Cleanup: Remove unused NearestVertexData struct
Pull Request: https://projects.blender.org/blender/blender/pulls/125912
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@@ -990,11 +990,6 @@ bool SCULPT_check_vertex_pivot_symmetry(const float vco[3], const float pco[3],
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return is_in_symmetry_area;
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}
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struct NearestVertexData {
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PBVHVertRef nearest_vertex;
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float nearest_vertex_distance_sq;
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};
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namespace blender::ed::sculpt_paint {
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std::optional<int> nearest_vert_calc_mesh(const bke::pbvh::Tree &pbvh,
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