Fix [#20414] select children (shift+g) on an object without children...

This commit is contained in:
Matt Ebb
2009-12-17 07:40:43 +00:00
parent b438dd8668
commit 0cc34bebf4

View File

@@ -571,6 +571,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
if (extend == 0) {
CTX_DATA_BEGIN(C, Base*, base, visible_bases) {
ED_base_object_select(base, BA_DESELECT);
changed = 1;
}
CTX_DATA_END;
}
@@ -581,17 +582,17 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
if(nr==1) changed = select_grouped_children(C, ob, 1);
else if(nr==2) changed = select_grouped_children(C, ob, 0);
else if(nr==3) changed = select_grouped_parent(C);
else if(nr==4) changed = select_grouped_siblings(C, ob);
else if(nr==5) changed = select_grouped_type(C, ob);
else if(nr==6) changed = select_grouped_layer(C, ob);
else if(nr==7) changed = select_grouped_group(C, ob);
else if(nr==8) changed = select_grouped_object_hooks(C, ob);
else if(nr==9) changed = select_grouped_index_object(C, ob);
else if(nr==10) changed = select_grouped_color(C, ob);
else if(nr==11) changed = select_grouped_gameprops(C, ob);
if(nr==1) changed |= select_grouped_children(C, ob, 1);
else if(nr==2) changed |= select_grouped_children(C, ob, 0);
else if(nr==3) changed |= select_grouped_parent(C);
else if(nr==4) changed |= select_grouped_siblings(C, ob);
else if(nr==5) changed |= select_grouped_type(C, ob);
else if(nr==6) changed |= select_grouped_layer(C, ob);
else if(nr==7) changed |= select_grouped_group(C, ob);
else if(nr==8) changed |= select_grouped_object_hooks(C, ob);
else if(nr==9) changed |= select_grouped_index_object(C, ob);
else if(nr==10) changed |= select_grouped_color(C, ob);
else if(nr==11) changed |= select_grouped_gameprops(C, ob);
if (changed) {
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, CTX_data_scene(C));