patch from Sergey Sharybin (nazgul), use buildinfod for the player.

This commit is contained in:
Campbell Barton
2010-03-02 09:45:12 +00:00
parent 7aea146507
commit 1444cb9928
2 changed files with 8 additions and 6 deletions

View File

@@ -26,6 +26,11 @@
FILE(GLOB SRC stubs.c)
IF(WITH_BUILDINFO)
ADD_DEFINITIONS(-DBUILD_DATE)
FILE(GLOB SRC ${SRC} ../../creator/buildinfo.c)
ENDIF(WITH_BUILDINFO)
SET(INC
.
..

View File

@@ -94,6 +94,9 @@ void object_test_constraints (struct Object *owner){}
void ED_object_parent(struct Object *ob, struct Object *par, int type, const char *substr){}
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con){}
void ED_node_composit_default(struct Scene *sce){}
void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type){return 0;}
void *ED_region_draw_cb_customdata(void *handle){return 0;}
void ED_region_draw_cb_exit(struct ARegionType *art, void *handle){}
struct EditBone *ED_armature_bone_get_mirrored(struct ListBase *edbo, struct EditBone *ebo){return (struct EditBone *) NULL;}
struct EditBone *ED_armature_edit_bone_add(struct bArmature *arm, char *name){return (struct EditBone*) NULL;}
@@ -324,9 +327,3 @@ int CSG_PerformBooleanOperation(
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices)
{ return 0;}
const char * build_date= "";
const char * build_time= "";
const char * build_rev= "";
const char * build_platform= "";
const char * build_type= "";