* ctrl-alt-numpad0 didn't correctly update 3dview when the camera had anything parented to it.
Fix for #3596 (http://projects.blender.org/tracker/index.php?func=detail&aid=3596&group_id=9&atid=125)
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@@ -425,6 +425,8 @@ void persptoetsen(unsigned short event)
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if(((G.qual & LR_CTRLKEY) && (G.qual & LR_ALTKEY)) || (G.qual & LR_SHIFTKEY)) {
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void setcameratoview3d(void); // view.c
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setcameratoview3d();
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DAG_object_flush_update(G.scene, G.scene->camera, OB_RECALC_OB);
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allqueue(REDRAWVIEW3D, 0);
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}
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}
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}
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