Cycles: change default Principled Hair BSDF back to Chiang

The Huang model has issues with fireflies in various scenes, and the
defualt choice is somewhat arbitrary anyway as they have both pros and
cons. For now be conservative and keep the default the same as before.
This commit is contained in:
Brecht Van Lommel
2023-10-30 15:54:20 +01:00
parent 4a89720fe1
commit 10645237e8

View File

@@ -138,7 +138,7 @@ static void node_shader_init_hair_principled(bNodeTree * /*ntree*/, bNode *node)
{
NodeShaderHairPrincipled *data = MEM_cnew<NodeShaderHairPrincipled>(__func__);
data->model = SHD_PRINCIPLED_HAIR_HUANG;
data->model = SHD_PRINCIPLED_HAIR_CHIANG;
data->parametrization = SHD_PRINCIPLED_HAIR_REFLECTANCE;
node->storage = data;