ef->getSpecular().getTexture();
COLLADAFW::Texture ctex = ef->getSpecular().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_SPEC;
@@ -3350,7 +3347,7 @@ public:
}
// texture
else if (ef->getReflective().isTexture()) {
ctex = ef->getReflective().getTexture();
COLLADAFW::Texture ctex = ef->getReflective().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_REF;
@@ -3365,7 +3362,7 @@ public:
}
// texture
else if (ef->getEmission().isTexture()) {
ctex = ef->getEmission().getTexture();
COLLADAFW::Texture ctex = ef->getEmission().getTexture();
mtex = create_texture(ef, ctex, ma, i, texindex_texarray_map);
if (mtex != NULL) {
mtex->mapto = MAP_EMIT;