- make ToolSettings.mesh_selection_mode into an array of 3 bools rather then an enum since multiple can be set at once.
- ToolSettings had its id.data set to NULL when taken directly from the context (causing a crash in cases) - menu for changing vert/edge/face selection now a python menu, removed operator. - wm.context_set_value(), would really prefer not to have this since it evaluates the value as a python expression however there are no ways to define arrays in PyOperators
This commit is contained in:
@@ -249,17 +249,16 @@ def mesh_faces_extend(me, faces, mat_idx = 0):
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def getSelectedEdges(context, me, ob):
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MESH_MODE= context.scene.tool_settings.mesh_selection_mode
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MESH_MODE = tuple(context.tool_settings.mesh_selection_mode)
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context.tool_settings.mesh_selection_mode = False, True, False
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if MESH_MODE in ('EDGE', 'VERTEX'):
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context.scene.tool_settings.mesh_selection_mode = 'EDGE'
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if not MESH_MODE[2]:
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edges= [ ed for ed in me.edges if ed.selected ]
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# print len(edges), len(me.edges)
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context.scene.tool_settings.mesh_selection_mode = MESH_MODE
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return edges
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if MESH_MODE == 'FACE':
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context.scene.tool_settings.mesh_selection_mode = 'EDGE'
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else:
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# value is [edge, face_sel_user_in]
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edge_dict= dict((ed.key, [ed, 0]) for ed in me.edges)
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@@ -268,7 +267,7 @@ def getSelectedEdges(context, me, ob):
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for edkey in f.edge_keys:
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edge_dict[edkey][1] += 1
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context.scene.tool_settings.mesh_selection_mode = MESH_MODE
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context.tool_settings.mesh_selection_mode = MESH_MODE
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return [ ed_data[0] for ed_data in edge_dict.values() if ed_data[1] == 1 ]
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@@ -68,7 +68,8 @@ def execute_context_assign(self, context):
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class WM_OT_context_set_boolean(bpy.types.Operator):
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'''Set a context value.'''
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bl_idname = "wm.context_set_boolean"
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bl_label = "Context Set"
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bl_label = "Context Set Boolean"
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bl_undo = True
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path = rna_path_prop
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value = BoolProperty(name="Value",
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@@ -81,6 +82,7 @@ class WM_OT_context_set_int(bpy.types.Operator): # same as enum
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'''Set a context value.'''
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bl_idname = "wm.context_set_int"
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bl_label = "Context Set"
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bl_undo = True
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path = rna_path_prop
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value = IntProperty(name="Value", description="Assign value", default=0)
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@@ -91,7 +93,8 @@ class WM_OT_context_set_int(bpy.types.Operator): # same as enum
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class WM_OT_context_set_float(bpy.types.Operator): # same as enum
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'''Set a context value.'''
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bl_idname = "wm.context_set_float"
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bl_label = "Context Set"
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bl_label = "Context Set Float"
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bl_undo = True
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path = rna_path_prop
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value = FloatProperty(name="Value",
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@@ -103,7 +106,8 @@ class WM_OT_context_set_float(bpy.types.Operator): # same as enum
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class WM_OT_context_set_string(bpy.types.Operator): # same as enum
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'''Set a context value.'''
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bl_idname = "wm.context_set_string"
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bl_label = "Context Set"
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bl_label = "Context Set String"
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bl_undo = True
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path = rna_path_prop
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value = StringProperty(name="Value",
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@@ -115,7 +119,8 @@ class WM_OT_context_set_string(bpy.types.Operator): # same as enum
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class WM_OT_context_set_enum(bpy.types.Operator):
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'''Set a context value.'''
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bl_idname = "wm.context_set_enum"
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bl_label = "Context Set"
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bl_label = "Context Set Enum"
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bl_undo = True
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path = rna_path_prop
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value = StringProperty(name="Value",
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@@ -125,10 +130,30 @@ class WM_OT_context_set_enum(bpy.types.Operator):
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execute = execute_context_assign
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class WM_OT_context_set_value(bpy.types.Operator):
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'''Set a context value.'''
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bl_idname = "wm.context_set_value"
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bl_label = "Context Set Value"
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bl_undo = True
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path = rna_path_prop
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value = StringProperty(name="Value",
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description="Assignment value (as a string)",
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maxlen=1024, default="")
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def execute(self, context):
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if context_path_validate(context, self.properties.path) is Ellipsis:
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return ('PASS_THROUGH',)
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exec("context.%s=%s" % (self.properties.path, self.properties.value))
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return ('FINISHED',)
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class WM_OT_context_toggle(bpy.types.Operator):
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'''Toggle a context value.'''
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bl_idname = "wm.context_toggle"
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bl_label = "Context Toggle"
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bl_undo = True
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path = rna_path_prop
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def execute(self, context):
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@@ -146,6 +171,7 @@ class WM_OT_context_toggle_enum(bpy.types.Operator):
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'''Toggle a context value.'''
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bl_idname = "wm.context_toggle_enum"
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bl_label = "Context Toggle Values"
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bl_undo = True
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path = rna_path_prop
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value_1 = StringProperty(name="Value", \
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@@ -172,6 +198,8 @@ class WM_OT_context_cycle_int(bpy.types.Operator):
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vertex keys, groups' etc.'''
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bl_idname = "wm.context_cycle_int"
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bl_label = "Context Int Cycle"
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bl_undo = True
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path = rna_path_prop
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reverse = rna_reverse_prop
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@@ -203,6 +231,7 @@ class WM_OT_context_cycle_enum(bpy.types.Operator):
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'''Toggle a context value.'''
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bl_idname = "wm.context_cycle_enum"
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bl_label = "Context Enum Cycle"
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bl_undo = True
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path = rna_path_prop
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reverse = rna_reverse_prop
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@@ -384,6 +413,7 @@ bpy.ops.add(WM_OT_context_set_int)
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bpy.ops.add(WM_OT_context_set_float)
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bpy.ops.add(WM_OT_context_set_string)
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bpy.ops.add(WM_OT_context_set_enum)
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bpy.ops.add(WM_OT_context_set_value)
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bpy.ops.add(WM_OT_context_toggle)
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bpy.ops.add(WM_OT_context_toggle_enum)
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bpy.ops.add(WM_OT_context_cycle_enum)
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@@ -1121,6 +1121,28 @@ class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
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layout.operator("mesh.select_vertex_path")
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class VIEW3D_MT_edit_mesh_selection_mode(bpy.types.Menu):
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bl_label = "Mesh Select Mode"
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def draw(self, context):
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layout = self.layout
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layout.operator_context = 'INVOKE_REGION_WIN'
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path = "tool_settings.edit_select_vertex;tool_settings.edit_select_edge;tool_settings.edit_select_face"
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prop = layout.operator("wm.context_set_value", text="Vertex")
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prop.value = "(True, False, False)"
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prop.path = "tool_settings.mesh_selection_mode"
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prop = layout.operator("wm.context_set_value", text="Edge")
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prop.value = "(False, True, False)"
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prop.path = "tool_settings.mesh_selection_mode"
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prop = layout.operator("wm.context_set_value", text="Face")
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prop.value = "(False, False, True)"
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prop.path = "tool_settings.mesh_selection_mode"
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class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
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bl_label = "Vertices"
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@@ -1915,6 +1937,7 @@ bpy.types.register(VIEW3D_MT_pose_showhide)
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bpy.types.register(VIEW3D_MT_edit_mesh)
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bpy.types.register(VIEW3D_MT_edit_mesh_specials) # Only as a menu for keybindings
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bpy.types.register(VIEW3D_MT_edit_mesh_selection_mode) # Only as a menu for keybindings
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bpy.types.register(VIEW3D_MT_edit_mesh_vertices)
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bpy.types.register(VIEW3D_MT_edit_mesh_edges)
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bpy.types.register(VIEW3D_MT_edit_mesh_faces)
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@@ -3682,57 +3682,6 @@ void EM_deselect_by_material(EditMesh *em, int index)
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EM_selectmode_flush(em);
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}
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static void mesh_selection_type(ToolSettings *ts, EditMesh *em, int val)
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{
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if(val>0) {
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//if(ctrl) EM_convertsel(em, em->selectmode, SCE_SELECT_EDGE);
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//if((ctrl)) EM_convertsel(em, em->selectmode, SCE_SELECT_FACE);
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em->selectmode= val;
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EM_selectmode_set(em);
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/* note, em stores selectmode to be able to pass it on everywhere without scene,
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this is only until all select modes and toolsettings are settled more */
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ts->selectmode= em->selectmode;
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// if (EM_texFaceCheck())
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}
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}
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static int mesh_selection_type_exec(bContext *C, wmOperator *op)
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{
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ToolSettings *ts= CTX_data_tool_settings(C);
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Object *obedit= CTX_data_edit_object(C);
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EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
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mesh_selection_type(ts, em, RNA_enum_get(op->ptr,"type"));
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WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
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WM_event_add_notifier(C, NC_SCENE|ND_MODE, NULL); /* header redraw */
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BKE_mesh_end_editmesh(obedit->data, em);
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return OPERATOR_FINISHED;
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}
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void MESH_OT_selection_type(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Selection Mode";
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ot->description= "Set the selection mode type.";
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ot->idname= "MESH_OT_selection_type";
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/* api callbacks */
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ot->invoke= WM_menu_invoke;
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ot->exec= mesh_selection_type_exec;
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ot->poll= ED_operator_editmesh;
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/* flags */
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ot->flag= OPTYPE_UNDO;
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/* props */
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RNA_def_enum(ot->srna, "type", mesh_select_mode_items, 0, "Type", "Set the mesh selection type");
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}
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/* ************************* SEAMS AND EDGES **************** */
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static int editmesh_mark_seam(bContext *C, wmOperator *op)
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@@ -158,7 +158,6 @@ void MESH_OT_edges_select_sharp(struct wmOperatorType *ot);
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void MESH_OT_select_shortest_path(struct wmOperatorType *ot);
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void MESH_OT_select_similar(struct wmOperatorType *ot);
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void MESH_OT_select_random(struct wmOperatorType *ot);
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void MESH_OT_selection_type(struct wmOperatorType *ot);
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void MESH_OT_loop_multi_select(struct wmOperatorType *ot);
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void MESH_OT_mark_seam(struct wmOperatorType *ot);
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void MESH_OT_mark_sharp(struct wmOperatorType *ot);
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@@ -76,7 +76,6 @@ void ED_operatortypes_mesh(void)
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WM_operatortype_append(MESH_OT_select_linked);
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WM_operatortype_append(MESH_OT_select_linked_pick);
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WM_operatortype_append(MESH_OT_select_random);
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WM_operatortype_append(MESH_OT_selection_type);
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WM_operatortype_append(MESH_OT_hide);
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WM_operatortype_append(MESH_OT_reveal);
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WM_operatortype_append(MESH_OT_select_by_number_vertices);
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@@ -240,7 +239,7 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
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WM_keymap_add_item(keymap, "MESH_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
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/* selection mode */
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WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_mesh_selection_mode", TABKEY, KM_PRESS, KM_CTRL, 0);
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/* hide */
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WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
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@@ -164,7 +164,12 @@ typedef enum PropertyFlag {
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PROP_ID_SELF_CHECK = 1<<20,
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PROP_NEVER_NULL = 1<<18,
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/* flag contains multiple enums */
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/* flag contains multiple enums.
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* note: not to be confused with prop->enumbitflags
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* this exposes the flag as multiple options in python and the UI.
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*
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* note: these can't be animated so use with care.
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*/
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PROP_ENUM_FLAG = 1<<21,
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/* need context for update function */
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@@ -100,6 +100,7 @@ static PointerRNA rna_Context_scene_get(PointerRNA *ptr)
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static PointerRNA rna_Context_tool_settings_get(PointerRNA *ptr)
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{
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bContext *C= (bContext*)ptr->data;
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ptr->id.data= CTX_data_scene(C);
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return rna_pointer_inherit_refine(ptr, &RNA_ToolSettings, CTX_data_tool_settings(C));
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}
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@@ -75,6 +75,9 @@ typedef struct PropertyDefRNA {
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int dnalengthfixed;
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int booleanbit, booleannegative;
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/* not to be confused with PROP_ENUM_FLAG
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* this only allows one of the flags to be set at a time, clearing all others */
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int enumbitflags;
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} PropertyDefRNA;
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@@ -72,6 +72,7 @@ EnumPropertyItem proportional_editing_items[] = {
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{PROP_EDIT_CONNECTED, "CONNECTED", ICON_PROP_CON, "Connected", ""},
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{0, NULL, 0, NULL, NULL}};
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/* keep for operators, not used here */
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EnumPropertyItem mesh_select_mode_items[] = {
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{SCE_SELECT_VERTEX, "VERTEX", ICON_VERTEXSEL, "Vertex", "Vertex selection mode."},
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{SCE_SELECT_EDGE, "EDGE", ICON_EDGESEL, "Edge", "Edge selection mode."},
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@@ -91,6 +92,7 @@ EnumPropertyItem snap_element_items[] = {
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#include "DNA_anim_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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@@ -99,13 +101,18 @@ EnumPropertyItem snap_element_items[] = {
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_depsgraph.h"
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#include "BKE_mesh.h"
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#include "BLI_threads.h"
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#include "BLI_editVert.h"
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#include "WM_api.h"
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#include "ED_info.h"
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#include "ED_node.h"
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#include "ED_view3d.h"
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#include "ED_object.h"
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#include "ED_mesh.h"
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#include "RE_pipeline.h"
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@@ -562,6 +569,38 @@ static void rna_Physics_update(Main *bmain, Scene *unused, PointerRNA *ptr)
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for(base = scene->base.first; base; base=base->next)
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BKE_ptcache_object_reset(scene, base->object, PTCACHE_RESET_DEPSGRAPH);
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}
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static void rna_Scene_editmesh_select_mode_set(PointerRNA *ptr, const int *value)
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{
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Scene *scene= (Scene*)ptr->id.data;
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ToolSettings *ts = (ToolSettings*)ptr->data;
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int flag = (value[0] ? SCE_SELECT_VERTEX:0) | (value[1] ? SCE_SELECT_EDGE:0) | (value[2] ? SCE_SELECT_FACE:0);
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ts->selectmode = flag;
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if(scene->basact) {
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Mesh *me= get_mesh(scene->basact->object);
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if(me && me->edit_mesh && me->edit_mesh->selectmode != flag) {
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me->edit_mesh->selectmode= flag;
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EM_selectmode_set(me->edit_mesh);
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}
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}
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}
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static void rna_Scene_editmesh_select_mode_update(Main *bmain, Scene *scene, PointerRNA *ptr)
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{
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Mesh *me= NULL;
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if(scene->basact) {
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me= get_mesh(scene->basact->object);
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if(me && me->edit_mesh==NULL)
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me= NULL;
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}
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WM_main_add_notifier(NC_GEOM|ND_SELECT, me);
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WM_main_add_notifier(NC_SCENE|ND_MODE, NULL); /* header redraw */
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}
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#else
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static void rna_def_transform_orientation(BlenderRNA *brna)
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@@ -736,10 +775,11 @@ static void rna_def_tool_settings(BlenderRNA *brna)
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RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
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/* Mesh */
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prop= RNA_def_property(srna, "mesh_selection_mode", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_bitflag_sdna(prop, NULL, "selectmode");
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RNA_def_property_enum_items(prop, mesh_select_mode_items);
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RNA_def_property_ui_text(prop, "Mesh Selection Mode", "Mesh selection and display mode.");
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prop= RNA_def_property(srna, "mesh_selection_mode", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "selectmode", 1);
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RNA_def_property_array(prop, 3);
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RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_editmesh_select_mode_set");
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RNA_def_property_update(prop, 0, "rna_Scene_editmesh_select_mode_update");
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prop= RNA_def_property(srna, "vertex_group_weight", PROP_FLOAT, PROP_FACTOR);
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RNA_def_property_float_sdna(prop, NULL, "vgroup_weight");
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Block a user