Cleanup: EEVEE-Next: Remove unused parameter
This commit is contained in:
@@ -69,7 +69,7 @@ ShadowSampleParams debug_shadow_sample_get(vec3 P, LightData light)
|
||||
return shadow_directional_sample_params_get(shadow_tilemaps_tx, light, P);
|
||||
}
|
||||
else {
|
||||
return shadow_punctual_sample_params_get(shadow_tilemaps_tx, light, P);
|
||||
return shadow_punctual_sample_params_get(light, P);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -152,9 +152,7 @@ vec3 shadow_punctual_reconstruct_position(ShadowSampleParams params,
|
||||
return mat3(light.object_mat) * lP + light._position;
|
||||
}
|
||||
|
||||
ShadowSampleParams shadow_punctual_sample_params_get(usampler2D tilemaps_tx,
|
||||
LightData light,
|
||||
vec3 P)
|
||||
ShadowSampleParams shadow_punctual_sample_params_get(LightData light, vec3 P)
|
||||
{
|
||||
vec3 lP = (P - light._position) * mat3(light.object_mat);
|
||||
|
||||
@@ -179,7 +177,7 @@ ShadowEvalResult shadow_punctual_sample_get(SHADOW_ATLAS_TYPE atlas_tx,
|
||||
LightData light,
|
||||
vec3 P)
|
||||
{
|
||||
ShadowSampleParams params = shadow_punctual_sample_params_get(tilemaps_tx, light, P);
|
||||
ShadowSampleParams params = shadow_punctual_sample_params_get(light, P);
|
||||
|
||||
float depth = shadow_read_depth(atlas_tx, tilemaps_tx, params);
|
||||
|
||||
|
||||
@@ -429,7 +429,7 @@ vec3 shadow_pcf_offset(LightData light, const bool is_directional, vec3 P, vec3
|
||||
params = shadow_directional_sample_params_get(shadow_tilemaps_tx, light, P);
|
||||
}
|
||||
else {
|
||||
params = shadow_punctual_sample_params_get(shadow_tilemaps_tx, light, P);
|
||||
params = shadow_punctual_sample_params_get(light, P);
|
||||
}
|
||||
ShadowTileData tile = shadow_tile_data_get(shadow_tilemaps_tx, params);
|
||||
if (!tile.is_allocated) {
|
||||
|
||||
Reference in New Issue
Block a user