OBJ: further optimize, cleanup and harden the new C++ importer

Continued improvements to the new C++ based OBJ importer.

Performance: about 2x faster.
- Rungholt.obj (several meshes, 263MB file): Windows 12.7s -> 5.9s, Mac 7.7s -> 3.1s.
- Blender 3.0 splash (24k meshes, 2.4GB file): Windows 97.3s -> 53.6s, Mac 137.3s -> 80.0s.
- "Windows" is VS2022, AMD Ryzen 5950X (32 threads), "Mac" is Xcode/clang 13, M1Max (10 threads).
- Slightly reduced memory usage during import as well.

The performance gains are a combination of several things:
- Replacing `std::stof` / `std::stoi` with C++17 `from_chars`.
- Stop reading input file char-by-char using `std::getline`, and instead read in 64kb chunks, and parse from there (taking care of possibly handling lines split mid-way due to chunk boundaries).
- Removing abstractions for splitting a line by some char,
- Avoid tiny memory allocations: instead of storing a vector of polygon corners in each face, store all the corners in one big array, and per-face only store indices "where do corners start, and how many". Likewise, don't store full string names of material/group names for each face; only store indices into overall material/group names arrays.
- Stop always doing mesh validation, which is slow. Do it just like the Alembic importer does: only do validation if found some invalid faces during import, or if requested by the user via an import setting checkbox (which defaults to off).
- Stop doing "collection sync" for each object being added; instead do the collection sync right after creating all the objects.

Cleanup / Robustness:

This reworking of parser (see "removing abstractions" point above) means that all the functions that were in `parser_string_utils` file are gone, and replaced with different set of functions. However they are not OBJ specific, so as pointed out during review of the previous differential, they are now in `source/blender/io/common` library.

Added gtest coverage for said functions as well; something that was only indirectly covered by obj tests previously.

Rework of some bits of parsing made the parser actually better able to deal with invalid syntax. E.g. previously, if a face corner were a `/123` string, it would have incorrectly treated that as a vertex index (since it would get "hey that's one number" after splitting a string by a slash), instead of properly marking it as invalid syntax.

Added gtest coverage for .mtl parsing; something that was not covered by any tests at all previously.

Reviewed By: Howard Trickey
Differential Revision: https://developer.blender.org/D14586
This commit is contained in:
Aras Pranckevicius
2022-04-17 22:07:43 +03:00
parent a3eb4027c2
commit 213cd39b6d
24 changed files with 4243 additions and 794 deletions

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MIT License
Copyright (c) 2021 The fast_float authors
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without
limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software
is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice
shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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Project: fast_float
URL: https://github.com/fastfloat/fast_float
License: MIT
Upstream version: 3.4.0 (b7f9d6c)
Local modifications:
- Took only the fast_float.h header and the license/readme files

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## fast_float number parsing library: 4x faster than strtod
![Ubuntu 20.04 CI (GCC 9)](https://github.com/lemire/fast_float/workflows/Ubuntu%2020.04%20CI%20(GCC%209)/badge.svg)
![Ubuntu 18.04 CI (GCC 7)](https://github.com/lemire/fast_float/workflows/Ubuntu%2018.04%20CI%20(GCC%207)/badge.svg)
![Alpine Linux](https://github.com/lemire/fast_float/workflows/Alpine%20Linux/badge.svg)
![MSYS2-CI](https://github.com/lemire/fast_float/workflows/MSYS2-CI/badge.svg)
![VS16-CLANG-CI](https://github.com/lemire/fast_float/workflows/VS16-CLANG-CI/badge.svg)
[![VS16-CI](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml/badge.svg)](https://github.com/fastfloat/fast_float/actions/workflows/vs16-ci.yml)
The fast_float library provides fast header-only implementations for the C++ from_chars
functions for `float` and `double` types. These functions convert ASCII strings representing
decimal values (e.g., `1.3e10`) into binary types. We provide exact rounding (including
round to even). In our experience, these `fast_float` functions many times faster than comparable number-parsing functions from existing C++ standard libraries.
Specifically, `fast_float` provides the following two functions with a C++17-like syntax (the library itself only requires C++11):
```C++
from_chars_result from_chars(const char* first, const char* last, float& value, ...);
from_chars_result from_chars(const char* first, const char* last, double& value, ...);
```
The return type (`from_chars_result`) is defined as the struct:
```C++
struct from_chars_result {
const char* ptr;
std::errc ec;
};
```
It parses the character sequence [first,last) for a number. It parses floating-point numbers expecting
a locale-independent format equivalent to the C++17 from_chars function.
The resulting floating-point value is the closest floating-point values (using either float or double),
using the "round to even" convention for values that would otherwise fall right in-between two values.
That is, we provide exact parsing according to the IEEE standard.
Given a successful parse, the pointer (`ptr`) in the returned value is set to point right after the
parsed number, and the `value` referenced is set to the parsed value. In case of error, the returned
`ec` contains a representative error, otherwise the default (`std::errc()`) value is stored.
The implementation does not throw and does not allocate memory (e.g., with `new` or `malloc`).
It will parse infinity and nan values.
Example:
``` C++
#include "fast_float/fast_float.h"
#include <iostream>
int main() {
const std::string input = "3.1416 xyz ";
double result;
auto answer = fast_float::from_chars(input.data(), input.data()+input.size(), result);
if(answer.ec != std::errc()) { std::cerr << "parsing failure\n"; return EXIT_FAILURE; }
std::cout << "parsed the number " << result << std::endl;
return EXIT_SUCCESS;
}
```
Like the C++17 standard, the `fast_float::from_chars` functions take an optional last argument of
the type `fast_float::chars_format`. It is a bitset value: we check whether
`fmt & fast_float::chars_format::fixed` and `fmt & fast_float::chars_format::scientific` are set
to determine whether we allow the fixed point and scientific notation respectively.
The default is `fast_float::chars_format::general` which allows both `fixed` and `scientific`.
The library seeks to follow the C++17 (see [20.19.3](http://eel.is/c++draft/charconv.from.chars).(7.1)) specification.
* The `from_chars` function does not skip leading white-space characters.
* [A leading `+` sign](https://en.cppreference.com/w/cpp/utility/from_chars) is forbidden.
* It is generally impossible to represent a decimal value exactly as binary floating-point number (`float` and `double` types). We seek the nearest value. We round to an even mantissa when we are in-between two binary floating-point numbers.
Furthermore, we have the following restrictions:
* We only support `float` and `double` types at this time.
* We only support the decimal format: we do not support hexadecimal strings.
* For values that are either very large or very small (e.g., `1e9999`), we represent it using the infinity or negative infinity value.
We support Visual Studio, macOS, Linux, freeBSD. We support big and little endian. We support 32-bit and 64-bit systems.
## Using commas as decimal separator
The C++ standard stipulate that `from_chars` has to be locale-independent. In
particular, the decimal separator has to be the period (`.`). However,
some users still want to use the `fast_float` library with in a locale-dependent
manner. Using a separate function called `from_chars_advanced`, we allow the users
to pass a `parse_options` instance which contains a custom decimal separator (e.g.,
the comma). You may use it as follows.
```C++
#include "fast_float/fast_float.h"
#include <iostream>
int main() {
const std::string input = "3,1416 xyz ";
double result;
fast_float::parse_options options{fast_float::chars_format::general, ','};
auto answer = fast_float::from_chars_advanced(input.data(), input.data()+input.size(), result, options);
if((answer.ec != std::errc()) || ((result != 3.1416))) { std::cerr << "parsing failure\n"; return EXIT_FAILURE; }
std::cout << "parsed the number " << result << std::endl;
return EXIT_SUCCESS;
}
```
## Reference
- Daniel Lemire, [Number Parsing at a Gigabyte per Second](https://arxiv.org/abs/2101.11408), Software: Pratice and Experience 51 (8), 2021.
## Other programming languages
- [There is an R binding](https://github.com/eddelbuettel/rcppfastfloat) called `rcppfastfloat`.
- [There is a Rust port of the fast_float library](https://github.com/aldanor/fast-float-rust/) called `fast-float-rust`.
- [There is a Java port of the fast_float library](https://github.com/wrandelshofer/FastDoubleParser) called `FastDoubleParser`.
- [There is a C# port of the fast_float library](https://github.com/CarlVerret/csFastFloat) called `csFastFloat`.
## Relation With Other Work
The fastfloat algorithm is part of the [LLVM standard libraries](https://github.com/llvm/llvm-project/commit/87c016078ad72c46505461e4ff8bfa04819fe7ba).
The fast_float library provides a performance similar to that of the [fast_double_parser](https://github.com/lemire/fast_double_parser) library but using an updated algorithm reworked from the ground up, and while offering an API more in line with the expectations of C++ programmers. The fast_double_parser library is part of the [Microsoft LightGBM machine-learning framework](https://github.com/microsoft/LightGBM).
## Users
The fast_float library is used by [Apache Arrow](https://github.com/apache/arrow/pull/8494) where it multiplied the number parsing speed by two or three times. It is also used by [Yandex ClickHouse](https://github.com/ClickHouse/ClickHouse) and by [Google Jsonnet](https://github.com/google/jsonnet).
## How fast is it?
It can parse random floating-point numbers at a speed of 1 GB/s on some systems. We find that it is often twice as fast as the best available competitor, and many times faster than many standard-library implementations.
<img src="http://lemire.me/blog/wp-content/uploads/2020/11/fastfloat_speed.png" width="400">
```
$ ./build/benchmarks/benchmark
# parsing random integers in the range [0,1)
volume = 2.09808 MB
netlib : 271.18 MB/s (+/- 1.2 %) 12.93 Mfloat/s
doubleconversion : 225.35 MB/s (+/- 1.2 %) 10.74 Mfloat/s
strtod : 190.94 MB/s (+/- 1.6 %) 9.10 Mfloat/s
abseil : 430.45 MB/s (+/- 2.2 %) 20.52 Mfloat/s
fastfloat : 1042.38 MB/s (+/- 9.9 %) 49.68 Mfloat/s
```
See https://github.com/lemire/simple_fastfloat_benchmark for our benchmarking code.
## Video
[![Go Systems 2020](http://img.youtube.com/vi/AVXgvlMeIm4/0.jpg)](http://www.youtube.com/watch?v=AVXgvlMeIm4)<br />
## Using as a CMake dependency
This library is header-only by design. The CMake file provides the `fast_float` target
which is merely a pointer to the `include` directory.
If you drop the `fast_float` repository in your CMake project, you should be able to use
it in this manner:
```cmake
add_subdirectory(fast_float)
target_link_libraries(myprogram PUBLIC fast_float)
```
Or you may want to retrieve the dependency automatically if you have a sufficiently recent version of CMake (3.11 or better at least):
```cmake
FetchContent_Declare(
fast_float
GIT_REPOSITORY https://github.com/lemire/fast_float.git
GIT_TAG tags/v1.1.2
GIT_SHALLOW TRUE)
FetchContent_MakeAvailable(fast_float)
target_link_libraries(myprogram PUBLIC fast_float)
```
You should change the `GIT_TAG` line so that you recover the version you wish to use.
## Using as single header
The script `script/amalgamate.py` may be used to generate a single header
version of the library if so desired.
Just run the script from the root directory of this repository.
You can customize the license type and output file if desired as described in
the command line help.
You may directly download automatically generated single-header files:
https://github.com/fastfloat/fast_float/releases/download/v1.1.2/fast_float.h
## Credit
Though this work is inspired by many different people, this work benefited especially from exchanges with
Michael Eisel, who motivated the original research with his key insights, and with Nigel Tao who provided
invaluable feedback. Rémy Oudompheng first implemented a fast path we use in the case of long digits.
The library includes code adapted from Google Wuffs (written by Nigel Tao) which was originally published
under the Apache 2.0 license.
## License
<sup>
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
</sup>
<br>
<sub>
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in this repository by you, as defined in the Apache-2.0 license,
shall be dual licensed as above, without any additional terms or conditions.
</sub>

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// fast_float by Daniel Lemire
// fast_float by João Paulo Magalhaes
//
// with contributions from Eugene Golushkov
// with contributions from Maksim Kita
// with contributions from Marcin Wojdyr
// with contributions from Neal Richardson
// with contributions from Tim Paine
// with contributions from Fabio Pellacini
//
// Licensed under the Apache License, Version 2.0, or the
// MIT License at your option. This file may not be copied,
// modified, or distributed except according to those terms.
//
// MIT License Notice
//
// MIT License
//
// Copyright (c) 2021 The fast_float authors
//
// Permission is hereby granted, free of charge, to any
// person obtaining a copy of this software and associated
// documentation files (the "Software"), to deal in the
// Software without restriction, including without
// limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software
// is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice
// shall be included in all copies or substantial portions
// of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
// IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// Apache License (Version 2.0) Notice
//
// Copyright 2021 The fast_float authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
//
#ifndef FASTFLOAT_FAST_FLOAT_H
#define FASTFLOAT_FAST_FLOAT_H
#include <system_error>
namespace fast_float {
enum chars_format {
scientific = 1<<0,
fixed = 1<<2,
hex = 1<<3,
general = fixed | scientific
};
struct from_chars_result {
const char *ptr;
std::errc ec;
};
struct parse_options {
constexpr explicit parse_options(chars_format fmt = chars_format::general,
char dot = '.')
: format(fmt), decimal_point(dot) {}
/** Which number formats are accepted */
chars_format format;
/** The character used as decimal point */
char decimal_point;
};
/**
* This function parses the character sequence [first,last) for a number. It parses floating-point numbers expecting
* a locale-indepent format equivalent to what is used by std::strtod in the default ("C") locale.
* The resulting floating-point value is the closest floating-point values (using either float or double),
* using the "round to even" convention for values that would otherwise fall right in-between two values.
* That is, we provide exact parsing according to the IEEE standard.
*
* Given a successful parse, the pointer (`ptr`) in the returned value is set to point right after the
* parsed number, and the `value` referenced is set to the parsed value. In case of error, the returned
* `ec` contains a representative error, otherwise the default (`std::errc()`) value is stored.
*
* The implementation does not throw and does not allocate memory (e.g., with `new` or `malloc`).
*
* Like the C++17 standard, the `fast_float::from_chars` functions take an optional last argument of
* the type `fast_float::chars_format`. It is a bitset value: we check whether
* `fmt & fast_float::chars_format::fixed` and `fmt & fast_float::chars_format::scientific` are set
* to determine whether we allowe the fixed point and scientific notation respectively.
* The default is `fast_float::chars_format::general` which allows both `fixed` and `scientific`.
*/
template<typename T>
from_chars_result from_chars(const char *first, const char *last,
T &value, chars_format fmt = chars_format::general) noexcept;
/**
* Like from_chars, but accepts an `options` argument to govern number parsing.
*/
template<typename T>
from_chars_result from_chars_advanced(const char *first, const char *last,
T &value, parse_options options) noexcept;
}
#endif // FASTFLOAT_FAST_FLOAT_H
#ifndef FASTFLOAT_FLOAT_COMMON_H
#define FASTFLOAT_FLOAT_COMMON_H
#include <cfloat>
#include <cstdint>
#include <cassert>
#include <cstring>
#include <type_traits>
#if (defined(__x86_64) || defined(__x86_64__) || defined(_M_X64) \
|| defined(__amd64) || defined(__aarch64__) || defined(_M_ARM64) \
|| defined(__MINGW64__) \
|| defined(__s390x__) \
|| (defined(__ppc64__) || defined(__PPC64__) || defined(__ppc64le__) || defined(__PPC64LE__)) \
|| defined(__EMSCRIPTEN__))
#define FASTFLOAT_64BIT
#elif (defined(__i386) || defined(__i386__) || defined(_M_IX86) \
|| defined(__arm__) || defined(_M_ARM) \
|| defined(__MINGW32__))
#define FASTFLOAT_32BIT
#else
// Need to check incrementally, since SIZE_MAX is a size_t, avoid overflow.
// We can never tell the register width, but the SIZE_MAX is a good approximation.
// UINTPTR_MAX and INTPTR_MAX are optional, so avoid them for max portability.
#if SIZE_MAX == 0xffff
#error Unknown platform (16-bit, unsupported)
#elif SIZE_MAX == 0xffffffff
#define FASTFLOAT_32BIT
#elif SIZE_MAX == 0xffffffffffffffff
#define FASTFLOAT_64BIT
#else
#error Unknown platform (not 32-bit, not 64-bit?)
#endif
#endif
#if ((defined(_WIN32) || defined(_WIN64)) && !defined(__clang__))
#include <intrin.h>
#endif
#if defined(_MSC_VER) && !defined(__clang__)
#define FASTFLOAT_VISUAL_STUDIO 1
#endif
#ifdef _WIN32
#define FASTFLOAT_IS_BIG_ENDIAN 0
#else
#if defined(__APPLE__) || defined(__FreeBSD__)
#include <machine/endian.h>
#elif defined(sun) || defined(__sun)
#include <sys/byteorder.h>
#else
#include <endian.h>
#endif
#
#ifndef __BYTE_ORDER__
// safe choice
#define FASTFLOAT_IS_BIG_ENDIAN 0
#endif
#
#ifndef __ORDER_LITTLE_ENDIAN__
// safe choice
#define FASTFLOAT_IS_BIG_ENDIAN 0
#endif
#
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define FASTFLOAT_IS_BIG_ENDIAN 0
#else
#define FASTFLOAT_IS_BIG_ENDIAN 1
#endif
#endif
#ifdef FASTFLOAT_VISUAL_STUDIO
#define fastfloat_really_inline __forceinline
#else
#define fastfloat_really_inline inline __attribute__((always_inline))
#endif
#ifndef FASTFLOAT_ASSERT
#define FASTFLOAT_ASSERT(x) { if (!(x)) abort(); }
#endif
#ifndef FASTFLOAT_DEBUG_ASSERT
#include <cassert>
#define FASTFLOAT_DEBUG_ASSERT(x) assert(x)
#endif
// rust style `try!()` macro, or `?` operator
#define FASTFLOAT_TRY(x) { if (!(x)) return false; }
namespace fast_float {
// Compares two ASCII strings in a case insensitive manner.
inline bool fastfloat_strncasecmp(const char *input1, const char *input2,
size_t length) {
char running_diff{0};
for (size_t i = 0; i < length; i++) {
running_diff |= (input1[i] ^ input2[i]);
}
return (running_diff == 0) || (running_diff == 32);
}
#ifndef FLT_EVAL_METHOD
#error "FLT_EVAL_METHOD should be defined, please include cfloat."
#endif
// a pointer and a length to a contiguous block of memory
template <typename T>
struct span {
const T* ptr;
size_t length;
span(const T* _ptr, size_t _length) : ptr(_ptr), length(_length) {}
span() : ptr(nullptr), length(0) {}
constexpr size_t len() const noexcept {
return length;
}
const T& operator[](size_t index) const noexcept {
FASTFLOAT_DEBUG_ASSERT(index < length);
return ptr[index];
}
};
struct value128 {
uint64_t low;
uint64_t high;
value128(uint64_t _low, uint64_t _high) : low(_low), high(_high) {}
value128() : low(0), high(0) {}
};
/* result might be undefined when input_num is zero */
fastfloat_really_inline int leading_zeroes(uint64_t input_num) {
assert(input_num > 0);
#ifdef FASTFLOAT_VISUAL_STUDIO
#if defined(_M_X64) || defined(_M_ARM64)
unsigned long leading_zero = 0;
// Search the mask data from most significant bit (MSB)
// to least significant bit (LSB) for a set bit (1).
_BitScanReverse64(&leading_zero, input_num);
return (int)(63 - leading_zero);
#else
int last_bit = 0;
if(input_num & uint64_t(0xffffffff00000000)) input_num >>= 32, last_bit |= 32;
if(input_num & uint64_t( 0xffff0000)) input_num >>= 16, last_bit |= 16;
if(input_num & uint64_t( 0xff00)) input_num >>= 8, last_bit |= 8;
if(input_num & uint64_t( 0xf0)) input_num >>= 4, last_bit |= 4;
if(input_num & uint64_t( 0xc)) input_num >>= 2, last_bit |= 2;
if(input_num & uint64_t( 0x2)) input_num >>= 1, last_bit |= 1;
return 63 - last_bit;
#endif
#else
return __builtin_clzll(input_num);
#endif
}
#ifdef FASTFLOAT_32BIT
// slow emulation routine for 32-bit
fastfloat_really_inline uint64_t emulu(uint32_t x, uint32_t y) {
return x * (uint64_t)y;
}
// slow emulation routine for 32-bit
#if !defined(__MINGW64__)
fastfloat_really_inline uint64_t _umul128(uint64_t ab, uint64_t cd,
uint64_t *hi) {
uint64_t ad = emulu((uint32_t)(ab >> 32), (uint32_t)cd);
uint64_t bd = emulu((uint32_t)ab, (uint32_t)cd);
uint64_t adbc = ad + emulu((uint32_t)ab, (uint32_t)(cd >> 32));
uint64_t adbc_carry = !!(adbc < ad);
uint64_t lo = bd + (adbc << 32);
*hi = emulu((uint32_t)(ab >> 32), (uint32_t)(cd >> 32)) + (adbc >> 32) +
(adbc_carry << 32) + !!(lo < bd);
return lo;
}
#endif // !__MINGW64__
#endif // FASTFLOAT_32BIT
// compute 64-bit a*b
fastfloat_really_inline value128 full_multiplication(uint64_t a,
uint64_t b) {
value128 answer;
#ifdef _M_ARM64
// ARM64 has native support for 64-bit multiplications, no need to emulate
answer.high = __umulh(a, b);
answer.low = a * b;
#elif defined(FASTFLOAT_32BIT) || (defined(_WIN64) && !defined(__clang__))
answer.low = _umul128(a, b, &answer.high); // _umul128 not available on ARM64
#elif defined(FASTFLOAT_64BIT)
__uint128_t r = ((__uint128_t)a) * b;
answer.low = uint64_t(r);
answer.high = uint64_t(r >> 64);
#else
#error Not implemented
#endif
return answer;
}
struct adjusted_mantissa {
uint64_t mantissa{0};
int32_t power2{0}; // a negative value indicates an invalid result
adjusted_mantissa() = default;
bool operator==(const adjusted_mantissa &o) const {
return mantissa == o.mantissa && power2 == o.power2;
}
bool operator!=(const adjusted_mantissa &o) const {
return mantissa != o.mantissa || power2 != o.power2;
}
};
// Bias so we can get the real exponent with an invalid adjusted_mantissa.
constexpr static int32_t invalid_am_bias = -0x8000;
constexpr static double powers_of_ten_double[] = {
1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11,
1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19, 1e20, 1e21, 1e22};
constexpr static float powers_of_ten_float[] = {1e0, 1e1, 1e2, 1e3, 1e4, 1e5,
1e6, 1e7, 1e8, 1e9, 1e10};
template <typename T> struct binary_format {
using equiv_uint = typename std::conditional<sizeof(T) == 4, uint32_t, uint64_t>::type;
static inline constexpr int mantissa_explicit_bits();
static inline constexpr int minimum_exponent();
static inline constexpr int infinite_power();
static inline constexpr int sign_index();
static inline constexpr int min_exponent_fast_path();
static inline constexpr int max_exponent_fast_path();
static inline constexpr int max_exponent_round_to_even();
static inline constexpr int min_exponent_round_to_even();
static inline constexpr uint64_t max_mantissa_fast_path();
static inline constexpr int largest_power_of_ten();
static inline constexpr int smallest_power_of_ten();
static inline constexpr T exact_power_of_ten(int64_t power);
static inline constexpr size_t max_digits();
static inline constexpr equiv_uint exponent_mask();
static inline constexpr equiv_uint mantissa_mask();
static inline constexpr equiv_uint hidden_bit_mask();
};
template <> inline constexpr int binary_format<double>::mantissa_explicit_bits() {
return 52;
}
template <> inline constexpr int binary_format<float>::mantissa_explicit_bits() {
return 23;
}
template <> inline constexpr int binary_format<double>::max_exponent_round_to_even() {
return 23;
}
template <> inline constexpr int binary_format<float>::max_exponent_round_to_even() {
return 10;
}
template <> inline constexpr int binary_format<double>::min_exponent_round_to_even() {
return -4;
}
template <> inline constexpr int binary_format<float>::min_exponent_round_to_even() {
return -17;
}
template <> inline constexpr int binary_format<double>::minimum_exponent() {
return -1023;
}
template <> inline constexpr int binary_format<float>::minimum_exponent() {
return -127;
}
template <> inline constexpr int binary_format<double>::infinite_power() {
return 0x7FF;
}
template <> inline constexpr int binary_format<float>::infinite_power() {
return 0xFF;
}
template <> inline constexpr int binary_format<double>::sign_index() { return 63; }
template <> inline constexpr int binary_format<float>::sign_index() { return 31; }
template <> inline constexpr int binary_format<double>::min_exponent_fast_path() {
#if (FLT_EVAL_METHOD != 1) && (FLT_EVAL_METHOD != 0)
return 0;
#else
return -22;
#endif
}
template <> inline constexpr int binary_format<float>::min_exponent_fast_path() {
#if (FLT_EVAL_METHOD != 1) && (FLT_EVAL_METHOD != 0)
return 0;
#else
return -10;
#endif
}
template <> inline constexpr int binary_format<double>::max_exponent_fast_path() {
return 22;
}
template <> inline constexpr int binary_format<float>::max_exponent_fast_path() {
return 10;
}
template <> inline constexpr uint64_t binary_format<double>::max_mantissa_fast_path() {
return uint64_t(2) << mantissa_explicit_bits();
}
template <> inline constexpr uint64_t binary_format<float>::max_mantissa_fast_path() {
return uint64_t(2) << mantissa_explicit_bits();
}
template <>
inline constexpr double binary_format<double>::exact_power_of_ten(int64_t power) {
return powers_of_ten_double[power];
}
template <>
inline constexpr float binary_format<float>::exact_power_of_ten(int64_t power) {
return powers_of_ten_float[power];
}
template <>
inline constexpr int binary_format<double>::largest_power_of_ten() {
return 308;
}
template <>
inline constexpr int binary_format<float>::largest_power_of_ten() {
return 38;
}
template <>
inline constexpr int binary_format<double>::smallest_power_of_ten() {
return -342;
}
template <>
inline constexpr int binary_format<float>::smallest_power_of_ten() {
return -65;
}
template <> inline constexpr size_t binary_format<double>::max_digits() {
return 769;
}
template <> inline constexpr size_t binary_format<float>::max_digits() {
return 114;
}
template <> inline constexpr binary_format<float>::equiv_uint
binary_format<float>::exponent_mask() {
return 0x7F800000;
}
template <> inline constexpr binary_format<double>::equiv_uint
binary_format<double>::exponent_mask() {
return 0x7FF0000000000000;
}
template <> inline constexpr binary_format<float>::equiv_uint
binary_format<float>::mantissa_mask() {
return 0x007FFFFF;
}
template <> inline constexpr binary_format<double>::equiv_uint
binary_format<double>::mantissa_mask() {
return 0x000FFFFFFFFFFFFF;
}
template <> inline constexpr binary_format<float>::equiv_uint
binary_format<float>::hidden_bit_mask() {
return 0x00800000;
}
template <> inline constexpr binary_format<double>::equiv_uint
binary_format<double>::hidden_bit_mask() {
return 0x0010000000000000;
}
template<typename T>
fastfloat_really_inline void to_float(bool negative, adjusted_mantissa am, T &value) {
uint64_t word = am.mantissa;
word |= uint64_t(am.power2) << binary_format<T>::mantissa_explicit_bits();
word = negative
? word | (uint64_t(1) << binary_format<T>::sign_index()) : word;
#if FASTFLOAT_IS_BIG_ENDIAN == 1
if (std::is_same<T, float>::value) {
::memcpy(&value, (char *)&word + 4, sizeof(T)); // extract value at offset 4-7 if float on big-endian
} else {
::memcpy(&value, &word, sizeof(T));
}
#else
// For little-endian systems:
::memcpy(&value, &word, sizeof(T));
#endif
}
} // namespace fast_float
#endif
#ifndef FASTFLOAT_ASCII_NUMBER_H
#define FASTFLOAT_ASCII_NUMBER_H
#include <cctype>
#include <cstdint>
#include <cstring>
#include <iterator>
namespace fast_float {
// Next function can be micro-optimized, but compilers are entirely
// able to optimize it well.
fastfloat_really_inline bool is_integer(char c) noexcept { return c >= '0' && c <= '9'; }
fastfloat_really_inline uint64_t byteswap(uint64_t val) {
return (val & 0xFF00000000000000) >> 56
| (val & 0x00FF000000000000) >> 40
| (val & 0x0000FF0000000000) >> 24
| (val & 0x000000FF00000000) >> 8
| (val & 0x00000000FF000000) << 8
| (val & 0x0000000000FF0000) << 24
| (val & 0x000000000000FF00) << 40
| (val & 0x00000000000000FF) << 56;
}
fastfloat_really_inline uint64_t read_u64(const char *chars) {
uint64_t val;
::memcpy(&val, chars, sizeof(uint64_t));
#if FASTFLOAT_IS_BIG_ENDIAN == 1
// Need to read as-if the number was in little-endian order.
val = byteswap(val);
#endif
return val;
}
fastfloat_really_inline void write_u64(uint8_t *chars, uint64_t val) {
#if FASTFLOAT_IS_BIG_ENDIAN == 1
// Need to read as-if the number was in little-endian order.
val = byteswap(val);
#endif
::memcpy(chars, &val, sizeof(uint64_t));
}
// credit @aqrit
fastfloat_really_inline uint32_t parse_eight_digits_unrolled(uint64_t val) {
const uint64_t mask = 0x000000FF000000FF;
const uint64_t mul1 = 0x000F424000000064; // 100 + (1000000ULL << 32)
const uint64_t mul2 = 0x0000271000000001; // 1 + (10000ULL << 32)
val -= 0x3030303030303030;
val = (val * 10) + (val >> 8); // val = (val * 2561) >> 8;
val = (((val & mask) * mul1) + (((val >> 16) & mask) * mul2)) >> 32;
return uint32_t(val);
}
fastfloat_really_inline uint32_t parse_eight_digits_unrolled(const char *chars) noexcept {
return parse_eight_digits_unrolled(read_u64(chars));
}
// credit @aqrit
fastfloat_really_inline bool is_made_of_eight_digits_fast(uint64_t val) noexcept {
return !((((val + 0x4646464646464646) | (val - 0x3030303030303030)) &
0x8080808080808080));
}
fastfloat_really_inline bool is_made_of_eight_digits_fast(const char *chars) noexcept {
return is_made_of_eight_digits_fast(read_u64(chars));
}
typedef span<const char> byte_span;
struct parsed_number_string {
int64_t exponent{0};
uint64_t mantissa{0};
const char *lastmatch{nullptr};
bool negative{false};
bool valid{false};
bool too_many_digits{false};
// contains the range of the significant digits
byte_span integer{}; // non-nullable
byte_span fraction{}; // nullable
};
// Assuming that you use no more than 19 digits, this will
// parse an ASCII string.
fastfloat_really_inline
parsed_number_string parse_number_string(const char *p, const char *pend, parse_options options) noexcept {
const chars_format fmt = options.format;
const char decimal_point = options.decimal_point;
parsed_number_string answer;
answer.valid = false;
answer.too_many_digits = false;
answer.negative = (*p == '-');
if (*p == '-') { // C++17 20.19.3.(7.1) explicitly forbids '+' sign here
++p;
if (p == pend) {
return answer;
}
if (!is_integer(*p) && (*p != decimal_point)) { // a sign must be followed by an integer or the dot
return answer;
}
}
const char *const start_digits = p;
uint64_t i = 0; // an unsigned int avoids signed overflows (which are bad)
while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
p += 8;
}
while ((p != pend) && is_integer(*p)) {
// a multiplication by 10 is cheaper than an arbitrary integer
// multiplication
i = 10 * i +
uint64_t(*p - '0'); // might overflow, we will handle the overflow later
++p;
}
const char *const end_of_integer_part = p;
int64_t digit_count = int64_t(end_of_integer_part - start_digits);
answer.integer = byte_span(start_digits, size_t(digit_count));
int64_t exponent = 0;
if ((p != pend) && (*p == decimal_point)) {
++p;
const char* before = p;
// can occur at most twice without overflowing, but let it occur more, since
// for integers with many digits, digit parsing is the primary bottleneck.
while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
p += 8;
}
while ((p != pend) && is_integer(*p)) {
uint8_t digit = uint8_t(*p - '0');
++p;
i = i * 10 + digit; // in rare cases, this will overflow, but that's ok
}
exponent = before - p;
answer.fraction = byte_span(before, size_t(p - before));
digit_count -= exponent;
}
// we must have encountered at least one integer!
if (digit_count == 0) {
return answer;
}
int64_t exp_number = 0; // explicit exponential part
if ((fmt & chars_format::scientific) && (p != pend) && (('e' == *p) || ('E' == *p))) {
const char * location_of_e = p;
++p;
bool neg_exp = false;
if ((p != pend) && ('-' == *p)) {
neg_exp = true;
++p;
} else if ((p != pend) && ('+' == *p)) { // '+' on exponent is allowed by C++17 20.19.3.(7.1)
++p;
}
if ((p == pend) || !is_integer(*p)) {
if(!(fmt & chars_format::fixed)) {
// We are in error.
return answer;
}
// Otherwise, we will be ignoring the 'e'.
p = location_of_e;
} else {
while ((p != pend) && is_integer(*p)) {
uint8_t digit = uint8_t(*p - '0');
if (exp_number < 0x10000000) {
exp_number = 10 * exp_number + digit;
}
++p;
}
if(neg_exp) { exp_number = - exp_number; }
exponent += exp_number;
}
} else {
// If it scientific and not fixed, we have to bail out.
if((fmt & chars_format::scientific) && !(fmt & chars_format::fixed)) { return answer; }
}
answer.lastmatch = p;
answer.valid = true;
// If we frequently had to deal with long strings of digits,
// we could extend our code by using a 128-bit integer instead
// of a 64-bit integer. However, this is uncommon.
//
// We can deal with up to 19 digits.
if (digit_count > 19) { // this is uncommon
// It is possible that the integer had an overflow.
// We have to handle the case where we have 0.0000somenumber.
// We need to be mindful of the case where we only have zeroes...
// E.g., 0.000000000...000.
const char *start = start_digits;
while ((start != pend) && (*start == '0' || *start == decimal_point)) {
if(*start == '0') { digit_count --; }
start++;
}
if (digit_count > 19) {
answer.too_many_digits = true;
// Let us start again, this time, avoiding overflows.
// We don't need to check if is_integer, since we use the
// pre-tokenized spans from above.
i = 0;
p = answer.integer.ptr;
const char* int_end = p + answer.integer.len();
const uint64_t minimal_nineteen_digit_integer{1000000000000000000};
while((i < minimal_nineteen_digit_integer) && (p != int_end)) {
i = i * 10 + uint64_t(*p - '0');
++p;
}
if (i >= minimal_nineteen_digit_integer) { // We have a big integers
exponent = end_of_integer_part - p + exp_number;
} else { // We have a value with a fractional component.
p = answer.fraction.ptr;
const char* frac_end = p + answer.fraction.len();
while((i < minimal_nineteen_digit_integer) && (p != frac_end)) {
i = i * 10 + uint64_t(*p - '0');
++p;
}
exponent = answer.fraction.ptr - p + exp_number;
}
// We have now corrected both exponent and i, to a truncated value
}
}
answer.exponent = exponent;
answer.mantissa = i;
return answer;
}
} // namespace fast_float
#endif
#ifndef FASTFLOAT_FAST_TABLE_H
#define FASTFLOAT_FAST_TABLE_H
#include <cstdint>
namespace fast_float {
/**
* When mapping numbers from decimal to binary,
* we go from w * 10^q to m * 2^p but we have
* 10^q = 5^q * 2^q, so effectively
* we are trying to match
* w * 2^q * 5^q to m * 2^p. Thus the powers of two
* are not a concern since they can be represented
* exactly using the binary notation, only the powers of five
* affect the binary significand.
*/
/**
* The smallest non-zero float (binary64) is 2^1074.
* We take as input numbers of the form w x 10^q where w < 2^64.
* We have that w * 10^-343 < 2^(64-344) 5^-343 < 2^-1076.
* However, we have that
* (2^64-1) * 10^-342 = (2^64-1) * 2^-342 * 5^-342 > 2^1074.
* Thus it is possible for a number of the form w * 10^-342 where
* w is a 64-bit value to be a non-zero floating-point number.
*********
* Any number of form w * 10^309 where w>= 1 is going to be
* infinite in binary64 so we never need to worry about powers
* of 5 greater than 308.
*/
template <class unused = void>
struct powers_template {
constexpr static int smallest_power_of_five = binary_format<double>::smallest_power_of_ten();
constexpr static int largest_power_of_five = binary_format<double>::largest_power_of_ten();
constexpr static int number_of_entries = 2 * (largest_power_of_five - smallest_power_of_five + 1);
// Powers of five from 5^-342 all the way to 5^308 rounded toward one.
static const uint64_t power_of_five_128[number_of_entries];
};
template <class unused>
const uint64_t powers_template<unused>::power_of_five_128[number_of_entries] = {
0xeef453d6923bd65a,0x113faa2906a13b3f,
0x9558b4661b6565f8,0x4ac7ca59a424c507,
0xbaaee17fa23ebf76,0x5d79bcf00d2df649,
0xe95a99df8ace6f53,0xf4d82c2c107973dc,
0x91d8a02bb6c10594,0x79071b9b8a4be869,
0xb64ec836a47146f9,0x9748e2826cdee284,
0xe3e27a444d8d98b7,0xfd1b1b2308169b25,
0x8e6d8c6ab0787f72,0xfe30f0f5e50e20f7,
0xb208ef855c969f4f,0xbdbd2d335e51a935,
0xde8b2b66b3bc4723,0xad2c788035e61382,
0x8b16fb203055ac76,0x4c3bcb5021afcc31,
0xaddcb9e83c6b1793,0xdf4abe242a1bbf3d,
0xd953e8624b85dd78,0xd71d6dad34a2af0d,
0x87d4713d6f33aa6b,0x8672648c40e5ad68,
0xa9c98d8ccb009506,0x680efdaf511f18c2,
0xd43bf0effdc0ba48,0x212bd1b2566def2,
0x84a57695fe98746d,0x14bb630f7604b57,
0xa5ced43b7e3e9188,0x419ea3bd35385e2d,
0xcf42894a5dce35ea,0x52064cac828675b9,
0x818995ce7aa0e1b2,0x7343efebd1940993,
0xa1ebfb4219491a1f,0x1014ebe6c5f90bf8,
0xca66fa129f9b60a6,0xd41a26e077774ef6,
0xfd00b897478238d0,0x8920b098955522b4,
0x9e20735e8cb16382,0x55b46e5f5d5535b0,
0xc5a890362fddbc62,0xeb2189f734aa831d,
0xf712b443bbd52b7b,0xa5e9ec7501d523e4,
0x9a6bb0aa55653b2d,0x47b233c92125366e,
0xc1069cd4eabe89f8,0x999ec0bb696e840a,
0xf148440a256e2c76,0xc00670ea43ca250d,
0x96cd2a865764dbca,0x380406926a5e5728,
0xbc807527ed3e12bc,0xc605083704f5ecf2,
0xeba09271e88d976b,0xf7864a44c633682e,
0x93445b8731587ea3,0x7ab3ee6afbe0211d,
0xb8157268fdae9e4c,0x5960ea05bad82964,
0xe61acf033d1a45df,0x6fb92487298e33bd,
0x8fd0c16206306bab,0xa5d3b6d479f8e056,
0xb3c4f1ba87bc8696,0x8f48a4899877186c,
0xe0b62e2929aba83c,0x331acdabfe94de87,
0x8c71dcd9ba0b4925,0x9ff0c08b7f1d0b14,
0xaf8e5410288e1b6f,0x7ecf0ae5ee44dd9,
0xdb71e91432b1a24a,0xc9e82cd9f69d6150,
0x892731ac9faf056e,0xbe311c083a225cd2,
0xab70fe17c79ac6ca,0x6dbd630a48aaf406,
0xd64d3d9db981787d,0x92cbbccdad5b108,
0x85f0468293f0eb4e,0x25bbf56008c58ea5,
0xa76c582338ed2621,0xaf2af2b80af6f24e,
0xd1476e2c07286faa,0x1af5af660db4aee1,
0x82cca4db847945ca,0x50d98d9fc890ed4d,
0xa37fce126597973c,0xe50ff107bab528a0,
0xcc5fc196fefd7d0c,0x1e53ed49a96272c8,
0xff77b1fcbebcdc4f,0x25e8e89c13bb0f7a,
0x9faacf3df73609b1,0x77b191618c54e9ac,
0xc795830d75038c1d,0xd59df5b9ef6a2417,
0xf97ae3d0d2446f25,0x4b0573286b44ad1d,
0x9becce62836ac577,0x4ee367f9430aec32,
0xc2e801fb244576d5,0x229c41f793cda73f,
0xf3a20279ed56d48a,0x6b43527578c1110f,
0x9845418c345644d6,0x830a13896b78aaa9,
0xbe5691ef416bd60c,0x23cc986bc656d553,
0xedec366b11c6cb8f,0x2cbfbe86b7ec8aa8,
0x94b3a202eb1c3f39,0x7bf7d71432f3d6a9,
0xb9e08a83a5e34f07,0xdaf5ccd93fb0cc53,
0xe858ad248f5c22c9,0xd1b3400f8f9cff68,
0x91376c36d99995be,0x23100809b9c21fa1,
0xb58547448ffffb2d,0xabd40a0c2832a78a,
0xe2e69915b3fff9f9,0x16c90c8f323f516c,
0x8dd01fad907ffc3b,0xae3da7d97f6792e3,
0xb1442798f49ffb4a,0x99cd11cfdf41779c,
0xdd95317f31c7fa1d,0x40405643d711d583,
0x8a7d3eef7f1cfc52,0x482835ea666b2572,
0xad1c8eab5ee43b66,0xda3243650005eecf,
0xd863b256369d4a40,0x90bed43e40076a82,
0x873e4f75e2224e68,0x5a7744a6e804a291,
0xa90de3535aaae202,0x711515d0a205cb36,
0xd3515c2831559a83,0xd5a5b44ca873e03,
0x8412d9991ed58091,0xe858790afe9486c2,
0xa5178fff668ae0b6,0x626e974dbe39a872,
0xce5d73ff402d98e3,0xfb0a3d212dc8128f,
0x80fa687f881c7f8e,0x7ce66634bc9d0b99,
0xa139029f6a239f72,0x1c1fffc1ebc44e80,
0xc987434744ac874e,0xa327ffb266b56220,
0xfbe9141915d7a922,0x4bf1ff9f0062baa8,
0x9d71ac8fada6c9b5,0x6f773fc3603db4a9,
0xc4ce17b399107c22,0xcb550fb4384d21d3,
0xf6019da07f549b2b,0x7e2a53a146606a48,
0x99c102844f94e0fb,0x2eda7444cbfc426d,
0xc0314325637a1939,0xfa911155fefb5308,
0xf03d93eebc589f88,0x793555ab7eba27ca,
0x96267c7535b763b5,0x4bc1558b2f3458de,
0xbbb01b9283253ca2,0x9eb1aaedfb016f16,
0xea9c227723ee8bcb,0x465e15a979c1cadc,
0x92a1958a7675175f,0xbfacd89ec191ec9,
0xb749faed14125d36,0xcef980ec671f667b,
0xe51c79a85916f484,0x82b7e12780e7401a,
0x8f31cc0937ae58d2,0xd1b2ecb8b0908810,
0xb2fe3f0b8599ef07,0x861fa7e6dcb4aa15,
0xdfbdcece67006ac9,0x67a791e093e1d49a,
0x8bd6a141006042bd,0xe0c8bb2c5c6d24e0,
0xaecc49914078536d,0x58fae9f773886e18,
0xda7f5bf590966848,0xaf39a475506a899e,
0x888f99797a5e012d,0x6d8406c952429603,
0xaab37fd7d8f58178,0xc8e5087ba6d33b83,
0xd5605fcdcf32e1d6,0xfb1e4a9a90880a64,
0x855c3be0a17fcd26,0x5cf2eea09a55067f,
0xa6b34ad8c9dfc06f,0xf42faa48c0ea481e,
0xd0601d8efc57b08b,0xf13b94daf124da26,
0x823c12795db6ce57,0x76c53d08d6b70858,
0xa2cb1717b52481ed,0x54768c4b0c64ca6e,
0xcb7ddcdda26da268,0xa9942f5dcf7dfd09,
0xfe5d54150b090b02,0xd3f93b35435d7c4c,
0x9efa548d26e5a6e1,0xc47bc5014a1a6daf,
0xc6b8e9b0709f109a,0x359ab6419ca1091b,
0xf867241c8cc6d4c0,0xc30163d203c94b62,
0x9b407691d7fc44f8,0x79e0de63425dcf1d,
0xc21094364dfb5636,0x985915fc12f542e4,
0xf294b943e17a2bc4,0x3e6f5b7b17b2939d,
0x979cf3ca6cec5b5a,0xa705992ceecf9c42,
0xbd8430bd08277231,0x50c6ff782a838353,
0xece53cec4a314ebd,0xa4f8bf5635246428,
0x940f4613ae5ed136,0x871b7795e136be99,
0xb913179899f68584,0x28e2557b59846e3f,
0xe757dd7ec07426e5,0x331aeada2fe589cf,
0x9096ea6f3848984f,0x3ff0d2c85def7621,
0xb4bca50b065abe63,0xfed077a756b53a9,
0xe1ebce4dc7f16dfb,0xd3e8495912c62894,
0x8d3360f09cf6e4bd,0x64712dd7abbbd95c,
0xb080392cc4349dec,0xbd8d794d96aacfb3,
0xdca04777f541c567,0xecf0d7a0fc5583a0,
0x89e42caaf9491b60,0xf41686c49db57244,
0xac5d37d5b79b6239,0x311c2875c522ced5,
0xd77485cb25823ac7,0x7d633293366b828b,
0x86a8d39ef77164bc,0xae5dff9c02033197,
0xa8530886b54dbdeb,0xd9f57f830283fdfc,
0xd267caa862a12d66,0xd072df63c324fd7b,
0x8380dea93da4bc60,0x4247cb9e59f71e6d,
0xa46116538d0deb78,0x52d9be85f074e608,
0xcd795be870516656,0x67902e276c921f8b,
0x806bd9714632dff6,0xba1cd8a3db53b6,
0xa086cfcd97bf97f3,0x80e8a40eccd228a4,
0xc8a883c0fdaf7df0,0x6122cd128006b2cd,
0xfad2a4b13d1b5d6c,0x796b805720085f81,
0x9cc3a6eec6311a63,0xcbe3303674053bb0,
0xc3f490aa77bd60fc,0xbedbfc4411068a9c,
0xf4f1b4d515acb93b,0xee92fb5515482d44,
0x991711052d8bf3c5,0x751bdd152d4d1c4a,
0xbf5cd54678eef0b6,0xd262d45a78a0635d,
0xef340a98172aace4,0x86fb897116c87c34,
0x9580869f0e7aac0e,0xd45d35e6ae3d4da0,
0xbae0a846d2195712,0x8974836059cca109,
0xe998d258869facd7,0x2bd1a438703fc94b,
0x91ff83775423cc06,0x7b6306a34627ddcf,
0xb67f6455292cbf08,0x1a3bc84c17b1d542,
0xe41f3d6a7377eeca,0x20caba5f1d9e4a93,
0x8e938662882af53e,0x547eb47b7282ee9c,
0xb23867fb2a35b28d,0xe99e619a4f23aa43,
0xdec681f9f4c31f31,0x6405fa00e2ec94d4,
0x8b3c113c38f9f37e,0xde83bc408dd3dd04,
0xae0b158b4738705e,0x9624ab50b148d445,
0xd98ddaee19068c76,0x3badd624dd9b0957,
0x87f8a8d4cfa417c9,0xe54ca5d70a80e5d6,
0xa9f6d30a038d1dbc,0x5e9fcf4ccd211f4c,
0xd47487cc8470652b,0x7647c3200069671f,
0x84c8d4dfd2c63f3b,0x29ecd9f40041e073,
0xa5fb0a17c777cf09,0xf468107100525890,
0xcf79cc9db955c2cc,0x7182148d4066eeb4,
0x81ac1fe293d599bf,0xc6f14cd848405530,
0xa21727db38cb002f,0xb8ada00e5a506a7c,
0xca9cf1d206fdc03b,0xa6d90811f0e4851c,
0xfd442e4688bd304a,0x908f4a166d1da663,
0x9e4a9cec15763e2e,0x9a598e4e043287fe,
0xc5dd44271ad3cdba,0x40eff1e1853f29fd,
0xf7549530e188c128,0xd12bee59e68ef47c,
0x9a94dd3e8cf578b9,0x82bb74f8301958ce,
0xc13a148e3032d6e7,0xe36a52363c1faf01,
0xf18899b1bc3f8ca1,0xdc44e6c3cb279ac1,
0x96f5600f15a7b7e5,0x29ab103a5ef8c0b9,
0xbcb2b812db11a5de,0x7415d448f6b6f0e7,
0xebdf661791d60f56,0x111b495b3464ad21,
0x936b9fcebb25c995,0xcab10dd900beec34,
0xb84687c269ef3bfb,0x3d5d514f40eea742,
0xe65829b3046b0afa,0xcb4a5a3112a5112,
0x8ff71a0fe2c2e6dc,0x47f0e785eaba72ab,
0xb3f4e093db73a093,0x59ed216765690f56,
0xe0f218b8d25088b8,0x306869c13ec3532c,
0x8c974f7383725573,0x1e414218c73a13fb,
0xafbd2350644eeacf,0xe5d1929ef90898fa,
0xdbac6c247d62a583,0xdf45f746b74abf39,
0x894bc396ce5da772,0x6b8bba8c328eb783,
0xab9eb47c81f5114f,0x66ea92f3f326564,
0xd686619ba27255a2,0xc80a537b0efefebd,
0x8613fd0145877585,0xbd06742ce95f5f36,
0xa798fc4196e952e7,0x2c48113823b73704,
0xd17f3b51fca3a7a0,0xf75a15862ca504c5,
0x82ef85133de648c4,0x9a984d73dbe722fb,
0xa3ab66580d5fdaf5,0xc13e60d0d2e0ebba,
0xcc963fee10b7d1b3,0x318df905079926a8,
0xffbbcfe994e5c61f,0xfdf17746497f7052,
0x9fd561f1fd0f9bd3,0xfeb6ea8bedefa633,
0xc7caba6e7c5382c8,0xfe64a52ee96b8fc0,
0xf9bd690a1b68637b,0x3dfdce7aa3c673b0,
0x9c1661a651213e2d,0x6bea10ca65c084e,
0xc31bfa0fe5698db8,0x486e494fcff30a62,
0xf3e2f893dec3f126,0x5a89dba3c3efccfa,
0x986ddb5c6b3a76b7,0xf89629465a75e01c,
0xbe89523386091465,0xf6bbb397f1135823,
0xee2ba6c0678b597f,0x746aa07ded582e2c,
0x94db483840b717ef,0xa8c2a44eb4571cdc,
0xba121a4650e4ddeb,0x92f34d62616ce413,
0xe896a0d7e51e1566,0x77b020baf9c81d17,
0x915e2486ef32cd60,0xace1474dc1d122e,
0xb5b5ada8aaff80b8,0xd819992132456ba,
0xe3231912d5bf60e6,0x10e1fff697ed6c69,
0x8df5efabc5979c8f,0xca8d3ffa1ef463c1,
0xb1736b96b6fd83b3,0xbd308ff8a6b17cb2,
0xddd0467c64bce4a0,0xac7cb3f6d05ddbde,
0x8aa22c0dbef60ee4,0x6bcdf07a423aa96b,
0xad4ab7112eb3929d,0x86c16c98d2c953c6,
0xd89d64d57a607744,0xe871c7bf077ba8b7,
0x87625f056c7c4a8b,0x11471cd764ad4972,
0xa93af6c6c79b5d2d,0xd598e40d3dd89bcf,
0xd389b47879823479,0x4aff1d108d4ec2c3,
0x843610cb4bf160cb,0xcedf722a585139ba,
0xa54394fe1eedb8fe,0xc2974eb4ee658828,
0xce947a3da6a9273e,0x733d226229feea32,
0x811ccc668829b887,0x806357d5a3f525f,
0xa163ff802a3426a8,0xca07c2dcb0cf26f7,
0xc9bcff6034c13052,0xfc89b393dd02f0b5,
0xfc2c3f3841f17c67,0xbbac2078d443ace2,
0x9d9ba7832936edc0,0xd54b944b84aa4c0d,
0xc5029163f384a931,0xa9e795e65d4df11,
0xf64335bcf065d37d,0x4d4617b5ff4a16d5,
0x99ea0196163fa42e,0x504bced1bf8e4e45,
0xc06481fb9bcf8d39,0xe45ec2862f71e1d6,
0xf07da27a82c37088,0x5d767327bb4e5a4c,
0x964e858c91ba2655,0x3a6a07f8d510f86f,
0xbbe226efb628afea,0x890489f70a55368b,
0xeadab0aba3b2dbe5,0x2b45ac74ccea842e,
0x92c8ae6b464fc96f,0x3b0b8bc90012929d,
0xb77ada0617e3bbcb,0x9ce6ebb40173744,
0xe55990879ddcaabd,0xcc420a6a101d0515,
0x8f57fa54c2a9eab6,0x9fa946824a12232d,
0xb32df8e9f3546564,0x47939822dc96abf9,
0xdff9772470297ebd,0x59787e2b93bc56f7,
0x8bfbea76c619ef36,0x57eb4edb3c55b65a,
0xaefae51477a06b03,0xede622920b6b23f1,
0xdab99e59958885c4,0xe95fab368e45eced,
0x88b402f7fd75539b,0x11dbcb0218ebb414,
0xaae103b5fcd2a881,0xd652bdc29f26a119,
0xd59944a37c0752a2,0x4be76d3346f0495f,
0x857fcae62d8493a5,0x6f70a4400c562ddb,
0xa6dfbd9fb8e5b88e,0xcb4ccd500f6bb952,
0xd097ad07a71f26b2,0x7e2000a41346a7a7,
0x825ecc24c873782f,0x8ed400668c0c28c8,
0xa2f67f2dfa90563b,0x728900802f0f32fa,
0xcbb41ef979346bca,0x4f2b40a03ad2ffb9,
0xfea126b7d78186bc,0xe2f610c84987bfa8,
0x9f24b832e6b0f436,0xdd9ca7d2df4d7c9,
0xc6ede63fa05d3143,0x91503d1c79720dbb,
0xf8a95fcf88747d94,0x75a44c6397ce912a,
0x9b69dbe1b548ce7c,0xc986afbe3ee11aba,
0xc24452da229b021b,0xfbe85badce996168,
0xf2d56790ab41c2a2,0xfae27299423fb9c3,
0x97c560ba6b0919a5,0xdccd879fc967d41a,
0xbdb6b8e905cb600f,0x5400e987bbc1c920,
0xed246723473e3813,0x290123e9aab23b68,
0x9436c0760c86e30b,0xf9a0b6720aaf6521,
0xb94470938fa89bce,0xf808e40e8d5b3e69,
0xe7958cb87392c2c2,0xb60b1d1230b20e04,
0x90bd77f3483bb9b9,0xb1c6f22b5e6f48c2,
0xb4ecd5f01a4aa828,0x1e38aeb6360b1af3,
0xe2280b6c20dd5232,0x25c6da63c38de1b0,
0x8d590723948a535f,0x579c487e5a38ad0e,
0xb0af48ec79ace837,0x2d835a9df0c6d851,
0xdcdb1b2798182244,0xf8e431456cf88e65,
0x8a08f0f8bf0f156b,0x1b8e9ecb641b58ff,
0xac8b2d36eed2dac5,0xe272467e3d222f3f,
0xd7adf884aa879177,0x5b0ed81dcc6abb0f,
0x86ccbb52ea94baea,0x98e947129fc2b4e9,
0xa87fea27a539e9a5,0x3f2398d747b36224,
0xd29fe4b18e88640e,0x8eec7f0d19a03aad,
0x83a3eeeef9153e89,0x1953cf68300424ac,
0xa48ceaaab75a8e2b,0x5fa8c3423c052dd7,
0xcdb02555653131b6,0x3792f412cb06794d,
0x808e17555f3ebf11,0xe2bbd88bbee40bd0,
0xa0b19d2ab70e6ed6,0x5b6aceaeae9d0ec4,
0xc8de047564d20a8b,0xf245825a5a445275,
0xfb158592be068d2e,0xeed6e2f0f0d56712,
0x9ced737bb6c4183d,0x55464dd69685606b,
0xc428d05aa4751e4c,0xaa97e14c3c26b886,
0xf53304714d9265df,0xd53dd99f4b3066a8,
0x993fe2c6d07b7fab,0xe546a8038efe4029,
0xbf8fdb78849a5f96,0xde98520472bdd033,
0xef73d256a5c0f77c,0x963e66858f6d4440,
0x95a8637627989aad,0xdde7001379a44aa8,
0xbb127c53b17ec159,0x5560c018580d5d52,
0xe9d71b689dde71af,0xaab8f01e6e10b4a6,
0x9226712162ab070d,0xcab3961304ca70e8,
0xb6b00d69bb55c8d1,0x3d607b97c5fd0d22,
0xe45c10c42a2b3b05,0x8cb89a7db77c506a,
0x8eb98a7a9a5b04e3,0x77f3608e92adb242,
0xb267ed1940f1c61c,0x55f038b237591ed3,
0xdf01e85f912e37a3,0x6b6c46dec52f6688,
0x8b61313bbabce2c6,0x2323ac4b3b3da015,
0xae397d8aa96c1b77,0xabec975e0a0d081a,
0xd9c7dced53c72255,0x96e7bd358c904a21,
0x881cea14545c7575,0x7e50d64177da2e54,
0xaa242499697392d2,0xdde50bd1d5d0b9e9,
0xd4ad2dbfc3d07787,0x955e4ec64b44e864,
0x84ec3c97da624ab4,0xbd5af13bef0b113e,
0xa6274bbdd0fadd61,0xecb1ad8aeacdd58e,
0xcfb11ead453994ba,0x67de18eda5814af2,
0x81ceb32c4b43fcf4,0x80eacf948770ced7,
0xa2425ff75e14fc31,0xa1258379a94d028d,
0xcad2f7f5359a3b3e,0x96ee45813a04330,
0xfd87b5f28300ca0d,0x8bca9d6e188853fc,
0x9e74d1b791e07e48,0x775ea264cf55347e,
0xc612062576589dda,0x95364afe032a819e,
0xf79687aed3eec551,0x3a83ddbd83f52205,
0x9abe14cd44753b52,0xc4926a9672793543,
0xc16d9a0095928a27,0x75b7053c0f178294,
0xf1c90080baf72cb1,0x5324c68b12dd6339,
0x971da05074da7bee,0xd3f6fc16ebca5e04,
0xbce5086492111aea,0x88f4bb1ca6bcf585,
0xec1e4a7db69561a5,0x2b31e9e3d06c32e6,
0x9392ee8e921d5d07,0x3aff322e62439fd0,
0xb877aa3236a4b449,0x9befeb9fad487c3,
0xe69594bec44de15b,0x4c2ebe687989a9b4,
0x901d7cf73ab0acd9,0xf9d37014bf60a11,
0xb424dc35095cd80f,0x538484c19ef38c95,
0xe12e13424bb40e13,0x2865a5f206b06fba,
0x8cbccc096f5088cb,0xf93f87b7442e45d4,
0xafebff0bcb24aafe,0xf78f69a51539d749,
0xdbe6fecebdedd5be,0xb573440e5a884d1c,
0x89705f4136b4a597,0x31680a88f8953031,
0xabcc77118461cefc,0xfdc20d2b36ba7c3e,
0xd6bf94d5e57a42bc,0x3d32907604691b4d,
0x8637bd05af6c69b5,0xa63f9a49c2c1b110,
0xa7c5ac471b478423,0xfcf80dc33721d54,
0xd1b71758e219652b,0xd3c36113404ea4a9,
0x83126e978d4fdf3b,0x645a1cac083126ea,
0xa3d70a3d70a3d70a,0x3d70a3d70a3d70a4,
0xcccccccccccccccc,0xcccccccccccccccd,
0x8000000000000000,0x0,
0xa000000000000000,0x0,
0xc800000000000000,0x0,
0xfa00000000000000,0x0,
0x9c40000000000000,0x0,
0xc350000000000000,0x0,
0xf424000000000000,0x0,
0x9896800000000000,0x0,
0xbebc200000000000,0x0,
0xee6b280000000000,0x0,
0x9502f90000000000,0x0,
0xba43b74000000000,0x0,
0xe8d4a51000000000,0x0,
0x9184e72a00000000,0x0,
0xb5e620f480000000,0x0,
0xe35fa931a0000000,0x0,
0x8e1bc9bf04000000,0x0,
0xb1a2bc2ec5000000,0x0,
0xde0b6b3a76400000,0x0,
0x8ac7230489e80000,0x0,
0xad78ebc5ac620000,0x0,
0xd8d726b7177a8000,0x0,
0x878678326eac9000,0x0,
0xa968163f0a57b400,0x0,
0xd3c21bcecceda100,0x0,
0x84595161401484a0,0x0,
0xa56fa5b99019a5c8,0x0,
0xcecb8f27f4200f3a,0x0,
0x813f3978f8940984,0x4000000000000000,
0xa18f07d736b90be5,0x5000000000000000,
0xc9f2c9cd04674ede,0xa400000000000000,
0xfc6f7c4045812296,0x4d00000000000000,
0x9dc5ada82b70b59d,0xf020000000000000,
0xc5371912364ce305,0x6c28000000000000,
0xf684df56c3e01bc6,0xc732000000000000,
0x9a130b963a6c115c,0x3c7f400000000000,
0xc097ce7bc90715b3,0x4b9f100000000000,
0xf0bdc21abb48db20,0x1e86d40000000000,
0x96769950b50d88f4,0x1314448000000000,
0xbc143fa4e250eb31,0x17d955a000000000,
0xeb194f8e1ae525fd,0x5dcfab0800000000,
0x92efd1b8d0cf37be,0x5aa1cae500000000,
0xb7abc627050305ad,0xf14a3d9e40000000,
0xe596b7b0c643c719,0x6d9ccd05d0000000,
0x8f7e32ce7bea5c6f,0xe4820023a2000000,
0xb35dbf821ae4f38b,0xdda2802c8a800000,
0xe0352f62a19e306e,0xd50b2037ad200000,
0x8c213d9da502de45,0x4526f422cc340000,
0xaf298d050e4395d6,0x9670b12b7f410000,
0xdaf3f04651d47b4c,0x3c0cdd765f114000,
0x88d8762bf324cd0f,0xa5880a69fb6ac800,
0xab0e93b6efee0053,0x8eea0d047a457a00,
0xd5d238a4abe98068,0x72a4904598d6d880,
0x85a36366eb71f041,0x47a6da2b7f864750,
0xa70c3c40a64e6c51,0x999090b65f67d924,
0xd0cf4b50cfe20765,0xfff4b4e3f741cf6d,
0x82818f1281ed449f,0xbff8f10e7a8921a4,
0xa321f2d7226895c7,0xaff72d52192b6a0d,
0xcbea6f8ceb02bb39,0x9bf4f8a69f764490,
0xfee50b7025c36a08,0x2f236d04753d5b4,
0x9f4f2726179a2245,0x1d762422c946590,
0xc722f0ef9d80aad6,0x424d3ad2b7b97ef5,
0xf8ebad2b84e0d58b,0xd2e0898765a7deb2,
0x9b934c3b330c8577,0x63cc55f49f88eb2f,
0xc2781f49ffcfa6d5,0x3cbf6b71c76b25fb,
0xf316271c7fc3908a,0x8bef464e3945ef7a,
0x97edd871cfda3a56,0x97758bf0e3cbb5ac,
0xbde94e8e43d0c8ec,0x3d52eeed1cbea317,
0xed63a231d4c4fb27,0x4ca7aaa863ee4bdd,
0x945e455f24fb1cf8,0x8fe8caa93e74ef6a,
0xb975d6b6ee39e436,0xb3e2fd538e122b44,
0xe7d34c64a9c85d44,0x60dbbca87196b616,
0x90e40fbeea1d3a4a,0xbc8955e946fe31cd,
0xb51d13aea4a488dd,0x6babab6398bdbe41,
0xe264589a4dcdab14,0xc696963c7eed2dd1,
0x8d7eb76070a08aec,0xfc1e1de5cf543ca2,
0xb0de65388cc8ada8,0x3b25a55f43294bcb,
0xdd15fe86affad912,0x49ef0eb713f39ebe,
0x8a2dbf142dfcc7ab,0x6e3569326c784337,
0xacb92ed9397bf996,0x49c2c37f07965404,
0xd7e77a8f87daf7fb,0xdc33745ec97be906,
0x86f0ac99b4e8dafd,0x69a028bb3ded71a3,
0xa8acd7c0222311bc,0xc40832ea0d68ce0c,
0xd2d80db02aabd62b,0xf50a3fa490c30190,
0x83c7088e1aab65db,0x792667c6da79e0fa,
0xa4b8cab1a1563f52,0x577001b891185938,
0xcde6fd5e09abcf26,0xed4c0226b55e6f86,
0x80b05e5ac60b6178,0x544f8158315b05b4,
0xa0dc75f1778e39d6,0x696361ae3db1c721,
0xc913936dd571c84c,0x3bc3a19cd1e38e9,
0xfb5878494ace3a5f,0x4ab48a04065c723,
0x9d174b2dcec0e47b,0x62eb0d64283f9c76,
0xc45d1df942711d9a,0x3ba5d0bd324f8394,
0xf5746577930d6500,0xca8f44ec7ee36479,
0x9968bf6abbe85f20,0x7e998b13cf4e1ecb,
0xbfc2ef456ae276e8,0x9e3fedd8c321a67e,
0xefb3ab16c59b14a2,0xc5cfe94ef3ea101e,
0x95d04aee3b80ece5,0xbba1f1d158724a12,
0xbb445da9ca61281f,0x2a8a6e45ae8edc97,
0xea1575143cf97226,0xf52d09d71a3293bd,
0x924d692ca61be758,0x593c2626705f9c56,
0xb6e0c377cfa2e12e,0x6f8b2fb00c77836c,
0xe498f455c38b997a,0xb6dfb9c0f956447,
0x8edf98b59a373fec,0x4724bd4189bd5eac,
0xb2977ee300c50fe7,0x58edec91ec2cb657,
0xdf3d5e9bc0f653e1,0x2f2967b66737e3ed,
0x8b865b215899f46c,0xbd79e0d20082ee74,
0xae67f1e9aec07187,0xecd8590680a3aa11,
0xda01ee641a708de9,0xe80e6f4820cc9495,
0x884134fe908658b2,0x3109058d147fdcdd,
0xaa51823e34a7eede,0xbd4b46f0599fd415,
0xd4e5e2cdc1d1ea96,0x6c9e18ac7007c91a,
0x850fadc09923329e,0x3e2cf6bc604ddb0,
0xa6539930bf6bff45,0x84db8346b786151c,
0xcfe87f7cef46ff16,0xe612641865679a63,
0x81f14fae158c5f6e,0x4fcb7e8f3f60c07e,
0xa26da3999aef7749,0xe3be5e330f38f09d,
0xcb090c8001ab551c,0x5cadf5bfd3072cc5,
0xfdcb4fa002162a63,0x73d9732fc7c8f7f6,
0x9e9f11c4014dda7e,0x2867e7fddcdd9afa,
0xc646d63501a1511d,0xb281e1fd541501b8,
0xf7d88bc24209a565,0x1f225a7ca91a4226,
0x9ae757596946075f,0x3375788de9b06958,
0xc1a12d2fc3978937,0x52d6b1641c83ae,
0xf209787bb47d6b84,0xc0678c5dbd23a49a,
0x9745eb4d50ce6332,0xf840b7ba963646e0,
0xbd176620a501fbff,0xb650e5a93bc3d898,
0xec5d3fa8ce427aff,0xa3e51f138ab4cebe,
0x93ba47c980e98cdf,0xc66f336c36b10137,
0xb8a8d9bbe123f017,0xb80b0047445d4184,
0xe6d3102ad96cec1d,0xa60dc059157491e5,
0x9043ea1ac7e41392,0x87c89837ad68db2f,
0xb454e4a179dd1877,0x29babe4598c311fb,
0xe16a1dc9d8545e94,0xf4296dd6fef3d67a,
0x8ce2529e2734bb1d,0x1899e4a65f58660c,
0xb01ae745b101e9e4,0x5ec05dcff72e7f8f,
0xdc21a1171d42645d,0x76707543f4fa1f73,
0x899504ae72497eba,0x6a06494a791c53a8,
0xabfa45da0edbde69,0x487db9d17636892,
0xd6f8d7509292d603,0x45a9d2845d3c42b6,
0x865b86925b9bc5c2,0xb8a2392ba45a9b2,
0xa7f26836f282b732,0x8e6cac7768d7141e,
0xd1ef0244af2364ff,0x3207d795430cd926,
0x8335616aed761f1f,0x7f44e6bd49e807b8,
0xa402b9c5a8d3a6e7,0x5f16206c9c6209a6,
0xcd036837130890a1,0x36dba887c37a8c0f,
0x802221226be55a64,0xc2494954da2c9789,
0xa02aa96b06deb0fd,0xf2db9baa10b7bd6c,
0xc83553c5c8965d3d,0x6f92829494e5acc7,
0xfa42a8b73abbf48c,0xcb772339ba1f17f9,
0x9c69a97284b578d7,0xff2a760414536efb,
0xc38413cf25e2d70d,0xfef5138519684aba,
0xf46518c2ef5b8cd1,0x7eb258665fc25d69,
0x98bf2f79d5993802,0xef2f773ffbd97a61,
0xbeeefb584aff8603,0xaafb550ffacfd8fa,
0xeeaaba2e5dbf6784,0x95ba2a53f983cf38,
0x952ab45cfa97a0b2,0xdd945a747bf26183,
0xba756174393d88df,0x94f971119aeef9e4,
0xe912b9d1478ceb17,0x7a37cd5601aab85d,
0x91abb422ccb812ee,0xac62e055c10ab33a,
0xb616a12b7fe617aa,0x577b986b314d6009,
0xe39c49765fdf9d94,0xed5a7e85fda0b80b,
0x8e41ade9fbebc27d,0x14588f13be847307,
0xb1d219647ae6b31c,0x596eb2d8ae258fc8,
0xde469fbd99a05fe3,0x6fca5f8ed9aef3bb,
0x8aec23d680043bee,0x25de7bb9480d5854,
0xada72ccc20054ae9,0xaf561aa79a10ae6a,
0xd910f7ff28069da4,0x1b2ba1518094da04,
0x87aa9aff79042286,0x90fb44d2f05d0842,
0xa99541bf57452b28,0x353a1607ac744a53,
0xd3fa922f2d1675f2,0x42889b8997915ce8,
0x847c9b5d7c2e09b7,0x69956135febada11,
0xa59bc234db398c25,0x43fab9837e699095,
0xcf02b2c21207ef2e,0x94f967e45e03f4bb,
0x8161afb94b44f57d,0x1d1be0eebac278f5,
0xa1ba1ba79e1632dc,0x6462d92a69731732,
0xca28a291859bbf93,0x7d7b8f7503cfdcfe,
0xfcb2cb35e702af78,0x5cda735244c3d43e,
0x9defbf01b061adab,0x3a0888136afa64a7,
0xc56baec21c7a1916,0x88aaa1845b8fdd0,
0xf6c69a72a3989f5b,0x8aad549e57273d45,
0x9a3c2087a63f6399,0x36ac54e2f678864b,
0xc0cb28a98fcf3c7f,0x84576a1bb416a7dd,
0xf0fdf2d3f3c30b9f,0x656d44a2a11c51d5,
0x969eb7c47859e743,0x9f644ae5a4b1b325,
0xbc4665b596706114,0x873d5d9f0dde1fee,
0xeb57ff22fc0c7959,0xa90cb506d155a7ea,
0x9316ff75dd87cbd8,0x9a7f12442d588f2,
0xb7dcbf5354e9bece,0xc11ed6d538aeb2f,
0xe5d3ef282a242e81,0x8f1668c8a86da5fa,
0x8fa475791a569d10,0xf96e017d694487bc,
0xb38d92d760ec4455,0x37c981dcc395a9ac,
0xe070f78d3927556a,0x85bbe253f47b1417,
0x8c469ab843b89562,0x93956d7478ccec8e,
0xaf58416654a6babb,0x387ac8d1970027b2,
0xdb2e51bfe9d0696a,0x6997b05fcc0319e,
0x88fcf317f22241e2,0x441fece3bdf81f03,
0xab3c2fddeeaad25a,0xd527e81cad7626c3,
0xd60b3bd56a5586f1,0x8a71e223d8d3b074,
0x85c7056562757456,0xf6872d5667844e49,
0xa738c6bebb12d16c,0xb428f8ac016561db,
0xd106f86e69d785c7,0xe13336d701beba52,
0x82a45b450226b39c,0xecc0024661173473,
0xa34d721642b06084,0x27f002d7f95d0190,
0xcc20ce9bd35c78a5,0x31ec038df7b441f4,
0xff290242c83396ce,0x7e67047175a15271,
0x9f79a169bd203e41,0xf0062c6e984d386,
0xc75809c42c684dd1,0x52c07b78a3e60868,
0xf92e0c3537826145,0xa7709a56ccdf8a82,
0x9bbcc7a142b17ccb,0x88a66076400bb691,
0xc2abf989935ddbfe,0x6acff893d00ea435,
0xf356f7ebf83552fe,0x583f6b8c4124d43,
0x98165af37b2153de,0xc3727a337a8b704a,
0xbe1bf1b059e9a8d6,0x744f18c0592e4c5c,
0xeda2ee1c7064130c,0x1162def06f79df73,
0x9485d4d1c63e8be7,0x8addcb5645ac2ba8,
0xb9a74a0637ce2ee1,0x6d953e2bd7173692,
0xe8111c87c5c1ba99,0xc8fa8db6ccdd0437,
0x910ab1d4db9914a0,0x1d9c9892400a22a2,
0xb54d5e4a127f59c8,0x2503beb6d00cab4b,
0xe2a0b5dc971f303a,0x2e44ae64840fd61d,
0x8da471a9de737e24,0x5ceaecfed289e5d2,
0xb10d8e1456105dad,0x7425a83e872c5f47,
0xdd50f1996b947518,0xd12f124e28f77719,
0x8a5296ffe33cc92f,0x82bd6b70d99aaa6f,
0xace73cbfdc0bfb7b,0x636cc64d1001550b,
0xd8210befd30efa5a,0x3c47f7e05401aa4e,
0x8714a775e3e95c78,0x65acfaec34810a71,
0xa8d9d1535ce3b396,0x7f1839a741a14d0d,
0xd31045a8341ca07c,0x1ede48111209a050,
0x83ea2b892091e44d,0x934aed0aab460432,
0xa4e4b66b68b65d60,0xf81da84d5617853f,
0xce1de40642e3f4b9,0x36251260ab9d668e,
0x80d2ae83e9ce78f3,0xc1d72b7c6b426019,
0xa1075a24e4421730,0xb24cf65b8612f81f,
0xc94930ae1d529cfc,0xdee033f26797b627,
0xfb9b7cd9a4a7443c,0x169840ef017da3b1,
0x9d412e0806e88aa5,0x8e1f289560ee864e,
0xc491798a08a2ad4e,0xf1a6f2bab92a27e2,
0xf5b5d7ec8acb58a2,0xae10af696774b1db,
0x9991a6f3d6bf1765,0xacca6da1e0a8ef29,
0xbff610b0cc6edd3f,0x17fd090a58d32af3,
0xeff394dcff8a948e,0xddfc4b4cef07f5b0,
0x95f83d0a1fb69cd9,0x4abdaf101564f98e,
0xbb764c4ca7a4440f,0x9d6d1ad41abe37f1,
0xea53df5fd18d5513,0x84c86189216dc5ed,
0x92746b9be2f8552c,0x32fd3cf5b4e49bb4,
0xb7118682dbb66a77,0x3fbc8c33221dc2a1,
0xe4d5e82392a40515,0xfabaf3feaa5334a,
0x8f05b1163ba6832d,0x29cb4d87f2a7400e,
0xb2c71d5bca9023f8,0x743e20e9ef511012,
0xdf78e4b2bd342cf6,0x914da9246b255416,
0x8bab8eefb6409c1a,0x1ad089b6c2f7548e,
0xae9672aba3d0c320,0xa184ac2473b529b1,
0xda3c0f568cc4f3e8,0xc9e5d72d90a2741e,
0x8865899617fb1871,0x7e2fa67c7a658892,
0xaa7eebfb9df9de8d,0xddbb901b98feeab7,
0xd51ea6fa85785631,0x552a74227f3ea565,
0x8533285c936b35de,0xd53a88958f87275f,
0xa67ff273b8460356,0x8a892abaf368f137,
0xd01fef10a657842c,0x2d2b7569b0432d85,
0x8213f56a67f6b29b,0x9c3b29620e29fc73,
0xa298f2c501f45f42,0x8349f3ba91b47b8f,
0xcb3f2f7642717713,0x241c70a936219a73,
0xfe0efb53d30dd4d7,0xed238cd383aa0110,
0x9ec95d1463e8a506,0xf4363804324a40aa,
0xc67bb4597ce2ce48,0xb143c6053edcd0d5,
0xf81aa16fdc1b81da,0xdd94b7868e94050a,
0x9b10a4e5e9913128,0xca7cf2b4191c8326,
0xc1d4ce1f63f57d72,0xfd1c2f611f63a3f0,
0xf24a01a73cf2dccf,0xbc633b39673c8cec,
0x976e41088617ca01,0xd5be0503e085d813,
0xbd49d14aa79dbc82,0x4b2d8644d8a74e18,
0xec9c459d51852ba2,0xddf8e7d60ed1219e,
0x93e1ab8252f33b45,0xcabb90e5c942b503,
0xb8da1662e7b00a17,0x3d6a751f3b936243,
0xe7109bfba19c0c9d,0xcc512670a783ad4,
0x906a617d450187e2,0x27fb2b80668b24c5,
0xb484f9dc9641e9da,0xb1f9f660802dedf6,
0xe1a63853bbd26451,0x5e7873f8a0396973,
0x8d07e33455637eb2,0xdb0b487b6423e1e8,
0xb049dc016abc5e5f,0x91ce1a9a3d2cda62,
0xdc5c5301c56b75f7,0x7641a140cc7810fb,
0x89b9b3e11b6329ba,0xa9e904c87fcb0a9d,
0xac2820d9623bf429,0x546345fa9fbdcd44,
0xd732290fbacaf133,0xa97c177947ad4095,
0x867f59a9d4bed6c0,0x49ed8eabcccc485d,
0xa81f301449ee8c70,0x5c68f256bfff5a74,
0xd226fc195c6a2f8c,0x73832eec6fff3111,
0x83585d8fd9c25db7,0xc831fd53c5ff7eab,
0xa42e74f3d032f525,0xba3e7ca8b77f5e55,
0xcd3a1230c43fb26f,0x28ce1bd2e55f35eb,
0x80444b5e7aa7cf85,0x7980d163cf5b81b3,
0xa0555e361951c366,0xd7e105bcc332621f,
0xc86ab5c39fa63440,0x8dd9472bf3fefaa7,
0xfa856334878fc150,0xb14f98f6f0feb951,
0x9c935e00d4b9d8d2,0x6ed1bf9a569f33d3,
0xc3b8358109e84f07,0xa862f80ec4700c8,
0xf4a642e14c6262c8,0xcd27bb612758c0fa,
0x98e7e9cccfbd7dbd,0x8038d51cb897789c,
0xbf21e44003acdd2c,0xe0470a63e6bd56c3,
0xeeea5d5004981478,0x1858ccfce06cac74,
0x95527a5202df0ccb,0xf37801e0c43ebc8,
0xbaa718e68396cffd,0xd30560258f54e6ba,
0xe950df20247c83fd,0x47c6b82ef32a2069,
0x91d28b7416cdd27e,0x4cdc331d57fa5441,
0xb6472e511c81471d,0xe0133fe4adf8e952,
0xe3d8f9e563a198e5,0x58180fddd97723a6,
0x8e679c2f5e44ff8f,0x570f09eaa7ea7648,};
using powers = powers_template<>;
}
#endif
#ifndef FASTFLOAT_DECIMAL_TO_BINARY_H
#define FASTFLOAT_DECIMAL_TO_BINARY_H
#include <cfloat>
#include <cinttypes>
#include <cmath>
#include <cstdint>
#include <cstdlib>
#include <cstring>
namespace fast_float {
// This will compute or rather approximate w * 5**q and return a pair of 64-bit words approximating
// the result, with the "high" part corresponding to the most significant bits and the
// low part corresponding to the least significant bits.
//
template <int bit_precision>
fastfloat_really_inline
value128 compute_product_approximation(int64_t q, uint64_t w) {
const int index = 2 * int(q - powers::smallest_power_of_five);
// For small values of q, e.g., q in [0,27], the answer is always exact because
// The line value128 firstproduct = full_multiplication(w, power_of_five_128[index]);
// gives the exact answer.
value128 firstproduct = full_multiplication(w, powers::power_of_five_128[index]);
static_assert((bit_precision >= 0) && (bit_precision <= 64), " precision should be in (0,64]");
constexpr uint64_t precision_mask = (bit_precision < 64) ?
(uint64_t(0xFFFFFFFFFFFFFFFF) >> bit_precision)
: uint64_t(0xFFFFFFFFFFFFFFFF);
if((firstproduct.high & precision_mask) == precision_mask) { // could further guard with (lower + w < lower)
// regarding the second product, we only need secondproduct.high, but our expectation is that the compiler will optimize this extra work away if needed.
value128 secondproduct = full_multiplication(w, powers::power_of_five_128[index + 1]);
firstproduct.low += secondproduct.high;
if(secondproduct.high > firstproduct.low) {
firstproduct.high++;
}
}
return firstproduct;
}
namespace detail {
/**
* For q in (0,350), we have that
* f = (((152170 + 65536) * q ) >> 16);
* is equal to
* floor(p) + q
* where
* p = log(5**q)/log(2) = q * log(5)/log(2)
*
* For negative values of q in (-400,0), we have that
* f = (((152170 + 65536) * q ) >> 16);
* is equal to
* -ceil(p) + q
* where
* p = log(5**-q)/log(2) = -q * log(5)/log(2)
*/
constexpr fastfloat_really_inline int32_t power(int32_t q) noexcept {
return (((152170 + 65536) * q) >> 16) + 63;
}
} // namespace detail
// create an adjusted mantissa, biased by the invalid power2
// for significant digits already multiplied by 10 ** q.
template <typename binary>
fastfloat_really_inline
adjusted_mantissa compute_error_scaled(int64_t q, uint64_t w, int lz) noexcept {
int hilz = int(w >> 63) ^ 1;
adjusted_mantissa answer;
answer.mantissa = w << hilz;
int bias = binary::mantissa_explicit_bits() - binary::minimum_exponent();
answer.power2 = int32_t(detail::power(int32_t(q)) + bias - hilz - lz - 62 + invalid_am_bias);
return answer;
}
// w * 10 ** q, without rounding the representation up.
// the power2 in the exponent will be adjusted by invalid_am_bias.
template <typename binary>
fastfloat_really_inline
adjusted_mantissa compute_error(int64_t q, uint64_t w) noexcept {
int lz = leading_zeroes(w);
w <<= lz;
value128 product = compute_product_approximation<binary::mantissa_explicit_bits() + 3>(q, w);
return compute_error_scaled<binary>(q, product.high, lz);
}
// w * 10 ** q
// The returned value should be a valid ieee64 number that simply need to be packed.
// However, in some very rare cases, the computation will fail. In such cases, we
// return an adjusted_mantissa with a negative power of 2: the caller should recompute
// in such cases.
template <typename binary>
fastfloat_really_inline
adjusted_mantissa compute_float(int64_t q, uint64_t w) noexcept {
adjusted_mantissa answer;
if ((w == 0) || (q < binary::smallest_power_of_ten())) {
answer.power2 = 0;
answer.mantissa = 0;
// result should be zero
return answer;
}
if (q > binary::largest_power_of_ten()) {
// we want to get infinity:
answer.power2 = binary::infinite_power();
answer.mantissa = 0;
return answer;
}
// At this point in time q is in [powers::smallest_power_of_five, powers::largest_power_of_five].
// We want the most significant bit of i to be 1. Shift if needed.
int lz = leading_zeroes(w);
w <<= lz;
// The required precision is binary::mantissa_explicit_bits() + 3 because
// 1. We need the implicit bit
// 2. We need an extra bit for rounding purposes
// 3. We might lose a bit due to the "upperbit" routine (result too small, requiring a shift)
value128 product = compute_product_approximation<binary::mantissa_explicit_bits() + 3>(q, w);
if(product.low == 0xFFFFFFFFFFFFFFFF) { // could guard it further
// In some very rare cases, this could happen, in which case we might need a more accurate
// computation that what we can provide cheaply. This is very, very unlikely.
//
const bool inside_safe_exponent = (q >= -27) && (q <= 55); // always good because 5**q <2**128 when q>=0,
// and otherwise, for q<0, we have 5**-q<2**64 and the 128-bit reciprocal allows for exact computation.
if(!inside_safe_exponent) {
return compute_error_scaled<binary>(q, product.high, lz);
}
}
// The "compute_product_approximation" function can be slightly slower than a branchless approach:
// value128 product = compute_product(q, w);
// but in practice, we can win big with the compute_product_approximation if its additional branch
// is easily predicted. Which is best is data specific.
int upperbit = int(product.high >> 63);
answer.mantissa = product.high >> (upperbit + 64 - binary::mantissa_explicit_bits() - 3);
answer.power2 = int32_t(detail::power(int32_t(q)) + upperbit - lz - binary::minimum_exponent());
if (answer.power2 <= 0) { // we have a subnormal?
// Here have that answer.power2 <= 0 so -answer.power2 >= 0
if(-answer.power2 + 1 >= 64) { // if we have more than 64 bits below the minimum exponent, you have a zero for sure.
answer.power2 = 0;
answer.mantissa = 0;
// result should be zero
return answer;
}
// next line is safe because -answer.power2 + 1 < 64
answer.mantissa >>= -answer.power2 + 1;
// Thankfully, we can't have both "round-to-even" and subnormals because
// "round-to-even" only occurs for powers close to 0.
answer.mantissa += (answer.mantissa & 1); // round up
answer.mantissa >>= 1;
// There is a weird scenario where we don't have a subnormal but just.
// Suppose we start with 2.2250738585072013e-308, we end up
// with 0x3fffffffffffff x 2^-1023-53 which is technically subnormal
// whereas 0x40000000000000 x 2^-1023-53 is normal. Now, we need to round
// up 0x3fffffffffffff x 2^-1023-53 and once we do, we are no longer
// subnormal, but we can only know this after rounding.
// So we only declare a subnormal if we are smaller than the threshold.
answer.power2 = (answer.mantissa < (uint64_t(1) << binary::mantissa_explicit_bits())) ? 0 : 1;
return answer;
}
// usually, we round *up*, but if we fall right in between and and we have an
// even basis, we need to round down
// We are only concerned with the cases where 5**q fits in single 64-bit word.
if ((product.low <= 1) && (q >= binary::min_exponent_round_to_even()) && (q <= binary::max_exponent_round_to_even()) &&
((answer.mantissa & 3) == 1) ) { // we may fall between two floats!
// To be in-between two floats we need that in doing
// answer.mantissa = product.high >> (upperbit + 64 - binary::mantissa_explicit_bits() - 3);
// ... we dropped out only zeroes. But if this happened, then we can go back!!!
if((answer.mantissa << (upperbit + 64 - binary::mantissa_explicit_bits() - 3)) == product.high) {
answer.mantissa &= ~uint64_t(1); // flip it so that we do not round up
}
}
answer.mantissa += (answer.mantissa & 1); // round up
answer.mantissa >>= 1;
if (answer.mantissa >= (uint64_t(2) << binary::mantissa_explicit_bits())) {
answer.mantissa = (uint64_t(1) << binary::mantissa_explicit_bits());
answer.power2++; // undo previous addition
}
answer.mantissa &= ~(uint64_t(1) << binary::mantissa_explicit_bits());
if (answer.power2 >= binary::infinite_power()) { // infinity
answer.power2 = binary::infinite_power();
answer.mantissa = 0;
}
return answer;
}
} // namespace fast_float
#endif
#ifndef FASTFLOAT_BIGINT_H
#define FASTFLOAT_BIGINT_H
#include <algorithm>
#include <cstdint>
#include <climits>
#include <cstring>
namespace fast_float {
// the limb width: we want efficient multiplication of double the bits in
// limb, or for 64-bit limbs, at least 64-bit multiplication where we can
// extract the high and low parts efficiently. this is every 64-bit
// architecture except for sparc, which emulates 128-bit multiplication.
// we might have platforms where `CHAR_BIT` is not 8, so let's avoid
// doing `8 * sizeof(limb)`.
#if defined(FASTFLOAT_64BIT) && !defined(__sparc)
#define FASTFLOAT_64BIT_LIMB
typedef uint64_t limb;
constexpr size_t limb_bits = 64;
#else
#define FASTFLOAT_32BIT_LIMB
typedef uint32_t limb;
constexpr size_t limb_bits = 32;
#endif
typedef span<limb> limb_span;
// number of bits in a bigint. this needs to be at least the number
// of bits required to store the largest bigint, which is
// `log2(10**(digits + max_exp))`, or `log2(10**(767 + 342))`, or
// ~3600 bits, so we round to 4000.
constexpr size_t bigint_bits = 4000;
constexpr size_t bigint_limbs = bigint_bits / limb_bits;
// vector-like type that is allocated on the stack. the entire
// buffer is pre-allocated, and only the length changes.
template <uint16_t size>
struct stackvec {
limb data[size];
// we never need more than 150 limbs
uint16_t length{0};
stackvec() = default;
stackvec(const stackvec &) = delete;
stackvec &operator=(const stackvec &) = delete;
stackvec(stackvec &&) = delete;
stackvec &operator=(stackvec &&other) = delete;
// create stack vector from existing limb span.
stackvec(limb_span s) {
FASTFLOAT_ASSERT(try_extend(s));
}
limb& operator[](size_t index) noexcept {
FASTFLOAT_DEBUG_ASSERT(index < length);
return data[index];
}
const limb& operator[](size_t index) const noexcept {
FASTFLOAT_DEBUG_ASSERT(index < length);
return data[index];
}
// index from the end of the container
const limb& rindex(size_t index) const noexcept {
FASTFLOAT_DEBUG_ASSERT(index < length);
size_t rindex = length - index - 1;
return data[rindex];
}
// set the length, without bounds checking.
void set_len(size_t len) noexcept {
length = uint16_t(len);
}
constexpr size_t len() const noexcept {
return length;
}
constexpr bool is_empty() const noexcept {
return length == 0;
}
constexpr size_t capacity() const noexcept {
return size;
}
// append item to vector, without bounds checking
void push_unchecked(limb value) noexcept {
data[length] = value;
length++;
}
// append item to vector, returning if item was added
bool try_push(limb value) noexcept {
if (len() < capacity()) {
push_unchecked(value);
return true;
} else {
return false;
}
}
// add items to the vector, from a span, without bounds checking
void extend_unchecked(limb_span s) noexcept {
limb* ptr = data + length;
::memcpy((void*)ptr, (const void*)s.ptr, sizeof(limb) * s.len());
set_len(len() + s.len());
}
// try to add items to the vector, returning if items were added
bool try_extend(limb_span s) noexcept {
if (len() + s.len() <= capacity()) {
extend_unchecked(s);
return true;
} else {
return false;
}
}
// resize the vector, without bounds checking
// if the new size is longer than the vector, assign value to each
// appended item.
void resize_unchecked(size_t new_len, limb value) noexcept {
if (new_len > len()) {
size_t count = new_len - len();
limb* first = data + len();
limb* last = first + count;
::std::fill(first, last, value);
set_len(new_len);
} else {
set_len(new_len);
}
}
// try to resize the vector, returning if the vector was resized.
bool try_resize(size_t new_len, limb value) noexcept {
if (new_len > capacity()) {
return false;
} else {
resize_unchecked(new_len, value);
return true;
}
}
// check if any limbs are non-zero after the given index.
// this needs to be done in reverse order, since the index
// is relative to the most significant limbs.
bool nonzero(size_t index) const noexcept {
while (index < len()) {
if (rindex(index) != 0) {
return true;
}
index++;
}
return false;
}
// normalize the big integer, so most-significant zero limbs are removed.
void normalize() noexcept {
while (len() > 0 && rindex(0) == 0) {
length--;
}
}
};
fastfloat_really_inline
uint64_t empty_hi64(bool& truncated) noexcept {
truncated = false;
return 0;
}
fastfloat_really_inline
uint64_t uint64_hi64(uint64_t r0, bool& truncated) noexcept {
truncated = false;
int shl = leading_zeroes(r0);
return r0 << shl;
}
fastfloat_really_inline
uint64_t uint64_hi64(uint64_t r0, uint64_t r1, bool& truncated) noexcept {
int shl = leading_zeroes(r0);
if (shl == 0) {
truncated = r1 != 0;
return r0;
} else {
int shr = 64 - shl;
truncated = (r1 << shl) != 0;
return (r0 << shl) | (r1 >> shr);
}
}
fastfloat_really_inline
uint64_t uint32_hi64(uint32_t r0, bool& truncated) noexcept {
return uint64_hi64(r0, truncated);
}
fastfloat_really_inline
uint64_t uint32_hi64(uint32_t r0, uint32_t r1, bool& truncated) noexcept {
uint64_t x0 = r0;
uint64_t x1 = r1;
return uint64_hi64((x0 << 32) | x1, truncated);
}
fastfloat_really_inline
uint64_t uint32_hi64(uint32_t r0, uint32_t r1, uint32_t r2, bool& truncated) noexcept {
uint64_t x0 = r0;
uint64_t x1 = r1;
uint64_t x2 = r2;
return uint64_hi64(x0, (x1 << 32) | x2, truncated);
}
// add two small integers, checking for overflow.
// we want an efficient operation. for msvc, where
// we don't have built-in intrinsics, this is still
// pretty fast.
fastfloat_really_inline
limb scalar_add(limb x, limb y, bool& overflow) noexcept {
limb z;
// gcc and clang
#if defined(__has_builtin)
#if __has_builtin(__builtin_add_overflow)
overflow = __builtin_add_overflow(x, y, &z);
return z;
#endif
#endif
// generic, this still optimizes correctly on MSVC.
z = x + y;
overflow = z < x;
return z;
}
// multiply two small integers, getting both the high and low bits.
fastfloat_really_inline
limb scalar_mul(limb x, limb y, limb& carry) noexcept {
#ifdef FASTFLOAT_64BIT_LIMB
#if defined(__SIZEOF_INT128__)
// GCC and clang both define it as an extension.
__uint128_t z = __uint128_t(x) * __uint128_t(y) + __uint128_t(carry);
carry = limb(z >> limb_bits);
return limb(z);
#else
// fallback, no native 128-bit integer multiplication with carry.
// on msvc, this optimizes identically, somehow.
value128 z = full_multiplication(x, y);
bool overflow;
z.low = scalar_add(z.low, carry, overflow);
z.high += uint64_t(overflow); // cannot overflow
carry = z.high;
return z.low;
#endif
#else
uint64_t z = uint64_t(x) * uint64_t(y) + uint64_t(carry);
carry = limb(z >> limb_bits);
return limb(z);
#endif
}
// add scalar value to bigint starting from offset.
// used in grade school multiplication
template <uint16_t size>
inline bool small_add_from(stackvec<size>& vec, limb y, size_t start) noexcept {
size_t index = start;
limb carry = y;
bool overflow;
while (carry != 0 && index < vec.len()) {
vec[index] = scalar_add(vec[index], carry, overflow);
carry = limb(overflow);
index += 1;
}
if (carry != 0) {
FASTFLOAT_TRY(vec.try_push(carry));
}
return true;
}
// add scalar value to bigint.
template <uint16_t size>
fastfloat_really_inline bool small_add(stackvec<size>& vec, limb y) noexcept {
return small_add_from(vec, y, 0);
}
// multiply bigint by scalar value.
template <uint16_t size>
inline bool small_mul(stackvec<size>& vec, limb y) noexcept {
limb carry = 0;
for (size_t index = 0; index < vec.len(); index++) {
vec[index] = scalar_mul(vec[index], y, carry);
}
if (carry != 0) {
FASTFLOAT_TRY(vec.try_push(carry));
}
return true;
}
// add bigint to bigint starting from index.
// used in grade school multiplication
template <uint16_t size>
bool large_add_from(stackvec<size>& x, limb_span y, size_t start) noexcept {
// the effective x buffer is from `xstart..x.len()`, so exit early
// if we can't get that current range.
if (x.len() < start || y.len() > x.len() - start) {
FASTFLOAT_TRY(x.try_resize(y.len() + start, 0));
}
bool carry = false;
for (size_t index = 0; index < y.len(); index++) {
limb xi = x[index + start];
limb yi = y[index];
bool c1 = false;
bool c2 = false;
xi = scalar_add(xi, yi, c1);
if (carry) {
xi = scalar_add(xi, 1, c2);
}
x[index + start] = xi;
carry = c1 | c2;
}
// handle overflow
if (carry) {
FASTFLOAT_TRY(small_add_from(x, 1, y.len() + start));
}
return true;
}
// add bigint to bigint.
template <uint16_t size>
fastfloat_really_inline bool large_add_from(stackvec<size>& x, limb_span y) noexcept {
return large_add_from(x, y, 0);
}
// grade-school multiplication algorithm
template <uint16_t size>
bool long_mul(stackvec<size>& x, limb_span y) noexcept {
limb_span xs = limb_span(x.data, x.len());
stackvec<size> z(xs);
limb_span zs = limb_span(z.data, z.len());
if (y.len() != 0) {
limb y0 = y[0];
FASTFLOAT_TRY(small_mul(x, y0));
for (size_t index = 1; index < y.len(); index++) {
limb yi = y[index];
stackvec<size> zi;
if (yi != 0) {
// re-use the same buffer throughout
zi.set_len(0);
FASTFLOAT_TRY(zi.try_extend(zs));
FASTFLOAT_TRY(small_mul(zi, yi));
limb_span zis = limb_span(zi.data, zi.len());
FASTFLOAT_TRY(large_add_from(x, zis, index));
}
}
}
x.normalize();
return true;
}
// grade-school multiplication algorithm
template <uint16_t size>
bool large_mul(stackvec<size>& x, limb_span y) noexcept {
if (y.len() == 1) {
FASTFLOAT_TRY(small_mul(x, y[0]));
} else {
FASTFLOAT_TRY(long_mul(x, y));
}
return true;
}
// big integer type. implements a small subset of big integer
// arithmetic, using simple algorithms since asymptotically
// faster algorithms are slower for a small number of limbs.
// all operations assume the big-integer is normalized.
struct bigint {
// storage of the limbs, in little-endian order.
stackvec<bigint_limbs> vec;
bigint(): vec() {}
bigint(const bigint &) = delete;
bigint &operator=(const bigint &) = delete;
bigint(bigint &&) = delete;
bigint &operator=(bigint &&other) = delete;
bigint(uint64_t value): vec() {
#ifdef FASTFLOAT_64BIT_LIMB
vec.push_unchecked(value);
#else
vec.push_unchecked(uint32_t(value));
vec.push_unchecked(uint32_t(value >> 32));
#endif
vec.normalize();
}
// get the high 64 bits from the vector, and if bits were truncated.
// this is to get the significant digits for the float.
uint64_t hi64(bool& truncated) const noexcept {
#ifdef FASTFLOAT_64BIT_LIMB
if (vec.len() == 0) {
return empty_hi64(truncated);
} else if (vec.len() == 1) {
return uint64_hi64(vec.rindex(0), truncated);
} else {
uint64_t result = uint64_hi64(vec.rindex(0), vec.rindex(1), truncated);
truncated |= vec.nonzero(2);
return result;
}
#else
if (vec.len() == 0) {
return empty_hi64(truncated);
} else if (vec.len() == 1) {
return uint32_hi64(vec.rindex(0), truncated);
} else if (vec.len() == 2) {
return uint32_hi64(vec.rindex(0), vec.rindex(1), truncated);
} else {
uint64_t result = uint32_hi64(vec.rindex(0), vec.rindex(1), vec.rindex(2), truncated);
truncated |= vec.nonzero(3);
return result;
}
#endif
}
// compare two big integers, returning the large value.
// assumes both are normalized. if the return value is
// negative, other is larger, if the return value is
// positive, this is larger, otherwise they are equal.
// the limbs are stored in little-endian order, so we
// must compare the limbs in ever order.
int compare(const bigint& other) const noexcept {
if (vec.len() > other.vec.len()) {
return 1;
} else if (vec.len() < other.vec.len()) {
return -1;
} else {
for (size_t index = vec.len(); index > 0; index--) {
limb xi = vec[index - 1];
limb yi = other.vec[index - 1];
if (xi > yi) {
return 1;
} else if (xi < yi) {
return -1;
}
}
return 0;
}
}
// shift left each limb n bits, carrying over to the new limb
// returns true if we were able to shift all the digits.
bool shl_bits(size_t n) noexcept {
// Internally, for each item, we shift left by n, and add the previous
// right shifted limb-bits.
// For example, we transform (for u8) shifted left 2, to:
// b10100100 b01000010
// b10 b10010001 b00001000
FASTFLOAT_DEBUG_ASSERT(n != 0);
FASTFLOAT_DEBUG_ASSERT(n < sizeof(limb) * 8);
size_t shl = n;
size_t shr = limb_bits - shl;
limb prev = 0;
for (size_t index = 0; index < vec.len(); index++) {
limb xi = vec[index];
vec[index] = (xi << shl) | (prev >> shr);
prev = xi;
}
limb carry = prev >> shr;
if (carry != 0) {
return vec.try_push(carry);
}
return true;
}
// move the limbs left by `n` limbs.
bool shl_limbs(size_t n) noexcept {
FASTFLOAT_DEBUG_ASSERT(n != 0);
if (n + vec.len() > vec.capacity()) {
return false;
} else if (!vec.is_empty()) {
// move limbs
limb* dst = vec.data + n;
const limb* src = vec.data;
::memmove(dst, src, sizeof(limb) * vec.len());
// fill in empty limbs
limb* first = vec.data;
limb* last = first + n;
::std::fill(first, last, 0);
vec.set_len(n + vec.len());
return true;
} else {
return true;
}
}
// move the limbs left by `n` bits.
bool shl(size_t n) noexcept {
size_t rem = n % limb_bits;
size_t div = n / limb_bits;
if (rem != 0) {
FASTFLOAT_TRY(shl_bits(rem));
}
if (div != 0) {
FASTFLOAT_TRY(shl_limbs(div));
}
return true;
}
// get the number of leading zeros in the bigint.
int ctlz() const noexcept {
if (vec.is_empty()) {
return 0;
} else {
#ifdef FASTFLOAT_64BIT_LIMB
return leading_zeroes(vec.rindex(0));
#else
// no use defining a specialized leading_zeroes for a 32-bit type.
uint64_t r0 = vec.rindex(0);
return leading_zeroes(r0 << 32);
#endif
}
}
// get the number of bits in the bigint.
int bit_length() const noexcept {
int lz = ctlz();
return int(limb_bits * vec.len()) - lz;
}
bool mul(limb y) noexcept {
return small_mul(vec, y);
}
bool add(limb y) noexcept {
return small_add(vec, y);
}
// multiply as if by 2 raised to a power.
bool pow2(uint32_t exp) noexcept {
return shl(exp);
}
// multiply as if by 5 raised to a power.
bool pow5(uint32_t exp) noexcept {
// multiply by a power of 5
static constexpr uint32_t large_step = 135;
static constexpr uint64_t small_power_of_5[] = {
1UL, 5UL, 25UL, 125UL, 625UL, 3125UL, 15625UL, 78125UL, 390625UL,
1953125UL, 9765625UL, 48828125UL, 244140625UL, 1220703125UL,
6103515625UL, 30517578125UL, 152587890625UL, 762939453125UL,
3814697265625UL, 19073486328125UL, 95367431640625UL, 476837158203125UL,
2384185791015625UL, 11920928955078125UL, 59604644775390625UL,
298023223876953125UL, 1490116119384765625UL, 7450580596923828125UL,
};
#ifdef FASTFLOAT_64BIT_LIMB
constexpr static limb large_power_of_5[] = {
1414648277510068013UL, 9180637584431281687UL, 4539964771860779200UL,
10482974169319127550UL, 198276706040285095UL};
#else
constexpr static limb large_power_of_5[] = {
4279965485U, 329373468U, 4020270615U, 2137533757U, 4287402176U,
1057042919U, 1071430142U, 2440757623U, 381945767U, 46164893U};
#endif
size_t large_length = sizeof(large_power_of_5) / sizeof(limb);
limb_span large = limb_span(large_power_of_5, large_length);
while (exp >= large_step) {
FASTFLOAT_TRY(large_mul(vec, large));
exp -= large_step;
}
#ifdef FASTFLOAT_64BIT_LIMB
uint32_t small_step = 27;
limb max_native = 7450580596923828125UL;
#else
uint32_t small_step = 13;
limb max_native = 1220703125U;
#endif
while (exp >= small_step) {
FASTFLOAT_TRY(small_mul(vec, max_native));
exp -= small_step;
}
if (exp != 0) {
FASTFLOAT_TRY(small_mul(vec, limb(small_power_of_5[exp])));
}
return true;
}
// multiply as if by 10 raised to a power.
bool pow10(uint32_t exp) noexcept {
FASTFLOAT_TRY(pow5(exp));
return pow2(exp);
}
};
} // namespace fast_float
#endif
#ifndef FASTFLOAT_ASCII_NUMBER_H
#define FASTFLOAT_ASCII_NUMBER_H
#include <cctype>
#include <cstdint>
#include <cstring>
#include <iterator>
namespace fast_float {
// Next function can be micro-optimized, but compilers are entirely
// able to optimize it well.
fastfloat_really_inline bool is_integer(char c) noexcept { return c >= '0' && c <= '9'; }
fastfloat_really_inline uint64_t byteswap(uint64_t val) {
return (val & 0xFF00000000000000) >> 56
| (val & 0x00FF000000000000) >> 40
| (val & 0x0000FF0000000000) >> 24
| (val & 0x000000FF00000000) >> 8
| (val & 0x00000000FF000000) << 8
| (val & 0x0000000000FF0000) << 24
| (val & 0x000000000000FF00) << 40
| (val & 0x00000000000000FF) << 56;
}
fastfloat_really_inline uint64_t read_u64(const char *chars) {
uint64_t val;
::memcpy(&val, chars, sizeof(uint64_t));
#if FASTFLOAT_IS_BIG_ENDIAN == 1
// Need to read as-if the number was in little-endian order.
val = byteswap(val);
#endif
return val;
}
fastfloat_really_inline void write_u64(uint8_t *chars, uint64_t val) {
#if FASTFLOAT_IS_BIG_ENDIAN == 1
// Need to read as-if the number was in little-endian order.
val = byteswap(val);
#endif
::memcpy(chars, &val, sizeof(uint64_t));
}
// credit @aqrit
fastfloat_really_inline uint32_t parse_eight_digits_unrolled(uint64_t val) {
const uint64_t mask = 0x000000FF000000FF;
const uint64_t mul1 = 0x000F424000000064; // 100 + (1000000ULL << 32)
const uint64_t mul2 = 0x0000271000000001; // 1 + (10000ULL << 32)
val -= 0x3030303030303030;
val = (val * 10) + (val >> 8); // val = (val * 2561) >> 8;
val = (((val & mask) * mul1) + (((val >> 16) & mask) * mul2)) >> 32;
return uint32_t(val);
}
fastfloat_really_inline uint32_t parse_eight_digits_unrolled(const char *chars) noexcept {
return parse_eight_digits_unrolled(read_u64(chars));
}
// credit @aqrit
fastfloat_really_inline bool is_made_of_eight_digits_fast(uint64_t val) noexcept {
return !((((val + 0x4646464646464646) | (val - 0x3030303030303030)) &
0x8080808080808080));
}
fastfloat_really_inline bool is_made_of_eight_digits_fast(const char *chars) noexcept {
return is_made_of_eight_digits_fast(read_u64(chars));
}
typedef span<const char> byte_span;
struct parsed_number_string {
int64_t exponent{0};
uint64_t mantissa{0};
const char *lastmatch{nullptr};
bool negative{false};
bool valid{false};
bool too_many_digits{false};
// contains the range of the significant digits
byte_span integer{}; // non-nullable
byte_span fraction{}; // nullable
};
// Assuming that you use no more than 19 digits, this will
// parse an ASCII string.
fastfloat_really_inline
parsed_number_string parse_number_string(const char *p, const char *pend, parse_options options) noexcept {
const chars_format fmt = options.format;
const char decimal_point = options.decimal_point;
parsed_number_string answer;
answer.valid = false;
answer.too_many_digits = false;
answer.negative = (*p == '-');
if (*p == '-') { // C++17 20.19.3.(7.1) explicitly forbids '+' sign here
++p;
if (p == pend) {
return answer;
}
if (!is_integer(*p) && (*p != decimal_point)) { // a sign must be followed by an integer or the dot
return answer;
}
}
const char *const start_digits = p;
uint64_t i = 0; // an unsigned int avoids signed overflows (which are bad)
while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
p += 8;
}
while ((p != pend) && is_integer(*p)) {
// a multiplication by 10 is cheaper than an arbitrary integer
// multiplication
i = 10 * i +
uint64_t(*p - '0'); // might overflow, we will handle the overflow later
++p;
}
const char *const end_of_integer_part = p;
int64_t digit_count = int64_t(end_of_integer_part - start_digits);
answer.integer = byte_span(start_digits, size_t(digit_count));
int64_t exponent = 0;
if ((p != pend) && (*p == decimal_point)) {
++p;
const char* before = p;
// can occur at most twice without overflowing, but let it occur more, since
// for integers with many digits, digit parsing is the primary bottleneck.
while ((std::distance(p, pend) >= 8) && is_made_of_eight_digits_fast(p)) {
i = i * 100000000 + parse_eight_digits_unrolled(p); // in rare cases, this will overflow, but that's ok
p += 8;
}
while ((p != pend) && is_integer(*p)) {
uint8_t digit = uint8_t(*p - '0');
++p;
i = i * 10 + digit; // in rare cases, this will overflow, but that's ok
}
exponent = before - p;
answer.fraction = byte_span(before, size_t(p - before));
digit_count -= exponent;
}
// we must have encountered at least one integer!
if (digit_count == 0) {
return answer;
}
int64_t exp_number = 0; // explicit exponential part
if ((fmt & chars_format::scientific) && (p != pend) && (('e' == *p) || ('E' == *p))) {
const char * location_of_e = p;
++p;
bool neg_exp = false;
if ((p != pend) && ('-' == *p)) {
neg_exp = true;
++p;
} else if ((p != pend) && ('+' == *p)) { // '+' on exponent is allowed by C++17 20.19.3.(7.1)
++p;
}
if ((p == pend) || !is_integer(*p)) {
if(!(fmt & chars_format::fixed)) {
// We are in error.
return answer;
}
// Otherwise, we will be ignoring the 'e'.
p = location_of_e;
} else {
while ((p != pend) && is_integer(*p)) {
uint8_t digit = uint8_t(*p - '0');
if (exp_number < 0x10000000) {
exp_number = 10 * exp_number + digit;
}
++p;
}
if(neg_exp) { exp_number = - exp_number; }
exponent += exp_number;
}
} else {
// If it scientific and not fixed, we have to bail out.
if((fmt & chars_format::scientific) && !(fmt & chars_format::fixed)) { return answer; }
}
answer.lastmatch = p;
answer.valid = true;
// If we frequently had to deal with long strings of digits,
// we could extend our code by using a 128-bit integer instead
// of a 64-bit integer. However, this is uncommon.
//
// We can deal with up to 19 digits.
if (digit_count > 19) { // this is uncommon
// It is possible that the integer had an overflow.
// We have to handle the case where we have 0.0000somenumber.
// We need to be mindful of the case where we only have zeroes...
// E.g., 0.000000000...000.
const char *start = start_digits;
while ((start != pend) && (*start == '0' || *start == decimal_point)) {
if(*start == '0') { digit_count --; }
start++;
}
if (digit_count > 19) {
answer.too_many_digits = true;
// Let us start again, this time, avoiding overflows.
// We don't need to check if is_integer, since we use the
// pre-tokenized spans from above.
i = 0;
p = answer.integer.ptr;
const char* int_end = p + answer.integer.len();
const uint64_t minimal_nineteen_digit_integer{1000000000000000000};
while((i < minimal_nineteen_digit_integer) && (p != int_end)) {
i = i * 10 + uint64_t(*p - '0');
++p;
}
if (i >= minimal_nineteen_digit_integer) { // We have a big integers
exponent = end_of_integer_part - p + exp_number;
} else { // We have a value with a fractional component.
p = answer.fraction.ptr;
const char* frac_end = p + answer.fraction.len();
while((i < minimal_nineteen_digit_integer) && (p != frac_end)) {
i = i * 10 + uint64_t(*p - '0');
++p;
}
exponent = answer.fraction.ptr - p + exp_number;
}
// We have now corrected both exponent and i, to a truncated value
}
}
answer.exponent = exponent;
answer.mantissa = i;
return answer;
}
} // namespace fast_float
#endif
#ifndef FASTFLOAT_DIGIT_COMPARISON_H
#define FASTFLOAT_DIGIT_COMPARISON_H
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <iterator>
namespace fast_float {
// 1e0 to 1e19
constexpr static uint64_t powers_of_ten_uint64[] = {
1UL, 10UL, 100UL, 1000UL, 10000UL, 100000UL, 1000000UL, 10000000UL, 100000000UL,
1000000000UL, 10000000000UL, 100000000000UL, 1000000000000UL, 10000000000000UL,
100000000000000UL, 1000000000000000UL, 10000000000000000UL, 100000000000000000UL,
1000000000000000000UL, 10000000000000000000UL};
// calculate the exponent, in scientific notation, of the number.
// this algorithm is not even close to optimized, but it has no practical
// effect on performance: in order to have a faster algorithm, we'd need
// to slow down performance for faster algorithms, and this is still fast.
fastfloat_really_inline int32_t scientific_exponent(parsed_number_string& num) noexcept {
uint64_t mantissa = num.mantissa;
int32_t exponent = int32_t(num.exponent);
while (mantissa >= 10000) {
mantissa /= 10000;
exponent += 4;
}
while (mantissa >= 100) {
mantissa /= 100;
exponent += 2;
}
while (mantissa >= 10) {
mantissa /= 10;
exponent += 1;
}
return exponent;
}
// this converts a native floating-point number to an extended-precision float.
template <typename T>
fastfloat_really_inline adjusted_mantissa to_extended(T value) noexcept {
using equiv_uint = typename binary_format<T>::equiv_uint;
constexpr equiv_uint exponent_mask = binary_format<T>::exponent_mask();
constexpr equiv_uint mantissa_mask = binary_format<T>::mantissa_mask();
constexpr equiv_uint hidden_bit_mask = binary_format<T>::hidden_bit_mask();
adjusted_mantissa am;
int32_t bias = binary_format<T>::mantissa_explicit_bits() - binary_format<T>::minimum_exponent();
equiv_uint bits;
::memcpy(&bits, &value, sizeof(T));
if ((bits & exponent_mask) == 0) {
// denormal
am.power2 = 1 - bias;
am.mantissa = bits & mantissa_mask;
} else {
// normal
am.power2 = int32_t((bits & exponent_mask) >> binary_format<T>::mantissa_explicit_bits());
am.power2 -= bias;
am.mantissa = (bits & mantissa_mask) | hidden_bit_mask;
}
return am;
}
// get the extended precision value of the halfway point between b and b+u.
// we are given a native float that represents b, so we need to adjust it
// halfway between b and b+u.
template <typename T>
fastfloat_really_inline adjusted_mantissa to_extended_halfway(T value) noexcept {
adjusted_mantissa am = to_extended(value);
am.mantissa <<= 1;
am.mantissa += 1;
am.power2 -= 1;
return am;
}
// round an extended-precision float to the nearest machine float.
template <typename T, typename callback>
fastfloat_really_inline void round(adjusted_mantissa& am, callback cb) noexcept {
int32_t mantissa_shift = 64 - binary_format<T>::mantissa_explicit_bits() - 1;
if (-am.power2 >= mantissa_shift) {
// have a denormal float
int32_t shift = -am.power2 + 1;
cb(am, std::min(shift, 64));
// check for round-up: if rounding-nearest carried us to the hidden bit.
am.power2 = (am.mantissa < (uint64_t(1) << binary_format<T>::mantissa_explicit_bits())) ? 0 : 1;
return;
}
// have a normal float, use the default shift.
cb(am, mantissa_shift);
// check for carry
if (am.mantissa >= (uint64_t(2) << binary_format<T>::mantissa_explicit_bits())) {
am.mantissa = (uint64_t(1) << binary_format<T>::mantissa_explicit_bits());
am.power2++;
}
// check for infinite: we could have carried to an infinite power
am.mantissa &= ~(uint64_t(1) << binary_format<T>::mantissa_explicit_bits());
if (am.power2 >= binary_format<T>::infinite_power()) {
am.power2 = binary_format<T>::infinite_power();
am.mantissa = 0;
}
}
template <typename callback>
fastfloat_really_inline
void round_nearest_tie_even(adjusted_mantissa& am, int32_t shift, callback cb) noexcept {
uint64_t mask;
uint64_t halfway;
if (shift == 64) {
mask = UINT64_MAX;
} else {
mask = (uint64_t(1) << shift) - 1;
}
if (shift == 0) {
halfway = 0;
} else {
halfway = uint64_t(1) << (shift - 1);
}
uint64_t truncated_bits = am.mantissa & mask;
uint64_t is_above = truncated_bits > halfway;
uint64_t is_halfway = truncated_bits == halfway;
// shift digits into position
if (shift == 64) {
am.mantissa = 0;
} else {
am.mantissa >>= shift;
}
am.power2 += shift;
bool is_odd = (am.mantissa & 1) == 1;
am.mantissa += uint64_t(cb(is_odd, is_halfway, is_above));
}
fastfloat_really_inline void round_down(adjusted_mantissa& am, int32_t shift) noexcept {
if (shift == 64) {
am.mantissa = 0;
} else {
am.mantissa >>= shift;
}
am.power2 += shift;
}
fastfloat_really_inline void skip_zeros(const char*& first, const char* last) noexcept {
uint64_t val;
while (std::distance(first, last) >= 8) {
::memcpy(&val, first, sizeof(uint64_t));
if (val != 0x3030303030303030) {
break;
}
first += 8;
}
while (first != last) {
if (*first != '0') {
break;
}
first++;
}
}
// determine if any non-zero digits were truncated.
// all characters must be valid digits.
fastfloat_really_inline bool is_truncated(const char* first, const char* last) noexcept {
// do 8-bit optimizations, can just compare to 8 literal 0s.
uint64_t val;
while (std::distance(first, last) >= 8) {
::memcpy(&val, first, sizeof(uint64_t));
if (val != 0x3030303030303030) {
return true;
}
first += 8;
}
while (first != last) {
if (*first != '0') {
return true;
}
first++;
}
return false;
}
fastfloat_really_inline bool is_truncated(byte_span s) noexcept {
return is_truncated(s.ptr, s.ptr + s.len());
}
fastfloat_really_inline
void parse_eight_digits(const char*& p, limb& value, size_t& counter, size_t& count) noexcept {
value = value * 100000000 + parse_eight_digits_unrolled(p);
p += 8;
counter += 8;
count += 8;
}
fastfloat_really_inline
void parse_one_digit(const char*& p, limb& value, size_t& counter, size_t& count) noexcept {
value = value * 10 + limb(*p - '0');
p++;
counter++;
count++;
}
fastfloat_really_inline
void add_native(bigint& big, limb power, limb value) noexcept {
big.mul(power);
big.add(value);
}
fastfloat_really_inline void round_up_bigint(bigint& big, size_t& count) noexcept {
// need to round-up the digits, but need to avoid rounding
// ....9999 to ...10000, which could cause a false halfway point.
add_native(big, 10, 1);
count++;
}
// parse the significant digits into a big integer
inline void parse_mantissa(bigint& result, parsed_number_string& num, size_t max_digits, size_t& digits) noexcept {
// try to minimize the number of big integer and scalar multiplication.
// therefore, try to parse 8 digits at a time, and multiply by the largest
// scalar value (9 or 19 digits) for each step.
size_t counter = 0;
digits = 0;
limb value = 0;
#ifdef FASTFLOAT_64BIT_LIMB
size_t step = 19;
#else
size_t step = 9;
#endif
// process all integer digits.
const char* p = num.integer.ptr;
const char* pend = p + num.integer.len();
skip_zeros(p, pend);
// process all digits, in increments of step per loop
while (p != pend) {
while ((std::distance(p, pend) >= 8) && (step - counter >= 8) && (max_digits - digits >= 8)) {
parse_eight_digits(p, value, counter, digits);
}
while (counter < step && p != pend && digits < max_digits) {
parse_one_digit(p, value, counter, digits);
}
if (digits == max_digits) {
// add the temporary value, then check if we've truncated any digits
add_native(result, limb(powers_of_ten_uint64[counter]), value);
bool truncated = is_truncated(p, pend);
if (num.fraction.ptr != nullptr) {
truncated |= is_truncated(num.fraction);
}
if (truncated) {
round_up_bigint(result, digits);
}
return;
} else {
add_native(result, limb(powers_of_ten_uint64[counter]), value);
counter = 0;
value = 0;
}
}
// add our fraction digits, if they're available.
if (num.fraction.ptr != nullptr) {
p = num.fraction.ptr;
pend = p + num.fraction.len();
if (digits == 0) {
skip_zeros(p, pend);
}
// process all digits, in increments of step per loop
while (p != pend) {
while ((std::distance(p, pend) >= 8) && (step - counter >= 8) && (max_digits - digits >= 8)) {
parse_eight_digits(p, value, counter, digits);
}
while (counter < step && p != pend && digits < max_digits) {
parse_one_digit(p, value, counter, digits);
}
if (digits == max_digits) {
// add the temporary value, then check if we've truncated any digits
add_native(result, limb(powers_of_ten_uint64[counter]), value);
bool truncated = is_truncated(p, pend);
if (truncated) {
round_up_bigint(result, digits);
}
return;
} else {
add_native(result, limb(powers_of_ten_uint64[counter]), value);
counter = 0;
value = 0;
}
}
}
if (counter != 0) {
add_native(result, limb(powers_of_ten_uint64[counter]), value);
}
}
template <typename T>
inline adjusted_mantissa positive_digit_comp(bigint& bigmant, int32_t exponent) noexcept {
FASTFLOAT_ASSERT(bigmant.pow10(uint32_t(exponent)));
adjusted_mantissa answer;
bool truncated;
answer.mantissa = bigmant.hi64(truncated);
int bias = binary_format<T>::mantissa_explicit_bits() - binary_format<T>::minimum_exponent();
answer.power2 = bigmant.bit_length() - 64 + bias;
round<T>(answer, [truncated](adjusted_mantissa& a, int32_t shift) {
round_nearest_tie_even(a, shift, [truncated](bool is_odd, bool is_halfway, bool is_above) -> bool {
return is_above || (is_halfway && truncated) || (is_odd && is_halfway);
});
});
return answer;
}
// the scaling here is quite simple: we have, for the real digits `m * 10^e`,
// and for the theoretical digits `n * 2^f`. Since `e` is always negative,
// to scale them identically, we do `n * 2^f * 5^-f`, so we now have `m * 2^e`.
// we then need to scale by `2^(f- e)`, and then the two significant digits
// are of the same magnitude.
template <typename T>
inline adjusted_mantissa negative_digit_comp(bigint& bigmant, adjusted_mantissa am, int32_t exponent) noexcept {
bigint& real_digits = bigmant;
int32_t real_exp = exponent;
// get the value of `b`, rounded down, and get a bigint representation of b+h
adjusted_mantissa am_b = am;
// gcc7 buf: use a lambda to remove the noexcept qualifier bug with -Wnoexcept-type.
round<T>(am_b, [](adjusted_mantissa&a, int32_t shift) { round_down(a, shift); });
T b;
to_float(false, am_b, b);
adjusted_mantissa theor = to_extended_halfway(b);
bigint theor_digits(theor.mantissa);
int32_t theor_exp = theor.power2;
// scale real digits and theor digits to be same power.
int32_t pow2_exp = theor_exp - real_exp;
uint32_t pow5_exp = uint32_t(-real_exp);
if (pow5_exp != 0) {
FASTFLOAT_ASSERT(theor_digits.pow5(pow5_exp));
}
if (pow2_exp > 0) {
FASTFLOAT_ASSERT(theor_digits.pow2(uint32_t(pow2_exp)));
} else if (pow2_exp < 0) {
FASTFLOAT_ASSERT(real_digits.pow2(uint32_t(-pow2_exp)));
}
// compare digits, and use it to director rounding
int ord = real_digits.compare(theor_digits);
adjusted_mantissa answer = am;
round<T>(answer, [ord](adjusted_mantissa& a, int32_t shift) {
round_nearest_tie_even(a, shift, [ord](bool is_odd, bool _, bool __) -> bool {
(void)_; // not needed, since we've done our comparison
(void)__; // not needed, since we've done our comparison
if (ord > 0) {
return true;
} else if (ord < 0) {
return false;
} else {
return is_odd;
}
});
});
return answer;
}
// parse the significant digits as a big integer to unambiguously round the
// the significant digits. here, we are trying to determine how to round
// an extended float representation close to `b+h`, halfway between `b`
// (the float rounded-down) and `b+u`, the next positive float. this
// algorithm is always correct, and uses one of two approaches. when
// the exponent is positive relative to the significant digits (such as
// 1234), we create a big-integer representation, get the high 64-bits,
// determine if any lower bits are truncated, and use that to direct
// rounding. in case of a negative exponent relative to the significant
// digits (such as 1.2345), we create a theoretical representation of
// `b` as a big-integer type, scaled to the same binary exponent as
// the actual digits. we then compare the big integer representations
// of both, and use that to direct rounding.
template <typename T>
inline adjusted_mantissa digit_comp(parsed_number_string& num, adjusted_mantissa am) noexcept {
// remove the invalid exponent bias
am.power2 -= invalid_am_bias;
int32_t sci_exp = scientific_exponent(num);
size_t max_digits = binary_format<T>::max_digits();
size_t digits = 0;
bigint bigmant;
parse_mantissa(bigmant, num, max_digits, digits);
// can't underflow, since digits is at most max_digits.
int32_t exponent = sci_exp + 1 - int32_t(digits);
if (exponent >= 0) {
return positive_digit_comp<T>(bigmant, exponent);
} else {
return negative_digit_comp<T>(bigmant, am, exponent);
}
}
} // namespace fast_float
#endif
#ifndef FASTFLOAT_PARSE_NUMBER_H
#define FASTFLOAT_PARSE_NUMBER_H
#include <cmath>
#include <cstring>
#include <limits>
#include <system_error>
namespace fast_float {
namespace detail {
/**
* Special case +inf, -inf, nan, infinity, -infinity.
* The case comparisons could be made much faster given that we know that the
* strings a null-free and fixed.
**/
template <typename T>
from_chars_result parse_infnan(const char *first, const char *last, T &value) noexcept {
from_chars_result answer;
answer.ptr = first;
answer.ec = std::errc(); // be optimistic
bool minusSign = false;
if (*first == '-') { // assume first < last, so dereference without checks; C++17 20.19.3.(7.1) explicitly forbids '+' here
minusSign = true;
++first;
}
if (last - first >= 3) {
if (fastfloat_strncasecmp(first, "nan", 3)) {
answer.ptr = (first += 3);
value = minusSign ? -std::numeric_limits<T>::quiet_NaN() : std::numeric_limits<T>::quiet_NaN();
// Check for possible nan(n-char-seq-opt), C++17 20.19.3.7, C11 7.20.1.3.3. At least MSVC produces nan(ind) and nan(snan).
if(first != last && *first == '(') {
for(const char* ptr = first + 1; ptr != last; ++ptr) {
if (*ptr == ')') {
answer.ptr = ptr + 1; // valid nan(n-char-seq-opt)
break;
}
else if(!(('a' <= *ptr && *ptr <= 'z') || ('A' <= *ptr && *ptr <= 'Z') || ('0' <= *ptr && *ptr <= '9') || *ptr == '_'))
break; // forbidden char, not nan(n-char-seq-opt)
}
}
return answer;
}
if (fastfloat_strncasecmp(first, "inf", 3)) {
if ((last - first >= 8) && fastfloat_strncasecmp(first + 3, "inity", 5)) {
answer.ptr = first + 8;
} else {
answer.ptr = first + 3;
}
value = minusSign ? -std::numeric_limits<T>::infinity() : std::numeric_limits<T>::infinity();
return answer;
}
}
answer.ec = std::errc::invalid_argument;
return answer;
}
} // namespace detail
template<typename T>
from_chars_result from_chars(const char *first, const char *last,
T &value, chars_format fmt /*= chars_format::general*/) noexcept {
return from_chars_advanced(first, last, value, parse_options{fmt});
}
template<typename T>
from_chars_result from_chars_advanced(const char *first, const char *last,
T &value, parse_options options) noexcept {
static_assert (std::is_same<T, double>::value || std::is_same<T, float>::value, "only float and double are supported");
from_chars_result answer;
if (first == last) {
answer.ec = std::errc::invalid_argument;
answer.ptr = first;
return answer;
}
parsed_number_string pns = parse_number_string(first, last, options);
if (!pns.valid) {
return detail::parse_infnan(first, last, value);
}
answer.ec = std::errc(); // be optimistic
answer.ptr = pns.lastmatch;
// Next is Clinger's fast path.
if (binary_format<T>::min_exponent_fast_path() <= pns.exponent && pns.exponent <= binary_format<T>::max_exponent_fast_path() && pns.mantissa <=binary_format<T>::max_mantissa_fast_path() && !pns.too_many_digits) {
value = T(pns.mantissa);
if (pns.exponent < 0) { value = value / binary_format<T>::exact_power_of_ten(-pns.exponent); }
else { value = value * binary_format<T>::exact_power_of_ten(pns.exponent); }
if (pns.negative) { value = -value; }
return answer;
}
adjusted_mantissa am = compute_float<binary_format<T>>(pns.exponent, pns.mantissa);
if(pns.too_many_digits && am.power2 >= 0) {
if(am != compute_float<binary_format<T>>(pns.exponent, pns.mantissa + 1)) {
am = compute_error<binary_format<T>>(pns.exponent, pns.mantissa);
}
}
// If we called compute_float<binary_format<T>>(pns.exponent, pns.mantissa) and we have an invalid power (am.power2 < 0),
// then we need to go the long way around again. This is very uncommon.
if(am.power2 < 0) { am = digit_comp<T>(pns, am); }
to_float(pns.negative, am, value);
return answer;
}
} // namespace fast_float
#endif

View File

@@ -378,6 +378,7 @@ static int wm_obj_import_exec(bContext *C, wmOperator *op)
import_params.clamp_size = RNA_float_get(op->ptr, "clamp_size");
import_params.forward_axis = RNA_enum_get(op->ptr, "forward_axis");
import_params.up_axis = RNA_enum_get(op->ptr, "up_axis");
import_params.validate_meshes = RNA_boolean_get(op->ptr, "validate_meshes");
OBJ_import(C, &import_params);
@@ -388,8 +389,8 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
{
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, false);
uiLayout *box = uiLayoutBox(layout);
uiLayout *box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Transform"), ICON_OBJECT_DATA);
uiLayout *col = uiLayoutColumn(box, false);
uiLayout *sub = uiLayoutColumn(col, false);
@@ -397,6 +398,11 @@ static void ui_obj_import_settings(uiLayout *layout, PointerRNA *imfptr)
sub = uiLayoutColumn(col, false);
uiItemR(sub, imfptr, "forward_axis", 0, IFACE_("Axis Forward"), ICON_NONE);
uiItemR(sub, imfptr, "up_axis", 0, IFACE_("Up"), ICON_NONE);
box = uiLayoutBox(layout);
uiItemL(box, IFACE_("Options"), ICON_EXPORT);
col = uiLayoutColumn(box, false);
uiItemR(col, imfptr, "validate_meshes", 0, NULL, ICON_NONE);
}
static void wm_obj_import_draw(bContext *C, wmOperator *op)
@@ -442,4 +448,9 @@ void WM_OT_obj_import(struct wmOperatorType *ot)
"Forward Axis",
"");
RNA_def_enum(ot->srna, "up_axis", io_obj_transform_axis_up, OBJ_AXIS_Y_UP, "Up Axis", "");
RNA_def_boolean(ot->srna,
"validate_meshes",
false,
"Validate Meshes",
"Check imported mesh objects for invalid data (slow)");
}

View File

@@ -7,6 +7,8 @@ set(INC
../../blenlib
../../depsgraph
../../makesdna
../../../../intern/guardedalloc
../../../../extern/fast_float
)
set(INC_SYS
@@ -17,9 +19,11 @@ set(SRC
intern/dupli_parent_finder.cc
intern/dupli_persistent_id.cc
intern/object_identifier.cc
intern/string_utils.cc
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
IO_string_utils.hh
IO_types.h
intern/dupli_parent_finder.hh
)
@@ -38,6 +42,7 @@ if(WITH_GTESTS)
intern/abstract_hierarchy_iterator_test.cc
intern/hierarchy_context_order_test.cc
intern/object_identifier_test.cc
intern/string_utils_test.cc
)
set(TEST_INC
../../blenloader

View File

@@ -0,0 +1,69 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_string_ref.hh"
/*
* Various text parsing utilities commonly used by text-based input formats.
*/
namespace blender::io {
/**
* Fetches next line from an input string buffer.
*
* The returned line will not have '\n' characters at the end;
* the `buffer` is modified to contain remaining text without
* the input line.
*
* Note that backslash (\) character is treated as a line
* continuation, similar to OBJ file format or a C preprocessor.
*/
StringRef read_next_line(StringRef &buffer);
/**
* Drop leading white-space from a StringRef.
* Note that backslash character is considered white-space.
*/
StringRef drop_whitespace(StringRef str);
/**
* Drop leading non-white-space from a StringRef.
* Note that backslash character is considered white-space.
*/
StringRef drop_non_whitespace(StringRef str);
/**
* Parse an integer from an input string.
* The parsed result is stored in `dst`. The function skips
* leading white-space unless `skip_space=false`. If the
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space = true);
/**
* Parse a float from an input string.
* The parsed result is stored in `dst`. The function skips
* leading white-space unless `skip_space=false`. If the
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space = true);
/**
* Parse a number of white-space separated floats from an input string.
* The parsed `count` numbers are stored in `dst`. If a
* number can't be parsed (invalid syntax, out of range),
* `fallback` value is stored instead.
*
* Returns the remainder of the input string after parsing.
*/
StringRef parse_floats(StringRef str, float fallback, float *dst, int count);
} // namespace blender::io

View File

@@ -0,0 +1,99 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "IO_string_utils.hh"
/* Note: we could use C++17 <charconv> from_chars to parse
* floats, but even if some compilers claim full support,
* their standard libraries are not quite there yet.
* LLVM/libc++ only has a float parser since LLVM 14,
* and gcc/libstdc++ since 11.1. So until at least these are
* the mininum spec, use an external library. */
#include "fast_float.h"
#include <charconv>
namespace blender::io {
StringRef read_next_line(StringRef &buffer)
{
const char *start = buffer.begin();
const char *end = buffer.end();
size_t len = 0;
char prev = 0;
const char *ptr = start;
while (ptr < end) {
char c = *ptr++;
if (c == '\n' && prev != '\\') {
break;
}
prev = c;
++len;
}
buffer = StringRef(ptr, end);
return StringRef(start, len);
}
static bool is_whitespace(char c)
{
return c <= ' ' || c == '\\';
}
StringRef drop_whitespace(StringRef str)
{
while (!str.is_empty() && is_whitespace(str[0])) {
str = str.drop_prefix(1);
}
return str;
}
StringRef drop_non_whitespace(StringRef str)
{
while (!str.is_empty() && !is_whitespace(str[0])) {
str = str.drop_prefix(1);
}
return str;
}
static StringRef drop_plus(StringRef str)
{
if (!str.is_empty() && str[0] == '+') {
str = str.drop_prefix(1);
}
return str;
}
StringRef parse_float(StringRef str, float fallback, float &dst, bool skip_space)
{
if (skip_space) {
str = drop_whitespace(str);
}
str = drop_plus(str);
fast_float::from_chars_result res = fast_float::from_chars(str.begin(), str.end(), dst);
if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
dst = fallback;
}
return StringRef(res.ptr, str.end());
}
StringRef parse_floats(StringRef str, float fallback, float *dst, int count)
{
for (int i = 0; i < count; ++i) {
str = parse_float(str, fallback, dst[i]);
}
return str;
}
StringRef parse_int(StringRef str, int fallback, int &dst, bool skip_space)
{
if (skip_space) {
str = drop_whitespace(str);
}
str = drop_plus(str);
std::from_chars_result res = std::from_chars(str.begin(), str.end(), dst);
if (res.ec == std::errc::invalid_argument || res.ec == std::errc::result_out_of_range) {
dst = fallback;
}
return StringRef(res.ptr, str.end());
}
} // namespace blender::io

View File

@@ -0,0 +1,118 @@
/* SPDX-License-Identifier: Apache-2.0 */
#include "IO_string_utils.hh"
#include "testing/testing.h"
namespace blender::io {
#define EXPECT_STRREF_EQ(str1, str2) EXPECT_STREQ(str1, std::string(str2).c_str())
TEST(string_utils, read_next_line)
{
std::string str = "abc\n \n\nline with \\\ncontinuation\nCRLF ending:\r\na";
StringRef s = str;
EXPECT_STRREF_EQ("abc", read_next_line(s));
EXPECT_STRREF_EQ(" ", read_next_line(s));
EXPECT_STRREF_EQ("", read_next_line(s));
EXPECT_STRREF_EQ("line with \\\ncontinuation", read_next_line(s));
EXPECT_STRREF_EQ("CRLF ending:\r", read_next_line(s));
EXPECT_STRREF_EQ("a", read_next_line(s));
EXPECT_TRUE(s.is_empty());
}
TEST(string_utils, drop_whitespace)
{
/* Empty */
EXPECT_STRREF_EQ("", drop_whitespace(""));
/* Only whitespace */
EXPECT_STRREF_EQ("", drop_whitespace(" "));
EXPECT_STRREF_EQ("", drop_whitespace(" "));
EXPECT_STRREF_EQ("", drop_whitespace(" \t\n\r "));
/* Drops leading whitespace */
EXPECT_STRREF_EQ("a", drop_whitespace(" a"));
EXPECT_STRREF_EQ("a b", drop_whitespace(" a b"));
EXPECT_STRREF_EQ("a b ", drop_whitespace(" a b "));
/* No leading whitespace */
EXPECT_STRREF_EQ("c", drop_whitespace("c"));
/* Case with backslash, should be treated as whitespace */
EXPECT_STRREF_EQ("d", drop_whitespace(" \\ d"));
}
TEST(string_utils, parse_int_valid)
{
std::string str = "1 -10 \t 1234 1234567890 +7 123a";
StringRef s = str;
int val;
s = parse_int(s, 0, val);
EXPECT_EQ(1, val);
s = parse_int(s, 0, val);
EXPECT_EQ(-10, val);
s = parse_int(s, 0, val);
EXPECT_EQ(1234, val);
s = parse_int(s, 0, val);
EXPECT_EQ(1234567890, val);
s = parse_int(s, 0, val);
EXPECT_EQ(7, val);
s = parse_int(s, 0, val);
EXPECT_EQ(123, val);
EXPECT_STRREF_EQ("a", s);
}
TEST(string_utils, parse_int_invalid)
{
int val;
/* Invalid syntax */
EXPECT_STRREF_EQ("--123", parse_int("--123", -1, val));
EXPECT_EQ(val, -1);
EXPECT_STRREF_EQ("foobar", parse_int("foobar", -2, val));
EXPECT_EQ(val, -2);
/* Out of integer range */
EXPECT_STRREF_EQ(" a", parse_int("1234567890123 a", -3, val));
EXPECT_EQ(val, -3);
/* Has leading white-space when we don't expect it */
EXPECT_STRREF_EQ(" 1", parse_int(" 1", -4, val, false));
EXPECT_EQ(val, -4);
}
TEST(string_utils, parse_float_valid)
{
std::string str = "1 -10 123.5 -17.125 0.1 1e6 50.0e-1";
StringRef s = str;
float val;
s = parse_float(s, 0, val);
EXPECT_EQ(1.0f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(-10.0f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(123.5f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(-17.125f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(0.1f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(1.0e6f, val);
s = parse_float(s, 0, val);
EXPECT_EQ(5.0f, val);
EXPECT_TRUE(s.is_empty());
}
TEST(string_utils, parse_float_invalid)
{
float val;
/* Invalid syntax */
EXPECT_STRREF_EQ("_0", parse_float("_0", -1.0f, val));
EXPECT_EQ(val, -1.0f);
EXPECT_STRREF_EQ("..5", parse_float("..5", -2.0f, val));
EXPECT_EQ(val, -2.0f);
/* Out of float range. Current float parser (fast_float)
* clamps out of range numbers to +/- infinity, so this
* one gets a +inf instead of fallback -3.0. */
EXPECT_STRREF_EQ(" a", parse_float("9.0e500 a", -3.0f, val));
EXPECT_EQ(val, std::numeric_limits<float>::infinity());
/* Has leading white-space when we don't expect it */
EXPECT_STRREF_EQ(" 1", parse_float(" 1", -4.0f, val, false));
EXPECT_EQ(val, -4.0f);
}
} // namespace blender::io

View File

@@ -4,6 +4,7 @@ set(INC
.
./exporter
./importer
../common
../../blenkernel
../../blenlib
../../bmesh
@@ -35,7 +36,6 @@ set(SRC
importer/obj_import_mtl.cc
importer/obj_import_nurbs.cc
importer/obj_importer.cc
importer/parser_string_utils.cc
IO_wavefront_obj.h
exporter/obj_export_file_writer.hh
@@ -51,11 +51,11 @@ set(SRC
importer/obj_import_nurbs.hh
importer/obj_import_objects.hh
importer/obj_importer.hh
importer/parser_string_utils.hh
)
set(LIB
bf_blenkernel
bf_io_common
)
if(WITH_TBB)
@@ -70,6 +70,7 @@ if(WITH_GTESTS)
set(TEST_SRC
tests/obj_exporter_tests.cc
tests/obj_importer_tests.cc
tests/obj_mtl_parser_tests.cc
tests/obj_exporter_tests.hh
)

View File

@@ -84,6 +84,7 @@ struct OBJImportParams {
float clamp_size;
eTransformAxisForward forward_axis;
eTransformAxisUp up_axis;
bool validate_meshes;
};
/**

View File

@@ -8,7 +8,7 @@
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "parser_string_utils.hh"
#include "IO_string_utils.hh"
#include "obj_import_file_reader.hh"
@@ -34,7 +34,8 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
Geometry *g = r_all_geometries.last().get();
g->geom_type_ = new_type;
g->geometry_name_ = name.is_empty() ? "New object" : name;
r_offset.set_index_offset(global_vertices.vertices.size());
g->vertex_start_ = global_vertices.vertices.size();
r_offset.set_index_offset(g->vertex_start_);
return g;
};
@@ -66,48 +67,40 @@ static Geometry *create_geometry(Geometry *const prev_geometry,
}
static void geom_add_vertex(Geometry *geom,
const StringRef rest_line,
const StringRef line,
GlobalVertices &r_global_vertices)
{
float3 curr_vert;
Vector<StringRef> str_vert_split;
split_by_char(rest_line, ' ', str_vert_split);
copy_string_to_float(str_vert_split, FLT_MAX, {curr_vert, 3});
r_global_vertices.vertices.append(curr_vert);
geom->vertex_indices_.append(r_global_vertices.vertices.size() - 1);
float3 vert;
parse_floats(line, FLT_MAX, vert, 3);
r_global_vertices.vertices.append(vert);
geom->vertex_count_++;
}
static void geom_add_vertex_normal(Geometry *geom,
const StringRef rest_line,
const StringRef line,
GlobalVertices &r_global_vertices)
{
float3 curr_vert_normal;
Vector<StringRef> str_vert_normal_split;
split_by_char(rest_line, ' ', str_vert_normal_split);
copy_string_to_float(str_vert_normal_split, FLT_MAX, {curr_vert_normal, 3});
r_global_vertices.vertex_normals.append(curr_vert_normal);
float3 normal;
parse_floats(line, FLT_MAX, normal, 3);
r_global_vertices.vertex_normals.append(normal);
geom->has_vertex_normals_ = true;
}
static void geom_add_uv_vertex(const StringRef rest_line, GlobalVertices &r_global_vertices)
static void geom_add_uv_vertex(const StringRef line, GlobalVertices &r_global_vertices)
{
float2 curr_uv_vert;
Vector<StringRef> str_uv_vert_split;
split_by_char(rest_line, ' ', str_uv_vert_split);
copy_string_to_float(str_uv_vert_split, FLT_MAX, {curr_uv_vert, 2});
r_global_vertices.uv_vertices.append(curr_uv_vert);
float2 uv;
parse_floats(line, FLT_MAX, uv, 2);
r_global_vertices.uv_vertices.append(uv);
}
static void geom_add_edge(Geometry *geom,
const StringRef rest_line,
StringRef line,
const VertexIndexOffset &offsets,
GlobalVertices &r_global_vertices)
{
int edge_v1 = -1, edge_v2 = -1;
Vector<StringRef> str_edge_split;
split_by_char(rest_line, ' ', str_edge_split);
copy_string_to_int(str_edge_split[0], -1, edge_v1);
copy_string_to_int(str_edge_split[1], -1, edge_v2);
int edge_v1, edge_v2;
line = parse_int(line, -1, edge_v1);
line = parse_int(line, -1, edge_v2);
/* Always keep stored indices non-negative and zero-based. */
edge_v1 += edge_v1 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
edge_v2 += edge_v2 < 0 ? r_global_vertices.vertices.size() : -offsets.get_index_offset() - 1;
@@ -116,78 +109,45 @@ static void geom_add_edge(Geometry *geom,
}
static void geom_add_polygon(Geometry *geom,
const StringRef rest_line,
StringRef line,
const GlobalVertices &global_vertices,
const VertexIndexOffset &offsets,
const StringRef state_material_name,
const StringRef state_object_group,
const bool state_shaded_smooth)
const int material_index,
const int group_index,
const bool shaded_smooth)
{
PolyElem curr_face;
curr_face.shaded_smooth = state_shaded_smooth;
if (!state_material_name.is_empty()) {
curr_face.material_name = state_material_name;
}
if (!state_object_group.is_empty()) {
curr_face.vertex_group = state_object_group;
/* Yes it repeats several times, but another if-check will not reduce steps either. */
curr_face.shaded_smooth = shaded_smooth;
curr_face.material_index = material_index;
if (group_index >= 0) {
curr_face.vertex_group_index = group_index;
geom->use_vertex_groups_ = true;
}
const int orig_corners_size = geom->face_corners_.size();
curr_face.start_index_ = orig_corners_size;
bool face_valid = true;
Vector<StringRef> str_corners_split;
split_by_char(rest_line, ' ', str_corners_split);
for (StringRef str_corner : str_corners_split) {
while (!line.is_empty() && face_valid) {
PolyCorner corner;
const size_t n_slash = std::count(str_corner.begin(), str_corner.end(), '/');
bool got_uv = false, got_normal = false;
if (n_slash == 0) {
/* Case: "f v1 v2 v3". */
copy_string_to_int(str_corner, INT32_MAX, corner.vert_index);
}
else if (n_slash == 1) {
/* Case: "f v1/vt1 v2/vt2 v3/vt3". */
Vector<StringRef> vert_uv_split;
split_by_char(str_corner, '/', vert_uv_split);
if (vert_uv_split.size() != 1 && vert_uv_split.size() != 2) {
fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
face_valid = false;
/* Parse vertex index. */
line = parse_int(line, INT32_MAX, corner.vert_index, false);
face_valid &= corner.vert_index != INT32_MAX;
if (!line.is_empty() && line[0] == '/') {
/* Parse UV index. */
line = line.drop_prefix(1);
if (!line.is_empty() && line[0] != '/') {
line = parse_int(line, INT32_MAX, corner.uv_vert_index, false);
got_uv = corner.uv_vert_index != INT32_MAX;
}
else {
copy_string_to_int(vert_uv_split[0], INT32_MAX, corner.vert_index);
if (vert_uv_split.size() == 2) {
copy_string_to_int(vert_uv_split[1], INT32_MAX, corner.uv_vert_index);
got_uv = corner.uv_vert_index != INT32_MAX;
}
/* Parse normal index. */
if (!line.is_empty() && line[0] == '/') {
line = line.drop_prefix(1);
line = parse_int(line, INT32_MAX, corner.vertex_normal_index, false);
got_normal = corner.uv_vert_index != INT32_MAX;
}
}
else if (n_slash == 2) {
/* Case: "f v1//vn1 v2//vn2 v3//vn3". */
/* Case: "f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3". */
Vector<StringRef> vert_uv_normal_split;
split_by_char(str_corner, '/', vert_uv_normal_split);
if (vert_uv_normal_split.size() != 2 && vert_uv_normal_split.size() != 3) {
fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
face_valid = false;
}
else {
copy_string_to_int(vert_uv_normal_split[0], INT32_MAX, corner.vert_index);
if (vert_uv_normal_split.size() == 3) {
copy_string_to_int(vert_uv_normal_split[1], INT32_MAX, corner.uv_vert_index);
got_uv = corner.uv_vert_index != INT32_MAX;
copy_string_to_int(vert_uv_normal_split[2], INT32_MAX, corner.vertex_normal_index);
got_normal = corner.vertex_normal_index != INT32_MAX;
}
else {
copy_string_to_int(vert_uv_normal_split[1], INT32_MAX, corner.vertex_normal_index);
got_normal = corner.vertex_normal_index != INT32_MAX;
}
}
}
else {
fprintf(stderr, "Invalid face syntax '%s', ignoring\n", std::string(str_corner).c_str());
face_valid = false;
}
/* Always keep stored indices non-negative and zero-based. */
corner.vert_index += corner.vert_index < 0 ? global_vertices.vertices.size() :
-offsets.get_index_offset() - 1;
@@ -221,19 +181,28 @@ static void geom_add_polygon(Geometry *geom,
face_valid = false;
}
}
curr_face.face_corners.append(corner);
geom->face_corners_.append(corner);
curr_face.corner_count_++;
/* Skip whitespace to get to the next face corner. */
line = drop_whitespace(line);
}
if (face_valid) {
geom->face_elements_.append(curr_face);
geom->total_loops_ += curr_face.face_corners.size();
geom->total_loops_ += curr_face.corner_count_;
}
else {
/* Remove just-added corners for the invalid face. */
geom->face_corners_.resize(orig_corners_size);
geom->has_invalid_polys_ = true;
}
}
static Geometry *geom_set_curve_type(Geometry *geom,
const StringRef rest_line,
const GlobalVertices &global_vertices,
const StringRef state_object_group,
const StringRef group_name,
VertexIndexOffset &r_offsets,
Vector<std::unique_ptr<Geometry>> &r_all_geometries)
{
@@ -242,254 +211,409 @@ static Geometry *geom_set_curve_type(Geometry *geom,
return geom;
}
geom = create_geometry(
geom, GEOM_CURVE, state_object_group, global_vertices, r_all_geometries, r_offsets);
geom->nurbs_element_.group_ = state_object_group;
geom, GEOM_CURVE, group_name, global_vertices, r_all_geometries, r_offsets);
geom->nurbs_element_.group_ = group_name;
return geom;
}
static void geom_set_curve_degree(Geometry *geom, const StringRef rest_line)
static void geom_set_curve_degree(Geometry *geom, const StringRef line)
{
copy_string_to_int(rest_line, 3, geom->nurbs_element_.degree);
parse_int(line, 3, geom->nurbs_element_.degree);
}
static void geom_add_curve_vertex_indices(Geometry *geom,
const StringRef rest_line,
StringRef line,
const GlobalVertices &global_vertices)
{
Vector<StringRef> str_curv_split;
split_by_char(rest_line, ' ', str_curv_split);
/* Remove "0.0" and "1.0" from the strings. They are hardcoded. */
str_curv_split.remove(0);
str_curv_split.remove(0);
geom->nurbs_element_.curv_indices.resize(str_curv_split.size());
copy_string_to_int(str_curv_split, INT32_MAX, geom->nurbs_element_.curv_indices);
for (int &curv_index : geom->nurbs_element_.curv_indices) {
/* Curve lines always have "0.0" and "1.0", skip over them. */
float dummy[2];
line = parse_floats(line, 0, dummy, 2);
/* Parse indices. */
while (!line.is_empty()) {
int index;
line = parse_int(line, INT32_MAX, index);
if (index == INT32_MAX) {
return;
}
/* Always keep stored indices non-negative and zero-based. */
curv_index += curv_index < 0 ? global_vertices.vertices.size() : -1;
index += index < 0 ? global_vertices.vertices.size() : -1;
geom->nurbs_element_.curv_indices.append(index);
}
}
static void geom_add_curve_parameters(Geometry *geom, const StringRef rest_line)
static void geom_add_curve_parameters(Geometry *geom, StringRef line)
{
Vector<StringRef> str_parm_split;
split_by_char(rest_line, ' ', str_parm_split);
if (str_parm_split[0] != "u" && str_parm_split[0] != "v") {
std::cerr << "Surfaces are not supported:'" << str_parm_split[0] << "'" << std::endl;
line = drop_whitespace(line);
if (line.is_empty()) {
std::cerr << "Invalid OBJ curve parm line: '" << line << "'" << std::endl;
return;
}
str_parm_split.remove(0);
geom->nurbs_element_.parm.resize(str_parm_split.size());
copy_string_to_float(str_parm_split, FLT_MAX, geom->nurbs_element_.parm);
if (line[0] != 'u') {
std::cerr << "OBJ curve surfaces are not supported: '" << line[0] << "'" << std::endl;
return;
}
line = line.drop_prefix(1);
while (!line.is_empty()) {
float val;
line = parse_float(line, FLT_MAX, val);
if (val != FLT_MAX) {
geom->nurbs_element_.parm.append(val);
}
else {
std::cerr << "OBJ curve parm line has invalid number" << std::endl;
return;
}
}
}
static void geom_update_object_group(const StringRef rest_line, std::string &r_state_object_group)
static void geom_update_group(const StringRef rest_line, std::string &r_group_name)
{
if (rest_line.find("off") != string::npos || rest_line.find("null") != string::npos ||
rest_line.find("default") != string::npos) {
/* Set group for future elements like faces or curves to empty. */
r_state_object_group = "";
r_group_name = "";
return;
}
r_state_object_group = rest_line;
r_group_name = rest_line;
}
static void geom_update_polygon_material(Geometry *geom,
const StringRef rest_line,
std::string &r_state_material_name)
{
/* Materials may repeat if faces are written without sorting. */
geom->material_names_.add(string(rest_line));
r_state_material_name = rest_line;
}
static void geom_update_smooth_group(const StringRef rest_line, bool &r_state_shaded_smooth)
static void geom_update_smooth_group(StringRef line, bool &r_state_shaded_smooth)
{
line = drop_whitespace(line);
/* Some implementations use "0" and "null" too, in addition to "off". */
if (rest_line != "0" && rest_line.find("off") == StringRef::not_found &&
rest_line.find("null") == StringRef::not_found) {
int smooth = 0;
copy_string_to_int(rest_line, 0, smooth);
r_state_shaded_smooth = smooth != 0;
}
else {
/* The OBJ file explicitly set shading to off. */
if (line == "0" || line.startswith("off") || line.startswith("null")) {
r_state_shaded_smooth = false;
return;
}
int smooth = 0;
parse_int(line, 0, smooth);
r_state_shaded_smooth = smooth != 0;
}
OBJParser::OBJParser(const OBJImportParams &import_params) : import_params_(import_params)
OBJParser::OBJParser(const OBJImportParams &import_params, size_t read_buffer_size = 64 * 1024)
: import_params_(import_params), read_buffer_size_(read_buffer_size)
{
obj_file_.open(import_params_.filepath);
if (!obj_file_.good()) {
obj_file_ = BLI_fopen(import_params_.filepath, "rb");
if (!obj_file_) {
fprintf(stderr, "Cannot read from OBJ file:'%s'.\n", import_params_.filepath);
return;
}
}
OBJParser::~OBJParser()
{
if (obj_file_) {
fclose(obj_file_);
}
}
void OBJParser::parse(Vector<std::unique_ptr<Geometry>> &r_all_geometries,
GlobalVertices &r_global_vertices)
{
if (!obj_file_.good()) {
if (!obj_file_) {
return;
}
string line;
/* Store vertex coordinates that belong to other Geometry instances. */
VertexIndexOffset offsets;
/* Non owning raw pointer to a Geometry. To be updated while creating a new Geometry. */
Geometry *curr_geom = create_geometry(
nullptr, GEOM_MESH, "", r_global_vertices, r_all_geometries, offsets);
/* State-setting variables: if set, they remain the same for the remaining
/* State variables: once set, they remain the same for the remaining
* elements in the object. */
bool state_shaded_smooth = false;
string state_object_group;
string state_group_name;
int state_group_index = -1;
string state_material_name;
int state_material_index = -1;
while (std::getline(obj_file_, line)) {
/* Keep reading new lines if the last character is `\`. */
/* Another way is to make a getline wrapper and use it in the while condition. */
read_next_line(obj_file_, line);
/* Read the input file in chunks. We need up to twice the possible chunk size,
* to possibly store remainder of the previous input line that got broken mid-chunk. */
Array<char> buffer(read_buffer_size_ * 2);
StringRef line_key, rest_line;
split_line_key_rest(line, line_key, rest_line);
if (line.empty() || rest_line.is_empty()) {
continue;
size_t buffer_offset = 0;
size_t line_number = 0;
while (true) {
/* Read a chunk of input from the file. */
size_t bytes_read = fread(buffer.data() + buffer_offset, 1, read_buffer_size_, obj_file_);
if (bytes_read == 0 && buffer_offset == 0) {
break; /* No more data to read. */
}
switch (line_key_str_to_enum(line_key)) {
case eOBJLineKey::V: {
geom_add_vertex(curr_geom, rest_line, r_global_vertices);
break;
/* Ensure buffer ends in a newline. */
if (bytes_read < read_buffer_size_) {
if (bytes_read == 0 || buffer[buffer_offset + bytes_read - 1] != '\n') {
buffer[buffer_offset + bytes_read] = '\n';
bytes_read++;
}
case eOBJLineKey::VN: {
geom_add_vertex_normal(curr_geom, rest_line, r_global_vertices);
break;
}
size_t buffer_end = buffer_offset + bytes_read;
if (buffer_end == 0) {
break;
}
/* Find last newline. */
size_t last_nl = buffer_end;
while (last_nl > 0) {
--last_nl;
if (buffer[last_nl] == '\n') {
if (last_nl < 1 || buffer[last_nl - 1] != '\\')
break;
}
case eOBJLineKey::VT: {
geom_add_uv_vertex(rest_line, r_global_vertices);
break;
}
if (buffer[last_nl] != '\n') {
/* Whole line did not fit into our read buffer. Warn and exit. */
fprintf(stderr,
"OBJ file contains a line #%zu that is too long (max. length %zu)\n",
line_number,
read_buffer_size_);
break;
}
++last_nl;
/* Parse the buffer (until last newline) that we have so far,
* line by line. */
StringRef buffer_str{buffer.data(), (int64_t)last_nl};
while (!buffer_str.is_empty()) {
StringRef line = read_next_line(buffer_str);
++line_number;
if (line.is_empty())
continue;
/* Most common things that start with 'v': vertices, normals, UVs. */
if (line[0] == 'v') {
if (line.startswith("v ")) {
line = line.drop_prefix(2);
geom_add_vertex(curr_geom, line, r_global_vertices);
}
else if (line.startswith("vn ")) {
line = line.drop_prefix(3);
geom_add_vertex_normal(curr_geom, line, r_global_vertices);
}
else if (line.startswith("vt ")) {
line = line.drop_prefix(3);
geom_add_uv_vertex(line, r_global_vertices);
}
}
case eOBJLineKey::F: {
/* Faces. */
else if (line.startswith("f ")) {
line = line.drop_prefix(2);
geom_add_polygon(curr_geom,
rest_line,
line,
r_global_vertices,
offsets,
state_material_name,
state_material_name,
state_material_index,
state_group_index, /* TODO was wrongly material name! */
state_shaded_smooth);
break;
}
case eOBJLineKey::L: {
geom_add_edge(curr_geom, rest_line, offsets, r_global_vertices);
break;
/* Faces. */
else if (line.startswith("l ")) {
line = line.drop_prefix(2);
geom_add_edge(curr_geom, line, offsets, r_global_vertices);
}
case eOBJLineKey::CSTYPE: {
curr_geom = geom_set_curve_type(curr_geom,
rest_line,
r_global_vertices,
state_object_group,
offsets,
r_all_geometries);
break;
}
case eOBJLineKey::DEG: {
geom_set_curve_degree(curr_geom, rest_line);
break;
}
case eOBJLineKey::CURV: {
geom_add_curve_vertex_indices(curr_geom, rest_line, r_global_vertices);
break;
}
case eOBJLineKey::PARM: {
geom_add_curve_parameters(curr_geom, rest_line);
break;
}
case eOBJLineKey::O: {
/* Objects. */
else if (line.startswith("o ")) {
line = line.drop_prefix(2);
state_shaded_smooth = false;
state_object_group = "";
state_group_name = "";
state_material_name = "";
curr_geom = create_geometry(
curr_geom, GEOM_MESH, rest_line, r_global_vertices, r_all_geometries, offsets);
break;
curr_geom, GEOM_MESH, line, r_global_vertices, r_all_geometries, offsets);
}
case eOBJLineKey::G: {
geom_update_object_group(rest_line, state_object_group);
break;
/* Groups. */
else if (line.startswith("g ")) {
line = line.drop_prefix(2);
geom_update_group(line, state_group_name);
int new_index = curr_geom->group_indices_.size();
state_group_index = curr_geom->group_indices_.lookup_or_add(state_group_name, new_index);
if (new_index == state_group_index) {
curr_geom->group_order_.append(state_group_name);
}
}
case eOBJLineKey::S: {
geom_update_smooth_group(rest_line, state_shaded_smooth);
break;
/* Smoothing groups. */
else if (line.startswith("s ")) {
line = line.drop_prefix(2);
geom_update_smooth_group(line, state_shaded_smooth);
}
case eOBJLineKey::USEMTL: {
geom_update_polygon_material(curr_geom, rest_line, state_material_name);
break;
/* Materials and their libraries. */
else if (line.startswith("usemtl ")) {
line = line.drop_prefix(7);
state_material_name = line;
int new_mat_index = curr_geom->material_indices_.size();
state_material_index = curr_geom->material_indices_.lookup_or_add(state_material_name,
new_mat_index);
if (new_mat_index == state_material_index) {
curr_geom->material_order_.append(state_material_name);
}
}
case eOBJLineKey::MTLLIB: {
mtl_libraries_.append(string(rest_line));
break;
else if (line.startswith("mtllib ")) {
line = line.drop_prefix(7);
mtl_libraries_.append(string(line));
}
/* Comments. */
else if (line.startswith("#")) {
/* Nothing to do. */
}
/* Curve related things. */
else if (line.startswith("cstype ")) {
line = line.drop_prefix(7);
curr_geom = geom_set_curve_type(
curr_geom, line, r_global_vertices, state_group_name, offsets, r_all_geometries);
}
else if (line.startswith("deg ")) {
line = line.drop_prefix(4);
geom_set_curve_degree(curr_geom, line);
}
else if (line.startswith("curv ")) {
line = line.drop_prefix(5);
geom_add_curve_vertex_indices(curr_geom, line, r_global_vertices);
}
else if (line.startswith("parm ")) {
line = line.drop_prefix(5);
geom_add_curve_parameters(curr_geom, line);
}
else if (line.startswith("end")) {
/* End of curve definition, nothing else to do. */
}
else {
std::cout << "OBJ element not recognised: '" << line << "'" << std::endl;
}
case eOBJLineKey::COMMENT:
break;
default:
std::cout << "Element not recognised: '" << line_key << "'" << std::endl;
break;
}
/* We might have a line that was cut in the middle by the previous buffer;
* copy it over for next chunk reading. */
size_t left_size = buffer_end - last_nl;
memmove(buffer.data(), buffer.data() + last_nl, left_size);
buffer_offset = left_size;
}
}
/**
* Skip all texture map options and get the filepath from a "map_" line.
*/
static StringRef skip_unsupported_options(StringRef line)
static eMTLSyntaxElement mtl_line_start_to_enum(StringRef &line)
{
TextureMapOptions map_options;
StringRef last_option;
int64_t last_option_pos = 0;
/* Find the last texture map option. */
for (StringRef option : map_options.all_options()) {
const int64_t pos{line.find(option)};
/* Equality (>=) takes care of finding an option in the beginning of the line. Avoid messing
* with signed-unsigned int comparison. */
if (pos != StringRef::not_found && pos >= last_option_pos) {
last_option = option;
last_option_pos = pos;
}
if (line.startswith("map_Kd")) {
line = line.drop_prefix(6);
return eMTLSyntaxElement::map_Kd;
}
if (last_option.is_empty()) {
/* No option found, line is the filepath */
return line;
if (line.startswith("map_Ks")) {
line = line.drop_prefix(6);
return eMTLSyntaxElement::map_Ks;
}
/* Remove up to start of the last option + size of the last option + space after it. */
line = line.drop_prefix(last_option_pos + last_option.size() + 1);
for (int i = 0; i < map_options.number_of_args(last_option); i++) {
const int64_t pos_space{line.find_first_of(' ')};
if (pos_space != StringRef::not_found) {
BLI_assert(pos_space + 1 < line.size());
line = line.drop_prefix(pos_space + 1);
}
if (line.startswith("map_Ns")) {
line = line.drop_prefix(6);
return eMTLSyntaxElement::map_Ns;
}
return line;
if (line.startswith("map_d")) {
line = line.drop_prefix(5);
return eMTLSyntaxElement::map_d;
}
if (line.startswith("refl")) {
line = line.drop_prefix(4);
return eMTLSyntaxElement::map_refl;
}
if (line.startswith("map_refl")) {
line = line.drop_prefix(8);
return eMTLSyntaxElement::map_refl;
}
if (line.startswith("map_Ke")) {
line = line.drop_prefix(6);
return eMTLSyntaxElement::map_Ke;
}
if (line.startswith("bump")) {
line = line.drop_prefix(4);
return eMTLSyntaxElement::map_Bump;
}
if (line.startswith("map_Bump") || line.startswith("map_bump")) {
line = line.drop_prefix(8);
return eMTLSyntaxElement::map_Bump;
}
return eMTLSyntaxElement::string;
}
/**
* Fix incoming texture map line keys for variations due to other exporters.
*/
static string fix_bad_map_keys(StringRef map_key)
static const std::pair<const char *, int> unsupported_texture_options[] = {
{"-blendu ", 1},
{"-blendv ", 1},
{"-boost ", 1},
{"-cc ", 1},
{"-clamp ", 1},
{"-imfchan ", 1},
{"-mm ", 2},
{"-t ", 3},
{"-texres ", 1},
};
static bool parse_texture_option(StringRef &line, MTLMaterial *material, tex_map_XX &tex_map)
{
string new_map_key(map_key);
if (map_key == "refl") {
new_map_key = "map_refl";
line = drop_whitespace(line);
if (line.startswith("-o ")) {
line = line.drop_prefix(3);
line = parse_floats(line, 0.0f, tex_map.translation, 3);
return true;
}
if (map_key.find("bump") != StringRef::not_found) {
/* Handles both "bump" and "map_Bump" */
new_map_key = "map_Bump";
if (line.startswith("-s ")) {
line = line.drop_prefix(3);
line = parse_floats(line, 1.0f, tex_map.scale, 3);
return true;
}
return new_map_key;
if (line.startswith("-bm ")) {
line = line.drop_prefix(4);
line = parse_float(line, 0.0f, material->map_Bump_strength);
return true;
}
if (line.startswith("-type ")) {
line = line.drop_prefix(6);
line = drop_whitespace(line);
/* Only sphere is supported. */
tex_map.projection_type = SHD_PROJ_SPHERE;
if (!line.startswith("sphere")) {
std::cerr << "OBJ import: only sphere MTL projection type is supported: '" << line << "'"
<< std::endl;
}
line = drop_non_whitespace(line);
return true;
}
/* Check for unsupported options and skip them. */
for (const auto &opt : unsupported_texture_options) {
if (line.startswith(opt.first)) {
/* Drop the option name. */
line = line.drop_known_prefix(opt.first);
/* Drop the arguments. */
for (int i = 0; i < opt.second; ++i) {
line = drop_whitespace(line);
line = drop_non_whitespace(line);
}
return true;
}
}
return false;
}
static void parse_texture_map(StringRef line, MTLMaterial *material, const char *mtl_dir_path)
{
bool is_map = line.startswith("map_");
bool is_refl = line.startswith("refl");
bool is_bump = line.startswith("bump");
if (!is_map && !is_refl && !is_bump) {
return;
}
eMTLSyntaxElement key = mtl_line_start_to_enum(line);
if (key == eMTLSyntaxElement::string || !material->texture_maps.contains(key)) {
/* No supported texture map found. */
std::cerr << "OBJ import: MTL texture map type not supported: '" << line << "'" << std::endl;
return;
}
tex_map_XX &tex_map = material->texture_maps.lookup(key);
tex_map.mtl_dir_path = mtl_dir_path;
/* Parse texture map options. */
while (parse_texture_option(line, material, tex_map)) {
}
/* What remains is the image path. */
line = line.trim();
tex_map.image_path = line;
}
Span<std::string> OBJParser::mtl_libraries() const
@@ -503,125 +627,72 @@ MTLParser::MTLParser(StringRef mtl_library, StringRefNull obj_filepath)
BLI_split_dir_part(obj_filepath.data(), obj_file_dir, FILE_MAXDIR);
BLI_path_join(mtl_file_path_, FILE_MAX, obj_file_dir, mtl_library.data(), NULL);
BLI_split_dir_part(mtl_file_path_, mtl_dir_path_, FILE_MAXDIR);
mtl_file_.open(mtl_file_path_);
if (!mtl_file_.good()) {
fprintf(stderr, "Cannot read from MTL file:'%s'\n", mtl_file_path_);
return;
}
}
void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_mtl_materials)
void MTLParser::parse_and_store(Map<string, std::unique_ptr<MTLMaterial>> &r_materials)
{
if (!mtl_file_.good()) {
size_t buffer_len;
void *buffer = BLI_file_read_text_as_mem(mtl_file_path_, 0, &buffer_len);
if (buffer == nullptr) {
fprintf(stderr, "OBJ import: cannot read from MTL file: '%s'\n", mtl_file_path_);
return;
}
string line;
MTLMaterial *current_mtlmaterial = nullptr;
MTLMaterial *material = nullptr;
while (std::getline(mtl_file_, line)) {
StringRef line_key, rest_line;
split_line_key_rest(line, line_key, rest_line);
if (line.empty() || rest_line.is_empty()) {
StringRef buffer_str{(const char *)buffer, (int64_t)buffer_len};
while (!buffer_str.is_empty()) {
StringRef line = read_next_line(buffer_str);
if (line.is_empty())
continue;
}
/* Fix lower case/ incomplete texture map identifiers. */
const string fixed_key = fix_bad_map_keys(line_key);
line_key = fixed_key;
if (line_key == "newmtl") {
if (r_mtl_materials.remove_as(rest_line)) {
std::cerr << "Duplicate material found:'" << rest_line
if (line.startswith("newmtl ")) {
line = line.drop_prefix(7);
if (r_materials.remove_as(line)) {
std::cerr << "Duplicate material found:'" << line
<< "', using the last encountered Material definition." << std::endl;
}
current_mtlmaterial =
r_mtl_materials.lookup_or_add(string(rest_line), std::make_unique<MTLMaterial>()).get();
material = r_materials.lookup_or_add(string(line), std::make_unique<MTLMaterial>()).get();
}
else if (line_key == "Ns") {
copy_string_to_float(rest_line, 324.0f, current_mtlmaterial->Ns);
}
else if (line_key == "Ka") {
Vector<StringRef> str_ka_split;
split_by_char(rest_line, ' ', str_ka_split);
copy_string_to_float(str_ka_split, 0.0f, {current_mtlmaterial->Ka, 3});
}
else if (line_key == "Kd") {
Vector<StringRef> str_kd_split;
split_by_char(rest_line, ' ', str_kd_split);
copy_string_to_float(str_kd_split, 0.8f, {current_mtlmaterial->Kd, 3});
}
else if (line_key == "Ks") {
Vector<StringRef> str_ks_split;
split_by_char(rest_line, ' ', str_ks_split);
copy_string_to_float(str_ks_split, 0.5f, {current_mtlmaterial->Ks, 3});
}
else if (line_key == "Ke") {
Vector<StringRef> str_ke_split;
split_by_char(rest_line, ' ', str_ke_split);
copy_string_to_float(str_ke_split, 0.0f, {current_mtlmaterial->Ke, 3});
}
else if (line_key == "Ni") {
copy_string_to_float(rest_line, 1.45f, current_mtlmaterial->Ni);
}
else if (line_key == "d") {
copy_string_to_float(rest_line, 1.0f, current_mtlmaterial->d);
}
else if (line_key == "illum") {
copy_string_to_int(rest_line, 2, current_mtlmaterial->illum);
}
/* Parse image textures. */
else if (line_key.find("map_") != StringRef::not_found) {
/* TODO(@howardt): fix this. */
eMTLSyntaxElement line_key_enum = mtl_line_key_str_to_enum(line_key);
if (line_key_enum == eMTLSyntaxElement::string ||
!current_mtlmaterial->texture_maps.contains_as(line_key_enum)) {
/* No supported texture map found. */
std::cerr << "Texture map type not supported:'" << line_key << "'" << std::endl;
continue;
else if (material != nullptr) {
if (line.startswith("Ns ")) {
line = line.drop_prefix(3);
parse_float(line, 324.0f, material->Ns);
}
tex_map_XX &tex_map = current_mtlmaterial->texture_maps.lookup(line_key_enum);
Vector<StringRef> str_map_xx_split;
split_by_char(rest_line, ' ', str_map_xx_split);
/* TODO(@ankitm): use `skip_unsupported_options` for parsing these options too? */
const int64_t pos_o{str_map_xx_split.first_index_of_try("-o")};
if (pos_o != -1 && pos_o + 3 < str_map_xx_split.size()) {
copy_string_to_float({str_map_xx_split[pos_o + 1],
str_map_xx_split[pos_o + 2],
str_map_xx_split[pos_o + 3]},
0.0f,
{tex_map.translation, 3});
else if (line.startswith("Ka ")) {
line = line.drop_prefix(3);
parse_floats(line, 0.0f, material->Ka, 3);
}
const int64_t pos_s{str_map_xx_split.first_index_of_try("-s")};
if (pos_s != -1 && pos_s + 3 < str_map_xx_split.size()) {
copy_string_to_float({str_map_xx_split[pos_s + 1],
str_map_xx_split[pos_s + 2],
str_map_xx_split[pos_s + 3]},
1.0f,
{tex_map.scale, 3});
else if (line.startswith("Kd ")) {
line = line.drop_prefix(3);
parse_floats(line, 0.8f, material->Kd, 3);
}
/* Only specific to Normal Map node. */
const int64_t pos_bm{str_map_xx_split.first_index_of_try("-bm")};
if (pos_bm != -1 && pos_bm + 1 < str_map_xx_split.size()) {
copy_string_to_float(
str_map_xx_split[pos_bm + 1], 0.0f, current_mtlmaterial->map_Bump_strength);
else if (line.startswith("Ks ")) {
line = line.drop_prefix(3);
parse_floats(line, 0.5f, material->Ks, 3);
}
const int64_t pos_projection{str_map_xx_split.first_index_of_try("-type")};
if (pos_projection != -1 && pos_projection + 1 < str_map_xx_split.size()) {
/* Only Sphere is supported, so whatever the type is, set it to Sphere. */
tex_map.projection_type = SHD_PROJ_SPHERE;
if (str_map_xx_split[pos_projection + 1] != "sphere") {
std::cerr << "Using projection type 'sphere', not:'"
<< str_map_xx_split[pos_projection + 1] << "'." << std::endl;
}
else if (line.startswith("Ke ")) {
line = line.drop_prefix(3);
parse_floats(line, 0.0f, material->Ke, 3);
}
else if (line.startswith("Ni ")) {
line = line.drop_prefix(3);
parse_float(line, 1.45f, material->Ni);
}
else if (line.startswith("d ")) {
line = line.drop_prefix(2);
parse_float(line, 1.0f, material->d);
}
else if (line.startswith("illum ")) {
line = line.drop_prefix(6);
parse_int(line, 2, material->illum);
}
else {
parse_texture_map(line, material, mtl_dir_path_);
}
/* Skip all unsupported options and arguments. */
tex_map.image_path = string(skip_unsupported_options(rest_line));
tex_map.mtl_dir_path = mtl_dir_path_;
}
}
MEM_freeN(buffer);
}
} // namespace blender::io::obj

View File

@@ -18,14 +18,16 @@ namespace blender::io::obj {
class OBJParser {
private:
const OBJImportParams &import_params_;
blender::fstream obj_file_;
FILE *obj_file_;
Vector<std::string> mtl_libraries_;
size_t read_buffer_size_;
public:
/**
* Open OBJ file at the path given in import parameters.
*/
OBJParser(const OBJImportParams &import_params);
OBJParser(const OBJImportParams &import_params, size_t read_buffer_size);
~OBJParser();
/**
* Read the OBJ file line by line and create OBJ Geometry instances. Also store all the vertex
@@ -39,111 +41,6 @@ class OBJParser {
Span<std::string> mtl_libraries() const;
};
enum class eOBJLineKey {
V,
VN,
VT,
F,
L,
CSTYPE,
DEG,
CURV,
PARM,
O,
G,
S,
USEMTL,
MTLLIB,
COMMENT
};
constexpr eOBJLineKey line_key_str_to_enum(const std::string_view key_str)
{
if (key_str == "v" || key_str == "V") {
return eOBJLineKey::V;
}
if (key_str == "vn" || key_str == "VN") {
return eOBJLineKey::VN;
}
if (key_str == "vt" || key_str == "VT") {
return eOBJLineKey::VT;
}
if (key_str == "f" || key_str == "F") {
return eOBJLineKey::F;
}
if (key_str == "l" || key_str == "L") {
return eOBJLineKey::L;
}
if (key_str == "cstype" || key_str == "CSTYPE") {
return eOBJLineKey::CSTYPE;
}
if (key_str == "deg" || key_str == "DEG") {
return eOBJLineKey::DEG;
}
if (key_str == "curv" || key_str == "CURV") {
return eOBJLineKey::CURV;
}
if (key_str == "parm" || key_str == "PARM") {
return eOBJLineKey::PARM;
}
if (key_str == "o" || key_str == "O") {
return eOBJLineKey::O;
}
if (key_str == "g" || key_str == "G") {
return eOBJLineKey::G;
}
if (key_str == "s" || key_str == "S") {
return eOBJLineKey::S;
}
if (key_str == "usemtl" || key_str == "USEMTL") {
return eOBJLineKey::USEMTL;
}
if (key_str == "mtllib" || key_str == "MTLLIB") {
return eOBJLineKey::MTLLIB;
}
if (key_str == "#") {
return eOBJLineKey::COMMENT;
}
return eOBJLineKey::COMMENT;
}
/**
* All texture map options with number of arguments they accept.
*/
class TextureMapOptions {
private:
Map<const std::string, int> tex_map_options;
public:
TextureMapOptions()
{
tex_map_options.add_new("-blendu", 1);
tex_map_options.add_new("-blendv", 1);
tex_map_options.add_new("-boost", 1);
tex_map_options.add_new("-mm", 2);
tex_map_options.add_new("-o", 3);
tex_map_options.add_new("-s", 3);
tex_map_options.add_new("-t", 3);
tex_map_options.add_new("-texres", 1);
tex_map_options.add_new("-clamp", 1);
tex_map_options.add_new("-bm", 1);
tex_map_options.add_new("-imfchan", 1);
}
/**
* All valid option strings.
*/
Map<const std::string, int>::KeyIterator all_options() const
{
return tex_map_options.keys();
}
int number_of_args(StringRef option) const
{
return tex_map_options.lookup_as(std::string(option));
}
};
class MTLParser {
private:
char mtl_file_path_[FILE_MAX];
@@ -151,7 +48,6 @@ class MTLParser {
* Directory in which the MTL file is found.
*/
char mtl_dir_path_[FILE_MAX];
blender::fstream mtl_file_;
public:
/**
@@ -162,6 +58,6 @@ class MTLParser {
/**
* Read MTL file(s) and add MTLMaterial instances to the given Map reference.
*/
void parse_and_store(Map<std::string, std::unique_ptr<MTLMaterial>> &r_mtl_materials);
void parse_and_store(Map<std::string, std::unique_ptr<MTLMaterial>> &r_materials);
};
} // namespace blender::io::obj

View File

@@ -18,6 +18,7 @@
#include "BLI_math_vector.h"
#include "BLI_set.hh"
#include "IO_wavefront_obj.h"
#include "importer_mesh_utils.hh"
#include "obj_import_mesh.hh"
@@ -35,7 +36,7 @@ Object *MeshFromGeometry::create_mesh(
}
fixup_invalid_faces();
const int64_t tot_verts_object{mesh_geometry_.vertex_indices_.size()};
const int64_t tot_verts_object{mesh_geometry_.vertex_count_};
/* Total explicitly imported edges, not the ones belonging the polygons to be created. */
const int64_t tot_edges{mesh_geometry_.edges_.size()};
const int64_t tot_face_elems{mesh_geometry_.face_elements_.size()};
@@ -52,11 +53,13 @@ Object *MeshFromGeometry::create_mesh(
create_normals(mesh);
create_materials(bmain, materials, created_materials, obj);
bool verbose_validate = false;
if (import_params.validate_meshes || mesh_geometry_.has_invalid_polys_) {
bool verbose_validate = false;
#ifdef DEBUG
verbose_validate = true;
verbose_validate = true;
#endif
BKE_mesh_validate(mesh, verbose_validate, false);
BKE_mesh_validate(mesh, verbose_validate, false);
}
transform_object(obj, import_params);
/* FIXME: after 2.80; `mesh->flag` isn't copied by #BKE_mesh_nomain_to_mesh() */
@@ -73,9 +76,9 @@ void MeshFromGeometry::fixup_invalid_faces()
for (int64_t face_idx = 0; face_idx < mesh_geometry_.face_elements_.size(); ++face_idx) {
const PolyElem &curr_face = mesh_geometry_.face_elements_[face_idx];
if (curr_face.face_corners.size() < 3) {
if (curr_face.corner_count_ < 3) {
/* Skip and remove faces that have fewer than 3 corners. */
mesh_geometry_.total_loops_ -= curr_face.face_corners.size();
mesh_geometry_.total_loops_ -= curr_face.corner_count_;
mesh_geometry_.face_elements_.remove_and_reorder(face_idx);
continue;
}
@@ -84,12 +87,14 @@ void MeshFromGeometry::fixup_invalid_faces()
* basically whether it has duplicate vertex indices. */
bool valid = true;
Set<int, 8> used_verts;
for (const PolyCorner &corner : curr_face.face_corners) {
if (used_verts.contains(corner.vert_index)) {
for (int i = 0; i < curr_face.corner_count_; ++i) {
int corner_idx = curr_face.start_index_ + i;
int vertex_idx = mesh_geometry_.face_corners_[corner_idx].vert_index;
if (used_verts.contains(vertex_idx)) {
valid = false;
break;
}
used_verts.add(corner.vert_index);
used_verts.add(vertex_idx);
}
if (valid) {
continue;
@@ -100,20 +105,22 @@ void MeshFromGeometry::fixup_invalid_faces()
Vector<int, 8> face_verts;
Vector<int, 8> face_uvs;
Vector<int, 8> face_normals;
face_verts.reserve(curr_face.face_corners.size());
face_uvs.reserve(curr_face.face_corners.size());
face_normals.reserve(curr_face.face_corners.size());
for (const PolyCorner &corner : curr_face.face_corners) {
face_verts.reserve(curr_face.corner_count_);
face_uvs.reserve(curr_face.corner_count_);
face_normals.reserve(curr_face.corner_count_);
for (int i = 0; i < curr_face.corner_count_; ++i) {
int corner_idx = curr_face.start_index_ + i;
const PolyCorner &corner = mesh_geometry_.face_corners_[corner_idx];
face_verts.append(corner.vert_index);
face_normals.append(corner.vertex_normal_index);
face_uvs.append(corner.uv_vert_index);
}
std::string face_vertex_group = curr_face.vertex_group;
std::string face_material_name = curr_face.material_name;
int face_vertex_group = curr_face.vertex_group_index;
int face_material = curr_face.material_index;
bool face_shaded_smooth = curr_face.shaded_smooth;
/* Remove the invalid face. */
mesh_geometry_.total_loops_ -= curr_face.face_corners.size();
mesh_geometry_.total_loops_ -= curr_face.corner_count_;
mesh_geometry_.face_elements_.remove_and_reorder(face_idx);
Vector<Vector<int>> new_faces = fixup_invalid_polygon(global_vertices_.vertices, face_verts);
@@ -124,13 +131,14 @@ void MeshFromGeometry::fixup_invalid_faces()
continue;
}
PolyElem new_face{};
new_face.vertex_group = face_vertex_group;
new_face.material_name = face_material_name;
new_face.vertex_group_index = face_vertex_group;
new_face.material_index = face_material;
new_face.shaded_smooth = face_shaded_smooth;
new_face.face_corners.reserve(face.size());
new_face.start_index_ = mesh_geometry_.face_corners_.size();
new_face.corner_count_ = face.size();
for (int idx : face) {
BLI_assert(idx >= 0 && idx < face_verts.size());
new_face.face_corners.append({face_verts[idx], face_uvs[idx], face_normals[idx]});
mesh_geometry_.face_corners_.append({face_verts[idx], face_uvs[idx], face_normals[idx]});
}
mesh_geometry_.face_elements_.append(new_face);
mesh_geometry_.total_loops_ += face.size();
@@ -140,13 +148,14 @@ void MeshFromGeometry::fixup_invalid_faces()
void MeshFromGeometry::create_vertices(Mesh *mesh)
{
const int64_t tot_verts_object{mesh_geometry_.vertex_indices_.size()};
const int tot_verts_object{mesh_geometry_.vertex_count_};
for (int i = 0; i < tot_verts_object; ++i) {
if (mesh_geometry_.vertex_indices_[i] < global_vertices_.vertices.size()) {
copy_v3_v3(mesh->mvert[i].co, global_vertices_.vertices[mesh_geometry_.vertex_indices_[i]]);
int vi = mesh_geometry_.vertex_start_ + i;
if (vi < global_vertices_.vertices.size()) {
copy_v3_v3(mesh->mvert[i].co, global_vertices_.vertices[vi]);
}
else {
std::cerr << "Vertex index:" << mesh_geometry_.vertex_indices_[i]
std::cerr << "Vertex index:" << vi
<< " larger than total vertices:" << global_vertices_.vertices.size() << " ."
<< std::endl;
}
@@ -158,7 +167,7 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
/* Will not be used if vertex groups are not imported. */
mesh->dvert = nullptr;
float weight = 0.0f;
const int64_t total_verts = mesh_geometry_.vertex_indices_.size();
const int64_t total_verts = mesh_geometry_.vertex_count_;
if (total_verts && mesh_geometry_.use_vertex_groups_) {
mesh->dvert = static_cast<MDeformVert *>(
CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, total_verts));
@@ -168,34 +177,32 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
UNUSED_VARS(weight);
}
/* Do not remove elements from the VectorSet since order of insertion is required.
* StringRef is fine since per-face deform group name outlives the VectorSet. */
VectorSet<StringRef> group_names;
const int64_t tot_face_elems{mesh->totpoly};
int tot_loop_idx = 0;
for (int poly_idx = 0; poly_idx < tot_face_elems; ++poly_idx) {
const PolyElem &curr_face = mesh_geometry_.face_elements_[poly_idx];
if (curr_face.face_corners.size() < 3) {
if (curr_face.corner_count_ < 3) {
/* Don't add single vertex face, or edges. */
std::cerr << "Face with less than 3 vertices found, skipping." << std::endl;
continue;
}
MPoly &mpoly = mesh->mpoly[poly_idx];
mpoly.totloop = curr_face.face_corners.size();
mpoly.totloop = curr_face.corner_count_;
mpoly.loopstart = tot_loop_idx;
if (curr_face.shaded_smooth) {
mpoly.flag |= ME_SMOOTH;
}
mpoly.mat_nr = mesh_geometry_.material_names_.index_of_try(curr_face.material_name);
mpoly.mat_nr = curr_face.material_index;
/* Importing obj files without any materials would result in negative indices, which is not
* supported. */
if (mpoly.mat_nr < 0) {
mpoly.mat_nr = 0;
}
for (const PolyCorner &curr_corner : curr_face.face_corners) {
for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
MLoop &mloop = mesh->mloop[tot_loop_idx];
tot_loop_idx++;
mloop.v = curr_corner.vert_index;
@@ -212,23 +219,17 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
MEM_callocN(sizeof(MDeformWeight), "OBJ Import Deform Weight"));
}
/* Every vertex in a face is assigned the same deform group. */
int64_t pos_name{group_names.index_of_try(curr_face.vertex_group)};
if (pos_name == -1) {
group_names.add_new(curr_face.vertex_group);
pos_name = group_names.size() - 1;
}
BLI_assert(pos_name >= 0);
int group_idx = curr_face.vertex_group_index;
/* Deform group number (def_nr) must behave like an index into the names' list. */
*(def_vert.dw) = {static_cast<unsigned int>(pos_name), weight};
*(def_vert.dw) = {static_cast<unsigned int>(group_idx), weight};
}
}
if (!mesh->dvert) {
return;
}
/* Add deform group(s) to the object's defbase. */
for (StringRef name : group_names) {
/* Adding groups in this order assumes that def_nr is an index into the names' list. */
/* Add deform group names. */
for (const std::string &name : mesh_geometry_.group_order_) {
BKE_object_defgroup_add_name(obj, name.data());
}
}
@@ -236,7 +237,7 @@ void MeshFromGeometry::create_polys_loops(Object *obj, Mesh *mesh)
void MeshFromGeometry::create_edges(Mesh *mesh)
{
const int64_t tot_edges{mesh_geometry_.edges_.size()};
const int64_t total_verts{mesh_geometry_.vertex_indices_.size()};
const int64_t total_verts{mesh_geometry_.vertex_count_};
UNUSED_VARS_NDEBUG(total_verts);
for (int i = 0; i < tot_edges; ++i) {
const MEdge &src_edge = mesh_geometry_.edges_[i];
@@ -263,7 +264,8 @@ void MeshFromGeometry::create_uv_verts(Mesh *mesh)
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
for (const PolyCorner &curr_corner : curr_face.face_corners) {
for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
if (curr_corner.uv_vert_index >= 0 &&
curr_corner.uv_vert_index < global_vertices_.uv_vertices.size()) {
const float2 &mluv_src = global_vertices_.uv_vertices[curr_corner.uv_vert_index];
@@ -317,7 +319,7 @@ void MeshFromGeometry::create_materials(
Map<std::string, Material *> &created_materials,
Object *obj)
{
for (const std::string &name : mesh_geometry_.material_names_) {
for (const std::string &name : mesh_geometry_.material_order_) {
Material *mat = get_or_create_material(bmain, name, materials, created_materials);
if (mat == nullptr) {
continue;
@@ -340,7 +342,8 @@ void MeshFromGeometry::create_normals(Mesh *mesh)
MEM_malloc_arrayN(mesh_geometry_.total_loops_, sizeof(float[3]), __func__));
int tot_loop_idx = 0;
for (const PolyElem &curr_face : mesh_geometry_.face_elements_) {
for (const PolyCorner &curr_corner : curr_face.face_corners) {
for (int idx = 0; idx < curr_face.corner_count_; ++idx) {
const PolyCorner &curr_corner = mesh_geometry_.face_corners_[curr_face.start_index_ + idx];
int n_index = curr_corner.vertex_normal_index;
float3 normal(0, 0, 0);
if (n_index >= 0) {

View File

@@ -45,11 +45,8 @@ class MeshFromGeometry : NonMovable, NonCopyable {
void fixup_invalid_faces();
void create_vertices(Mesh *mesh);
/**
* Create polygons for the Mesh, set smooth shading flag, deform group name,
* assigned material also.
*
* It must receive all polygons to be added to the mesh.
* Remove holes from polygons before * calling this.
* Create polygons for the Mesh, set smooth shading flags, deform group names,
* Materials.
*/
void create_polys_loops(Object *obj, Mesh *mesh);
/**

View File

@@ -13,12 +13,13 @@
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "IO_string_utils.hh"
#include "NOD_shader.h"
/* TODO: move eMTLSyntaxElement out of following file into a more neutral place */
#include "obj_export_io.hh"
#include "obj_import_mtl.hh"
#include "parser_string_utils.hh"
namespace blender::io::obj {
@@ -96,13 +97,16 @@ static bool load_texture_image(Main *bmain, const tex_map_XX &tex_map, bNode *r_
return true;
}
/* Try removing quotes. */
std::string no_quote_path{replace_all_occurences(tex_path, "\"", "")};
std::string no_quote_path{tex_path};
auto end_pos = std::remove(no_quote_path.begin(), no_quote_path.end(), '"');
no_quote_path.erase(end_pos, no_quote_path.end());
if (no_quote_path != tex_path &&
load_texture_image_at_path(bmain, tex_map, r_node, no_quote_path)) {
return true;
}
/* Try replacing underscores with spaces. */
std::string no_underscore_path{replace_all_occurences(no_quote_path, "_", " ")};
std::string no_underscore_path{no_quote_path};
std::replace(no_underscore_path.begin(), no_underscore_path.end(), '_', ' ');
if (no_underscore_path != no_quote_path && no_underscore_path != tex_path &&
load_texture_image_at_path(bmain, tex_map, r_node, no_underscore_path)) {
return true;

View File

@@ -90,29 +90,4 @@ class ShaderNodetreeWrap {
void add_image_textures(Main *bmain, Material *mat);
};
constexpr eMTLSyntaxElement mtl_line_key_str_to_enum(const std::string_view key_str)
{
if (key_str == "map_Kd") {
return eMTLSyntaxElement::map_Kd;
}
if (key_str == "map_Ks") {
return eMTLSyntaxElement::map_Ks;
}
if (key_str == "map_Ns") {
return eMTLSyntaxElement::map_Ns;
}
if (key_str == "map_d") {
return eMTLSyntaxElement::map_d;
}
if (key_str == "refl" || key_str == "map_refl") {
return eMTLSyntaxElement::map_refl;
}
if (key_str == "map_Ke") {
return eMTLSyntaxElement::map_Ke;
}
if (key_str == "map_Bump" || key_str == "bump") {
return eMTLSyntaxElement::map_Bump;
}
return eMTLSyntaxElement::string;
}
} // namespace blender::io::obj

View File

@@ -8,6 +8,7 @@
#include "BKE_lib_id.h"
#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
@@ -61,10 +62,11 @@ struct PolyCorner {
};
struct PolyElem {
std::string vertex_group;
std::string material_name;
int vertex_group_index = -1;
int material_index = -1;
bool shaded_smooth = false;
Vector<PolyCorner> face_corners;
int start_index_ = 0;
int corner_count_ = 0;
};
/**
@@ -93,15 +95,20 @@ enum eGeometryType {
struct Geometry {
eGeometryType geom_type_ = GEOM_MESH;
std::string geometry_name_;
VectorSet<std::string> material_names_;
/**
* Indices in the vector range from zero to total vertices in a geometry.
* Values range from zero to total coordinates in the global list.
*/
Vector<int> vertex_indices_;
Map<std::string, int> group_indices_;
Vector<std::string> group_order_;
Map<std::string, int> material_indices_;
Vector<std::string> material_order_;
int vertex_start_ = 0;
int vertex_count_ = 0;
/** Edges written in the file in addition to (or even without polygon) elements. */
Vector<MEdge> edges_;
Vector<PolyCorner> face_corners_;
Vector<PolyElem> face_elements_;
bool has_invalid_polys_ = false;
bool has_vertex_normals_ = false;
bool use_vertex_groups_ = false;
NurbsElement nurbs_element_;

View File

@@ -42,6 +42,12 @@ static void geometry_to_blender_objects(
BKE_view_layer_base_deselect_all(view_layer);
LayerCollection *lc = BKE_layer_collection_get_active(view_layer);
/* Don't do collection syncs for each object, will do once after the loop. */
BKE_layer_collection_resync_forbid();
/* Create all the objects. */
Vector<Object *> objects;
objects.reserve(all_geometries.size());
for (const std::unique_ptr<Geometry> &geometry : all_geometries) {
Object *obj = nullptr;
if (geometry->geom_type_ == GEOM_MESH) {
@@ -54,17 +60,25 @@ static void geometry_to_blender_objects(
}
if (obj != nullptr) {
BKE_collection_object_add(bmain, lc->collection, obj);
Base *base = BKE_view_layer_base_find(view_layer, obj);
/* TODO: is setting active needed? */
BKE_view_layer_base_select_and_set_active(view_layer, base);
DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
DEG_id_tag_update_ex(bmain,
&obj->id,
ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
ID_RECALC_BASE_FLAGS);
objects.append(obj);
}
}
/* Sync the collection after all objects are created. */
BKE_layer_collection_resync_allow();
BKE_main_collection_sync(bmain);
/* After collection sync, select objects in the view layer and do DEG updates. */
for (Object *obj : objects) {
Base *base = BKE_view_layer_base_find(view_layer, obj);
BKE_view_layer_base_select_and_set_active(view_layer, base);
DEG_id_tag_update(&lc->collection->id, ID_RECALC_COPY_ON_WRITE);
int flags = ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION |
ID_RECALC_BASE_FLAGS;
DEG_id_tag_update_ex(bmain, &obj->id, flags);
}
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
DEG_relations_tag_update(bmain);
}
@@ -81,7 +95,8 @@ void importer_main(bContext *C, const OBJImportParams &import_params)
void importer_main(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
const OBJImportParams &import_params)
const OBJImportParams &import_params,
size_t read_buffer_size)
{
/* List of Geometry instances to be parsed from OBJ file. */
Vector<std::unique_ptr<Geometry>> all_geometries;
@@ -91,7 +106,7 @@ void importer_main(Main *bmain,
Map<std::string, std::unique_ptr<MTLMaterial>> materials;
Map<std::string, Material *> created_materials;
OBJParser obj_parser{import_params};
OBJParser obj_parser{import_params, read_buffer_size};
obj_parser.parse(all_geometries, global_vertices);
for (StringRef mtl_library : obj_parser.mtl_libraries()) {

View File

@@ -17,6 +17,7 @@ void importer_main(bContext *C, const OBJImportParams &import_params);
void importer_main(Main *bmain,
Scene *scene,
ViewLayer *view_layer,
const OBJImportParams &import_params);
const OBJImportParams &import_params,
size_t read_buffer_size = 64 * 1024);
} // namespace blender::io::obj

View File

@@ -1,174 +0,0 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
#include <fstream>
#include <iostream>
#include <sstream>
#include "BLI_math_vec_types.hh"
#include "BLI_span.hh"
#include "BLI_string_ref.hh"
#include "BLI_vector.hh"
#include "parser_string_utils.hh"
/* Note: these OBJ parser helper functions are planned to get fairly large
* changes "soon", so don't read too much into current implementation... */
namespace blender::io::obj {
using std::string;
void read_next_line(std::fstream &file, string &r_line)
{
std::string new_line;
while (file.good() && !r_line.empty() && r_line.back() == '\\') {
new_line.clear();
const bool ok = static_cast<bool>(std::getline(file, new_line));
/* Remove the last backslash character. */
r_line.pop_back();
r_line.append(new_line);
if (!ok || new_line.empty()) {
return;
}
}
}
void split_line_key_rest(const StringRef line, StringRef &r_line_key, StringRef &r_rest_line)
{
if (line.is_empty()) {
return;
}
const int64_t pos_split{line.find_first_of(' ')};
if (pos_split == StringRef::not_found) {
/* Use the first character if no space is found in the line. It's usually a comment like:
* #This is a comment. */
r_line_key = line.substr(0, 1);
}
else {
r_line_key = line.substr(0, pos_split);
}
/* Eat the delimiter also using "+ 1". */
r_rest_line = line.drop_prefix(r_line_key.size() + 1);
if (r_rest_line.is_empty()) {
return;
}
/* Remove any leading spaces, trailing spaces & \r character, if any. */
const int64_t leading_space{r_rest_line.find_first_not_of(' ')};
if (leading_space != StringRef::not_found) {
r_rest_line = r_rest_line.drop_prefix(leading_space);
}
/* Another way is to do a test run before the actual parsing to find the newline
* character and use it in the getline. */
const int64_t carriage_return{r_rest_line.find_first_of('\r')};
if (carriage_return != StringRef::not_found) {
r_rest_line = r_rest_line.substr(0, carriage_return + 1);
}
const int64_t trailing_space{r_rest_line.find_last_not_of(' ')};
if (trailing_space != StringRef::not_found) {
/* The position is of a character that is not ' ', so count of characters is position + 1. */
r_rest_line = r_rest_line.substr(0, trailing_space + 1);
}
}
void split_by_char(StringRef in_string, const char delimiter, Vector<StringRef> &r_out_list)
{
r_out_list.clear();
while (!in_string.is_empty()) {
const int64_t pos_delim{in_string.find_first_of(delimiter)};
const int64_t word_len = pos_delim == StringRef::not_found ? in_string.size() : pos_delim;
StringRef word{in_string.data(), word_len};
if (!word.is_empty() && !(word == " " && !(word[0] == '\0'))) {
r_out_list.append(word);
}
if (pos_delim == StringRef::not_found) {
return;
}
/* Skip the word already stored. */
in_string = in_string.drop_prefix(word_len);
/* Skip all delimiters. */
const int64_t pos_non_delim = in_string.find_first_not_of(delimiter);
if (pos_non_delim == StringRef::not_found) {
return;
}
in_string = in_string.drop_prefix(std::min(pos_non_delim, in_string.size()));
}
}
void copy_string_to_float(StringRef src, const float fallback_value, float &r_dst)
{
try {
r_dst = std::stof(string(src));
}
catch (const std::invalid_argument &inv_arg) {
std::cerr << "Bad conversion to float:'" << inv_arg.what() << "':'" << src << "'" << std::endl;
r_dst = fallback_value;
}
catch (const std::out_of_range &out_of_range) {
std::cerr << "Out of range for float:'" << out_of_range.what() << ":'" << src << "'"
<< std::endl;
r_dst = fallback_value;
}
}
void copy_string_to_float(Span<StringRef> src,
const float fallback_value,
MutableSpan<float> r_dst)
{
for (int i = 0; i < r_dst.size(); ++i) {
if (i < src.size()) {
copy_string_to_float(src[i], fallback_value, r_dst[i]);
}
else {
r_dst[i] = fallback_value;
}
}
}
void copy_string_to_int(StringRef src, const int fallback_value, int &r_dst)
{
try {
r_dst = std::stoi(string(src));
}
catch (const std::invalid_argument &inv_arg) {
std::cerr << "Bad conversion to int:'" << inv_arg.what() << "':'" << src << "'" << std::endl;
r_dst = fallback_value;
}
catch (const std::out_of_range &out_of_range) {
std::cerr << "Out of range for int:'" << out_of_range.what() << ":'" << src << "'"
<< std::endl;
r_dst = fallback_value;
}
}
void copy_string_to_int(Span<StringRef> src, const int fallback_value, MutableSpan<int> r_dst)
{
for (int i = 0; i < r_dst.size(); ++i) {
if (i < src.size()) {
copy_string_to_int(src[i], fallback_value, r_dst[i]);
}
else {
r_dst[i] = fallback_value;
}
}
}
std::string replace_all_occurences(StringRef original, StringRef to_remove, StringRef to_add)
{
std::string clean{original};
while (true) {
const std::string::size_type pos = clean.find(to_remove);
if (pos == std::string::npos) {
break;
}
clean.replace(pos, to_add.size(), to_add);
}
return clean;
}
} // namespace blender::io::obj

View File

@@ -1,54 +0,0 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
namespace blender::io::obj {
/* Note: these OBJ parser helper functions are planned to get fairly large
* changes "soon", so don't read too much into current implementation... */
/**
* Store multiple lines separated by an escaped newline character: `\\n`.
* Use this before doing any parse operations on the read string.
*/
void read_next_line(std::fstream &file, std::string &r_line);
/**
* Split a line string into the first word (key) and the rest of the line.
* Also remove leading & trailing spaces as well as `\r` carriage return
* character if present.
*/
void split_line_key_rest(StringRef line, StringRef &r_line_key, StringRef &r_rest_line);
/**
* Split the given string by the delimiter and fill the given vector.
* If an intermediate string is empty, or space or null character, it is not appended to the
* vector.
*/
void split_by_char(StringRef in_string, const char delimiter, Vector<StringRef> &r_out_list);
/**
* Convert the given string to float and assign it to the destination value.
*
* If the string cannot be converted to a float, the fallback value is used.
*/
void copy_string_to_float(StringRef src, const float fallback_value, float &r_dst);
/**
* Convert all members of the Span of strings to floats and assign them to the float
* array members. Usually used for values like coordinates.
*
* If a string cannot be converted to a float, the fallback value is used.
*/
void copy_string_to_float(Span<StringRef> src,
const float fallback_value,
MutableSpan<float> r_dst);
/**
* Convert the given string to int and assign it to the destination value.
*
* If the string cannot be converted to an integer, the fallback value is used.
*/
void copy_string_to_int(StringRef src, const int fallback_value, int &r_dst);
/**
* Convert the given strings to ints and fill the destination int buffer.
*
* If a string cannot be converted to an integer, the fallback value is used.
*/
void copy_string_to_int(Span<StringRef> src, const int fallback_value, MutableSpan<int> r_dst);
std::string replace_all_occurences(StringRef original, StringRef to_remove, StringRef to_add);
} // namespace blender::io::obj

View File

@@ -60,7 +60,8 @@ class obj_importer_test : public BlendfileLoadingBaseTest {
std::string obj_path = blender::tests::flags_test_asset_dir() + "/io_tests/obj/" + path;
strncpy(params.filepath, obj_path.c_str(), FILE_MAX - 1);
importer_main(bfile->main, bfile->curscene, bfile->cur_view_layer, params);
const size_t read_buffer_size = 650;
importer_main(bfile->main, bfile->curscene, bfile->cur_view_layer, params, read_buffer_size);
depsgraph_create(DAG_EVAL_VIEWPORT);

View File

@@ -0,0 +1,172 @@
/* SPDX-License-Identifier: Apache-2.0 */
#include <gtest/gtest.h>
#include "testing/testing.h"
#include "obj_import_file_reader.hh"
namespace blender::io::obj {
class obj_mtl_parser_test : public testing::Test {
public:
void check(const char *file, const MTLMaterial *expect, size_t expect_count)
{
std::string obj_dir = blender::tests::flags_test_asset_dir() + "/io_tests/obj/";
MTLParser parser(file, obj_dir + "dummy.obj");
Map<std::string, std::unique_ptr<MTLMaterial>> materials;
parser.parse_and_store(materials);
for (int i = 0; i < expect_count; ++i) {
const MTLMaterial &exp = expect[i];
if (!materials.contains(exp.name)) {
fprintf(stderr, "Material '%s' was expected in parsed result\n", exp.name.c_str());
ADD_FAILURE();
continue;
}
const MTLMaterial &got = *materials.lookup(exp.name);
const float tol = 0.0001f;
EXPECT_V3_NEAR(exp.Ka, got.Ka, tol);
EXPECT_V3_NEAR(exp.Kd, got.Kd, tol);
EXPECT_V3_NEAR(exp.Ks, got.Ks, tol);
EXPECT_V3_NEAR(exp.Ke, got.Ke, tol);
EXPECT_NEAR(exp.Ns, got.Ns, tol);
EXPECT_NEAR(exp.Ni, got.Ni, tol);
EXPECT_NEAR(exp.d, got.d, tol);
EXPECT_NEAR(exp.map_Bump_strength, got.map_Bump_strength, tol);
EXPECT_EQ(exp.illum, got.illum);
for (const auto &it : exp.texture_maps.items()) {
const tex_map_XX &exp_tex = it.value;
const tex_map_XX &got_tex = got.texture_maps.lookup(it.key);
EXPECT_STREQ(exp_tex.image_path.c_str(), got_tex.image_path.c_str());
EXPECT_V3_NEAR(exp_tex.translation, got_tex.translation, tol);
EXPECT_V3_NEAR(exp_tex.scale, got_tex.scale, tol);
EXPECT_EQ(exp_tex.projection_type, got_tex.projection_type);
}
}
EXPECT_EQ(materials.size(), expect_count);
}
};
TEST_F(obj_mtl_parser_test, cube)
{
MTLMaterial mat;
mat.name = "red";
mat.Ka = {0.2f, 0.2f, 0.2f};
mat.Kd = {1, 0, 0};
check("cube.mtl", &mat, 1);
}
TEST_F(obj_mtl_parser_test, all_objects)
{
MTLMaterial mat[7];
for (auto &m : mat) {
m.Ka = {1, 1, 1};
m.Ks = {0.5f, 0.5f, 0.5f};
m.Ke = {0, 0, 0};
m.Ns = 250;
m.Ni = 1;
m.d = 1;
m.illum = 2;
}
mat[0].name = "Blue";
mat[0].Kd = {0, 0, 1};
mat[1].name = "BlueDark";
mat[1].Kd = {0, 0, 0.5f};
mat[2].name = "Green";
mat[2].Kd = {0, 1, 0};
mat[3].name = "GreenDark";
mat[3].Kd = {0, 0.5f, 0};
mat[4].name = "Material";
mat[4].Kd = {0.8f, 0.8f, 0.8f};
mat[5].name = "Red";
mat[5].Kd = {1, 0, 0};
mat[6].name = "RedDark";
mat[6].Kd = {0.5f, 0, 0};
check("all_objects.mtl", mat, ARRAY_SIZE(mat));
}
TEST_F(obj_mtl_parser_test, materials)
{
MTLMaterial mat[5];
mat[0].name = "no_textures_red";
mat[0].Ka = {0.3f, 0.3f, 0.3f};
mat[0].Kd = {0.8f, 0.3f, 0.1f};
mat[0].Ns = 5.624998f;
mat[1].name = "four_maps";
mat[1].Ka = {1, 1, 1};
mat[1].Kd = {0.8f, 0.8f, 0.8f};
mat[1].Ks = {0.5f, 0.5f, 0.5f};
mat[1].Ke = {0, 0, 0};
mat[1].Ns = 1000;
mat[1].Ni = 1.45f;
mat[1].d = 1;
mat[1].illum = 2;
mat[1].map_Bump_strength = 1;
{
tex_map_XX &kd = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Kd);
kd.image_path = "texture.png";
tex_map_XX &ns = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Ns);
ns.image_path = "sometexture_Roughness.png";
tex_map_XX &refl = mat[1].tex_map_of_type(eMTLSyntaxElement::map_refl);
refl.image_path = "sometexture_Metallic.png";
tex_map_XX &bump = mat[1].tex_map_of_type(eMTLSyntaxElement::map_Bump);
bump.image_path = "sometexture_Normal.png";
}
mat[2].name = "Clay";
mat[2].Ka = {1, 1, 1};
mat[2].Kd = {0.8f, 0.682657f, 0.536371f};
mat[2].Ks = {0.5f, 0.5f, 0.5f};
mat[2].Ke = {0, 0, 0};
mat[2].Ns = 440.924042f;
mat[2].Ni = 1.45f;
mat[2].d = 1;
mat[2].illum = 2;
mat[3].name = "Hat";
mat[3].Ka = {1, 1, 1};
mat[3].Kd = {0.8f, 0.8f, 0.8f};
mat[3].Ks = {0.5f, 0.5f, 0.5f};
mat[3].Ns = 800;
mat[3].map_Bump_strength = 0.5f;
{
tex_map_XX &kd = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Kd);
kd.image_path = "someHatTexture_BaseColor.jpg";
tex_map_XX &ns = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Ns);
ns.image_path = "someHatTexture_Roughness.jpg";
tex_map_XX &refl = mat[3].tex_map_of_type(eMTLSyntaxElement::map_refl);
refl.image_path = "someHatTexture_Metalness.jpg";
tex_map_XX &bump = mat[3].tex_map_of_type(eMTLSyntaxElement::map_Bump);
bump.image_path = "someHatTexture_Normal.jpg";
}
mat[4].name = "Parser_Test";
mat[4].Ka = {0.1f, 0.2f, 0.3f};
mat[4].Kd = {0.4f, 0.5f, 0.6f};
mat[4].Ks = {0.7f, 0.8f, 0.9f};
mat[4].illum = 6;
mat[4].Ns = 15.5;
mat[4].Ni = 1.5;
mat[4].d = 0.5;
mat[4].map_Bump_strength = 0.1f;
{
tex_map_XX &kd = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Kd);
kd.image_path = "sometex_d.png";
tex_map_XX &ns = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Ns);
ns.image_path = "sometex_ns.psd";
tex_map_XX &refl = mat[4].tex_map_of_type(eMTLSyntaxElement::map_refl);
refl.image_path = "clouds.tiff";
refl.scale = {1.5f, 2.5f, 3.5f};
refl.translation = {4.5f, 5.5f, 6.5f};
refl.projection_type = SHD_PROJ_SPHERE;
tex_map_XX &bump = mat[4].tex_map_of_type(eMTLSyntaxElement::map_Bump);
bump.image_path = "somebump.tga";
bump.scale = {3, 4, 5};
}
check("materials.mtl", mat, ARRAY_SIZE(mat));
}
} // namespace blender::io::obj