Fix blenderplayer compilation (tm)

This commit is contained in:
Antony Riakiotakis
2014-12-11 20:34:53 +01:00
parent f1ddf99580
commit 19eb700fef

View File

@@ -164,6 +164,7 @@ struct wmWindowManager;
#include "../blender/editors/include/ED_screen.h"
#include "../blender/editors/include/ED_space_api.h"
#include "../blender/editors/include/ED_transform.h"
#include "../blender/editors/include/ED_uvedit.h"
#include "../blender/editors/include/ED_view3d.h"
#include "../blender/editors/include/UI_interface.h"
#include "../blender/editors/include/UI_interface_icons.h"
@@ -217,6 +218,7 @@ void EDBM_mesh_load(struct Object *ob) RET_NONE
void EDBM_mesh_make(struct ToolSettings *ts, struct Object *ob) RET_NONE
void EDBM_mesh_normals_update(struct BMEditMesh *em) RET_NONE
void *g_system;
bool EDBM_mtexpoly_check(struct BMEditMesh *em) RET_ZERO
float *RE_RenderLayerGetPass(struct RenderLayer *rl, int passtype) RET_NULL
float RE_filter_value(int type, float x) RET_ZERO
@@ -339,6 +341,8 @@ void ED_space_image_paint_update(struct wmWindowManager *wm, struct ToolSettings
void ED_space_image_set(struct SpaceImage *sima, struct Scene *scene, struct Object *obedit, struct Image *ima) RET_NONE
void ED_space_image_uv_sculpt_update(struct wmWindowManager *wm, struct ToolSettings *settings) RET_NONE
void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy) RET_NONE
void ED_screen_set_scene(struct bContext *C, struct bScreen *screen, struct Scene *scene) RET_NONE
struct MovieClip *ED_space_clip_get_clip(struct SpaceClip *sc) RET_NULL
void ED_space_clip_set_clip(struct bContext *C, struct bScreen *screen, struct SpaceClip *sc, struct MovieClip *clip) RET_NONE