Fix #29746: cycles crash with border render.

This commit is contained in:
Brecht Van Lommel
2012-01-02 16:20:18 +00:00
parent 77bdef4d22
commit 1fc26516ea

View File

@@ -170,6 +170,11 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w,
result= new_render_result(re, &disprect, 0, RR_USEMEM);
BLI_addtail(&engine->fullresult, result);
result->tilerect.xmin += re->disprect.xmin;
result->tilerect.xmax += re->disprect.xmin;
result->tilerect.ymin += re->disprect.ymin;
result->tilerect.ymax += re->disprect.ymin;
return result;
}
@@ -190,11 +195,6 @@ void RE_engine_end_result(RenderEngine *engine, RenderResult *result)
if(!result)
return;
result->tilerect.xmin += re->disprect.xmin;
result->tilerect.xmax += re->disprect.xmin;
result->tilerect.ymin += re->disprect.ymin;
result->tilerect.ymax += re->disprect.ymin;
/* merge. on break, don't merge in result for preview renders, looks nicer */
if(!(re->test_break(re->tbh) && (re->r.scemode & R_PREVIEWBUTS)))