fix [#27910] baking ambient occlusion, do not consider closer object for blender 2.58a

This commit is contained in:
Campbell Barton
2011-07-22 05:33:06 +00:00
parent 30da1336a8
commit 0e933d089d

View File

@@ -5685,7 +5685,7 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
Object *camera;
float mat[4][4];
float amb[3];
const short onlyselected= !ELEM3(type, RE_BAKE_LIGHT, RE_BAKE_ALL, RE_BAKE_SHADOW);
const short onlyselected= !ELEM4(type, RE_BAKE_LIGHT, RE_BAKE_ALL, RE_BAKE_SHADOW, RE_BAKE_AO);
const short nolamps= ELEM3(type, RE_BAKE_NORMALS, RE_BAKE_TEXTURE, RE_BAKE_DISPLACEMENT);
re->main= bmain;