recent fix for #31581 could crash when doing edge slide on a mesh with no UV's.

This commit is contained in:
Campbell Barton
2012-06-28 14:18:04 +00:00
parent c8c743b609
commit 1ba5db129b

View File

@@ -4992,6 +4992,7 @@ void projectSVData(TransInfo *t, int final)
BMEditMesh *em = sld->em;
SmallHash visit;
int i;
short has_uv;
if (!em)
return;
@@ -5004,6 +5005,8 @@ void projectSVData(TransInfo *t, int final)
if (em->bm->shapenr > 1)
return;
has_uv = CustomData_has_layer(&(em->bm->ldata), CD_MLOOPUV);
BLI_smallhash_init(&visit);
for (i = 0, sv = sld->sv; i < sld->totsv; sv++, i++) {
@@ -5011,8 +5014,6 @@ void projectSVData(TransInfo *t, int final)
BMFace *f;
BMIter liter_v;
BMLoop *l_v;
float uv_med[2] = {0.0, 0.0};
int tot_loops = 0;
/* BMESH_TODO, this interpolates between vertex/loops which are not moved
* (are only apart of a face attached to a slide vert), couldn't we iterate BM_LOOPS_OF_VERT
@@ -5141,17 +5142,22 @@ void projectSVData(TransInfo *t, int final)
/* make sure every loop of the vertex has identical uv data. Use this temporarily to
* fix #31581 until proper data correction/ support for islands is done */
BM_ITER_ELEM (l_v, &liter_v, sv->v, BM_LOOPS_OF_VERT) {
MLoopUV *uv = CustomData_bmesh_get(&em->bm->ldata, l_v->head.data, CD_MLOOPUV);
add_v2_v2(uv_med, uv->uv);
tot_loops++;
}
/* XXX - this only does the active UV layer which is not really good, should do _all_ uv's - campbell */
if (has_uv) {
float uv_med[2] = {0.0, 0.0};
int tot_loops = 0;
BM_ITER_ELEM (l_v, &liter_v, sv->v, BM_LOOPS_OF_VERT) {
MLoopUV *uv = CustomData_bmesh_get(&em->bm->ldata, l_v->head.data, CD_MLOOPUV);
add_v2_v2(uv_med, uv->uv);
tot_loops++;
}
mul_v2_fl(uv_med, 1.0/tot_loops);
mul_v2_fl(uv_med, 1.0/tot_loops);
BM_ITER_ELEM (l_v, &liter_v, sv->v, BM_LOOPS_OF_VERT) {
MLoopUV *uv = CustomData_bmesh_get(&em->bm->ldata, l_v->head.data, CD_MLOOPUV);
copy_v2_v2(uv->uv, uv_med);
BM_ITER_ELEM (l_v, &liter_v, sv->v, BM_LOOPS_OF_VERT) {
MLoopUV *uv = CustomData_bmesh_get(&em->bm->ldata, l_v->head.data, CD_MLOOPUV);
copy_v2_v2(uv->uv, uv_med);
}
}
}