Prevent crash when color management is turned off
Prevent a segmentation fault when the viewport is set to 'Material Preview' mode, drawing textures, and Blender built with `WITH_OPENCOLORIO=OFF`. Most `IMB_colormanagement_...` functions assume that the `colorspace` pointer can be `nullptr`, but the internal function `colormanage_ensure_srgb_scene_linear_info()` does not, causing a crash. Since this check can be done in multiple places, I picked one that seems consistent with the rest of the code. Pull Request: https://projects.blender.org/blender/blender/pulls/111144
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@@ -1355,7 +1355,7 @@ bool IMB_colormanagement_space_is_data(ColorSpace *colorspace)
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static void colormanage_ensure_srgb_scene_linear_info(ColorSpace *colorspace)
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{
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if (!colorspace->info.cached) {
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if (colorspace && !colorspace->info.cached) {
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OCIO_ConstConfigRcPtr *config = OCIO_getCurrentConfig();
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OCIO_ConstColorSpaceRcPtr *ocio_colorspace = OCIO_configGetColorSpace(config,
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colorspace->name);
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