OpenGL: fix shader input typo

This commit is contained in:
Mike Erwin
2016-10-07 00:00:12 -04:00
parent 70a16298ea
commit 0fbe35c674

View File

@@ -5,7 +5,7 @@
varying vec4 finalColor;
#else
in vec2 pos;
in vec3 pos;
in vec4 color;
out vec4 finalColor;